P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (32, 2, D:1) 26 bolts (63, -12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 17 arrows (8, -29, D:2) a +0 dagger (14, -25, D:2) a +0 hand axe (21, -32, D:2) a +0 club (27, 6, D:2) a +0 short sword a +0 chain mail (27, 15, D:2) a cursed -1 short sword (33, -16, D:2) a +0 robe (39, -2, D:2) 6 stones (46, -10, D:2) a book of Minor Magic (51, 11, D:2) a +0 dagger (52, 11, D:2) a +0 robe (53, -18, D:2) a +0 club (54, 11, D:2) 16 stones (57, -19, D:2) a +0 flail a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (21, 7, D:3) 17 sling bullets (27, 0, D:3) 18 stones (32, -12, D:3) a +0 club (32, 6, D:3) a ration Level 4 of the Dungeon [Shop] Rigikk's Antique Weapon Boutique a +0 hand axe of electrocution (285 gold) a +0 scimitar (120 gold) a +1 rapier of venom (354 gold) a +0 flail (105 gold) a +0 war axe (105 gold) a +0 war axe (105 gold) a cursed +0 quarterstaff (30 gold) a +0 hunting sling (45 gold) a +0 spear (90 gold) a +0 glaive (195 gold) a +0 flail (105 gold) the +3 arbalest of the Scroll {venom, rElec rF+ rC- Int+4 Stlth+} (1368 gold) It poisons the ammo it fires. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (4, 10, D:4) a cursed -3 ring of protection (16, 8, D:4) a +0 robe a +0 dagger (16, 10, D:4) a +0 hand axe (16, 20, D:4) a +0 club (18, 10, D:4) a +0 falchion a +0 club a +0 short sword (36, 38, D:4) 27 stones (37, 24, D:4) a +0 club (37, 25, D:4) a +0 dagger (37, 26, D:4) an uncursed ring of attention a +4 short sword of protection a +0 animal skin a +0 club (38, 24, D:4) a +0 club (38, 26, D:4) a +0 scale mail a +0 club (39, 24, D:4) a +0 club (39, 26, D:4) 24 stones a cursed -3 club (44, 13, D:4) a +0 dagger a +0 robe (44, 14, D:4) a +0 whip (47, 22, D:4) a +0 giant club (53, 6, D:4) 5 poisoned needles (61, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 2, D:5) a +0 hand axe a cursed +0 ring mail (2, 1, D:5) a +0 dagger (unseen) (6, -33, D:5) a +0 hand axe (13, -4, D:5) a +0 robe (17, -44, D:5) 14 stones (18, -29, D:5) 25 stones (24, 1, D:5) a +0 scale mail (37, -35, D:5) a +0 halberd (38, -35, D:5) a +0 club (48, -38, D:5) 24 stones (52, -39, D:5) a +0 chain mail (54, -43, D:5) a cursed +0 robe (63, -39, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon [Shop] Jirodot's Assorted Antiques a cursed +0 ring mail (28 gold) a scroll of identify (56 gold) a wand of paralysis (16) (504 gold) a +0 hunting sling (42 gold) a scarf of cloud immunity (196 gold) a +9 plate armour of ponderousness (1260 gold) a potion of might (112 gold) a wand of enslavement (15) (476 gold) a +0 trident (98 gold) a lamp of fire (1120 gold) a scroll of remove curse (84 gold) a +3 leather armour of magic resistance (672 gold) (0, 0, D:6) an uncursed ring of see invisible (4, -24, D:6) a +0 dagger a +0 robe (4, -22, D:6) a scroll of amnesia a +0 short sword a +3 leather armour of positive energy (8, 11, D:6) a cursed ring of attention (17, -18, D:6) a +1 dire flail of draining a +0 chain mail (20, -21, D:6) a +0 scale mail (20, 11, D:6) a +0 flail (23, -22, D:6) a +0 helmet (25, -24, D:6) a +0 mace (31, 4, D:6) a book of Callings (32, 1, D:6) a +0 robe (34, -2, D:6) a +0 giant club (39, 9, D:6) a +0 flail a cursed +0 ring mail Level 7 of the Dungeon [Shop] Zofufreagh's Book Shoppe a Young Poisoner's Handbook (520 gold) a Young Poisoner's Handbook (520 gold) a book of Alchemy (975 gold) a Young Poisoner's Handbook (520 gold) a book of Beasts (715 gold) a book of Burglary (975 gold) a book of Maledictions (325 gold) a book of Summonings (910 gold) a book of Conjurations (390 gold) a book of Necromancy (390 gold) a book of Air (455 gold) a book of Battle (520 gold) the Tome of Floating Stones (780 gold) Spells Type Level a - Sandblast Earth 1 b - Poisonous Vapours Poison/Air 2 c - Static Discharge Conjuration/Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Conjure Ball Lightning Conjuration/Air 6 a book of the Warp (1170 gold) [Shop] Nuevat's General Store a scroll of fog (26 gold) a potion of curing (39 gold) a potion of resistance (130 gold) 27 arrows (70 gold) a scroll of noise (13 gold) a scroll of remove curse (39 gold) 15 arrows (39 gold) a scroll of remove curse (39 gold) a potion of degeneration (13 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a potion of might (52 gold) [Shop] Aduocau's Weapon Boutique the +6 falchion of the Dragonfly {protect, rN+ MR+} (554 gold) It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. It affects your resistance to hostile enchantments. 25 bolts (55 gold) a +0 quarterstaff (44 gold) a +4 spear of piercing (291 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (579 gold) It protects you from negative energy. a cursed -3 rapier (1 gold) a +0 mace (33 gold) a +0 morningstar (44 gold) (0, 0, D:7) a +0 giant club (2, 20, D:7) a +1 trident of freezing (3, 20, D:7) a +0 dagger a +0 robe of fire resistance (4, 20, D:7) a +0 dagger a +0 dagger a +0 robe (4, 21, D:7) a +0 short sword a +0 chain mail (15, 22, D:7) a +0 war axe a +1 hand axe of flaming (22, -6, D:7) a +0 mace (40, -4, D:7) an uncursed ring of protection from magic (44, 44, D:7) a +0 trident a +0 chain mail (45, 41, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 shield (4, -25, D:8) a book of Clouds (5, 0, D:8) an arrow (6, 2, D:8) a +0 shortbow 12 arrows (10, 4, D:8) a +2 mace of draining a +0 ring mail (21, 31, D:8) a +0 shortbow (22, 12, D:8) 24 stones (23, -9, D:8) a +0 dagger a +0 mace 4 tomahawks (32, 36, D:8) a +0 naga barding (36, -8, D:8) 4 tomahawks (36, 13, D:8) 6 javelins (39, 12, D:8) a +0 hat (40, 5, D:8) a +0 giant club a cursed -1 giant club (40, 23, D:8) 23 stones (41, 0, D:8) 13 stones (41, 10, D:8) a -6 ring of strength an uncursed ring of protection from magic (45, -2, D:8) a cursed -2 club (48, 2, D:8) a scroll of amnesia (51, 33, D:8) 12 poisoned needles (56, -22, D:8) a +0 long sword a +0 robe (56, -21, D:8) a +0 short sword a +0 cloak a +0 great sword a +0 robe a cursed +1 battleaxe a +0 robe Level 9 of the Dungeon [Shop] Hiphass's Armour Shoppe the +4 scale mail of Sasexkia {rElec} (494 gold) It insulates you from electricity. a +0 scale mail (52 gold) a +3 ring mail of fire resistance (338 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) the +0 robe of the Dolphin {rElec Dex+3} (273 gold) It affects your dexterity (+3). It insulates you from electricity. a +0 buckler (58 gold) a +0 scale mail (52 gold) the +3 leather armour of Wasted Space {rPois MR+ Str-4 Stlth+} (366 gold) It affects your strength (-4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 scale mail (52 gold) (0, 0, D:9) a +0 war axe (4, -5, D:9) a +0 giant spiked club (10, -42, D:9) 20 arrows (17, -22, D:9) 20 bolts (18, -30, D:9) a +0 club a +0 leather armour (18, -29, D:9) a +0 dagger a +0 robe a +0 club a +0 chain mail a cursed -2 dagger a +0 ring mail (19, -29, D:9) a +0 club a cursed +0 dagger a +0 robe (20, -32, D:9) a +0 leather armour (20, -31, D:9) a cursed -3 short sword a +0 ring mail (24, -36, D:9) 21 stones (31, -10, D:9) a +0 chain mail (43, -27, D:9) a stone (44, -25, D:9) 3 large rocks (44, -19, D:9) an arrow (45, -18, D:9) an arrow (45, -17, D:9) a +0 shortbow 18 arrows (46, -24, D:9) a stone (46, -21, D:9) 19 sling bullets (46, -18, D:9) 3 arrows (46, -17, D:9) a +0 dagger a +0 robe (47, -26, D:9) a stone (47, -18, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -17, D:9) a +0 falchion (48, -23, D:9) a stone (56, 9, D:9) a +0 mace a +0 chain mail (57, 6, D:9) an uncursed ring of flight (57, 7, D:9) a +0 club a +0 chain mail a +0 ring mail (57, 9, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (58, 7, D:9) a +0 club a cursed -1 ring mail a +0 long sword a +0 plate armour (59, 3, D:9) a +0 club a +0 leather armour (62, -24, D:9) the +5 great mace "Zucsig" {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +4 battleaxe (62, -18, D:9) a +0 hand crossbow (62, -17, D:9) 20 arrows Level 10 of the Dungeon (0, 0, D:10) a book of Geomancy (12, 16, D:10) a +2 dagger of venom a +0 robe (19, 10, D:10) a +0 scale mail (20, 8, D:10) a +0 spear a +0 robe a cursed +3 battleaxe of freezing a +0 robe (21, 9, D:10) a +0 mace a +0 robe (22, 8, D:10) a +0 dagger a +0 robe (22, 9, D:10) a +5 mace a +0 robe (23, 3, D:10) 13 stones (23, 7, D:10) a +0 club (23, 9, D:10) a +0 battleaxe a +0 chain mail an orc skeleton (24, 5, D:10) a necrophage corpse (skeletalised by now) (24, 8, D:10) a +0 hand axe an orc skeleton (24, 16, D:10) a +0 ring mail (26, 3, D:10) 23 stones (36, 21, D:10) a +0 ring mail (41, 18, D:10) 2 javelins (42, 17, D:10) a +0 giant spiked club (unseen) the Ecumenical Temple