P0WERM0DE Level 1 of the Dungeon (7, -4, D:1) a +0 club (9, -1, D:1) a stone (10, 0, D:1) a stone (12, 4, D:1) 16 arrows (17, 11, D:1) 14 stones (17, 17, D:1) a +0 whip (23, 6, D:1) 15 stones (23, 37, D:1) a +0 dagger (27, 13, D:1) a cursed +0 leather armour (31, 7, D:1) 14 stones (34, 16, D:1) a +0 club (34, 18, D:1) a +0 club (37, -6, D:1) 11 stones (37, 2, D:1) a +0 mace (37, 9, D:1) a +0 leather armour (43, -4, D:1) a +0 spear (48, 4, D:1) a +0 club (53, -6, D:1) a leopard gecko corpse (skeletalised by now) (53, 28, D:1) 16 stones a +0 dagger (64, 36, D:1) 29 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -5, D:2) a ration (7, -3, D:2) an adder corpse (17, 1, D:2) a +1 dagger of speed (18, -3, D:2) a +0 dagger (20, 10, D:2) a +0 club (25, 15, D:2) a +0 hunting sling 13 sling bullets (27, 10, D:2) 20 poisoned needles (29, 14, D:2) a sling bullet Level 3 of the Dungeon (0, 0, D:3) a potion of curing