P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 14 stones (3, -25, D:1) 13 stones (3, 4, D:1) a +0 club (7, -30, D:1) a +0 chain mail (11, -32, D:1) a +0 club 2 stones (12, -34, D:1) a stone (21, -7, D:1) a +0 short sword (27, -28, D:1) a +0 mace (28, -31, D:1) 16 bolts (31, -9, D:1) an uncursed ring of stealth (34, -27, D:1) a +0 club (35, -7, D:1) a +0 robe (37, -26, D:1) a +0 club (39, -33, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 falchion (3, 18, D:2) a +0 club (5, 11, D:2) 9 sling bullets (7, -10, D:2) 24 stones (13, 0, D:2) a +0 dagger (13, 17, D:2) a +0 club (14, 9, D:2) a +0 dagger a +0 robe a +0 dagger (14, 10, D:2) a cursed -1 falchion (18, -4, D:2) a +0 whip (21, 9, D:2) a +0 dagger (28, 8, D:2) 24 stones (29, -1, D:2) a +0 whip (33, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 20, D:3) a +0 dagger (3, 8, D:3) an uncursed ring of magical power (17, 3, D:3) a +0 club (17, 11, D:3) a cursed -1 whip (18, 25, D:3) a stone (19, 27, D:3) a stone (20, 29, D:3) a stone (22, 28, D:3) 3 large rocks (23, 3, D:3) an uncursed ring of flight (23, 25, D:3) a stone (23, 28, D:3) a stone (25, 23, D:3) a +0 scale mail (32, 5, D:3) a +0 dagger (33, 2, D:3) a +0 club (36, 47, D:3) a +0 hunting sling (39, 10, D:3) a stone (40, 30, D:3) 27 stones (41, 38, D:3) a +0 hand axe (45, 43, D:3) a +0 leather armour (47, 35, D:3) 3 tomahawks (51, 4, D:3) a +0 robe (52, 7, D:3) a +0 whip (52, 13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 18 stones (14, 18, D:4) a book of Geomancy (20, -9, D:4) 20 stones (23, 7, D:4) an uncursed ring of stealth (30, 26, D:4) a +0 robe (35, -6, D:4) 8 javelins (39, 9, D:4) 17 poisoned needles (40, -5, D:4) 22 arrows (40, 17, D:4) a cursed -3 falchion (52, 8, D:4) a +0 dagger Level 5 of the Dungeon (24, 47, D:5) a +0 mace a +0 hand axe (24, 48, D:5) a +0 mace a +0 morningstar (26, -2, D:5) a +0 giant club (36, 1, D:5) 22 stones (42, 50, D:5) a +0 chain mail (52, 23, D:5) a +0 leather armour a +0 flail (53, 23, D:5) a +0 whip a +0 mace (53, 24, D:5) a +0 robe a cursed +0 dagger (54, 12, D:5) a +0 leather armour (59, 46, D:5) a +0 spear (60, 46, D:5) a cursed +0 spear (60, 47, D:5) a +0 spear (62, 46, D:5) a scroll of random uselessness a scroll of noise Level 6 of the Dungeon (0, 0, D:6) 12 bolts (11, -1, D:6) a +0 scale mail (18, -4, D:6) a +0 dagger a +0 robe a +0 dagger a cursed +0 leather armour (18, -3, D:6) a +0 falchion a +0 dagger a +0 robe (19, -4, D:6) a +1 plate armour a +0 hand axe (23, -26, D:6) the +0 whip of Doom {freeze, rF+ Str+4 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-5). It protects you from fire. (23, 13, D:6) a +0 scale mail (25, 13, D:6) a +0 robe (27, -12, D:6) a +0 pair of boots (31, 0, D:6) a +0 robe (31, 8, D:6) 17 gold pieces (32, 13, D:6) 15 stones (35, -4, D:6) a +0 dagger a +0 robe (36, -6, D:6) a +0 hand axe a +0 leather armour (37, -12, D:6) a +0 quarterstaff (37, -6, D:6) a +0 short sword a +0 leather armour (38, -25, D:6) a +1 whip of electrocution a +0 robe (38, -11, D:6) a cursed -3 dagger a +0 robe (42, -7, D:6) a cursed -1 ring mail Level 7 of the Dungeon [Shop] Dofunur's Book Shop a book of Transfigurations (770 gold) a book of Battle (560 gold) a book of Callings (420 gold) a manual of Throwing (1545 gold) a book of Air (490 gold) a book of Clouds (630 gold) a book of Ice (910 gold) a book of Enchantments (700 gold) a book of Frost (490 gold) a book of Cantrips (280 gold) a book of Geomancy (490 gold) a book of Misfortune (280 gold) a book of Unlife (910 gold) (0, 0, D:7) a cursed -2 whip a +0 blowgun 9 poisoned needles a +0 club a +0 club (0, 1, D:7) a +0 short sword a +0 blowgun 18 poisoned needles (1, 0, D:7) a +0 short sword of flaming (1, 2, D:7) a cursed -3 whip (4, 1, D:7) a poisoned needle (5, 0, D:7) a poisoned needle (7, -11, D:7) a +0 hand crossbow (8, -17, D:7) a wand of flame (21) (10, -36, D:7) a +0 dagger a +0 robe a +0 flail (11, -38, D:7) a +0 dagger a +0 robe (11, -37, D:7) a +0 giant club (11, -36, D:7) a +0 dagger a +0 robe (11, -15, D:7) a +0 great sword a +0 robe (11, -11, D:7) a +4 long sword a cursed +0 robe (12, -11, D:7) a +0 long sword a +0 robe (14, -11, D:7) a cursed +0 spear a +0 robe (25, -18, D:7) 7 stones (27, -34, D:7) 20 stones (30, -42, D:7) a +0 club a +3 short sword (30, -17, D:7) a +0 chain mail (31, -42, D:7) a cursed -2 club a +0 dagger a +0 robe (31, -41, D:7) a +0 flail a +0 ring mail (40, -4, D:7) a +0 hand axe a cursed +0 leather armour a +0 giant club Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:8) 12 gold pieces (7, -5, D:8) a +0 pair of gloves (13, -36, D:8) a +0 quarterstaff (18, -25, D:8) a +0 rapier (20, 12, D:8) a scroll of random uselessness (23, -41, D:8) a +4 dire flail a +0 robe a +4 dire flail a +0 robe a +3 great sword a +0 robe (24, 4, D:8) a +0 mace (25, 4, D:8) a +0 robe a +0 dagger (25, 6, D:8) a cursed -2 club a +0 short sword (30, -12, D:8) 17 arrows Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Putafott" {RegenMP *Contam +Blink MR+++ Int-5} (3910 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (-5). It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. the +4 short sword of Light {pain, rC+} (4150 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. the amulet "Miozelo Roh" {rF+ Regen+} (4400 gold) [amulet of regeneration] It protects you from fire. It increases your rate of regeneration. the +4 dagger of the Battered Hells {venom, +Inv Str+3} (4270 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It lets you turn invisible. (0, 0, D:9) a sling bullet (1, 0, D:9) a sling bullet (2, 0, D:9) a sling bullet (2, 5, D:9) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (3, 1, D:9) a sling bullet (3, 2, D:9) a sling bullet (6, 10, D:9) a cursed -1 spear (6, 19, D:9) a stone (6, 20, D:9) a stone (7, 21, D:9) a stone (8, 22, D:9) 4 stones (9, 5, D:9) an uncursed ring of attention (9, 22, D:9) a +0 short sword (13, 9, D:9) a +0 short sword a +0 club (13, 10, D:9) 5 stones (13, 11, D:9) a +0 dagger 3 stones (13, 12, D:9) a +0 short sword a +0 shortbow 14 arrows (13, 14, D:9) an arrow (14, 8, D:9) 2 stones (16, 6, D:9) a stone (17, 6, D:9) 11 stones (18, 4, D:9) 2 stones (19, -2, D:9) a +0 scale mail (24, 1, D:9) a +0 robe (25, 26, D:9) 5 large rocks (31, 3, D:9) a +0 shortbow 11 arrows (32, -17, D:9) an uncursed ring of ice (37, 19, D:9) a +0 whip (43, 15, D:9) the Catalogue of Sinister Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Lightning Bolt Conjuration/Air 5 f - Dispel Undead Necromancy 5 Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of stealth (7, -9, D:10) a +0 great sword (7, 7, D:10) a wand of disintegration (9) (9, -11, D:10) a +0 war axe (15, 1, D:10) a +0 club (38, 18, D:10) a +0 hand crossbow (41, -17, D:10) a +0 club a +0 scale mail a +0 hand axe a +0 dagger a +0 robe a +3 mace a +0 hand axe (48, 0, D:10) a +0 giant club (58, 7, D:10) 10 stones Level 11 of the Dungeon (0, 0, D:11) a large rock (1, 0, D:11) a +0 falchion a +0 chain mail a +0 scimitar a +0 chain mail (2, 0, D:11) a +0 club a +0 mace a +0 scale mail 3 large rocks (3, 5, D:11) a +0 robe (5, 0, D:11) 2 arrows (10, 0, D:11) 2 arrows (11, 9, D:11) a +0 chain mail (12, 0, D:11) a +0 shortbow 18 arrows (28, 31, D:11) 8 bolts (31, 3, D:11) a cursed +0 battleaxe a +0 robe (34, 21, D:11) a +0 trident a +0 leather armour (35, 18, D:11) a +0 club (35, 19, D:11) a +0 long sword a +0 plate armour (35, 20, D:11) a +0 dire flail of holy wrath a +0 chain mail (35, 21, D:11) a +0 trident (35, 25, D:11) 10 arrows (35, 26, D:11) a +0 hand axe (37, 18, D:11) a +0 short sword (38, 3, D:11) a +0 flail a cursed +0 robe a +5 great sword of freezing a +0 robe (38, 23, D:11) an arrow (39, 3, D:11) an uncursed amulet of guardian spirit a +0 war axe a +0 giant club a +0 robe (39, 23, D:11) 4 arrows (40, 3, D:11) a +4 battleaxe of freezing a +0 robe (40, 24, D:11) 3 arrows (40, 25, D:11) an arrow (41, 25, D:11) 3 arrows (41, 26, D:11) 5 arrows (41, 27, D:11) a +0 shortbow 6 arrows (42, 25, D:11) a +0 shortbow 12 arrows (42, 26, D:11) a +0 shortbow 20 arrows (42, 27, D:11) a +0 shortbow 18 arrows (47, 17, D:11) 2 scrolls of random uselessness (48, 13, D:11) 27 bolts 22 stones (56, -1, D:11) 24 bolts (64, 5, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (22, -2, Lair:1) 18 arrows (30, -11, Lair:1) a scroll of amnesia (33, 1, Lair:1) 19 stones (35, 16, Lair:1) 23 sling bullets (43, -7, Lair:1) a +0 long sword (50, 29, Lair:1) 8 needles of confusion (52, 9, Lair:1) a ration (54, 11, Lair:1) a cursed ring of attention Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, -23, Lair:2) 22 bolts (6, -23, Lair:2) 22 stones (10, -25, Lair:2) a scroll of amnesia (11, -48, Lair:2) a +0 ring mail (12, -55, Lair:2) 18 arrows (16, -31, Lair:2) 13 stones (23, -5, Lair:2) a +0 ring mail (33, -15, Lair:2) a +0 rapier (33, -5, Lair:2) 13 stones (35, -19, Lair:2) an uncursed staff of fire (37, 2, Lair:2) 8 tomahawks (41, -10, Lair:2) a +0 pair of boots (42, -10, Lair:2) 7 stones (43, 3, Lair:2) 30 bolts (45, -20, Lair:2) a +0 leather armour (46, -37, Lair:2) a +0 spear (47, -38, Lair:2) an uncursed ring of flight (52, -11, Lair:2) a +0 chain mail (56, -22, Lair:2) 3 poisoned tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) a fan of gales (20, 38, Lair:3) a +0 plate armour (31, 26, Lair:3) a cursed -2 spear (31, 34, Lair:3) 12 arrows (39, 6, Lair:3) a +0 hand axe (45, 36, Lair:3) a +0 dire flail (45, 38, Lair:3) a +0 leather armour (49, 7, Lair:3) a +2 robe of cold resistance an uncursed staff of cold Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of flame (20) (11, -25, Lair:4) 15 sling bullets (12, -33, Lair:4) a +0 shortbow (12, -1, Lair:4) a +0 scale mail (13, 8, Lair:4) 3 poisoned needles (28, -13, Lair:4) 14 stones (40, 3, Lair:4) a +0 flail (59, -23, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 7, Lair:5) 16 stones (6, -4, Lair:5) a +0 great sword (7, -2, Lair:5) 12 stones (9, 28, Lair:5) 20 poisoned needles (13, 1, Lair:5) a +0 leather armour (17, -3, Lair:5) 21 stones (22, -8, Lair:5) a +0 chain mail (36, -15, Lair:5) a ration (42, -6, Lair:5) 22 sling bullets (43, 5, Lair:5) a wand of disintegration (3) (48, -9, Lair:5) 18 gold pieces (49, 35, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (1, -16, Lair:6) a +0 pair of gloves (2, -36, Lair:6) the +5 hunting sling "Gibiemm" {freeze, rF++ MR+ Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. (5, -9, Lair:6) 21 sling bullets (7, -32, Lair:6) a +0 whip (8, -34, Lair:6) a +0 rapier (16, 6, Lair:6) a +0 helmet (25, 10, Lair:6) 28 stones (32, -33, Lair:6) 4 needles of frenzy (32, -13, Lair:6) a +0 halberd (33, -49, Lair:6) a book of Spatial Translocations (38, -25, Lair:6) a +0 scale mail (40, -22, Lair:6) a +0 halberd (42, -33, Lair:6) a +0 trident (42, -31, Lair:6) a +3 short sword a +0 robe a cursed -2 spear a +0 buckler (43, -15, Lair:6) a +0 halberd (44, -32, Lair:6) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 buckler (45, -34, Lair:6) a +0 spear (45, -25, Lair:6) 5 stones (46, -35, Lair:6) a +1 falchion of electrocution a +2 robe of fire resistance (46, -34, Lair:6) a +0 rapier a +0 robe a +1 buckler of reflection (46, -33, Lair:6) a +0 dagger a +0 robe (47, -35, Lair:6) a +0 rapier a +0 robe a +0 buckler a cursed -1 rapier a +0 robe (47, -34, Lair:6) a +2 rapier of electrocution a +0 robe a +0 dagger a +0 robe (49, -36, Lair:6) a +0 rapier a +0 robe a scroll of random uselessness (51, 1, Lair:6) a wand of flame (35) (57, -49, Lair:6) 5 javelins a +1 short sword of venom (57, -20, Lair:6) the +8 dire flail of Tepakur {protect, +Rage rC+ Str+2 Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It lets you go berserk. (58, -8, Lair:6) a +0 dagger Level 1 of the Spider Nest (0, 0, Spider:1) 22 stones (8, 13, Spider:1) a +0 triple crossbow (11, -6, Spider:1) an uncursed staff of air (25, 1, Spider:1) an uncursed staff of summoning Level 2 of the Spider Nest (0, 0, Spider:2) 27 stones (4, -3, Spider:2) 15 stones (4, 5, Spider:2) 35 sling bullets (8, -3, Spider:2) 11 sling bullets (10, 13, Spider:2) 26 stones (12, -27, Spider:2) a +0 scimitar (12, 1, Spider:2) an uncursed staff of poison (14, 9, Spider:2) 16 stones (17, -4, Spider:2) a +0 broad axe (18, -14, Spider:2) 20 arrows (19, -13, Spider:2) a +0 trident (20, 1, Spider:2) a +0 plate armour (22, -12, Spider:2) 30 stones (25, -4, Spider:2) a +0 chain mail (25, 4, Spider:2) a +0 rapier (25, 6, Spider:2) a +0 scale mail (26, 0, Spider:2) a +0 short sword (26, 2, Spider:2) a +0 war axe (27, 5, Spider:2) a +0 rapier (29, -1, Spider:2) a +0 short sword (29, 6, Spider:2) 15 sling bullets (30, 4, Spider:2) a +0 plate armour (30, 5, Spider:2) a cursed -2 rapier (33, -4, Spider:2) a +0 chain mail (33, 3, Spider:2) a cursed -2 mace a +0 trident (33, 6, Spider:2) a +0 scale mail (38, 1, Spider:2) a +0 plate armour (63, 6, Spider:2) a +0 pair of boots (68, 6, Spider:2) 15 arrows