P0WERM0DE Level 1 of the Dungeon (5, -24, D:1) 20 sling bullets (9, -25, D:1) a +0 robe (10, -18, D:1) a +0 dagger Level 2 of the Dungeon (5, 2, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 6, D:3) a +0 whip (8, 19, D:3) a +1 mace of draining (9, 10, D:3) 17 stones (10, 16, D:3) a +0 club a +0 hunting sling 13 stones (12, 17, D:3) a stone (15, 16, D:3) a stone (15, 17, D:3) a stone (16, 17, D:3) 2 stones (16, 18, D:3) a stone (22, 18, D:3) a +0 club (25, 17, D:3) a +0 falchion (30, 33, D:3) a +0 club (35, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, 12, D:4) a +0 club a tomahawk a +0 leather armour a cursed +0 war axe a +0 leather armour (4, 13, D:4) a +0 hand axe a +0 chain mail (5, 12, D:4) a +0 war axe a +0 leather armour (5, 13, D:4) 2 tomahawks (5, 28, D:4) a +0 giant club (unseen) (14, -16, D:4) the +6 hunting sling of the Hall of Blades {velocity, rElec rF- Dex+5} Any stone fired from it inflicts extra damage. It affects your dexterity (+5). It makes you vulnerable to fire. It insulates you from electricity. (16, 25, D:4) 13 poisoned needles (36, 1, D:4) a +0 short sword (37, 1, D:4) a +0 leather armour (38, 1, D:4) a wand of acid (13) (47, 14, D:4) 22 stones (49, 32, D:4) a +0 ring mail (50, 33, D:4) a +0 mace a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 mace (0, 1, D:5) a +0 hand axe (9, 5, D:5) a +0 shortbow 15 arrows (33, 12, D:5) a ration (35, 13, D:5) an uncursed ring of fire (41, 18, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, -1, D:6) a +0 spear (2, 0, D:6) a cursed -3 spear (4, 0, D:6) a +0 spear (7, -7, D:6) an uncursed ring of attention (24, -8, D:6) a scroll of noise (25, -21, D:6) 8 javelins (26, -6, D:6) a wand of random effects (21) (42, -21, D:6) a +0 quarterstaff (43, 0, D:6) a +0 hunting sling Level 7 of the Dungeon (16, 12, D:7) a +0 hand axe a +0 chain mail a +0 giant spiked club (16, 13, D:7) a +0 falchion (16, 14, D:7) a +0 club (17, 12, D:7) a +0 battleaxe a +0 chain mail (19, 5, D:7) a +0 short sword (25, 13, D:7) a +0 leather armour (28, 11, D:7) a book of Frost (30, -31, D:7) 7 bolts (36, -4, D:7) a +0 ring mail (38, -22, D:7) a cursed +0 flail a +0 robe (39, -22, D:7) a cursed +0 morningstar a +0 robe a +3 trident a +0 robe (40, 26, D:7) a +0 giant club (47, 17, D:7) 17 stones (52, -3, D:7) the cursed +0 flail of Profit {crush, rElec rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) 13 stones (2, 6, D:8) 30 stones (4, 1, D:8) a cursed -2 giant club (5, 29, D:8) a +0 halberd (6, 6, D:8) 23 stones (8, 6, D:8) a +0 glaive a +0 ring mail (8, 31, D:8) a +0 whip (10, 33, D:8) a +0 club (14, 35, D:8) 26 sling bullets (16, -5, D:8) a +0 long sword a +0 shortbow 12 arrows (18, -5, D:8) an arrow (18, 0, D:8) a +0 whip a +0 leather armour (20, -5, D:8) 3 arrows (21, -5, D:8) an arrow (22, -5, D:8) an arrow (23, -5, D:8) 2 stones a +0 dagger a +0 robe (24, -6, D:8) a +0 club 20 stones (24, -5, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 shortbow 10 arrows (24, -4, D:8) a +0 dagger a +0 robe a wand of random effects (19) a +0 club a +0 mace a +0 scale mail (26, -3, D:8) a +0 leather armour (28, 2, D:8) 8 needles of frenzy (40, -2, D:8) a cursed -3 falchion (44, 27, D:8) a cursed +0 giant club (46, -6, D:8) a scroll of random uselessness (49, -5, D:8) 17 bolts Level 9 of the Dungeon (0, 0, D:9) 2 tomahawks (0, 12, D:9) a +0 chain mail (2, 16, D:9) a +0 shortbow 14 arrows (4, 16, D:9) an arrow (5, 16, D:9) an arrow (6, 16, D:9) an arrow (7, 16, D:9) an arrow (8, 16, D:9) 2 arrows (9, -1, D:9) 20 arrows (12, -9, D:9) an arrow (13, -8, D:9) an arrow (13, -7, D:9) an arrow (13, -4, D:9) a +0 shortbow 20 arrows (17, 7, D:9) a +1 scimitar of flaming a +2 robe of magic resistance (22, 9, D:9) a +0 longbow (25, 3, D:9) a +0 giant club (27, -3, D:9) a +0 chain mail (28, 9, D:9) a +0 giant spiked club (33, 7, D:9) a +0 robe (33, 8, D:9) 27 stones (37, -2, D:9) a cursed +0 scale mail a +0 whip a +0 leather armour a +0 dagger (37, -1, D:9) a +1 short sword of protection a +0 scale mail a +0 hand axe (43, 3, D:9) 15 stones (47, 2, D:9) a +0 ring mail (47, 20, D:9) a +0 club a +0 chain mail (48, 20, D:9) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (48, 22, D:9) a +3 dagger of chaos a +2 robe of cold resistance (49, 20, D:9) a +0 scale mail (53, 15, D:9) a +0 flail (54, 24, D:9) a book of Cantrips (54, 27, D:9) a +0 leather armour (59, -11, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (2, 29, D:10) a +0 robe (9, 5, D:10) a +0 dagger a +0 ring mail (9, 29, D:10) a +0 hunting sling (10, 12, D:10) the +11 chain mail of Polytheism {+Fly rC+ Stlth+} It protects you from cold. It lets you fly. It makes you more stealthy. (11, 5, D:10) a +0 whip (22, 24, D:10) a +4 double sword of draining a +0 scale mail (22, 26, D:10) a javelin (22, 27, D:10) a javelin (22, 28, D:10) a javelin (22, 29, D:10) a javelin (22, 30, D:10) a javelin (24, 21, D:10) a +0 dagger (31, 4, D:10) 14 stones (36, 9, D:10) 14 poisoned needles (39, 25, D:10) 26 stones (46, 21, D:10) a +2 flail of protection a +0 leather armour a +0 dagger a +0 robe (46, 36, D:10) 11 stones (47, 20, D:10) a +0 dagger a +0 robe (47, 21, D:10) a +1 dagger of protection a +0 robe (51, 30, D:10) 30 arrows (52, 31, D:10) a book of Cantrips Level 11 of the Dungeon [Shop] Qarr's Distillery a potion of degeneration (14 gold) a potion of invisibility (112 gold) a potion of brilliance (56 gold) 2 potions of mutation (224 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) (0, 0, D:11) a +0 chain mail (11, -1, D:11) 19 stones (18, -9, D:11) 21 sling bullets (18, 0, D:11) 17 arrows (22, -15, D:11) a +0 giant club a +0 giant club (24, -8, D:11) 20 arrows (28, -5, D:11) a +0 robe (28, -1, D:11) a +0 spear a +0 animal skin (28, 2, D:11) a +0 ring mail a +0 short sword (29, 2, D:11) a +0 hand axe a +0 plate armour (30, 1, D:11) a +0 flail a +0 leather armour (30, 2, D:11) a +0 club (31, 2, D:11) an uncursed staff of power (39, -18, D:11) a +0 dagger (40, -20, D:11) a +0 quarterstaff (40, -5, D:11) an uncursed staff of conjuration (53, -15, D:11) a +0 giant club Level 12 of the Dungeon (3, -15, D:12) a cursed +0 dagger a +0 robe a kobold corpse (3, -3, D:12) a yak skeleton (3, -2, D:12) a +0 flail a cursed +0 leather armour a +1 hand axe of flaming a sack of spiders a yak skeleton (4, -2, D:12) a +0 dagger a +0 robe an orc skeleton (5, -9, D:12) a +0 flail (27, -13, D:12) a +0 mace (still there?) a +0 club (still there?) (27, -12, D:12) a +0 club (still there?) a +0 war axe (still there?) the Ecumenical Temple