Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7bb76 (webtiles) character file. 79 P0WERM0DE the Shield-Bearer (level 4, -7/42 HPs) Began as a Deep Dwarf Fighter on Sept 4, 2018. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (702 turns). P0WERM0DE the Shield-Bearer (Deep Dwarf Fighter) Turns: 702, Time: 00:00:32 Health: -7/42 AC: 7 Str: 21 XL: 4 Next: 17% Magic: 3/3 EV: 7 Int: 8 God: Gold: 84 SH: 9 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls f - 2 scrolls of magic mapping {unknown} Potions d - a potion of might h - a potion of curing {unknown} Comestibles e - 2 rations i - 20 chunks of flesh Skills: + Level 3.1 Fighting * Level 3.5 Axes + Level 3.8 Armour + Level 3.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Deactivating autopickup; reactivate with Ctrl-A. You completely miss something. Something hits you. You closely miss something. Something hits you! You feel less confused. Something hits you. You block something's attack. You fail to use your ability. No target in view! No target in view! You closely miss something. Something hits you but does no damage. You hit something. Something hits you. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you! You slash something! Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you! You die... .. #. * ## , .# ,* .# ##.* #..* * ####.#### #.......##### * * #.##@.......# * * #{##.###.# ........##.# #.# ###.....##.# #.# #..#####.# #.# #.. ..# #.# #. *### #.# # #.# #.# There were no monsters in sight! Vanquished Creatures An orc priest (D:2) 2 adders (D:2) 2 worms (D:2) 4 orcs (D:2) 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 2 bats (D:2) 2 frilled lizards 3 kobolds A rat (D:2) 23 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 354 | D:2 | Reached XP level 2. HP: 16/27 MP: 2/2 464 | D:2 | Reached XP level 3. HP: 29/33 MP: 2/2 643 | D:2 | Reached XP level 4. HP: 31/42 MP: 3/3 678 | D:2 | Noticed Sigmund 701 | D:2 | HP: 2/42 [something (9)] 702 | D:2 | Mangled by Sigmund Vault maps used: D:1: ldierk_walled_garden D:2: gammafunk_temple_overflow_pools, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.5 Fighting | 3 | 3.1 Armour | | 3.8 Shields | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 107 | 12 || 119 Abil: Heal Wounds | 3 | || 3 Use: Potion | | 1 || 1 Armor: Scale mail | 37 | 2 || 39 Dodge: Dodged | 29 | 3 || 32 Block: Shield | 57 | 1 || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 114 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 109 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------