P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (0, 1, D:1) a +1 dagger of flaming (0, 3, D:1) a +0 robe 15 bolts (11, 6, D:1) a stone (12, 1, D:1) 22 stones (14, -21, D:1) a +0 ring mail (20, -11, D:1) a +0 club (22, -1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (4, 5, D:2) a +0 leather armour Level 3 of the Dungeon (12, 3, D:3) a cursed -2 club (13, 0, D:3) 18 stones (25, 35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace of protection (0, 2, D:4) a +0 mace (1, 1, D:4) a cursed -3 mace (1, 3, D:4) a +0 mace (1, 4, D:4) a +0 mace (1, 7, D:4) a +0 mace (1, 8, D:4) a +0 mace (1, 9, D:4) a +0 mace (2, 5, D:4) a +0 mace (2, 7, D:4) an uncursed ring of flight a +2 quarterstaff of chaos a +0 mace (2, 8, D:4) a +0 mace (3, -20, D:4) a +0 dagger a +0 scale mail (3, 7, D:4) a +0 mace (3, 8, D:4) a +0 mace (3, 9, D:4) a +0 mace (5, -29, D:4) a +0 scythe a +0 robe (7, -25, D:4) a wand of flame (17) (7, -16, D:4) a +0 ring mail (11, 11, D:4) a cursed -2 dagger (19, -15, D:4) a +0 chain mail (20, 10, D:4) a +0 rapier a +0 ring mail (21, 10, D:4) a cursed -2 dagger a +0 robe a wand of polymorph (11) (25, -30, D:4) a +0 hand axe (25, -9, D:4) a cursed -3 dagger a +0 robe (26, -10, D:4) 14 stones a +0 flail a +0 animal skin (27, -11, D:4) a +0 ring mail (27, -10, D:4) a +3 flail of holy wrath a +0 chain mail a stone a +0 hand axe a +0 mace a cursed +0 robe (28, -10, D:4) a +0 scale mail (28, -8, D:4) a +0 animal skin (29, -12, D:4) a +0 whip of flaming a +0 robe (30, -10, D:4) a +0 animal skin (36, 0, D:4) a +0 animal skin Level 5 of the Dungeon [Shop] Ruuney's Antique Armour Emporium the +2 chain mail "Kiurasuc" {Int+2 SInv} (687 gold) It affects your intelligence (+2). It lets you see invisible. a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +0 leather armour (46 gold) a +0 pair of gloves (103 gold) a +0 chain mail (103 gold) a +0 chain mail (103 gold) (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (9, 19, D:5) a +0 spear (18, 28, D:5) a +0 giant club (22, -1, D:5) a +0 hand axe a +0 leather armour (23, -1, D:5) a +0 leather armour (24, 0, D:5) a +0 dagger a +0 robe (31, -20, D:5) 13 stones (44, 18, D:5) a +2 flail of holy wrath (55, -16, D:5) a +0 ring mail (55, 11, D:5) a +0 giant club (58, 15, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +2 mace of crushing (0, 1, D:6) a +0 hand axe a +0 leather armour (1, 0, D:6) a +0 giant spiked club (2, 0, D:6) a +0 ring mail (2, 1, D:6) a +0 hand axe a +0 leather armour (5, -22, D:6) a +0 leather armour (8, -10, D:6) a +0 giant spiked club a +0 whip a +0 leather armour a +0 leather armour a +0 dagger a +0 leather armour (8, -9, D:6) a scroll of noise a scroll of amnesia (19, -30, D:6) a scroll of amnesia (22, -7, D:6) a +0 shortbow 7 arrows (24, -7, D:6) an arrow (26, -5, D:6) an arrow (27, -4, D:6) 2 arrows (34, -22, D:6) a +0 short sword (39, -22, D:6) 20 arrows Level 7 of the Dungeon [Shop] Ulaadwak's General Store a +0 trident (52 gold) a potion of curing (45 gold) a box of beasts (300 gold) a scroll of remove curse (45 gold) a +0 hand crossbow (52 gold) a scroll of remove curse (45 gold) 20 stones (30 gold) a +2 scale mail of cold resistance (315 gold) a +0 battleaxe (97 gold) a +0 war axe (52 gold) 19 stones (28 gold) a ration (75 gold) a potion of brilliance (60 gold) (0, 0, D:7) the +7 falchion "Sixomemn" {drain, +Rage rPois rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It lets you go berserk. (3, 0, D:7) a +2 scale mail of poison resistance (22, 18, D:7) a +0 hunting sling (26, 1, D:7) a cursed +0 leather armour (27, 38, D:7) a +0 robe (28, 6, D:7) a +0 helmet (29, 49, D:7) a +0 troll leather armour (31, 42, D:7) a book of Minor Magic (33, 27, D:7) a +0 chain mail (35, 16, D:7) a +0 quarterstaff a +0 hunting sling 32 sling bullets a +0 ring mail (37, 14, D:7) a sling bullet (62, 7, D:7) 14 sling bullets Level 8 of the Dungeon [Shop] Kok Elui's Antique Armour Shop a +0 chain mail (157 gold) a +0 scale mail (140 gold) a +0 chain mail (157 gold) a +0 robe of cold resistance (269 gold) a +0 chain mail (157 gold) a +0 cloak (157 gold) a +2 hat (560 gold) a +0 ring mail (140 gold) a +0 robe (24 gold) a +1 robe of fire resistance (444 gold) a +0 plate armour of magic resistance (1050 gold) the +4 ring mail of the Desolation of Salt {*Drain rElec MR+} (1330 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 chain mail (157 gold) (0, 0, D:8) 20 stones (6, -3, D:8) 27 stones (9, -17, D:8) a +0 hunting sling (9, -1, D:8) a stone (11, -1, D:8) a +0 dagger a +0 blowgun 12 poisoned needles a +0 short sword a stone (11, 0, D:8) a +0 blowgun 4 curare-tipped needles (12, -1, D:8) a curare-tipped needle a stone (12, 0, D:8) a +0 short sword a wand of flame (24) (13, -14, D:8) a +0 quarterstaff (13, -2, D:8) a +0 club (13, -1, D:8) a +0 dagger (13, 0, D:8) a +0 short sword (20, -6, D:8) a +0 whip a +0 ring mail a +1 dagger of venom (21, -8, D:8) a +0 short sword a stone (21, -7, D:8) a +0 short sword (21, -6, D:8) 9 stones (22, -7, D:8) a +0 short sword a +0 club a stone (34, -7, D:8) 14 arrows (40, -21, D:8) a +0 robe (42, -5, D:8) a +0 dagger a +0 short sword 2 stones (43, -7, D:8) a stone (43, -5, D:8) a +0 mace a +0 leather armour a +0 dagger (44, -5, D:8) a +0 ring mail (46, -21, D:8) 16 arrows (58, -9, D:8) 18 arrows (59, -26, D:8) 9 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (4, -13, D:9) a ration (6, 8, D:9) 20 stones (15, -23, D:9) a +0 spear (16, -23, D:9) a +0 spear (16, -22, D:9) a +0 short sword 2 stones a +0 falchion a +0 giant club a +0 falchion 4 exploding tomahawks a +0 trident a +0 scale mail a +0 spear a +0 dagger a +0 giant club a +0 flail a +0 club a +0 giant spiked club (16, -21, D:9) a +5 spear of venom a cursed -2 scale mail (17, -21, D:9) a +0 giant club a +0 spear a +0 scale mail a +0 shield (17, -16, D:9) a +0 ring mail (18, -31, D:9) 25 sling bullets (19, -16, D:9) 14 arrows (25, -36, D:9) a +0 giant club (28, -7, D:9) 17 stones (32, -25, D:9) a cursed -3 trident (40, -23, D:9) a +0 helmet (45, -28, D:9) a lamp of fire Level 10 of the Dungeon [Shop] Yteabruom's Gadget Shop a wand of polymorph (10) (156 gold) a box of beasts (260 gold) a lightning rod (4/4) (520 gold) a wand of digging (6) (260 gold) a wand of acid (8) (312 gold) a box of beasts (260 gold) a wand of polymorph (14) (208 gold) a lightning rod (4/4) (520 gold) a lightning rod (4/4) (520 gold) a wand of iceblast (12) (208 gold) a lightning rod (4/4) (520 gold) (13, 30, D:10) 32 stones (20, 31, D:10) a +0 giant club a +0 giant spiked club (22, -6, D:10) a +0 dagger (22, 10, D:10) a +0 shortbow 14 arrows (23, 0, D:10) a +0 buckler (31, 28, D:10) a +0 scale mail (33, 14, D:10) a cursed +4 morningstar a +0 robe (34, 11, D:10) a cursed +0 long sword of freezing a +0 robe (35, 12, D:10) a +0 robe a +4 falchion a +0 robe (36, 12, D:10) a +4 spear a +0 robe (40, 51, D:10) a +0 short sword (46, 23, D:10) 20 arrows (47, 40, D:10) a +0 hand axe (52, 20, D:10) a +0 rapier the Ecumenical Temple (25, -1, Temple) a +0 club a +0 ring mail (26, 0, Temple) a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of flame (25) (4, 5, Lair:1) a +0 robe (13, 9, Lair:1) a book of Air (18, 1, Lair:1) a +0 club (20, -8, Lair:1) a +0 pair of boots (29, -27, Lair:1) a +0 robe (33, -15, Lair:1) 11 stones (35, -2, Lair:1) 18 arrows (45, -23, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (11, -35, Lair:2) a +1 vampiric falchion (13, -11, Lair:2) a +0 trident (19, 10, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (2, 4, Lair:3) a scroll of amnesia (9, 2, Lair:3) a +0 quarterstaff (17, -18, Lair:3) 13 gold pieces (18, -4, Lair:3) a +0 plate armour (23, 0, Lair:3) a +0 giant spiked club (24, -18, Lair:3) 12 sling bullets (25, -18, Lair:3) a scarf of repulsion a +0 pair of gloves (26, -19, Lair:3) an uncursed staff of power (29, 6, Lair:3) 11 stones (35, -10, Lair:3) a +0 scale mail (37, -14, Lair:3) a scroll of identify (42, 20, Lair:3) a ration (42, 28, Lair:3) 2 curare-tipped needles (43, 27, Lair:3) 3 curare-tipped needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand crossbow (1, 8, Lair:4) a book of the Earth (2, 21, Lair:4) a +0 glaive (3, 21, Lair:4) a +0 scimitar a +0 war axe a cursed +0 robe a +0 long sword (8, 20, Lair:4) 4 javelins (8, 23, Lair:4) 6 tomahawks (12, 34, Lair:4) an uncursed staff of air (20, 34, Lair:4) a Young Poisoner's Handbook (25, 13, Lair:4) an uncursed ring of flight (27, -8, Lair:4) 19 stones (27, 14, Lair:4) 24 sling bullets (28, 11, Lair:4) a cursed -1 war axe (35, 35, Lair:4) a sack of spiders (40, 38, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (3, -20, Lair:5) 2 scrolls of noise (3, -18, Lair:5) 16 arrows (13, 2, Lair:5) a +0 great sword (19, -16, Lair:5) a +0 scale mail (21, -4, Lair:5) a +0 chain mail (24, -1, Lair:5) a cursed +0 robe (27, -6, Lair:5) 15 sling bullets (28, 8, Lair:5) 18 stones (31, -7, Lair:5) 20 sling bullets (33, -33, Lair:5) a book of Changes (33, 11, Lair:5) a scarf of repulsion (35, -10, Lair:5) a +2 great mace of holy wrath a +0 leather armour (55, -26, Lair:5) a +0 ring mail (58, -6, Lair:5) a wand of polymorph (7) (59, 2, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) 8 javelins of returning (0, 1, Lair:6) a +0 club (0, 2, Lair:6) the cursed +1 short sword "Demon's Peril" {elec, MP+9 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It affects your magic capacity (+9). It has a curse placed upon it. (1, -1, Lair:6) a +0 war axe (1, 1, Lair:6) a lamp of fire (1, 2, Lair:6) a wand of polymorph (12) (10, -21, Lair:6) the +1 broad axe "Sesaotz" {venom, *Contam +Rage Str+4 Dex+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It lets you go berserk. It causes magical contamination when unequipped. It makes you more stealthy. the +2 broad axe "Pipuotir" {protect, *Corrode Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It may corrode you when you take damage. a +3 double sword of holy wrath a +5 battleaxe a +0 war axe (21, 10, Lair:6) a cursed +0 cloak (22, 9, Lair:6) a +0 scale mail (28, -21, Lair:6) 8 arrows (36, -14, Lair:6) a wand of flame (21) (39, -13, Lair:6) a ration Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (8, -44, Swamp:1) 8 stones (13, -36, Swamp:1) a +0 great sword (31, -39, Swamp:1) 12 gold pieces (33, -14, Swamp:1) a +0 cloak (41, -37, Swamp:1) a +0 morningstar Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear a +2 arbalest of velocity (1, 1, Swamp:2) the +8 long sword of Departure {drain, rElec MR+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. (5, 14, Swamp:2) a curare-tipped needle (6, 14, Swamp:2) a +4 spear a +0 blowgun a +0 buckler (12, 16, Swamp:2) a curare-tipped needle (13, 24, Swamp:2) a +1 naga barding (14, -20, Swamp:2) 26 stones (19, -6, Swamp:2) 15 stones Level 3 of the Swamp (0, 0, Swamp:3) a +0 cloak (4, 0, Swamp:3) a +0 long sword (6, 2, Swamp:3) a hydra corpse (6, 3, Swamp:3) a hydra corpse (8, 4, Swamp:3) a cursed -1 spear (unseen) Level 4 of the Swamp (0, 0, Swamp:4) a swamp drake corpse (0, 5, Swamp:4) a bog body corpse (2, 5, Swamp:4) 7 gold pieces (4, 7, Swamp:4) a vampire mosquito corpse (7, -2, Swamp:4) a +0 battleaxe