P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, -1, D:1) 25 arrows (10, 4, D:1) a +0 dagger (27, -17, D:1) a cursed +0 robe (29, -9, D:1) a +0 robe (41, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (2, -2, D:2) a +0 club a +0 animal skin a +0 short sword a +0 dagger a +0 club (2, -1, D:2) a +0 club (still there?) a +0 dagger (still there?) (2, 1, D:2) 10 arrows (3, -3, D:2) a +0 dagger of electrocution (still there?) a +3 dagger (still there?) (4, -2, D:2) a +0 club (9, 16, D:2) a +0 longbow (14, -1, D:2) 15 stones (20, 7, D:2) a +0 club (21, -8, D:2) a wand of random effects (15) (22, -14, D:2) a +0 mace (22, 22, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -1, D:3) a +0 club (17, 35, D:3) a sling bullet (19, 19, D:3) a +0 spear (19, 35, D:3) a +0 club a +0 hunting sling 26 sling bullets (20, -4, D:3) a +0 dagger (36, 9, D:3) a +0 short sword (37, 7, D:3) a +0 club (38, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +5 hunting sling of the Rat {flame, *Drain MR++ Dex+4 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (0, 4, D:4) a +0 ring mail (3, 3, D:4) a +0 leather armour (14, 4, D:4) a +0 spear (24, -10, D:4) a +0 chain mail a +0 flail of draining (25, -9, D:4) a cursed +0 ring mail (32, -2, D:4) an uncursed ring of attention a +0 hand axe a scroll of amnesia a scroll of noise (44, 9, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 7, D:4) a +0 dagger a +0 robe (45, 8, D:4) a +0 hand axe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (1, 1, D:5) 11 bolts (20, -24, D:5) a +0 scale mail (36, -18, D:5) 11 poisoned needles (46, -18, D:5) 18 bolts (50, 7, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 24 arrows (0, 2, D:6) an arrow (1, 5, D:6) 2 arrows (9, 49, D:6) a +0 leather armour (20, 11, D:6) a +0 short sword (24, 20, D:6) a +0 scale mail (35, 21, D:6) 22 sling bullets (36, 18, D:6) a +0 chain mail 4 tomahawks (36, 19, D:6) a +0 chain mail a +2 long sword of holy wrath (36, 20, D:6) a +0 hand axe (37, 16, D:6) a +0 mace (40, 17, D:6) a +0 robe (48, 18, D:6) 22 stones (52, 41, D:6) a +0 scimitar (57, 31, D:6) 19 bolts (59, 43, D:6) 19 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant armour (3, 16, D:7) 8 stones (4, 4, D:7) a +0 leather armour (12, -13, D:7) a +0 trident (12, -12, D:7) a +0 hand axe (12, -7, D:7) a +0 shortbow 15 arrows a scroll of amnesia a +0 giant club (12, -6, D:7) a +0 animal skin (12, -5, D:7) a +1 whip of freezing a +0 robe (13, -12, D:7) a +0 dagger a +0 robe (13, -6, D:7) 2 arrows (13, -5, D:7) a +0 animal skin (14, -6, D:7) a cursed -2 animal skin (15, -26, D:7) a +0 war axe (22, 11, D:7) 15 stones (23, 15, D:7) a +0 glaive 8 tomahawks a cursed +0 chain mail (24, 7, D:7) 15 arrows (24, 16, D:7) a +0 short sword a +0 leather armour a +0 falchion (25, 16, D:7) a +0 dagger a +0 robe a +0 club (42, -25, D:7) a +0 flail (43, -32, D:7) a +0 flail (44, 10, D:7) a cursed -2 dagger a +0 robe (50, 1, D:7) a +1 scale mail of poison resistance Level 8 of the Dungeon (6, 28, D:8) a +0 hand axe (22, 21, D:8) a +0 dire flail a +0 giant club (38, 13, D:8) 14 arrows (38, 28, D:8) 19 stones (40, 28, D:8) 15 stones (42, 22, D:8) a +0 leather armour a +0 robe a +0 short sword a +0 dagger (50, 24, D:8) 12 sling bullets (50, 38, D:8) a +0 dire flail a +0 giant club (50, 39, D:8) a +0 flail (53, 28, D:8) a book of Conjurations (55, 27, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (1, -13, D:9) a +0 ring mail (4, -11, D:9) a +0 hunting sling (8, 0, D:9) a +0 dagger a +0 robe (10, -15, D:9) a +0 giant club (11, -11, D:9) a stone (12, -15, D:9) a +0 leather armour a +2 vampiric dagger (12, -14, D:9) 4 stones a +0 short sword (13, -15, D:9) 2 tomahawks a +0 whip (14, -15, D:9) a +0 short sword (14, -14, D:9) a +0 club a +0 whip (15, -15, D:9) 32 stones (25, -4, D:9) 14 bolts (25, 12, D:9) a +0 falchion (28, -6, D:9) a +0 short sword (29, -6, D:9) a +0 short sword a +0 leather armour (34, 11, D:9) a +0 dagger a +0 robe (38, 20, D:9) a +0 dagger a +0 robe (39, 19, D:9) a +2 antimagic dagger a +0 robe a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (10, 9, D:10) 16 stones (11, 32, D:10) 17 poisoned needles (24, 2, D:10) a +0 leather armour (27, 35, D:10) a +4 ring of dexterity the +4 ring mail of Intuition {Str+3} It affects your strength (+3). (32, -11, D:10) a +0 club (33, -11, D:10) a +0 spear (34, -11, D:10) a +3 spear a +0 scale mail a +0 buckler (34, -10, D:10) a +0 whip (41, -4, D:10) a +0 scale mail (42, -9, D:10) a cursed -1 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 arrows (6, -27, Lair:1) a scroll of magic mapping (7, -27, Lair:1) 4 gold pieces (8, -23, Lair:1) 12 gold pieces (10, -25, Lair:1) a +0 chain mail (12, -4, Lair:1) 10 stones (18, -1, Lair:1) the Disquisition on Blistering Unholy Rites Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Vampiric Draining Necromancy 3 e - Sticky Flame Conjuration/Fire 4 f - Animate Dead Necromancy 4 g - Simulacrum Ice/Necromancy 6 Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (1, -30, Lair:2) a +0 robe (6, -30, Lair:2) 10 poisoned needles (12, -23, Lair:2) a +0 mace (13, -24, Lair:2) a +3 quarterstaff (28, -18, Lair:2) a +0 buckler (33, -11, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 arrows (4, -23, Lair:3) 22 sling bullets (6, 4, Lair:3) 18 stones (17, -5, Lair:3) 9 stones (18, -31, Lair:3) a +0 chain mail (25, -35, Lair:3) a +0 robe (49, -27, Lair:3) a scroll of amnesia (49, -1, Lair:3) a +0 club (56, -36, Lair:3) 15 sling bullets Level 4 of the Lair of Beasts (5, -9, Lair:4) a +0 plate armour (6, -11, Lair:4) 26 stones (18, 5, Lair:4) a +0 leather armour (20, 20, Lair:4) an uncursed ring of stealth an uncursed ring of magical power an uncursed ring of fire a -4 ring of intelligence (42, 0, Lair:4) 24 arrows Level 5 of the Lair of Beasts (3, 19, Lair:5) a +0 ring mail (12, 11, Lair:5) 15 stones (31, 31, Lair:5) 26 bolts (35, -2, Lair:5) 22 sling bullets (38, 24, Lair:5) 18 bolts (40, 29, Lair:5) a +0 shortbow 41 arrows a +0 robe a scroll of amnesia (42, 30, Lair:5) a book of Callings (42, 31, Lair:5) an arrow (44, 33, Lair:5) an arrow (45, 34, Lair:5) an arrow (46, 35, Lair:5) 2 arrows (47, 36, Lair:5) an arrow (50, 35, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (1, -29, Lair:6) a +0 falchion (4, -10, Lair:6) a +0 scale mail (4, -9, Lair:6) a +3 hand crossbow (5, -7, Lair:6) a +4 ring of intelligence (6, -10, Lair:6) a +0 trident (6, -7, Lair:6) a +0 war axe (7, -9, Lair:6) Sif Muna's Catalogue of the Harmful Traveller Spells Type Level a - Shock Conjuration/Air 1 b - Shroud of Golubria Charms/Translocation 2 c - Stone Arrow Conjuration/Earth 3 d - Teleport Other Translocation 3 e - Lightning Bolt Conjuration/Air 5 f - Freezing Cloud Conjuration/Ice/Air 6 (7, -8, Lair:6) a +0 war axe (20, -4, Lair:6) 10 stones (26, -3, Lair:6) a +0 war axe (38, -8, Lair:6) an uncursed ring of stealth (41, -26, Lair:6) an uncursed ring of ice an uncursed ring of flight (49, -27, Lair:6) 18 poisoned needles (55, -21, Lair:6) a +0 broad axe of electrocution Level 1 of the Swamp (0, 0, Swamp:1) 8 bolts (4, -20, Swamp:1) 16 stones (5, 16, Swamp:1) a hydra corpse (6, 14, Swamp:1) a +0 robe (6, 24, Swamp:1) a wand of flame (16) (10, -9, Swamp:1) a book of Minor Magic (12, 13, Swamp:1) a +0 trident (14, -10, Swamp:1) the +4 short sword "Helim" {freeze, +Inv rElec Str-5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+4). It insulates you from electricity. It lets you turn invisible. Level 2 of the Swamp (0, 0, Swamp:2) a +0 dagger (10, 8, Swamp:2) a +0 robe a +4 dagger (11, 9, Swamp:2) a +0 robe a +0 quarterstaff (11, 10, Swamp:2) a +0 buckler a +0 spear (14, 8, Swamp:2) a +0 halberd (25, -31, Swamp:2) a wand of disintegration (11) (32, -15, Swamp:2) a +0 leather armour Level 3 of the Swamp (0, 12, Swamp:3) 2 curare-tipped needles (13, 27, Swamp:3) a +0 robe (18, 19, Swamp:3) a +0 quarterstaff (24, 12, Swamp:3) a +2 hand axe of electrocution (25, 12, Swamp:3) 8 bolts (46, 21, Swamp:3) a scroll of random uselessness (49, 23, Swamp:3) a +0 spear of venom a +0 blowgun 2 curare-tipped needles (51, 23, Swamp:3) a +0 quarterstaff a +0 robe (52, 23, Swamp:3) a +0 dagger a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) a hydra corpse (skeletalised by now) (1, 0, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (17, -1, Swamp:4) a hydra corpse (skeletalised by now) (19, -3, Swamp:4) a hydra corpse (skeletalised by now) (29, 9, Swamp:4) a wand of acid (7) (34, 16, Swamp:4) 8 curare-tipped needles (36, 8, Swamp:4) a swamp drake corpse (37, 9, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (38, 9, Swamp:4) a swamp drake skeleton (38, 11, Swamp:4) a fire dragon skeleton (38, 25, Swamp:4) a scroll of remove curse (39, 11, Swamp:4) a swamp drake skeleton a hydra skeleton (40, 15, Swamp:4) a swamp drake skeleton (41, 6, Swamp:4) a swamp dragon corpse (skeletalised by now)