P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -6, D:1) a +0 club (unseen) (7, -6, D:1) a stone (7, -5, D:1) a stone (11, -9, D:1) a +0 club (12, -25, D:1) a +0 club a +0 club (12, -9, D:1) a +0 dagger (14, -13, D:1) 23 stones (16, -16, D:1) a +0 club (21, -33, D:1) a +0 club (25, -8, D:1) 16 stones (27, -21, D:1) a stone (27, -18, D:1) a +0 short sword (30, -8, D:1) a +0 ring mail (33, -31, D:1) a +0 club (33, -30, D:1) a cursed -1 club (33, -1, D:1) a +0 club (34, -19, D:1) a stone (35, -18, D:1) a stone a +0 club (38, -15, D:1) a +0 whip (39, -32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a wand of polymorph (1) (15, -13, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -6, D:3) a +0 war axe (10, -15, D:3) a +0 dagger (16, 7, D:3) a +0 club a +0 whip (16, 8, D:3) a +0 halberd (16, 9, D:3) a +0 halberd (unseen) (17, -2, D:3) 21 stones (17, 1, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) the +2 hunting sling "Zimoiryn" {freeze, +Fly Dex+8} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+8). It lets you fly. (20, -8, D:4) a +0 mace (20, 10, D:4) a cursed -2 hand axe (21, -6, D:4) a +3 quarterstaff of chaos (24, 18, D:4) a +0 chain mail (26, 8, D:4) a +0 leather armour (33, 10, D:4) a +0 hand axe (35, -7, D:4) a +0 spear (35, 9, D:4) a +0 ring mail (45, 16, D:4) a +0 ring mail (55, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 0, D:5) a cursed +0 chain mail a +0 chain mail (8, -16, D:5) a +0 short sword (9, 8, D:5) a book of Cantrips (15, 33, D:5) 19 stones (21, -22, D:5) a +1 short sword of flaming (24, 16, D:5) a +0 shortbow 16 arrows (24, 17, D:5) an arrow (24, 18, D:5) an arrow (24, 19, D:5) an arrow (24, 20, D:5) an arrow (24, 21, D:5) an arrow (34, 7, D:5) a +0 rapier of holy wrath (48, 28, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (8, 40, D:6) a +2 buckler of fire resistance (11, 25, D:6) a +0 robe (12, -8, D:6) a +0 mace (12, 37, D:6) a +0 dagger (16, -6, D:6) a wand of random effects (9) (22, 19, D:6) 24 stones (25, 23, D:6) 7 stones (26, 24, D:6) a +0 dagger (27, 24, D:6) 12 stones (33, -16, D:6) a +0 ring mail (45, -4, D:6) a cursed -2 club a +0 hand axe of freezing a cursed +0 ring mail (45, -3, D:6) a +0 short sword (46, -16, D:6) a +0 chain mail (46, 11, D:6) a +0 hand axe of chopping (46, 13, D:6) a +0 dagger a +0 robe a +0 leather armour a +0 hand axe (47, 13, D:6) a +0 dagger a +0 robe a cursed +0 robe (48, 10, D:6) 4 large rocks (50, 13, D:6) a +0 flail (53, 42, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) a stone (1, 0, D:7) a bolt (2, 0, D:7) a stone a bolt (3, 0, D:7) a +0 short sword (3, 1, D:7) a +0 short sword a +0 hand crossbow 20 bolts (4, 0, D:7) a +0 short sword (4, 1, D:7) a +0 dagger 3 stones (4, 31, D:7) a +0 club (6, 17, D:7) a +0 quarterstaff (7, 16, D:7) a +2 whip of electrocution a +0 robe a +0 dagger a +0 robe (7, 17, D:7) a +0 animal skin a +0 dagger a +0 robe (8, 17, D:7) the +2 leather armour of Peek-a-Boo {rC+ rN++} It protects you from cold. It greatly protects you from negative energy. a +0 scale mail a +0 animal skin a +0 animal skin a cursed +0 animal skin a +0 flail (9, 16, D:7) a +0 dagger a +0 robe (17, 4, D:7) 10 poisoned needles (21, 10, D:7) a cursed -3 hand axe (22, 8, D:7) a +0 club a +0 ring mail a +0 halberd a cursed -2 plate armour (24, 10, D:7) a +0 flail a +0 halberd a +0 trident a +0 ring mail (33, 6, D:7) a +0 hand axe (35, 25, D:7) 31 stones (36, 6, D:7) 9 poisoned needles (43, 8, D:7) a +0 giant club (43, 17, D:7) a +0 buckler (48, 5, D:7) 18 stones (48, 17, D:7) a +0 shield Level 8 of the Dungeon (0, 0, D:8) a +1 falchion of holy wrath (3, -12, D:8) a +0 chain mail (6, -16, D:8) a +0 hat (6, -14, D:8) 17 stones (14, 9, D:8) a book of Minor Magic (15, 9, D:8) 8 poisoned needles (20, 5, D:8) a +0 halberd (20, 6, D:8) a +0 flail a +0 leather armour a +0 dagger a cursed -2 whip a +0 trident a +0 leather armour (20, 7, D:8) a +0 short sword a stone a +0 blowgun a +0 short sword 11 poisoned needles (21, 5, D:8) a +0 halberd (21, 7, D:8) 6 stones 5 poisoned needles (22, 6, D:8) a +0 whip a +2 long sword of electrocution a +0 blowgun 14 poisoned needles a +0 dagger (22, 7, D:8) a +0 giant club a +0 short sword a stone (22, 8, D:8) a +0 dagger (26, -15, D:8) 20 bolts (26, 7, D:8) 2 poisoned needles (27, -28, D:8) a +0 short sword (27, -22, D:8) 9 sling bullets (28, -19, D:8) a cursed +4 morningstar a +0 robe (29, 12, D:8) a cursed +0 chain mail (31, -13, D:8) a stone (31, -10, D:8) an uncursed staff of power (31, 2, D:8) a +0 shortbow 25 arrows (32, -13, D:8) a stone (32, -6, D:8) the cursed +0 hunting sling of the Illusory Spirits {velocity, Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It has a curse placed upon it. (33, -4, D:8) a +0 morningstar (34, -7, D:8) a +0 giant club a +0 giant club (34, 16, D:8) a scroll of amnesia (35, -14, D:8) a +0 dagger (35, -13, D:8) a +0 short sword (37, -24, D:8) 3 poisoned javelins (49, 10, D:8) 19 arrows (51, -1, D:8) a +0 rapier (55, -14, D:8) a +0 ring mail Level 1 of the Lair of Beasts (1, 11, Lair:1) a +0 plate armour (13, -7, Lair:1) 14 arrows (18, 34, Lair:1) 20 stones (20, 25, Lair:1) a +3 great mace (30, 25, Lair:1) a +0 rapier (38, 16, Lair:1) 25 stones (54, 16, Lair:1) a +0 chain mail (58, -2, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (15, -5, Lair:2) a +0 great sword (18, -7, Lair:2) a scroll of amnesia (19, -1, Lair:2) a +0 battleaxe (21, -9, Lair:2) 3 potions of degeneration (21, -6, Lair:2) a scroll of noise (23, -25, Lair:2) a wand of flame (15) (24, 10, Lair:2) 16 stones (28, -19, Lair:2) a +0 leather armour (33, -6, Lair:2) a +0 trident (59, 21, Lair:2) 19 stones (66, 7, Lair:2) 22 stones Level 3 of the Lair of Beasts (7, 26, Lair:3) 7 curare-tipped needles (15, 30, Lair:3) a +0 ring mail (16, 5, Lair:3) a book of Clouds (18, 35, Lair:3) 15 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 stones (19, 17, Lair:4) a cursed +0 hand axe a +0 dire flail (20, 17, Lair:4) a +0 mace (20, 18, Lair:4) a +0 scimitar (30, 15, Lair:4) a cursed +0 robe (34, 9, Lair:4) a wand of random effects (12) (36, 31, Lair:4) a +0 scimitar (49, 31, Lair:4) a +0 falchion (61, 24, Lair:4) a +0 dagger (68, -1, Lair:4) 3 scrolls of amnesia Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (1, 25, Lair:5) 12 stones (22, 27, Lair:5) a +0 trident (30, 13, Lair:5) a +0 war axe a +0 robe a +0 war axe a +0 leather armour (31, 13, Lair:5) a +0 war axe a +0 robe (34, -3, Lair:5) a +0 glaive (43, -11, Lair:5) a +0 whip (56, 11, Lair:5) a crystal ball of energy (57, 13, Lair:5) a +2 dagger of freezing (58, 1, Lair:5) a +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 quarterstaff (3, -17, Lair:6) a book of Transfigurations (5, -6, Lair:6) a yak skeleton (7, -8, Lair:6) a catoblepas skeleton (17, 16, Lair:6) a death yak corpse (skeletalised by now) (17, 17, Lair:6) a death yak corpse (skeletalised by now) (18, 16, Lair:6) a death yak corpse (skeletalised by now) (18, 18, Lair:6) a death yak corpse (skeletalised by now) (19, 18, Lair:6) a death yak corpse (skeletalised by now) (22, -6, Lair:6) a crocodile skeleton (22, 25, Lair:6) 7 arrows (23, 25, Lair:6) a +0 dagger a +2 robe (26, 2, Lair:6) a tomahawk (27, 1, Lair:6) a tomahawk (27, 21, Lair:6) a +3 longbow of flaming 6 arrows a +1 centaur barding of flying (28, 0, Lair:6) a tomahawk (31, 11, Lair:6) a +1 chain mail of magic resistance (33, 11, Lair:6) a +0 longbow (34, 7, Lair:6) an arrow (35, 5, Lair:6) 12 poisoned needles (37, -5, Lair:6) a +0 quarterstaff (51, 5, Lair:6) a +0 quarterstaff