P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -2, D:1) 18 stones (5, 14, D:1) a +0 dagger (30, 19, D:1) a +0 leather armour (32, 22, D:1) a +0 dagger (33, -18, D:1) 16 stones (33, 22, D:1) 24 stones (34, -18, D:1) a +0 hand axe (35, 17, D:1) a +0 club a +0 club (36, 8, D:1) 12 stones (37, -19, D:1) 20 bolts (39, -19, D:1) 20 stones (39, -4, D:1) a +0 leather armour (47, -4, D:1) a +0 chain mail (47, 5, D:1) 20 arrows (48, -1, D:1) a +0 ring mail (52, 19, D:1) a +0 club Level 2 of the Dungeon (1, 0, D:2) a +0 club (1, 2, D:2) a +0 short sword (unseen) (2, 1, D:2) a stone (6, -3, D:2) 13 gold pieces Level 3 of the Dungeon (0, 7, D:3) 16 arrows (0, 9, D:3) a +0 ring mail (7, -8, D:3) a stone (9, -8, D:3) a stone (11, -10, D:3) a +0 short sword a stone Level 4 of the Dungeon (1, 23, D:4) a +0 leather armour (2, 10, D:4) a +0 whip (7, 8, D:4) 15 stones (14, 11, D:4) a +0 robe (20, 10, D:4) a wand of flame (19) (34, 9, D:4) 27 stones (37, 5, D:4) 10 sling bullets (42, 4, D:4) a +0 hand axe (43, 23, D:4) a wand of random effects (12) (46, 6, D:4) 17 bolts (46, 10, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Rotea's Book Boutique a book of Fire (845 gold) a book of the Sky (845 gold) a book of Air (455 gold) a book of Maledictions (325 gold) a book of Transfigurations (715 gold) a book of Flames (455 gold) a book of Frost (455 gold) a book of Transfigurations (715 gold) a book of Callings (390 gold) a book of Flames (455 gold) a book of Fire (845 gold) (0, 0, D:5) a +2 short sword of venom a +0 ring mail (0, 1, D:5) a +0 dagger (0, 2, D:5) a +0 dire flail (4, -18, D:5) a +3 trident of piercing (5, -10, D:5) a +0 scale mail (14, -4, D:5) 21 stones (18, 13, D:5) a +0 hand axe (35, -11, D:5) 15 sling bullets (36, 12, D:5) a +0 robe (46, 6, D:5) a +0 giant club a +0 giant spiked club (50, 8, D:5) 13 bolts (54, 9, D:5) a +0 dagger Level 6 of the Dungeon (1, 1, D:6) a scroll of amnesia (8, 17, D:6) 14 poisoned needles (11, -16, D:6) 2 tomahawks (19, 27, D:6) 24 arrows (23, 12, D:6) a +0 shortbow (24, 13, D:6) 13 arrows (27, 25, D:6) a +0 ring mail (29, 1, D:6) 19 stones (35, 24, D:6) 22 bolts (38, 20, D:6) 23 arrows (39, 14, D:6) a +0 robe Level 7 of the Dungeon [Shop] Lubug's Weapon Boutique a +0 falchion (48 gold) a +0 quarterstaff (64 gold) a +0 whip of freezing (104 gold) a +0 hand axe (48 gold) a +0 blowgun (40 gold) 19 arrows (60 gold) the +2 mace "Locithrim" {crush, Int+2} (411 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). a +1 mace of protection (169 gold) a +2 lajatang of protection (480 gold) a +0 short sword (48 gold) a +0 flail (56 gold) 13 stones (20 gold) 4 needles of frenzy (25 gold) (2, 1, D:7) a +0 giant club (5, 32, D:7) 16 arrows (8, 1, D:7) a wand of random effects (21) (9, 29, D:7) an uncursed ring of positive energy (12, 14, D:7) a +0 club (15, 10, D:7) a cursed -2 flail (17, 40, D:7) a +0 giant club (18, 6, D:7) a +0 robe a +0 dagger (21, 41, D:7) a stone (23, 42, D:7) a poisoned needle (24, 43, D:7) a +0 dagger (25, 43, D:7) 2 poisoned needles a +0 blowgun a +0 whip (28, 28, D:7) a +0 whip (32, 42, D:7) 5 stones (37, 24, D:7) an arrow (38, 25, D:7) an arrow (39, 25, D:7) an arrow (40, 25, D:7) an arrow (41, 25, D:7) an arrow (42, 19, D:7) a +0 long sword (43, 25, D:7) a +0 shortbow 12 arrows (43, 27, D:7) a wand of polymorph (7) (43, 44, D:7) a +0 falchion (44, 25, D:7) a +0 plate armour (49, 28, D:7) a +0 ring mail (56, 21, D:7) 14 stones Level 8 of the Dungeon (1, 0, D:8) a +0 giant club (29, 5, D:8) a +0 hand axe (29, 6, D:8) a +0 hand axe (29, 7, D:8) a +0 trident (32, 32, D:8) 5 stones (32, 33, D:8) a +0 whip (32, 34, D:8) a +0 dagger a +0 short sword a +0 dagger 4 stones (33, 30, D:8) a stone (33, 31, D:8) a stone (33, 32, D:8) a stone (33, 33, D:8) 7 stones (35, 32, D:8) a +0 shortbow 25 arrows (36, 0, D:8) 25 stones (36, 30, D:8) an arrow (43, 22, D:8) a cursed -1 quarterstaff a +0 hunting sling 21 sling bullets a cursed +0 leather armour a wand of flame (7) (51, 25, D:8) 18 stones (53, 11, D:8) a +0 whip a +0 leather armour (54, 11, D:8) a +0 whip of venom a +0 leather armour a +0 dagger a +0 robe (57, 23, D:8) a +0 robe (60, 15, D:8) a wand of random effects (14) Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow of velocity 10 arrows (1, -7, D:9) a +0 giant club a +0 giant club (1, -2, D:9) an arrow (1, 1, D:9) a +0 scale mail (1, 2, D:9) a +1 spear of venom (2, 0, D:9) a +0 club a Young Poisoner's Handbook (2, 3, D:9) a +0 halberd (10, 23, D:9) 15 arrows (11, -8, D:9) 13 stones (12, 41, D:9) a cursed +1 great sword a +0 robe a +2 dagger a +0 robe a +1 falchion a +0 robe a +0 long sword a cursed +0 robe (12, 42, D:9) a +4 halberd a +0 robe (16, -8, D:9) a +0 pair of boots (16, 3, D:9) a cursed +0 pair of boots (18, 6, D:9) a +0 giant spiked club a +1 robe of magic resistance (20, 19, D:9) a +0 dagger 2 stones (22, 19, D:9) a +0 dagger (22, 22, D:9) a +0 dagger a +0 robe a stone (29, 0, D:9) a +3 falchion (30, -5, D:9) a cursed -2 ring mail (44, -4, D:9) a book of Beasts (46, -4, D:9) a book of Geomancy Level 10 of the Dungeon (0, 0, D:10) a cursed -3 long sword a +0 robe (1, 0, D:10) a +0 halberd a +0 robe (1, 1, D:10) a +0 dagger a +0 robe (4, 7, D:10) a +0 war axe (13, 10, D:10) a -2 halberd of flaming a +0 animal skin (14, 28, D:10) 17 sling bullets (16, 20, D:10) a book of Conjurations (17, -18, D:10) 15 arrows (18, 24, D:10) 18 stones (19, -2, D:10) a scroll of random uselessness (23, 4, D:10) a stone a +0 club a +0 plate armour (23, 5, D:10) a +1 whip of electrocution (24, 4, D:10) the cursed +3 mace "Ysomisat" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It has a curse placed upon it. a +0 dagger (24, 5, D:10) 2 stones (26, 36, D:10) a +0 giant spiked club a +0 giant spiked club (32, 8, D:10) a stone (33, -7, D:10) a stone (38, 16, D:10) 13 stones a scroll of amnesia (39, 10, D:10) a stone (39, 11, D:10) a stone (39, 12, D:10) a stone (39, 13, D:10) a stone (39, 14, D:10) a stone (49, 0, D:10) a +0 dagger a +0 robe (49, 1, D:10) a +0 club a +1 leather armour of cold resistance (50, 0, D:10) a +0 war axe a +0 ring mail (50, 2, D:10) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scythe (7, 1, Lair:1) 20 arrows (17, 1, Lair:1) a +0 chain mail (19, -39, Lair:1) 9 stones (24, -4, Lair:1) a scroll of noise (26, -22, Lair:1) a cursed +0 leather armour (32, -27, Lair:1) 15 stones (39, -1, Lair:1) the cursed +0 ring mail of the Jabberwock {rPois Int+2} It affects your intelligence (+2). It protects you from poison. It has a curse placed upon it. the cursed +1 scythe "Nimir" {slice, rElec rC- rN+ MR+++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 war axe (44, -11, Lair:1) a +0 spear (46, -37, Lair:1) a +0 buckler (56, -18, Lair:1) a +0 spear (57, 3, Lair:1) a +0 pair of gloves (62, -31, Lair:1) a -1 shield (62, -14, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (0, 20, Lair:2) a +0 robe (7, 14, Lair:2) 16 arrows (8, 12, Lair:2) 12 stones (11, 17, Lair:2) a +0 trident (16, -21, Lair:2) a +0 hat (38, 15, Lair:2) a +0 ring mail (43, -24, Lair:2) a +0 short sword (46, -19, Lair:2) a +0 rapier (48, 15, Lair:2) a javelin (49, 14, Lair:2) 2 javelins (50, 9, Lair:2) an uncursed staff of cold a +2 robe of cold resistance (52, 9, Lair:2) a +4 long sword 2 javelins a +3 scale mail of magic resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of flame (24) (11, 29, Lair:3) a +0 ring mail (14, 2, Lair:3) a +0 naga barding (14, 26, Lair:3) a +0 quarterstaff (16, -4, Lair:3) a +0 hand axe (16, 17, Lair:3) a +0 spear (17, 17, Lair:3) 7 tomahawks a +0 trident (17, 18, Lair:3) a +0 trident (24, 17, Lair:3) a +2 dagger of draining (24, 21, Lair:3) a +0 trident (29, 44, Lair:3) 14 stones (43, 37, Lair:3) an uncursed ring of ice (53, 26, Lair:3) 14 bolts (53, 40, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +6 battleaxe of freezing a +0 battleaxe of freezing 2 scrolls of vulnerability (7, -12, Lair:4) a +0 dagger (9, -39, Lair:4) 21 stones (13, -9, Lair:4) the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. (20, -56, Lair:4) 25 stones (25, -44, Lair:4) a scroll of amnesia (27, -59, Lair:4) 7 stones (27, -16, Lair:4) an uncursed staff of wizardry (32, -56, Lair:4) a wand of flame (8) (40, -12, Lair:4) an uncursed amulet of regeneration an uncursed ring of stealth (48, -43, Lair:4) a +0 dagger a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (2, -13, Lair:5) an uncursed ring of see invisible (13, 12, Lair:5) a +0 hunting sling (20, 6, Lair:5) a +0 helmet (31, 36, Lair:5) a +0 battleaxe (41, -11, Lair:5) 21 arrows (41, 29, Lair:5) a +0 falchion (46, 8, Lair:5) a book of Necromancy (46, 29, Lair:5) a +0 chain mail (51, -11, Lair:5) a +0 dagger (56, 28, Lair:5) a +0 ring mail (63, 26, Lair:5) 6 tomahawks (65, 24, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 mace Level 1 of the Shoals [Shop] Soruutiy's Antique Weapon Emporium a cursed -2 war axe (3 gold) a +0 trident (119 gold) a cursed -1 great mace (3 gold) a +0 short sword (102 gold) a +4 falchion of holy wrath (931 gold) a +0 dagger (68 gold) a +0 war axe (119 gold) a +4 whip (833 gold) a +0 battleaxe (221 gold) the +8 dagger of Qaxol {flame, rC+++} (2910 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to cold. [Shop] Few Paus's Assorted Antiques a scroll of remove curse (90 gold) a +2 scale mail of poison resistance (540 gold) the +0 falchion of Ruination {freeze, rC+ MP+9} (1149 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). a scroll of brand weapon (600 gold) a cursed +0 glaive (105 gold) a wand of flame (24) (390 gold) the cursed +1 flail "Acredik" {drain, rC+ Str+3} (858 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It has a curse placed upon it. a +4 whip of electrocution (846 gold) a +0 shield (135 gold) (0, 0, Shoals:1) a sea snake corpse (0, 1, Shoals:1) a +0 trident (unseen) (1, -8, Shoals:1) a cursed -1 battleaxe (2, 1, Shoals:1) a +2 rapier of electrocution a +0 robe (5, 4, Shoals:1) a +0 spear (6, -5, Shoals:1) a wand of paralysis (11) (8, -23, Shoals:1) 20 arrows (16, 5, Shoals:1) a +0 spear (18, 0, Shoals:1) a +0 trident of protection (18, 1, Shoals:1) a +0 trident of piercing a +2 robe of positive energy (19, 1, Shoals:1) a sea snake corpse (skeletalised by now) (20, -1, Shoals:1) a +0 spear (21, -28, Shoals:1) a +0 mace (22, -10, Shoals:1) 5 sling bullets (23, -11, Shoals:1) a sling bullet (24, -12, Shoals:1) a stone (25, -12, Shoals:1) a sling bullet (26, -13, Shoals:1) 2 sling bullets (26, -12, Shoals:1) a +0 spear a +2 hunting sling of flaming a +0 quarterstaff a +0 hunting sling 27 sling bullets (26, -7, Shoals:1) an uncursed staff of cold (27, -13, Shoals:1) 4 sling bullets (27, -12, Shoals:1) a +0 spear a +0 hunting sling 17 stones a +0 rapier a +0 robe a cursed -3 hunting sling a +0 quarterstaff 18 sling bullets (28, -14, Shoals:1) a +0 trident a merfolk skeleton (28, -13, Shoals:1) a +2 trident of protection Level 2 of the Shoals (0, 0, Shoals:2) a wand of disintegration (19) (12, 12, Shoals:2) a +0 war axe