P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 21 arrows (9, -12, D:1) a +0 mace (12, 4, D:1) 2 stones (13, 4, D:1) a stone (18, -5, D:1) a stone (19, -6, D:1) 2 stones (20, -7, D:1) 21 stones (21, -6, D:1) 11 stones (29, -28, D:1) a +0 club (33, -35, D:1) 2 javelins of returning (36, -11, D:1) 5 gold pieces (45, -35, D:1) 21 stones (55, -37, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 1, D:2) a cursed -3 club (9, -3, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 20 arrows (15, -13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 29 stones (1, 3, D:4) 17 arrows (5, 6, D:4) a +0 vampiric long sword (10, -11, D:4) a +0 dagger (16, -7, D:4) a +0 ring mail (19, -21, D:4) a cursed -3 rapier (24, -21, D:4) a +0 whip a +0 spear (24, 7, D:4) 22 stones (25, -5, D:4) 9 poisoned needles (32, 4, D:4) a +0 club (33, 3, D:4) a +0 dagger a +0 robe a +0 hand axe (34, -20, D:4) a +0 giant club (35, 5, D:4) a +0 dagger a +0 robe a +0 flail (45, 5, D:4) a +0 giant club (54, -12, D:4) a +0 dagger (54, -11, D:4) a +0 leather armour (55, -12, D:4) a +0 dagger a +0 robe a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 1, D:5) a +0 shortbow (unseen) (1, -2, D:5) an arrow (1, -1, D:5) an arrow (2, -3, D:5) an arrow (3, -4, D:5) an arrow (4, -5, D:5) an arrow (15, 15, D:5) a cursed +0 robe (22, -5, D:5) a +0 shortbow 8 arrows (22, -2, D:5) an arrow (22, -1, D:5) 2 arrows (22, 1, D:5) a +0 war axe an arrow (22, 2, D:5) a +0 falchion a +0 scale mail (23, 1, D:5) an arrow (23, 2, D:5) a +0 hand axe a +0 ring mail a +0 flail a +0 scale mail (27, -1, D:5) 21 arrows (31, 3, D:5) 12 stones (32, -9, D:5) a +1 falchion of slicing a +0 leather armour of magic resistance (36, 11, D:5) a +0 bardiche (40, -6, D:5) an arrow (41, -5, D:5) an arrow (41, -4, D:5) a +0 shortbow 12 arrows (41, 32, D:5) a +0 leather armour a wand of flame (5) (43, 5, D:5) a +0 long sword (43, 9, D:5) a +0 giant spiked club (45, 33, D:5) 2 arrows (46, 33, D:5) 2 arrows (48, 33, D:5) an arrow (50, 33, D:5) a +0 shortbow 15 arrows (51, 16, D:5) a +0 mace (54, 31, D:5) 30 bolts Level 6 of the Dungeon (0, 0, D:6) 20 stones (10, -6, D:6) a +0 dagger a scroll of amnesia (12, -5, D:6) a tomahawk (13, -6, D:6) a +0 falchion (13, -5, D:6) a tomahawk a +0 flail (14, -5, D:6) a tomahawk (19, 10, D:6) a +0 giant spiked club (30, 4, D:6) a +0 scale mail (43, 12, D:6) 2 scrolls of amnesia (45, -11, D:6) 17 stones (45, -5, D:6) a wand of flame (23) Level 7 of the Dungeon (0, 0, D:7) 26 sling bullets (4, -19, D:7) a +0 club (12, -22, D:7) a +0 leather armour (13, -8, D:7) a +0 giant club (21, -38, D:7) a scroll of amnesia (21, -16, D:7) a +0 ring mail a +0 club (21, -15, D:7) a +0 leather armour (21, 8, D:7) a +0 dagger a +0 robe (22, -15, D:7) a +0 robe a cursed -3 dagger (30, -29, D:7) a +0 scale mail a +0 short sword a +0 chain mail a +0 dagger a +0 robe a cursed -1 dagger (31, -30, D:7) 4 tomahawks (31, -29, D:7) a +0 leather armour a +0 vampiric falchion (31, -10, D:7) 12 arrows a +0 shortbow (31, -9, D:7) a +0 giant spiked club (33, -10, D:7) an arrow (34, -10, D:7) an arrow (35, -11, D:7) an arrow (42, -32, D:7) a +0 leather armour (45, -7, D:7) a +0 chain mail (47, -29, D:7) a +1 centaur barding (49, 9, D:7) a +0 giant club (49, 10, D:7) a +0 club a +0 dagger a cursed +0 leather armour a +0 club a +0 ring mail a +0 club a +0 scale mail (53, -10, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Tupt's Weapon Shop 10 arrows (22 gold) a +0 lajatang (165 gold) 20 arrows (44 gold) a +0 shortbow (33 gold) a +0 great sword (71 gold) the +8 trident of the Original Sin {venom, rPois Str+2} (655 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from poison. a +3 quarterstaff of protection (239 gold) (0, 0, D:8) a +0 giant club (3, -3, D:8) a scroll of amnesia (7, -16, D:8) a +0 whip (7, -15, D:8) a +0 whip (8, -18, D:8) a stone (9, -20, D:8) a stone (10, -3, D:8) a +0 rapier (27, -17, D:8) a +0 spear (27, -16, D:8) 5 tomahawks (28, -15, D:8) a +0 ring mail (28, -11, D:8) an uncursed ring of stealth (30, -19, D:8) 16 arrows (33, -23, D:8) 8 arrows (33, -22, D:8) an arrow (34, -26, D:8) 15 stones (34, -25, D:8) a +0 shortbow an arrow (34, -21, D:8) an arrow (34, -13, D:8) a +0 scale mail (34, -12, D:8) a +0 hand axe a +0 scale mail (35, -20, D:8) an arrow (39, -4, D:8) a +0 giant spiked club (44, 5, D:8) 16 bolts Level 9 of the Dungeon (0, 5, D:9) 15 poisoned needles (1, 15, D:9) a +0 rapier (8, -2, D:9) a +0 club (15, 1, D:9) 14 arrows a +0 shortbow (25, -1, D:9) a +0 giant club (30, 15, D:9) a +0 dagger a +0 robe (31, 15, D:9) a +0 whip a +0 chain mail (33, 14, D:9) a book of Necromancy (35, 34, D:9) a +0 flail (36, 16, D:9) a wand of disintegration (9) (37, 34, D:9) a +0 halberd a wand of random effects (8) (38, 33, D:9) a +1 spear of distortion a +0 ring mail a +0 buckler (38, 34, D:9) a +0 halberd a +4 ring of intelligence (42, 15, D:9) an arrow (42, 16, D:9) a +0 shortbow 16 arrows an uncursed ring of resist corrosion (42, 33, D:9) a +0 trident (42, 34, D:9) a +0 war axe a +0 leather armour (44, 2, D:9) an arrow (44, 9, D:9) an arrow (44, 14, D:9) an arrow (44, 24, D:9) a +0 dagger a +0 robe (44, 35, D:9) a cursed -1 halberd a +0 chain mail (44, 37, D:9) a +2 whip of freezing a +0 robe a +0 animal skin a +0 animal skin (45, 8, D:9) an arrow (45, 10, D:9) an arrow (45, 38, D:9) a cursed +0 animal skin (46, 7, D:9) 3 arrows (46, 11, D:9) 11 arrows a +0 shortbow the cursed +1 robe of Ytysiafy {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hand axe (47, 19, D:9) 11 arrows (47, 38, D:9) a +0 giant club (48, 6, D:9) an arrow (48, 9, D:9) 17 arrows a +0 shortbow (48, 39, D:9) a +0 animal skin (49, 6, D:9) an arrow (49, 7, D:9) an arrow Level 10 of the Dungeon [Shop] Xefreac's Antique Weapon Shop the cursed +0 dagger of Conscience {drain, +Inv rF+++ Int-3 Dex+7} (1914 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+7). It renders you almost immune to fire. It lets you turn invisible. It has a curse placed upon it. a +4 spear of piercing (874 gold) a +1 long sword of slicing (402 gold) the +0 sword of Power (2640 gold) the +7 arbalest of Law {freeze, rElec rPois Dex+4} (2300 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. a +1 flail of protection (369 gold) the +7 lajatang of Order {silver, rMut} (2065 gold) It protects you from mutation. a +5 battleaxe of electrocution (1425 gold) a +2 great sword of slicing (716 gold) (0, 0, D:10) a stone (1, 28, D:10) a +0 giant club (4, 2, D:10) a +0 trident a tomahawk (5, 2, D:10) a +0 whip (5, 5, D:10) a tomahawk (5, 6, D:10) a tomahawk (6, 8, D:10) a tomahawk (6, 37, D:10) a +0 ring mail (8, 10, D:10) a +0 hand axe (10, 12, D:10) a scroll of noise (14, 41, D:10) 21 stones (14, 42, D:10) a cursed -2 rapier (14, 43, D:10) a scroll of vulnerability (16, 24, D:10) a +5 scimitar of freezing a +0 robe a +0 robe a cursed +0 scimitar (17, 24, D:10) a +0 flail a +0 robe (18, 23, D:10) a cursed +3 spear a +0 robe (19, 45, D:10) 24 sling bullets (25, 8, D:10) a +0 giant spiked club a +0 giant club (26, 17, D:10) a +0 dagger a +0 robe a +0 dagger 2 tomahawks a +0 chain mail a +0 dagger a +0 short sword (27, 19, D:10) a +0 trident of protection a +0 plate armour (38, 36, D:10) an arrow (41, 41, D:10) a +0 chain mail (41, 42, D:10) 14 arrows a +0 shortbow (41, 45, D:10) a +0 robe a +0 dagger (42, 30, D:10) a +0 shortbow 28 arrows (42, 45, D:10) a +0 falchion (44, 31, D:10) an arrow (45, 31, D:10) an arrow (46, 32, D:10) an arrow (47, 33, D:10) an arrow (53, 35, D:10) a +0 giant club (53, 43, D:10) 6 tomahawks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (14, 33, Lair:1) 19 sling bullets (16, 10, Lair:1) a +0 chain mail (28, 25, Lair:1) 13 poisoned needles (46, 2, Lair:1) 6 gold pieces (54, 27, Lair:1) 23 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 gold pieces (1, -3, Lair:2) 20 gold pieces (1, -2, Lair:2) a +0 long sword (1, -1, Lair:2) 22 arrows (1, 0, Lair:2) the +1 scythe of Dishonesty {freeze, Int-3 Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+2). It makes you more stealthy. (2, -3, Lair:2) 15 gold pieces (7, -1, Lair:2) 8 gold pieces (11, 5, Lair:2) 17 stones (32, -14, Lair:2) a +0 club (49, 8, Lair:2) 19 stones (53, -18, Lair:2) a +0 scale mail (57, -17, Lair:2) a +0 falchion Level 3 of the Lair of Beasts [Shop] Rufufuos's Jewellery Emporium the amulet of Qutam {Spirit rC- rN+ SInv Stlth+} (453 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. an uncursed ring of stealth (192 gold) an uncursed ring of protection from fire (275 gold) the amulet "Ximyuwka" {Spirit rElec Str+4 Slay+3} (715 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. the ring of Desertification {Int+2 Stlth-} (205 gold) [ring of attention] It affects your intelligence (+2). It makes you less stealthy. an uncursed amulet of the acrobat (330 gold) an uncursed amulet of guardian spirit (330 gold) the ring "Cadoik" {rC+ Int+2} (236 gold) [ring of intelligence] It affects your intelligence (+2). It protects you from cold. an uncursed ring of protection from cold (275 gold) an uncursed ring of ice (275 gold) the amulet "Zixamun" {+Rage rPois Dex+2 Slay-6} (440 gold) [amulet of rage] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. It lets you go berserk. the amulet of Autotheism {RegenMP rF- Int+3 Dex+5} (514 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+3). It affects your dexterity (+5). It makes you vulnerable to fire. an uncursed ring of see invisible (165 gold) (0, 0, Lair:3) 24 stones (1, 0, Lair:3) a +0 club (1, 1, Lair:3) 11 gold pieces (7, -18, Lair:3) a +2 dagger of draining a +0 blowgun (11, -33, Lair:3) 12 poisoned needles (18, -36, Lair:3) a cursed -3 hand axe (22, -5, Lair:3) a scroll of noise (29, -5, Lair:3) a +0 trident (44, -12, Lair:3) 22 bolts (47, -37, Lair:3) a scroll of amnesia (54, -18, Lair:3) a book of Misfortune (54, -12, Lair:3) a +0 leather armour (55, -24, Lair:3) 2 curare-tipped needles (55, -22, Lair:3) a curare-tipped needle (56, -26, Lair:3) a curare-tipped needle (56, -15, Lair:3) a curare-tipped needle Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 gold pieces (8, -32, Lair:4) 7 gold pieces (9, -39, Lair:4) a scroll of identify (16, -40, Lair:4) 17 gold pieces (16, -32, Lair:4) 24 gold pieces (23, -16, Lair:4) 9 gold pieces (31, -16, Lair:4) 8 gold pieces (36, -41, Lair:4) 14 gold pieces (50, -3, Lair:4) 13 gold pieces (57, -44, Lair:4) 15 gold pieces