P0WERM0DE Level 1 of the Dungeon (18, -13, D:1) a +0 club (25, -6, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (0, 16, D:2) a +0 club (4, 11, D:2) a +0 short sword (12, -6, D:2) a +0 club (16, 8, D:2) 20 arrows (23, 19, D:2) 18 stones (35, 18, D:2) a +0 club a +0 club (36, 22, D:2) a ration Level 3 of the Dungeon (21, 8, D:3) a +0 dagger (21, 26, D:3) a +0 dagger (22, 7, D:3) a +0 trident a +0 scale mail of cold resistance (22, 8, D:3) a cursed -3 dagger a +0 whip a +0 dagger a +0 robe (22, 9, D:3) a stone (23, 8, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 1, D:4) a +0 ring mail (5, 13, D:4) a +0 quarterstaff (5, 18, D:4) 21 arrows (10, 12, D:4) a +0 halberd (13, -11, D:4) a +0 hand axe a +0 robe (14, 0, D:4) 17 stones (23, 8, D:4) a +0 club a +0 robe (24, 7, D:4) a +0 giant club (24, 8, D:4) a +0 club (27, 3, D:4) a +0 whip (34, 4, D:4) a +0 leather armour (48, -6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a potion of curing (2, -29, D:5) 14 arrows (5, -9, D:5) a +0 giant spiked club (8, -31, D:5) a +0 dagger a +0 robe (8, -29, D:5) 26 stones (9, -34, D:5) a +1 short sword of venom a +0 leather armour (10, -34, D:5) a +0 dagger a +0 robe (11, -35, D:5) a cursed -1 club a +0 club a +0 ring mail a +0 dagger a +0 robe (11, -33, D:5) a +0 flail (14, -33, D:5) 21 stones (14, -31, D:5) a +0 leather armour (19, -13, D:5) a +0 long sword (46, 5, D:5) 15 sling bullets (55, -33, D:5) 8 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, 15, D:6) a +1 long sword of electrocution (5, 9, D:6) a +0 hand axe (7, 18, D:6) a +0 rapier a +0 leather armour (8, 27, D:6) a +0 scale mail a +0 great sword a cursed +0 chain mail a +0 falchion a +0 chain mail a +0 shield a +0 great sword (9, 16, D:6) a cursed -1 long sword a +0 scale mail (9, 17, D:6) a cursed -1 war axe (13, 0, D:6) a +0 hunting sling (17, -3, D:6) a +0 hunting sling (17, 9, D:6) a +0 dagger (18, 11, D:6) 3 tomahawks (19, 10, D:6) 2 tomahawks (24, 2, D:6) 13 arrows (27, 21, D:6) a +0 leather armour (27, 22, D:6) 18 stones (36, -3, D:6) a +0 giant spiked club (46, -2, D:6) a +0 leather armour (47, -6, D:6) 21 sling bullets (47, -4, D:6) 20 stones (48, -4, D:6) 14 stones Level 7 of the Dungeon [Shop] Goocir's Distillery a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) 2 potions of brilliance (96 gold) [Shop] Hosche Gyagg's Gadget Shop a fan of gales (520 gold) a fan of gales (520 gold) a crystal ball of energy (260 gold) a wand of digging (8) (312 gold) a fan of gales (520 gold) a wand of scattershot (4) (312 gold) (0, 0, D:7) a +3 short sword a +0 ring mail (3, 6, D:7) a +0 flail a +0 ring mail a +0 club (9, 10, D:7) a +0 hand crossbow (32, -25, D:7) 7 arrows (33, -20, D:7) an arrow (33, 11, D:7) a book of Changes (34, -31, D:7) a +0 ring mail (35, -11, D:7) a +0 dagger (41, -14, D:7) 4 curare-tipped needles (43, -21, D:7) an arrow (44, -24, D:7) a +0 shortbow 5 arrows (44, -22, D:7) an arrow (48, -25, D:7) a +0 shield Level 8 of the Dungeon [Shop] Icsirch's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of blinking (97 gold) a scroll of torment (97 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of torment (97 gold) a scroll of amnesia (45 gold) a scroll of immolation (45 gold) (0, 0, D:8) a +0 giant club (43, 20, D:8) a +0 giant club (44, 35, D:8) 27 bolts (45, 26, D:8) a +0 leather armour (46, -14, D:8) a +0 dagger (50, 9, D:8) 14 arrows (53, -18, D:8) a cursed -3 hand axe a +0 shortbow 24 arrows a +0 robe (54, 23, D:8) 11 sling bullets (54, 25, D:8) a +0 whip Level 9 of the Dungeon [Shop] Siubuo's General Store a scroll of fog (32 gold) a ration (80 gold) a crystal ball of energy (320 gold) a fan of gales (640 gold) the cursed +0 scale mail of Mysticism {*Corrode rElec rPois Int-5 Stlth+} (94 gold) It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. 16 sling bullets (128 gold) 12 stones (19 gold) a scroll of fear (56 gold) a phantom mirror (480 gold) a wand of iceblast (8) (192 gold) a scroll of immolation (56 gold) a ration (80 gold) a +0 scale mail (64 gold) (0, 0, D:9) a +0 mace (12, -15, D:9) a cursed +0 mace (13, 15, D:9) 11 bolts (14, -15, D:9) a +0 spear (21, -13, D:9) a +0 rapier (23, -7, D:9) a +0 hand axe (23, -6, D:9) a wand of random effects (25) a +0 blowgun a poisoned needle a +0 dagger (24, -6, D:9) a +0 short sword 6 stones a +0 dagger (24, -5, D:9) a +0 short sword (25, -5, D:9) 3 stones 2 poisoned needles (26, -6, D:9) a +0 robe a +0 giant club (34, -4, D:9) a cursed -3 dagger a +0 giant club (38, -6, D:9) a scroll of noise Level 10 of the Dungeon (16, -6, D:10) 14 bolts (39, -27, D:10) a sack of spiders the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (2, -16, Lair:1) a +0 trident (15, 1, Lair:1) a +0 robe (30, 16, Lair:1) 22 bolts (48, 14, Lair:1) the cursed +0 leather armour of Resilience {Regen+ Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. It has a curse placed upon it. Level 2 of the Lair of Beasts (2, -6, Lair:2) a wand of disintegration (12) (4, -9, Lair:2) a wand of flame (25) (18, 12, Lair:2) 9 stones (30, 10, Lair:2) an uncursed ring of stealth (33, -6, Lair:2) 21 stones (47, -1, Lair:2) a +0 hand axe (55, 10, Lair:2) a scroll of amnesia (55, 27, Lair:2) 12 stones (62, 35, Lair:2) a +0 short sword Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a curare-tipped needle (0, 2, Lair:4) 2 curare-tipped needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a wyvern corpse (0, 8, Lair:6) 19 stones (1, -1, Lair:6) an elephant corpse an elephant corpse (1, 0, Lair:6) a yak corpse (2, -1, Lair:6) a yak corpse (2, 0, Lair:6) a yak corpse (6, -11, Lair:6) a water moccasin corpse (6, -10, Lair:6) a komodo dragon corpse (17, 2, Lair:6) a +0 lajatang (17, 3, Lair:6) the +2 hand crossbow of Juhaoqy {venom, rPois Str+4 Dex-2} It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (-2). It protects you from poison. (17, 4, Lair:6) a potion of degeneration (18, 2, Lair:6) a +4 scimitar of flaming (18, 5, Lair:6) a potion of mutation (19, 2, Lair:6) 23 stones (19, 5, Lair:6) a +1 large shield of poison resistance (20, 2, Lair:6) 4 tomahawks (20, 3, Lair:6) 3 scrolls of remove curse (20, 4, Lair:6) a ration (20, 5, Lair:6) a +2 rapier of venom (22, -10, Lair:6) a crocodile corpse (24, -9, Lair:6) a spiny frog corpse (37, -6, Lair:6) a +0 ring mail (39, -12, Lair:6) a yak corpse (39, -11, Lair:6) a yak corpse (40, -13, Lair:6) a yak corpse Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 leather armour "Uthamub" {rElec} It insulates you from electricity. (1, -1, Slime:5) the +11 dagger of Brawling {pierce, -Tele +Rage rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you go berserk. It prevents most forms of teleportation. (9, -11, Slime:5) the +3 scimitar "Qih Fom" {vamp, Str+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+7).