P0WERM0DE Level 1 of the Dungeon (7, 10, D:1) a +0 scale mail (8, 4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (1, 24, D:2) 16 stones (13, 6, D:2) 24 arrows (15, 30, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +3 dagger of draining a cursed -2 hand axe a +0 flail (1, 0, D:3) a +0 trident (3, 2, D:3) 11 stones (5, -24, D:3) a book of Alchemy (10, 10, D:3) an arrow (11, 10, D:3) an arrow a +0 club (11, 16, D:3) a +0 ring mail (12, 9, D:3) 2 arrows (14, 9, D:3) a +0 shortbow 6 arrows (21, -20, D:3) a +0 whip (29, -24, D:3) a poisoned needle (31, -24, D:3) a +0 whip a +0 blowgun 16 poisoned needles (31, -5, D:3) a stone (33, -6, D:3) a stone (34, -7, D:3) a +0 leather armour (36, -7, D:3) a +0 dagger (36, 8, D:3) 23 stones (46, -28, D:3) a +0 dagger a +0 short sword a +0 leather armour (46, 22, D:3) 21 poisoned needles (47, -29, D:3) a +0 dagger a +0 robe (47, 22, D:3) a +0 short sword (48, -28, D:3) a tomahawk (49, -28, D:3) a tomahawk Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 flail a +0 dagger a +0 robe a +0 flail a +0 chain mail (28, 9, D:4) a +0 leather armour (35, 20, D:4) a cursed -2 whip a +0 robe (37, 4, D:4) 20 stones (40, 21, D:4) a +0 mace a +0 ring mail (40, 22, D:4) a +0 dagger a +0 robe (41, 21, D:4) a +0 falchion (41, 22, D:4) a +0 mace a +0 leather armour (47, 12, D:4) a +0 leather armour (52, -2, D:4) a +0 rapier (53, -14, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Cahem's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Suimok's Jewellery Shoppe the brooch of Shielding {Reflect SH+8} (1488 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). an uncursed ring of ice (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of magical power (280 gold) an uncursed amulet of the acrobat (420 gold) the amulet of Nausaokhlyq {Acrobat Str+6 Int+4 Dex-5} (665 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+6). It affects your intelligence (+4). It affects your dexterity (-5). a +4 amulet of reflection (378 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of guardian spirit (420 gold) a +3 ring of evasion (294 gold) a cursed ring of attention (63 gold) a +6 ring of dexterity (819 gold) a cursed amulet of inaccuracy (28 gold) [Shop] Itavel's Antique Weapon Shoppe a +1 dire flail of holy wrath (440 gold) a +0 short sword (93 gold) a +0 falchion (93 gold) the +11 rapier "Doruess" {speed, rF++} (2836 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. a +0 long sword (108 gold) a cursed -1 flail (3 gold) a +0 great sword (201 gold) a +0 great sword (201 gold) a +0 mace (93 gold) the +6 hand crossbow "Concordance" {velocity, Int+3} (1503 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+3). the +11 lajatang of Guile {slice, Int+2} (2749 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). a cursed -2 battleaxe (3 gold) a +0 quarterstaff (124 gold) a +4 trident (790 gold) (0, 0, D:5) a +0 robe (1, 13, D:5) a +0 dagger (2, 8, D:5) a +0 falchion (14, 12, D:5) a +0 quarterstaff (16, 2, D:5) a +0 mace (18, 27, D:5) a cursed -2 falchion (19, 27, D:5) a +0 robe a +0 dagger (20, 26, D:5) a +0 hand axe (21, 21, D:5) a cursed +0 leather armour (22, 18, D:5) a +0 flail (22, 25, D:5) a +0 robe a +0 dagger (24, 22, D:5) a +0 flail (24, 23, D:5) a +0 whip (24, 24, D:5) a +0 flail (37, 33, D:5) a book of Callings (38, 35, D:5) a +0 hand axe a +0 leather armour a stone (38, 36, D:5) a +0 club (39, 34, D:5) a +0 dagger a +0 robe (39, 35, D:5) 5 stones (40, 34, D:5) 2 stones (40, 35, D:5) 2 stones (41, 33, D:5) 2 stones (42, 34, D:5) a stone (43, -3, D:5) 15 sling bullets (44, 28, D:5) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (45, 54, D:5) a book of Callings (48, 32, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) 29 stones (13, 23, D:6) a +0 dagger (16, 40, D:6) 17 stones (22, 19, D:6) a +0 mace (27, 0, D:6) a cursed +0 chain mail (44, 36, D:6) a +0 mace (59, 12, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club a +0 spear (0, 10, D:7) 17 arrows (2, -14, D:7) a +0 leather armour (5, 23, D:7) a +0 leather armour (13, 3, D:7) 12 poisoned needles (15, 1, D:7) a +0 scale mail (16, -2, D:7) 17 gold pieces (21, 3, D:7) 16 stones (22, 34, D:7) a +0 ring mail (37, 35, D:7) a +4 ring of intelligence an uncursed ring of magical power (44, 43, D:7) 20 stones (48, 11, D:7) a +0 chain mail (49, 15, D:7) a +0 ring mail (58, -9, D:7) a book of Conjurations (58, 5, D:7) 16 poisoned needles (59, 2, D:7) a +0 chain mail (59, 36, D:7) a +0 short sword a cursed +0 ring mail a +0 dagger a +0 robe (59, 37, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 12, D:8) 13 poisoned needles (3, -17, D:8) a +0 ring mail (3, 5, D:8) a book of Transfigurations (4, 13, D:8) a +0 short sword (30, -3, D:8) a book of Power (38, 9, D:8) a book of Necromancy (39, 7, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 club (6, 5, D:9) 17 stones (7, -19, D:9) a +0 leather armour (13, -16, D:9) a +0 hunting sling (14, 6, D:9) an uncursed ring of flight (20, -15, D:9) a +0 shortbow 21 arrows (21, -17, D:9) 2 arrows (23, 4, D:9) a +0 giant spiked club (24, -18, D:9) 22 stones (28, -14, D:9) 4 tomahawks (28, 6, D:9) a +0 glaive (29, -18, D:9) a +0 club (32, -14, D:9) a +0 dagger a +0 robe (33, -15, D:9) a +0 hand axe a +0 buckler a cursed -2 short sword 5 tomahawks a +0 scale mail (33, -14, D:9) a tomahawk (34, -15, D:9) a +0 hand axe (34, -14, D:9) a +0 club a +0 dagger a cursed +0 robe (37, -16, D:9) 23 stones (41, 6, D:9) a +0 flail (44, 8, D:9) a +1 dagger of chaos a +2 robe of magic resistance (44, 11, D:9) 28 arrows (47, -16, D:9) 19 sling bullets (47, 4, D:9) a +0 hand axe (47, 12, D:9) a +0 morningstar (48, 11, D:9) a +0 robe (52, 1, D:9) 24 sling bullets (53, -16, D:9) a wand of polymorph (18) (59, 1, D:9) a wand of random effects (36) Level 10 of the Dungeon [Shop] Gesseraq's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:10) 21 arrows (8, 3, D:10) a +0 scale mail a +0 short sword a +0 hand axe (9, -15, D:10) a +0 hand axe (9, 4, D:10) a +0 flail (10, 4, D:10) a +0 club (13, 18, D:10) a cursed -2 ring mail (36, -14, D:10) the cursed +2 halberd of Eternal Night {chop, rN+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from negative energy. It has a curse placed upon it. (39, -5, D:10) an uncursed amulet of rage (39, -4, D:10) a book of Battle (42, -21, D:10) 22 stones (43, 15, D:10) a +0 chain mail (44, -21, D:10) a +0 giant club (54, 18, D:10) a cursed +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (3, 1, D:11) a large rock (6, -13, D:11) 11 arrows (6, -10, D:11) a +0 club (6, 4, D:11) a large rock (6, 25, D:11) a +0 ring mail (7, 4, D:11) a large rock (12, -22, D:11) a +0 scale mail a +0 dagger a +0 robe a +0 dire flail (12, -11, D:11) a +0 halberd (12, -9, D:11) a +0 spear (13, -22, D:11) a +0 war axe a +0 hand axe a +0 dagger a +0 robe (13, -10, D:11) a +0 flail (13, -9, D:11) a +0 whip (14, -16, D:11) 14 stones (14, -10, D:11) a +0 falchion a +0 ring mail a cursed -2 buckler (28, -7, D:11) a +0 dagger a +0 falchion (28, -6, D:11) a +0 short sword (29, -7, D:11) a +0 plate armour a +0 glaive of chopping (31, 17, D:11) 2 tomahawks (33, -28, D:11) a +0 leather armour (46, -13, D:11) a +0 scale mail (47, -22, D:11) a +0 giant club a +0 giant club (47, 20, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 17 gold pieces (11, 5, D:12) 3 large rocks (12, 7, D:12) a large rock (14, 3, D:12) a ration (17, 14, D:12) a +0 falchion (unseen) (18, 14, D:12) a +0 club (unseen) (19, 14, D:12) a +0 glaive a +0 chain mail of fire resistance (20, 9, D:12) a scroll of teleportation (22, 9, D:12) a potion of cancellation (25, 6, D:12) a ration (30, 12, D:12) a scroll of remove curse (30, 15, D:12) a +0 giant spiked club a cursed -2 giant club (34, 10, D:12) a +0 short sword (35, 18, D:12) a +0 robe (54, -26, D:12) a cursed +0 shortbow 16 arrows (56, -26, D:12) an arrow (57, -26, D:12) an arrow (57, -16, D:12) a +0 club a tomahawk (58, -27, D:12) an arrow (58, -16, D:12) a +0 hand axe a cursed -1 club a +0 dagger a +0 robe (59, -16, D:12) 2 tomahawks (60, -18, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (12, -11, Lair:1) a +0 chain mail (14, -48, Lair:1) 16 arrows (17, -30, Lair:1) 20 arrows (23, -47, Lair:1) a +0 dagger (33, -44, Lair:1) a +0 spear (35, 1, Lair:1) a cursed +0 ring mail (44, -42, Lair:1) 14 gold pieces (55, -24, Lair:1) a cursed -2 falchion (57, -9, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 bolts (0, 15, Lair:2) a +0 scale mail (2, -4, Lair:2) 3 tomahawks (9, 3, Lair:2) 6 javelins (12, -14, Lair:2) 23 stones (19, -8, Lair:2) a +0 hand axe (20, -14, Lair:2) a +0 long sword (21, -13, Lair:2) a +0 robe (27, 14, Lair:2) a +0 robe of magic resistance (39, -34, Lair:2) a +0 long sword (39, 8, Lair:2) 12 stones (48, -12, Lair:2) a +0 ring mail (64, -36, Lair:2) a wand of random effects (25) (65, -21, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (2, -9, Lair:3) a +0 hunting sling (14, -25, Lair:3) an uncursed amulet of faith a +0 cloak the +3 hand axe of Megalomania {freeze, rPois Int-5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from poison. It lets you see invisible. a +0 war axe (14, 6, Lair:3) a +0 robe (18, 10, Lair:3) a cursed staff of earth (30, -7, Lair:3) the cursed +0 hand crossbow of the Inferno {flame, rF+ MR++ SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (50, 25, Lair:3) 9 sling bullets (56, 16, Lair:3) a +0 flail (62, -2, Lair:3) a +2 ring mail of magic resistance 6 javelins a +2 great mace of draining (62, 30, Lair:3) 3 javelins of returning Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of magical power (1, 0, Lair:4) a book of Summonings (12, 25, Lair:4) a +0 leather armour (13, 31, Lair:4) a book of Flames (15, -6, Lair:4) a +0 spear (29, 24, Lair:4) a +0 robe (35, -13, Lair:4) a crystal ball of energy (36, 8, Lair:4) a +0 pair of boots (39, 32, Lair:4) a +0 scale mail (41, -21, Lair:4) a +0 chain mail (53, -3, Lair:4) a +0 trident (54, -3, Lair:4) 13 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a fan of gales (12, -4, Lair:5) a +0 club (18, -15, Lair:5) a +0 blowgun (23, 2, Lair:5) 10 stones (32, -14, Lair:5) a +1 rapier of freezing (38, -16, Lair:5) a +0 club (44, -27, Lair:5) a +0 chain mail (45, -12, Lair:5) 3 javelins (46, -32, Lair:5) a +0 blowgun 2 curare-tipped needles (47, -25, Lair:5) 2 curare-tipped needles (53, -19, Lair:5) 20 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 quarterstaff (4, -18, Lair:6) an uncursed ring of stealth an uncursed ring of teleportation an uncursed ring of ice (6, 36, Lair:6) 19 bolts (12, 42, Lair:6) a cursed +0 chain mail (15, -16, Lair:6) 12 arrows (18, 36, Lair:6) a +0 scale mail (19, 8, Lair:6) a +0 hunting sling (36, 42, Lair:6) a +0 centaur barding (42, -15, Lair:6) 14 stones (62, -6, Lair:6) 20 stones (71, 7, Lair:6) 20 sling bullets (73, 3, Lair:6) a scroll of vulnerability Level 1 of the Shoals (0, 0, Shoals:1) 19 arrows (1, 4, Shoals:1) a scroll of remove curse (9, 6, Shoals:1) an uncursed ring of magical power (20, 20, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +2 short sword of speed (8, 2, Shoals:2) a scroll of amnesia (12, -9, Shoals:2) a +0 trident (12, 8, Shoals:2) 18 sling bullets (13, 7, Shoals:2) a wand of polymorph (18) (17, -12, Shoals:2) a +0 ring mail (19, -9, Shoals:2) a +0 short sword (20, -24, Shoals:2) a cursed +0 scale mail (21, -1, Shoals:2) a +0 shield (32, 1, Shoals:2) 22 sling bullets (41, -1, Shoals:2) 5 large rocks Level 3 of the Shoals (0, 0, Shoals:3) a tomahawk (1, 0, Shoals:3) a tomahawk (2, -1, Shoals:3) a +0 trident (3, 4, Shoals:3) a +0 short sword (6, -3, Shoals:3) a +0 trident (6, -1, Shoals:3) a tomahawk (6, 0, Shoals:3) a +0 trident (7, -2, Shoals:3) a +0 rapier a +0 robe (7, -1, Shoals:3) a tomahawk (8, -1, Shoals:3) a tomahawk (11, 5, Shoals:3) a tomahawk (12, -1, Shoals:3) a sea snake skeleton (14, -1, Shoals:3) a +3 antimagic rapier a +0 robe (14, 0, Shoals:3) a +0 trident (15, -2, Shoals:3) a +0 trident 4 tomahawks (15, -1, Shoals:3) a +1 rapier of protection a +0 robe (15, 0, Shoals:3) a +5 trident of venom a +0 robe (16, -16, Shoals:3) 20 gold pieces (17, -1, Shoals:3) a +2 rapier of protection a +0 robe (17, 0, Shoals:3) a +0 halberd (20, -17, Shoals:3) a +0 trident (unseen) (20, -16, Shoals:3) a +0 trident (unseen) (25, 5, Shoals:3) a +0 short sword (26, -3, Shoals:3) a +0 trident 4 tomahawks of dispersal (27, -5, Shoals:3) a +0 rapier of draining a +0 robe (29, -16, Shoals:3) 2 large rocks (unseen) (29, -11, Shoals:3) a +0 spear (30, -18, Shoals:3) a large rock Level 4 of the Shoals (0, 0, Shoals:4) a large rock (2, 9, Shoals:4) a ration (4, 8, Shoals:4) 13 stones (5, 5, Shoals:4) a scroll of identify (6, 0, Shoals:4) a catoblepas corpse (6, 1, Shoals:4) 2 large rocks (7, 1, Shoals:4) 4 large rocks (37, 9, Shoals:4) the +1 leather armour "Vahu" {rC+ Str-4 SInv} It affects your strength (-4). It protects you from cold. It lets you see invisible. (39, 7, Shoals:4) 20 stones (40, 7, Shoals:4) a +0 short sword Level 1 of the Spider Nest (10, 18, Spider:1) a +0 scale mail (12, 28, Spider:1) 6 large rocks (15, 25, Spider:1) an uncursed ring of attention (27, -5, Spider:1) a +0 short sword (28, 16, Spider:1) a scroll of noise (32, 26, Spider:1) 20 stones (42, 6, Spider:1) the cursed +2 trident "Egaven" {venom, rC+ MP+9 Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (3, 14, Spider:2) a +0 whip (7, 22, Spider:2) a +0 plate armour (7, 30, Spider:2) a +0 scale mail (9, -1, Spider:2) a cursed ring of attention (9, 23, Spider:2) a +0 halberd (10, 22, Spider:2) a +0 morningstar (12, 17, Spider:2) a +0 chain mail (12, 22, Spider:2) a +0 short sword (12, 28, Spider:2) a +0 war axe (12, 32, Spider:2) a +0 mace (12, 35, Spider:2) a cursed +0 plate armour (14, 22, Spider:2) a +0 short sword (14, 26, Spider:2) a +0 short sword (17, 22, Spider:2) a +0 scale mail (17, 30, Spider:2) a +0 plate armour (24, 31, Spider:2) 17 stones (28, 34, Spider:2) a book of Geomancy Level 3 of the Spider Nest (3, -22, Spider:3) 20 bolts (6, -1, Spider:3) an uncursed ring of poison resistance (6, 0, Spider:3) a cursed -3 club (12, 17, Spider:3) 6 javelins (19, 16, Spider:3) a +0 trident (35, -4, Spider:3) a +0 plate armour (37, 2, Spider:3) an uncursed staff of poison (39, 1, Spider:3) a +0 dagger Level 4 of the Spider Nest (0, 0, Spider:4) an uncursed staff of fire (18, -5, Spider:4) 21 stones (22, -16, Spider:4) 22 stones (24, -24, Spider:4) a +0 cloak (24, -6, Spider:4) a +0 scale mail a +0 shield (26, -4, Spider:4) a +2 rapier of electrocution a +0 pair of gloves (26, -2, Spider:4) a +0 chain mail of cold resistance (32, -8, Spider:4) an uncursed staff of poison (39, 1, Spider:4) 11 stones