P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club (20, -3, D:1) a +0 club (20, -2, D:1) a +0 short sword (27, 0, D:1) a +0 dagger (27, 7, D:1) a cursed +0 club (27, 16, D:1) 5 tomahawks (33, 14, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) 9 bolts (7, 23, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (0, 20, D:3) 5 poisoned needles (0, 28, D:3) 18 arrows (2, -1, D:3) a stone (2, 4, D:3) 17 bolts (2, 27, D:3) a +0 flail a +0 leather armour (2, 28, D:3) a +0 mace 2 tomahawks (4, 28, D:3) 2 tomahawks (4, 29, D:3) a +0 war axe a +2 mace of crushing a +0 ring mail (5, 19, D:3) 14 gold pieces (6, 18, D:3) a scroll of immolation (6, 19, D:3) a scroll of teleportation (7, -3, D:3) 22 stones (8, 33, D:3) a +0 cloak (12, -3, D:3) 23 stones (19, 5, D:3) a +0 leather armour (23, -3, D:3) a +2 dagger of venom (31, 5, D:3) a +0 falchion a +0 chain mail a +0 trident a +0 leather armour a +0 flail a +0 leather armour a +0 club a cursed +0 ring mail (37, -6, D:3) a +0 robe a +0 scythe (41, 7, D:3) a +0 short sword (41, 15, D:3) an uncursed amulet of inaccuracy (48, 6, D:3) 24 arrows (49, 17, D:3) a +2 dagger of venom a +0 robe a +0 short sword a cursed -1 leather armour (50, -6, D:3) 4 tomahawks (50, 17, D:3) a +0 short sword a +0 trident a +0 ring mail (52, 7, D:3) 18 sling bullets a +0 club a +0 hunting sling (53, 17, D:3) a +0 dagger (54, 14, D:3) a +0 hand axe (55, 5, D:3) a +0 club (55, 17, D:3) a +0 mace a +0 dagger a +0 hunting sling 11 stones (58, 19, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Numemuwk's Assorted Antiques a +0 dagger (56 gold) a scroll of enchant armour (210 gold) a book of Cantrips (560 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a book of Minor Magic (560 gold) a scroll of remove curse (84 gold) a +0 leather armour (56 gold) (0, 0, D:4) 12 gold pieces (15, -8, D:4) a +0 robe (16, -23, D:4) 18 sling bullets (17, -8, D:4) 16 stones (22, -37, D:4) 3 gold pieces (23, 0, D:4) a +0 war axe (24, -12, D:4) a +0 ring mail (27, -5, D:4) a +0 giant club (31, -37, D:4) 17 arrows (34, -30, D:4) a +0 falchion of holy wrath (34, -22, D:4) 17 stones (35, -30, D:4) a +0 dagger a +0 robe (35, -29, D:4) a +0 rapier (35, -27, D:4) a +0 hand axe Level 5 of the Dungeon (9, 11, D:5) a wand of polymorph (7) (17, 19, D:5) 8 arrows (19, 5, D:5) 12 gold pieces (22, 25, D:5) 3 needles of confusion (27, -6, D:5) 4 stones (30, -17, D:5) a +0 shortbow 18 arrows (32, -7, D:5) a +0 ring mail (35, 24, D:5) a +0 robe (37, -14, D:5) a +0 whip (41, 24, D:5) 12 poisoned needles (42, 14, D:5) a +0 shortbow 7 arrows (43, 15, D:5) an arrow (45, 17, D:5) 2 arrows (46, 18, D:5) an arrow (47, -8, D:5) 14 sling bullets (47, 19, D:5) an arrow (50, 21, D:5) a cursed -3 long sword (53, 1, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (7, 6, D:6) a +0 club a tomahawk a +0 leather armour (8, -9, D:6) 16 bolts (8, 6, D:6) a +0 falchion a +0 short sword a +0 chain mail of fire resistance (8, 7, D:6) a +0 dagger a +0 robe a +0 trident (9, 6, D:6) 2 tomahawks (10, 14, D:6) a +0 chain mail (12, 7, D:6) 14 poisoned needles (17, -15, D:6) a +0 falchion (17, -14, D:6) a +0 scale mail a +0 trident (18, -15, D:6) a +0 short sword a +0 leather armour (21, 25, D:6) a +0 robe (23, -1, D:6) the cursed +3 long sword of Cobwebs {vamp, rElec MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (23, 14, D:6) 16 arrows (27, -11, D:6) 15 arrows (29, -14, D:6) a +0 ring mail (33, -10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (7, 23, D:7) a +0 robe (9, 14, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour (11, 15, D:7) a sling bullet (14, 18, D:7) a +0 quarterstaff (26, -4, D:7) a +0 ring mail (30, 6, D:7) 16 arrows (33, 32, D:7) 7 gold pieces (36, -11, D:7) a +0 robe (40, 14, D:7) 9 bolts (49, 39, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 club (1, 0, D:8) a +0 whip (1, 1, D:8) a +2 halberd of chopping (4, 15, D:8) a +0 hunting sling (9, 20, D:8) a cursed +0 spear a +0 robe (9, 21, D:8) a cursed +2 dagger a +0 robe (11, 26, D:8) a +3 dagger a +0 robe (12, -6, D:8) 24 stones (12, 22, D:8) a +2 short sword of venom a +0 leather armour (12, 26, D:8) a cursed +1 spear a +2 robe of the Archmagi (19, 18, D:8) a +0 scale mail (20, 3, D:8) a +0 spear (26, -6, D:8) 8 gold pieces (30, -13, D:8) a +0 shield (38, 3, D:8) a book of Enchantments (41, 2, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +2 falchion of protection (1, -1, D:9) a +0 trident a +0 plate armour (1, 0, D:9) a +0 dagger (2, -10, D:9) a scroll of enchant armour (3, -9, D:9) 3 scrolls of immolation (4, -44, D:9) 20 stones (4, -9, D:9) an uncursed staff of poison (10, -40, D:9) a +0 giant club a +0 giant club (19, -32, D:9) 18 gold pieces (20, 7, D:9) a +0 dagger (26, 11, D:9) a +0 leather armour (29, -44, D:9) a +0 leather armour (52, -19, D:9) 15 gold pieces (56, 13, D:9) a +0 shortbow 21 arrows (58, 13, D:9) an arrow (59, 13, D:9) an arrow (60, 13, D:9) an arrow (61, -23, D:9) an arrow (61, -22, D:9) a +0 shortbow 20 arrows (61, 13, D:9) an arrow (62, -24, D:9) 2 arrows (63, -27, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 10 arrows (1, -2, D:10) an arrow (1, 13, D:10) 5 javelins (2, -4, D:10) an arrow (3, -5, D:10) 2 arrows (4, -25, D:10) a +0 halberd a +0 chain mail (4, -6, D:10) an arrow (5, -28, D:10) a +0 club a +0 dagger a +0 robe (5, -27, D:10) a +0 dagger a +0 robe a +0 leather armour (5, -8, D:10) 13 stones (6, -28, D:10) a +0 mace a +0 plate armour (7, -28, D:10) a +0 short sword a +0 leather armour (7, -11, D:10) a +0 giant club (8, 0, D:10) a +0 leather armour (11, -26, D:10) 29 stones (11, -14, D:10) a +0 war axe (13, -10, D:10) a +0 short sword (16, 8, D:10) a +0 mace the +2 robe of Xiqemid {*Corrode rPois Int+3 Stlth+} It affects your intelligence (+3). It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. (17, 8, D:10) a cursed +0 giant club a +0 giant spiked club (18, -29, D:10) a +0 ring mail a +0 mace (18, -28, D:10) a +0 robe a +0 dagger (18, -2, D:10) a +0 giant club (18, 8, D:10) a +0 hand axe a +0 leather armour a +0 glaive a +0 plate armour (19, -28, D:10) a +0 plate armour a +0 dire flail (19, -4, D:10) an arrow (22, -30, D:10) a +0 ring mail (22, -15, D:10) 15 arrows (24, -2, D:10) an arrow (24, 8, D:10) a +0 leather armour (26, -1, D:10) a +0 shortbow 19 arrows (30, 4, D:10) a +0 flail (30, 7, D:10) a +0 ring mail a +0 dagger (31, 4, D:10) a +0 trident of freezing a +0 leather armour (31, 5, D:10) a +0 war axe a +0 ring mail a +0 dagger a +0 leather armour (31, 6, D:10) a +0 dagger a +0 ring mail a +0 hand axe a +0 mace a +0 flail a +0 mace a +0 leather armour a +0 falchion a +0 leather armour a cursed +0 leather armour a +0 short sword a +0 ring mail (31, 7, D:10) a +0 flail a +0 scale mail a +0 chain mail a +0 dagger a +0 war axe a +0 chain mail a +0 club a +0 leather armour a cursed -1 giant club (32, 4, D:10) a +0 flail (32, 5, D:10) a cursed -3 flail a +0 whip a +0 chain mail (38, 8, D:10) a cursed -1 short sword a +0 chain mail (38, 9, D:10) a cursed +0 dagger a +0 robe a +0 falchion a +0 falchion a +0 shortbow 23 arrows (39, 8, D:10) a +0 dagger a +0 robe (39, 15, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Vuile's Weapon Shoppe 25 stones (32 gold) a +0 rapier (52 gold) a +0 short sword (39 gold) a +1 long sword of holy wrath (172 gold) 28 arrows (72 gold) the +4 hand crossbow of Prudence {freeze, rF+} (523 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. a +0 flail (45 gold) a +0 rapier (52 gold) a +2 morningstar of freezing (249 gold) 5 curare-tipped needles (39 gold) (0, 0, D:11) a +0 spear (11, -2, D:11) a cursed +0 hunting sling (19, 29, D:11) a +3 quarterstaff (21, 23, D:11) a +0 chain mail a +0 battleaxe (21, 24, D:11) a +0 chain mail a +0 halberd (21, 25, D:11) a +0 hand axe a +0 short sword (22, 25, D:11) a +0 leather armour a +0 whip a +0 dagger a +0 leather armour (25, 27, D:11) 18 stones (32, -4, D:11) 28 stones (38, 12, D:11) 26 sling bullets (44, 39, D:11) a +0 falchion (48, 11, D:11) 21 stones (49, 30, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (4, 11, D:12) 4 large rocks (14, 27, D:12) 3 large rocks (15, 26, D:12) a +0 war axe (25, 7, D:12) a +0 dire flail a +0 robe (30, -3, D:12) a +0 flail (31, 22, D:12) a wand of polymorph (9) (33, 29, D:12) a +0 club a +0 arbalest 15 bolts (50, 22, D:12) an uncursed ring of teleportation (51, 27, D:12) a cursed +0 mace a cursed +0 robe (52, 20, D:12) an uncursed ring of wizardry (52, 28, D:12) a cursed +0 battleaxe a +0 robe (52, 29, D:12) a +0 trident a +0 robe (53, 12, D:12) a cursed +4 falchion a +0 robe a +2 long sword a +0 robe (53, 13, D:12) a +0 chain mail (54, 12, D:12) a +0 dagger a +0 robe (54, 37, D:12) a +0 robe (55, 12, D:12) a +0 leather armour (55, 14, D:12) a +0 hand axe a +0 ring mail (60, 8, D:12) a +0 scale mail Level 1 of the Lair of Beasts [Shop] Reyma's Weapon Shop 18 stones (32 gold) the +8 demon trident "Rift" {distort, reach+} (1521 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. the +8 dagger of Righteous Anger {holy, rN+ Str-5 Dex+4} (948 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-5). It affects your dexterity (+4). It protects you from negative energy. a +2 vampiric long sword (405 gold) the +6 morningstar of Dauvu {holy, *Contam rElec Int+9 Dex+4} (1312 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+9). It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped. the +8 falchion "Sewuib" {elec, rElec rC+} (1233 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It insulates you from electricity. a +2 hand axe of chopping (297 gold) a +5 quarterstaff of crushing (594 gold) 22 arrows (79 gold) the +6 hand axe of Nieng {antimagic, Str+5} (1017 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (1281 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +4 war axe of the Lonely Beds {freeze, Fragile rElec rC++ SInv} (1015 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. a +2 morningstar of crushing (324 gold) 19 bolts (68 gold) a +1 mace of protection (190 gold) [Shop] Pac Goch's Antique Weapon Shop the +5 morningstar "Etutusek" {crush, *Contam +Blink rPois Dex+2} (1290 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It lets you blink. It causes magical contamination when unequipped. a +2 arbalest of velocity (504 gold) a +2 flail of venom (437 gold) a +3 mace of protection (556 gold) a +5 falchion of flaming (874 gold) a +1 lajatang of speed (1404 gold) a +3 dagger of venom (523 gold) the +11 halberd "Usokk" {freeze, Dex+2} (1981 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). a +4 halberd (702 gold) the cursed +2 quarterstaff "Qaug" {drain, Fragile rPois rF+ MR+} (874 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It has a curse placed upon it. [Shop] Omouw's Jewellery Shop an uncursed ring of poison resistance (260 gold) the macabre finger necklace {rN+} (520 gold) [amulet of nothing] It protects you from negative energy. an uncursed ring of resist corrosion (260 gold) the ring of Recklessness {rElec rF+ Dex+3} (588 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. the ring of Robustness {AC+8} (1664 gold) [ring of protection] It affects your AC (+8). the ring of Cheibriados's Hatred {MP+9 Int+4 Stlth+} (673 gold) [ring of stealth] It affects your intelligence (+4). It affects your magic capacity (+9). It makes you more stealthy. a cursed -2 ring of strength (26 gold) a +4 amulet of reflection (351 gold) an uncursed amulet of faith (520 gold) (0, 0, Lair:1) 10 stones (13, -41, Lair:1) 16 stones (19, -42, Lair:1) a +0 shield (23, -26, Lair:1) a +1 hat a +2 cloak the cursed +1 ring mail "Regeteupri" {Regen+ Str+4} It affects your strength (+4). It increases your rate of regeneration. It has a curse placed upon it. (25, -25, Lair:1) an uncursed ring of protection from fire (27, -44, Lair:1) a +3 ring of dexterity (28, -27, Lair:1) a +3 ring of evasion a wand of scattershot (3) (36, -47, Lair:1) a +0 war axe (37, -39, Lair:1) a +0 leather armour (43, -55, Lair:1) 15 stones (52, -25, Lair:1) a wand of random effects (12) (56, -21, Lair:1) 10 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak of magic resistance (0, 8, Lair:2) a +0 trident of protection (3, 3, Lair:2) a +0 shield (11, 31, Lair:2) 6 poisoned needles (14, 47, Lair:2) a wand of disintegration (12) (17, 8, Lair:2) a cursed ring of attention (24, 25, Lair:2) a book of Necromancy (25, 27, Lair:2) 19 stones (30, 41, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (6, 7, Lair:3) 14 stones (8, 19, Lair:3) 18 poisoned needles (9, 19, Lair:3) a wand of random effects (21) (15, 0, Lair:3) 19 arrows (22, -1, Lair:3) a +0 dagger (22, 14, Lair:3) 22 stones (26, 39, Lair:3) a +0 hunting sling (27, -4, Lair:3) a +0 dagger a +0 robe (29, -9, Lair:3) 8 stones (34, 0, Lair:3) 15 stones (35, 28, Lair:3) a +0 plate armour (40, 22, Lair:3) 24 stones (51, -8, Lair:3) 21 stones (52, 23, Lair:3) a +0 short sword (52, 27, Lair:3) 30 stones (60, -6, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts [Shop] Vacwiwum's Antique Weapon Shop a +2 dagger of venom (475 gold) a +2 dagger of draining (514 gold) a +0 great mace of protection (323 gold) a +1 arbalest of freezing (498 gold) a +2 short sword of distortion (643 gold) a +1 scimitar of slicing (429 gold) a +4 hand crossbow of flaming (933 gold) a +0 quarterstaff of protection (224 gold) a +3 dagger of venom (640 gold) a +6 blowgun (1138 gold) (0, 0, Lair:4) a +0 short sword (3, 2, Lair:4) 10 poisoned needles (7, -14, Lair:4) a +0 shortbow (8, 5, Lair:4) a +0 rapier (10, -22, Lair:4) 3 potions of degeneration (11, -28, Lair:4) An Introduction to Sorcery Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Animate Skeleton Necromancy 1 d - Pain Necromancy 1 e - Summon Butterflies Summoning 1 (23, -12, Lair:4) a +0 ring mail (29, -33, Lair:4) a book of Ice (30, -8, Lair:4) a +0 pair of boots (32, -30, Lair:4) a cursed +0 robe (36, -31, Lair:4) 18 sling bullets (39, -17, Lair:4) 21 stones (39, -1, Lair:4) a wand of flame (30) (46, -11, Lair:4) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. a +0 war axe of flaming a +5 war axe (53, -13, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (1, 33, Lair:5) 3 poisoned javelins (29, 25, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of stealth (2, -1, Lair:6) 27 bolts (11, 2, Lair:6) 16 bolts (12, 24, Lair:6) a wand of disintegration (13) (16, 36, Lair:6) a +0 rapier (16, 50, Lair:6) 22 sling bullets (27, 5, Lair:6) 16 stones (29, 30, Lair:6) a +0 ring mail (33, 50, Lair:6) a +1 shield (43, 31, Lair:6) 4 javelins of penetration (45, 24, Lair:6) a +0 short sword (49, 36, Lair:6) a +0 leather armour (52, 42, Lair:6) a +0 scale mail (54, 28, Lair:6) 19 sling bullets (60, 40, Lair:6) a cursed -2 club (61, 22, Lair:6) a +0 blowgun Level 1 of the Spider Nest (0, 0, Spider:1) 16 gold pieces (5, 23, Spider:1) 13 gold pieces (5, 24, Spider:1) 13 gold pieces (6, 22, Spider:1) 8 gold pieces (6, 24, Spider:1) 26 gold pieces (7, 3, Spider:1) 16 gold pieces (7, 22, Spider:1) 10 gold pieces (7, 23, Spider:1) 12 gold pieces (7, 24, Spider:1) 9 gold pieces (8, 5, Spider:1) 17 gold pieces (17, 0, Spider:1) 16 gold pieces