Dungeon Crawl Stone Soup version 0.23-a0-163-g800ba1ec23 (webtiles) character file. 52 P0WERM0DE the Shield-Bearer (level 3, 0/20 HPs) Began as a Vine Stalker Fighter on Sept 9, 2018. Killed from afar by Robin (1 damage) ... with a wand of flame (15) ... on level 2 of the Dungeon. The game lasted 00:00:16 (584 turns). P0WERM0DE the Shield-Bearer (Vine Stalker Fighter) Turns: 584, Time: 00:00:17 Health: 0/20 AC: 6 Str: 19 XL: 3 Next: 85% Magic: 0/4 EV: 7 Int: 8 God: Gold: 32 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls g - 3 scrolls of teleportation {unknown} Potions d - a potion of might h - a potion of cancellation {unknown} Comestibles e - 3 rations f - 5 chunks of flesh Skills: + Level 3.0 Fighting * Level 2.6 Axes + Level 2.7 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a goblin corpse x2 Robin zaps a wand. The puff of flame hits you! You die... ... #....... ..# #....... #.# ###....... ..' ..+....... #.# #.#....... #)# #.#....... #g# #.###'#### #†# #.# #.# # ####.#@##### #.###'#### .. =....)......###......... #. ##....#................. #.####.########...#......... #....# ##.......#.....###. ..#.###.##.###...#.##### #. #.#<.....#.# #.#...# #. #.##.#####.# #.#.#.# ## #.....#....# #.....# # You could see Robin. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) A bat (D:1) 5 goblins (D:2) 11 hobgoblins 7 jackals A kobold (D:1) A frilled lizard (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 123 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 202 | D:2 | Reached XP level 3. HP: 10/19 MP: 4/4 555 | D:2 | Noticed Robin 582 | D:2 | HP: 1/20 [Robin/wand of flame (16) (8)] 584 | D:2 | Killed from afar by Robin Vault maps used: D:1: dpeg_arrival_windows_large_door D:2: minivault_27, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 | 2.6 Fighting | 3 | 3.0 Shields | 3 | 3.0 Armour | | 2.7 Action || total -------------------------++------- Melee: War axe || 65 Bite || 15 Armor: Scale mail || 23 Dodge: Dodged || 21 Block: Shield || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 53 | 22 | 29.3 | 20 | 11 | 35.5 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 39 | 22 | 36.1 | 12 | 11 | 47.8 +---------+---------+-------+---------+---------+-------