Dungeon Crawl Stone Soup version 0.23-a0-163-g800ba1ec23 (webtiles) character file. 44 P0WERM0DE the Skirmisher (level 3, 0/20 HPs) Began as a Vine Stalker Fighter on Sept 9, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:30 (1141 turns). P0WERM0DE the Skirmisher (Vine Stalker Fighter) Turns: 1141, Time: 00:00:30 Health: 0/20 AC: 6 Str: 24 XL: 3 Next: 60% Magic: 2/4 EV: 7 Int: 8 God: Gold: 30 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, lethally poisoned (0 -> -13) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls f - 5 scrolls of identify {unknown} h - a scroll of random uselessness {unknown} i - a scroll of remove curse {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of blinking {unknown} Comestibles e - 2 rations g - 2 chunks of flesh Skills: + Level 3.0 Fighting * Level 2.6 Axes + Level 2.7 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You feel very mighty all of a sudden. The adder bites you but does no damage. x2 You hit the adder. The adder is moderately wounded. You die... .... .. (.... #... ..... ..... ....#.########..... #.#................ .. #..$....#........ ####.##.......<....... ......†.###....###...# .... ........wS@.....##...# .... .......#....##.......###... ...........###.#.......#... .......s###..........#..... .......####..........###... .......................#..> .......##.#.....((......... ...##.# #.....))..##.##.#.. #.........##.##.#.# You could see a worm, an adder and a giant cockroach. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) A leopard gecko (D:1) A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) 3 kobolds A quokka (D:2) A bat (D:1) 2 frilled lizards 4 goblins 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 263 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/3 799 | D:2 | Reached XP level 3. HP: 15/19 MP: 2/4 1141 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: scummos_arrival_simple_fountains, minmay_fountain_box D:2: lemuel_doored_altar, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 | 2.6 Fighting | 3 | 3.0 Shields | 3 | 3.0 Armour | | 2.7 Action || total -------------------------++------- Melee: War axe || 73 Bite || 11 Use: Potion || 1 Eat: Chunk || 1 Armor: Scale mail || 39 Dodge: Dodged || 24 Block: Shield || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 63 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------