P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 9 poisoned needles (6, 7, D:1) a +0 dagger (13, 3, D:1) a +0 hand axe (17, -34, D:1) a +0 short sword (26, -39, D:1) a +0 dagger of draining (27, -28, D:1) a +0 short sword (35, -31, D:1) a +0 short sword (38, -36, D:1) a +0 dagger (40, -31, D:1) a +0 dagger (44, -17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (2, 1, D:2) a stone (6, -5, D:2) a +0 chain mail (9, -16, D:2) a +0 club (13, -14, D:2) 20 sling bullets (14, -25, D:2) a +0 club (18, -2, D:2) a +0 dagger (21, 20, D:2) a +0 robe (24, -4, D:2) a +0 short sword (33, -19, D:2) 23 stones (34, 8, D:2) a +0 dagger (36, 1, D:2) a +0 dagger (37, 7, D:2) a +0 dagger (38, 1, D:2) a stone (38, 3, D:2) a stone (38, 10, D:2) a +0 robe (49, -9, D:2) a +0 club (64, -26, D:2) a +0 club (67, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -21, D:3) a +0 club (6, -14, D:3) a +0 mace (12, 2, D:3) a +0 club a +0 leather armour (13, 0, D:3) a +0 short sword (13, 2, D:3) a +0 dagger a +0 robe a +0 scale mail (14, 2, D:3) a cursed -3 mace (20, -12, D:3) a +0 club a stone (22, -11, D:3) a stone (28, 12, D:3) 9 gold pieces (37, 1, D:3) a poisoned needle (37, 2, D:3) a poisoned needle (37, 4, D:3) a +0 blowgun 12 poisoned needles an uncursed amulet of regeneration (38, -26, D:3) a stone (38, -1, D:3) a poisoned needle (38, 16, D:3) 18 stones (39, -25, D:3) a stone (41, -23, D:3) 7 stones Level 4 of the Dungeon [Shop] Woingem's Book Shoppe a book of Necromancy (300 gold) a book of Conjurations (300 gold) a book of Geomancy (350 gold) the Reference Book on Confrontation (640 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iron Shot Conjuration/Earth 6 e - Bolt of Cold Conjuration/Ice 6 a book of Misfortune (200 gold) a book of Debilitation (400 gold) a book of Frost (350 gold) a book of Annihilations (1104 gold) a book of Cantrips (200 gold) a book of Geomancy (350 gold) a Young Poisoner's Handbook (400 gold) a book of Conjurations (300 gold) (0, 0, D:4) 17 stones (10, 7, D:4) 29 stones (19, 13, D:4) a +0 club (20, 13, D:4) a cursed +0 giant club (22, -16, D:4) a +0 dagger (26, -16, D:4) a +0 whip a +0 ring mail (26, 9, D:4) a +0 animal skin (27, 9, D:4) a +0 giant club (28, 9, D:4) a +0 whip of freezing a +0 robe a +0 animal skin (32, -22, D:4) 21 stones (34, -18, D:4) 17 arrows (37, 0, D:4) 28 arrows (42, 21, D:4) a +3 scale mail (56, -10, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (0, 3, D:5) a +0 robe (4, 27, D:5) a wand of flame (20) (8, -7, D:5) 22 bolts (23, 11, D:5) 17 arrows (24, 35, D:5) 25 stones (28, 10, D:5) a +0 rapier (34, -1, D:5) a +0 giant spiked club (35, -6, D:5) a +0 robe (35, -1, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (5, 44, D:6) a book of Callings (26, 33, D:6) a +0 dagger a +0 robe of magic resistance (34, 1, D:6) a +0 scale mail (35, 35, D:6) Sif Muna's Reference Book on Changing Spells Type Level a - Beastly Appendage Transmutation 1 (44, 6, D:6) 22 stones (46, 1, D:6) 18 stones Level 7 of the Dungeon (1, 5, D:7) a +0 hand axe (10, -21, D:7) a +0 shortbow 19 arrows (10, -18, D:7) an arrow (10, -17, D:7) an arrow (10, -15, D:7) an arrow (11, -16, D:7) an arrow (12, -12, D:7) a +0 ring mail (18, -32, D:7) a +0 chain mail a +0 morningstar (18, 11, D:7) a cursed +0 flail a +0 robe (20, 7, D:7) a +0 giant club (23, -25, D:7) a +0 whip a +0 ring mail (26, 7, D:7) 21 stones (34, -32, D:7) a +0 giant club (57, -1, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 2 scrolls of amnesia (11, 29, D:8) 21 bolts (11, 33, D:8) a +0 rapier (12, 31, D:8) a +0 giant spiked club (13, 15, D:8) a +0 club a +0 ring mail (14, 15, D:8) a +0 dagger a +0 robe (16, 15, D:8) 23 bolts (18, 22, D:8) the +0 leather armour of Leaves {Int+4} It affects your intelligence (+4). (36, 8, D:8) a cursed +0 halberd a +0 robe a +0 scale mail (36, 12, D:8) a +0 club (37, 8, D:8) a cursed +0 dagger a +0 robe (37, 9, D:8) a +2 falchion a +0 robe a +0 robe (40, -6, D:8) 11 arrows (43, -2, D:8) a book of Cantrips (48, 17, D:8) a +0 spear (48, 18, D:8) a +0 club (48, 20, D:8) a stone (48, 25, D:8) a stone (53, 20, D:8) a +0 club (55, 3, D:8) a +0 robe (56, 13, D:8) a +0 dagger (57, 20, D:8) a +0 morningstar (57, 32, D:8) 12 stones (58, 13, D:8) a +0 dagger a +0 robe a +0 spear (58, 22, D:8) a +2 falchion of flaming (58, 24, D:8) a cursed +0 giant spiked club (59, 13, D:8) a +0 club a cursed -2 club a +0 spear (59, 14, D:8) a cursed -3 blowgun a +0 club a +3 shortbow 21 arrows a +0 blowgun 20 poisoned needles a +0 ring mail a +0 club (59, 15, D:8) a +1 shortbow of velocity 11 arrows (59, 19, D:8) a +0 short sword (60, 11, D:8) a +0 dagger (60, 12, D:8) a +0 spear (60, 13, D:8) a +0 spear 13 stones (60, 14, D:8) a +0 club a +4 blowgun 11 poisoned needles a +0 chain mail a cursed -3 trident a +0 scale mail a +2 buckler a +0 short sword 18 stones (60, 15, D:8) a poisoned needle a +0 rapier a +0 robe a stone (60, 16, D:8) 3 poisoned needles a stone (60, 17, D:8) a poisoned needle (60, 19, D:8) a +0 halberd (60, 20, D:8) a poisoned needle Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, 1, D:9) a wand of flame (29) (6, 6, D:9) a +0 dagger of flaming a +0 leather armour (9, 28, D:9) a +0 giant spiked club a +0 giant spiked club (11, -24, D:9) a book of Power (20, 3, D:9) a +0 robe (26, 9, D:9) a +0 scale mail (28, -17, D:9) 25 stones (38, -19, D:9) a +0 dagger a +0 robe (38, -1, D:9) a +0 ring mail (39, -17, D:9) a +0 mace a +0 ring mail a +0 dagger a +0 robe (40, -17, D:9) a +0 club a +0 ring mail a cursed +0 whip a +0 ring mail (41, -4, D:9) a +0 whip (54, 28, D:9) the +5 mace "Hauroc Aluxe" {distort, +Inv rPois Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from poison. It lets you turn invisible. It makes you more stealthy. (57, 15, D:9) 22 arrows (57, 23, D:9) a wand of polymorph (7) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (13, -18, Lair:1) an uncursed staff of summoning (21, -14, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (5, -17, Lair:2) 16 stones (9, -35, Lair:2) a +0 flail (10, 14, Lair:2) a +0 chain mail (14, -33, Lair:2) a +0 hunting sling (15, -1, Lair:2) 6 tomahawks (23, -23, Lair:2) a lightning rod (4/4) (24, -29, Lair:2) a +4 glaive a +0 robe (26, -27, Lair:2) a +0 long sword (41, -21, Lair:2) 15 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a ration (0, 5, Lair:3) a ration (3, 6, Lair:3) a yak corpse (4, 4, Lair:3) 7 gold pieces (4, 5, Lair:3) a yak corpse (7, 2, Lair:3) a ration (26, 20, Lair:3) 18 stones (33, 5, Lair:3) a wolf skeleton a yak skeleton (38, 5, Lair:3) a +0 flail (44, 19, Lair:3) a +0 spear a merfolk skeleton (45, 17, Lair:3) a +0 trident (45, 19, Lair:3) a +0 trident a merfolk skeleton (46, 14, Lair:3) 2 tomahawks (46, 18, Lair:3) a +1 trident of piercing 2 tomahawks