P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a cursed +0 short sword (2, 2, D:1) a stone (5, 2, D:1) a stone (6, 2, D:1) a stone (8, 2, D:1) a +0 short sword a stone (12, 19, D:1) 17 stones (13, 22, D:1) 10 stones (16, 16, D:1) 23 bolts (24, 4, D:1) a +0 club (24, 5, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of draining (5, 12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -19, D:3) a stone (8, -16, D:3) a +0 leather armour (9, -19, D:3) a stone (10, -20, D:3) a stone (17, 2, D:3) a +0 hand axe a +0 leather armour (21, 3, D:3) a +0 dagger a +0 dagger (21, 4, D:3) a +0 mace a +0 ring mail (25, -14, D:3) a +0 hand axe (34, -22, D:3) a +0 vampiric dagger (38, -12, D:3) 7 arrows (42, -13, D:3) a +0 whip (45, 2, D:3) 27 arrows Level 4 of the Dungeon [Shop] Syof's Weapon Shoppe a +0 whip (35 gold) a cursed -3 quarterstaff (1 gold) a +0 scythe (42 gold) a +0 hand crossbow (49 gold) a +0 falchion (42 gold) the +5 halberd of Waethoruwn {pain, Int-3 Dex+8} (735 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It affects your dexterity (+8). 15 bolts (42 gold) a +0 long sword (49 gold) the +9 falchion "Onixzu" {flame, rF- Int+5} (852 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It makes you vulnerable to fire. a +0 dagger (28 gold) a +0 rapier (56 gold) a +0 long sword (49 gold) 12 stones (16 gold) (0, 0, D:4) 27 arrows (3, 0, D:4) a +0 war axe (14, -5, D:4) a +3 rapier of distortion (22, -7, D:4) a +0 dagger (26, -24, D:4) a +0 dagger a +0 ring mail (26, -11, D:4) a +0 shortbow 24 arrows (26, 12, D:4) a +0 war axe (27, -23, D:4) a cursed -2 dagger 3 tomahawks (28, -23, D:4) a +0 dagger a +0 robe (32, -23, D:4) a +0 robe (32, 9, D:4) a +0 rapier (33, -18, D:4) 14 stones (45, 3, D:4) 30 bolts (45, 6, D:4) a +0 club (45, 7, D:4) a +0 spear (50, -1, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) 18 bolts (8, -2, D:5) 7 sling bullets (23, -17, D:5) a +0 flail a +0 ring mail (25, -23, D:5) a +0 dagger a +0 robe (26, -4, D:5) a +0 war axe (28, -18, D:5) a +0 dagger a +0 robe (35, -4, D:5) a +0 ring mail (36, -22, D:5) a +0 whip (36, 5, D:5) a scroll of amnesia (37, -4, D:5) a +0 whip (43, 3, D:5) an uncursed staff of wizardry (44, -25, D:5) a +0 scale mail (52, 0, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (4, 31, D:6) a +0 hunting sling (5, 43, D:6) 5 poisoned needles (12, 34, D:6) an uncursed ring of stealth (17, 38, D:6) 21 stones (18, 7, D:6) 10 stones (19, 29, D:6) a +0 club a +0 scale mail a +0 dagger (20, -15, D:6) a +0 hunting sling (20, 12, D:6) a wand of polymorph (14) Level 7 of the Dungeon (0, 0, D:7) the +1 ring mail of Anaesthesia {rN++ Regen+ Dex-3} It affects your dexterity (-3). It greatly protects you from negative energy. It increases your rate of regeneration. a +0 scale mail (6, -15, D:7) a +0 dagger (8, -11, D:7) a +0 short sword (9, -29, D:7) a stone (9, -28, D:7) a +0 quarterstaff a +0 robe (9, -27, D:7) a +0 club 14 stones (9, -11, D:7) a stone (10, -11, D:7) a stone a +0 short sword (11, -24, D:7) an uncursed staff of air (12, -32, D:7) a +0 dagger (14, -7, D:7) a +0 chain mail (15, -32, D:7) 20 sling bullets (27, -18, D:7) a +0 robe (29, -23, D:7) an arrow (30, -22, D:7) 2 arrows (31, -20, D:7) a +0 shortbow 9 arrows (32, -8, D:7) a cursed +3 falchion a +0 robe a +0 great sword a +0 robe (33, -11, D:7) a +3 scimitar of freezing a +0 robe (33, -8, D:7) a +0 robe (34, -29, D:7) a poisoned needle (35, -30, D:7) a poisoned needle (35, -29, D:7) a poisoned needle (35, -10, D:7) a wand of random effects (25) (36, -35, D:7) a +0 dagger (36, -34, D:7) 8 poisoned needles a +0 blowgun (36, -31, D:7) an arrow (36, -30, D:7) an arrow (37, -34, D:7) an arrow (37, -33, D:7) 11 arrows a +0 shortbow (37, -32, D:7) a poisoned needle an arrow (37, -25, D:7) a +0 giant club (37, -24, D:7) a +0 robe a +0 dagger (38, -35, D:7) 5 stones a +0 dagger (38, -34, D:7) 3 stones (41, -16, D:7) 14 bolts (48, -9, D:7) a -1 hand axe (52, -5, D:7) a +0 ring mail (60, -11, D:7) 14 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 1, D:8) a +0 flail (0, 18, D:8) a +0 dagger a +0 leather armour (1, -7, D:8) a book of Necromancy (1, -1, D:8) a +0 scimitar a cursed +0 plate armour a +0 club (1, 18, D:8) a +0 falchion (2, -2, D:8) a +0 rapier (3, 32, D:8) a +0 mace a +0 leather armour (14, 35, D:8) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (15, 34, D:8) a +0 mace a +0 chain mail (20, 41, D:8) 4 poisoned needles (21, -2, D:8) a stone (22, -2, D:8) a +0 whip 2 stones (23, -2, D:8) 2 stones (23, -1, D:8) a +0 club a +0 short sword (24, -3, D:8) a +0 whip a +0 blowgun 7 poisoned needles a +0 short sword a stone (24, -2, D:8) a +0 short sword (24, -1, D:8) a +0 short sword a +0 war axe a +0 leather armour a +0 club (27, 25, D:8) a book of Callings (29, 32, D:8) 4 tomahawks (30, 14, D:8) a +0 dagger a +0 halberd (37, 17, D:8) 16 arrows (37, 19, D:8) a +0 leather armour (37, 44, D:8) a +0 spear (38, 9, D:8) 13 sling bullets (38, 40, D:8) a +0 leather armour (40, 26, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (10, -14, D:9) a wand of flame (16) (11, -33, D:9) a +0 giant club (23, -36, D:9) 17 stones (33, 0, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe (6, -4, D:10) a +0 dagger (unseen) (7, -4, D:10) a +0 dagger (unseen) (8, -4, D:10) a +0 dagger (unseen) (8, -3, D:10) a +0 leather armour (unseen) (8, 15, D:10) a +0 dagger a +2 dagger of venom a +0 robe (11, 14, D:10) a +0 club (11, 15, D:10) a +4 hand axe a +0 ring mail an orc skeleton the Ecumenical Temple