P0WERM0DE Level 1 of the Dungeon (37, 4, D:1) 22 stones (37, 10, D:1) 10 arrows (39, 10, D:1) a +0 hunting sling (46, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 3, D:2) 15 arrows (2, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -7, D:3) 7 needles of sleeping (2, -2, D:3) a stone (5, 4, D:3) 19 stones (8, -7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 24 stones (4, 4, D:4) a +0 dagger a +0 robe (4, 6, D:4) a +0 war axe a +0 short sword a +0 ring mail a +0 ring mail (13, 3, D:4) 30 arrows (13, 10, D:4) a +0 flail (30, 33, D:4) a +0 giant club (47, 12, D:4) a +0 whip a +0 ring mail (47, 24, D:4) a +0 flail (48, 24, D:4) a +1 halberd of freezing 17 stones (49, 24, D:4) a +2 spear of venom (50, 19, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (3, 2, D:5) a +0 mace (4, 2, D:5) a +0 mace (7, 4, D:5) a +0 ring mail (18, -7, D:5) a cursed +0 robe (37, -12, D:5) a +0 ring mail (48, -8, D:5) a +0 fustibalus (49, -13, D:5) 23 bolts (50, -20, D:5) a +0 whip (50, -19, D:5) a +0 dagger a +0 robe a +0 dagger (52, -9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (3, 19, D:6) a +0 falchion (12, 37, D:6) a +0 robe (15, -2, D:6) a +0 chain mail (17, 49, D:6) a +0 scale mail (18, 19, D:6) a +0 robe a +0 giant spiked club (20, -1, D:6) a book of Misfortune (28, 11, D:6) a +0 hand axe (38, 33, D:6) 17 sling bullets (39, 32, D:6) 17 stones (45, 27, D:6) a +0 shortbow 19 arrows a +0 mace (46, 27, D:6) a +0 club a +0 chain mail (47, 27, D:6) a +0 dire flail a +0 chain mail (47, 28, D:6) a +0 trident (51, 3, D:6) an arrow (52, 1, D:6) a +0 shortbow 12 arrows Level 7 of the Dungeon [Shop] Gynnezirr's General Store a wand of flame (26) (196 gold) a +0 robe (9 gold) a scroll of identify (28 gold) 11 bolts (30 gold) a scroll of brand weapon (280 gold) a +1 demon trident of electrocution (623 gold) the +4 plate armour of the Lion {rElec rPois MR+ Dex-4} (817 gold) It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 leather armour (28 gold) a wand of flame (22) (168 gold) a potion of curing (42 gold) a lamp of fire (560 gold) (6, -11, D:7) a +0 whip (7, 1, D:7) a +0 club (14, -6, D:7) a +0 hand axe a +0 dagger (14, 23, D:7) 2 stones a +0 animal skin (16, 20, D:7) a stone (16, 21, D:7) a stone (16, 22, D:7) 29 stones (16, 23, D:7) 2 stones (16, 25, D:7) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin 20 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, 20, D:7) 3 stones (17, 26, D:7) 8 stones (18, 19, D:7) a stone (19, 26, D:7) a stone (21, 10, D:7) 9 gold pieces (21, 11, D:7) 11 gold pieces (21, 12, D:7) 21 gold pieces (21, 13, D:7) 4 gold pieces (21, 14, D:7) 13 gold pieces (25, 20, D:7) a +0 short sword (26, 21, D:7) a tomahawk (26, 23, D:7) a +0 scale mail a +0 trident (27, 23, D:7) a +0 scale mail 4 tomahawks (29, 3, D:7) a +0 whip (30, 2, D:7) a +0 club (30, 3, D:7) a +0 whip (34, 3, D:7) 16 sling bullets (36, 29, D:7) a wand of random effects (24) (38, 20, D:7) a +0 robe a +4 morningstar (38, 21, D:7) a +0 robe a +2 morningstar (39, 18, D:7) a +0 robe a +0 dagger (39, 19, D:7) a +0 leather armour a +0 scale mail a +1 whip of draining a +1 short sword of protection (39, 20, D:7) a +0 robe a cursed +1 great sword Level 8 of the Dungeon (0, 0, D:8) 12 stones (1, 4, D:8) a potion of curing (6, 4, D:8) an adder skeleton (9, 3, D:8) 15 arrows the Ecumenical Temple