P0WERM0DE Level 1 of the Dungeon (1, 0, D:1) a +0 club (14, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 16, D:2) a +0 robe (5, 7, D:2) a stone (6, 8, D:2) 2 stones (8, -6, D:2) a +0 club (8, 12, D:2) a +0 club 16 stones (10, 33, D:2) 16 sling bullets (19, 29, D:2) a +0 chain mail (21, 3, D:2) a +0 hunting sling (26, 31, D:2) a stone (27, 31, D:2) a stone (29, 31, D:2) a +0 dagger 14 stones a +0 animal skin (33, -3, D:2) a +0 club (35, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 29 bolts (9, -15, D:3) a +0 ring mail (15, -19, D:3) a +0 flail a +0 ring mail (16, -15, D:3) a +0 leather armour (18, -21, D:3) 26 stones (38, -13, D:3) 15 stones (43, -33, D:3) a +0 club (43, -9, D:3) a +0 robe (44, -29, D:3) 35 stones (49, -27, D:3) a +0 hand axe (53, -42, D:3) a +0 club a +0 dagger a +0 robe a +0 hand axe 3 tomahawks a +0 flail (61, -42, D:3) a +0 club (71, -4, D:3) a +0 shield Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 mace "Coar" {crush, rF+ rN++} (7400 gold) It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from negative energy. the amulet of No Interval {Acrobat rElec Stlth+} (4680 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It insulates you from electricity. It makes you more stealthy. the +1 pair of boots of Iveaj {rElec Int-2 Dex+2 Stlth+} (2630 gold) It affects your intelligence (-2). It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. a +1 whip of electrocution (1320 gold) (2, 16, D:4) a +0 robe (3, 15, D:4) a +0 whip a +0 leather armour (7, -19, D:4) 20 arrows (9, 19, D:4) 13 sling bullets (10, -4, D:4) a +0 mace (10, 17, D:4) 14 bolts (11, -5, D:4) a +0 falchion (11, -4, D:4) a +0 dagger a +0 robe (12, -4, D:4) a +0 flail (20, -20, D:4) a +0 dagger a +0 robe (20, -19, D:4) a +0 falchion (21, -20, D:4) a +0 mace (25, -18, D:4) a +0 flail (28, 17, D:4) a +0 trident (29, 16, D:4) a +0 hunting sling (31, -8, D:4) a +0 club (35, -7, D:4) a +0 club (36, 9, D:4) 20 stones (45, -18, D:4) a +0 ring mail (48, -13, D:4) a +3 mace of crushing (49, -9, D:4) a +0 short sword (50, -15, D:4) a +0 hand axe (50, -13, D:4) a +0 spear (50, 0, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (0, 21, D:5) 15 stones (0, 35, D:5) a +0 plate armour (2, 34, D:5) 22 poisoned needles (7, 29, D:5) a +0 spear (10, 11, D:5) a wand of flame (32) (15, -6, D:5) a +2 flail of venom a +2 scale mail of fire resistance (17, -1, D:5) a +0 dagger (23, 33, D:5) a +0 club (25, 37, D:5) a +4 dagger a +0 robe (26, 32, D:5) 25 stones (27, 38, D:5) a +0 scythe a +0 robe (29, 40, D:5) a +0 rapier a +4 ring mail of fire resistance (37, 12, D:5) 24 arrows (38, 45, D:5) a +0 spear (41, -10, D:5) 9 stones (44, 23, D:5) 21 bolts (45, 24, D:5) a +0 robe (48, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 2, D:6) 5 gold pieces (13, 23, D:6) a +0 rapier (15, 2, D:6) 19 bolts (15, 29, D:6) a book of Geomancy (19, 16, D:6) a +2 whip of freezing a +0 robe (19, 17, D:6) a +0 animal skin (22, 24, D:6) a +0 hand axe (32, 18, D:6) 22 stones (41, 12, D:6) a +0 hand axe (45, 29, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a cursed -2 scimitar a +0 robe (3, -1, D:7) an uncursed amulet of magic regeneration (3, 2, D:7) a +0 war axe (4, 35, D:7) 17 stones (10, 39, D:7) 21 bolts (15, 39, D:7) 25 stones (22, 27, D:7) a +0 shortbow 18 arrows (22, 29, D:7) an arrow (22, 30, D:7) 2 arrows (22, 32, D:7) an arrow (23, -1, D:7) a +0 rapier (23, 20, D:7) 18 poisoned needles (23, 33, D:7) 2 arrows (24, -3, D:7) a +2 buckler (25, 1, D:7) 21 stones (29, 37, D:7) a +0 chain mail (31, 15, D:7) a sling bullet (32, 12, D:7) a +0 quarterstaff a +5 hunting sling of velocity 16 sling bullets a +0 leather armour (32, 36, D:7) a +0 dagger a +0 robe (32, 38, D:7) a +0 club (48, 11, D:7) 7 curare-tipped needles Level 8 of the Dungeon (8, 16, D:8) Sif Muna's Papyrus of the Compass Spells Type Level a - Apportation Translocation 1 (21, 8, D:8) a wand of flame (21) (25, 3, D:8) 19 bolts (25, 6, D:8) a +0 dagger a +0 robe (26, 7, D:8) a +0 dagger a +0 robe a +0 club (26, 38, D:8) a +0 quarterstaff (27, 18, D:8) a +0 giant club (27, 19, D:8) a +0 halberd a +0 chain mail (41, 43, D:8) a +0 hand axe (43, 45, D:8) a +0 scale mail a +0 mace a +0 chain mail (43, 46, D:8) a +0 mace (46, 5, D:8) 16 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 flail (0, 2, D:9) a +0 leather armour of positive energy (2, -1, D:9) a +0 leather armour (5, -1, D:9) a cursed -3 hand axe a +0 leather armour (11, -8, D:9) a +0 trident (12, -10, D:9) a cursed -1 dagger a +0 robe a +2 flail of protection a +0 chain mail (12, -9, D:9) a +0 club a +0 ring mail a +0 dire flail a cursed +0 chain mail (13, -8, D:9) a +0 flail a +0 ring mail (14, -9, D:9) a cursed +0 war axe a +0 trident (14, -8, D:9) a +0 leather armour (26, 15, D:9) 24 stones (35, -21, D:9) a +0 spear (35, 13, D:9) a +0 dagger a +0 robe (35, 14, D:9) a +0 leather armour (35, 15, D:9) a +0 club (36, 7, D:9) a +0 flail a +0 ring mail (36, 15, D:9) a +0 hand crossbow a +0 dagger a +0 robe (37, -23, D:9) 18 stones (37, 5, D:9) a +1 antimagic lajatang the +1 scale mail "Cishryp" {Dex+3} It affects your dexterity (+3). the +1 ring mail "Dyty" {rElec Str+4} It affects your strength (+4). It insulates you from electricity. a +0 halberd (37, 13, D:9) a +2 dagger of holy wrath a +0 robe (38, 7, D:9) a +1 dagger of holy wrath 4 tomahawks (39, -33, D:9) a +0 short sword (41, -16, D:9) 24 bolts Level 10 of the Dungeon (0, 0, D:10) a cursed -3 hand axe (4, 2, D:10) a +3 dagger (unseen) (6, 3, D:10) a stone (6, 5, D:10) a stone (7, -4, D:10) a ration (7, 6, D:10) a stone (11, 22, D:10) a +0 long sword (14, 28, D:10) a +0 war axe (18, 20, D:10) a sky beast corpse (18, 21, D:10) a +0 troll leather armour a +0 giant club a sky beast corpse a vampire mosquito corpse (18, 32, D:10) 28 stones the Ecumenical Temple