P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 18 stones (1, -15, D:1) 8 needles of sleeping (12, -17, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -4, D:2) a +1 short sword of venom (5, 1, D:2) a +1 robe of fire resistance (9, 8, D:2) a +1 short sword of venom (25, -33, D:2) 15 stones (25, -29, D:2) a +0 robe (25, 6, D:2) a +0 leather armour (26, -41, D:2) 18 stones (28, -30, D:2) a +0 whip (29, -17, D:2) 6 poisoned needles (30, -26, D:2) a +0 short sword (31, -9, D:2) a +0 club (32, -39, D:2) a large rock Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, -11, D:3) a +0 club (5, -3, D:3) 15 stones (7, -21, D:3) a +0 rapier (9, -32, D:3) a +0 dagger (15, -14, D:3) a +0 leather armour (16, -14, D:3) a +0 dagger a +0 leather armour (16, -13, D:3) a +0 dagger (16, -12, D:3) a +0 falchion (20, -16, D:3) a +0 spear (23, -36, D:3) a +0 club Level 4 of the Dungeon [Shop] Zeweusak's Jewellery Shop a +4 ring of protection (504 gold) an uncursed ring of ice (350 gold) a +3 ring of dexterity (219 gold) an uncursed amulet of the acrobat (420 gold) an uncursed ring of wizardry (420 gold) the amulet of the Kangaroo {Spirit +Fly rN+ Dex-4} (488 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (-4). It protects you from negative energy. It lets you fly. a cursed amulet of inaccuracy (28 gold) an uncursed ring of wizardry (420 gold) a +4 ring of strength (378 gold) an uncursed ring of wizardry (420 gold) (0, 0, D:4) a +0 dagger (0, 4, D:4) a scroll of noise (13, 18, D:4) a +0 dagger (16, 16, D:4) 20 stones (18, 14, D:4) 18 stones (19, -8, D:4) 23 sling bullets (20, 27, D:4) a +0 dagger (25, 14, D:4) a +0 spear (25, 34, D:4) a +0 morningstar a cursed -1 mace a cursed +0 hand axe a cursed -2 dagger a +0 robe 25 stones Level 5 of the Dungeon (0, 0, D:5) a leopard gecko skeleton (4, -25, D:5) a scroll of identify (4, -23, D:5) a +0 giant club (5, -30, D:5) a +0 ring mail (6, -24, D:5) 9 arrows (6, -23, D:5) a quokka corpse