P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 club (4, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (3, -12, D:3) 15 stones (5, -11, D:3) a +0 club a +0 blowgun 5 poisoned needles (5, -10, D:3) 4 poisoned needles (5, -8, D:3) 2 stones (6, -6, D:3) a stone (6, -5, D:3) a stone (8, -2, D:3) a stone (20, 1, D:3) a +0 robe (25, 22, D:3) a +0 dagger (31, -5, D:3) a +0 ring mail (31, 9, D:3) a +0 club (32, 14, D:3) a +0 dagger (33, 7, D:3) 21 bolts Level 4 of the Dungeon [Shop] Zuff's Assorted Antiques a +3 ring of strength (282 gold) a potion of curing (54 gold) a +0 hand axe (54 gold) a +0 ring mail (72 gold) a +2 amulet of reflection (135 gold) a cursed +0 great sword (63 gold) [Shop] Hecemosuss's Antique Weapon Shoppe the +8 halberd of Guvumude {holy, Int+5} (1552 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). a +0 hand axe (72 gold) a +0 short sword (72 gold) the +6 shortbow of the Vulture {venom, Str+9 Dex+2} (1528 gold) It poisons the ammo it fires. It affects your strength (+9). It affects your dexterity (+2). a +2 hand crossbow of freezing (439 gold) a +0 hand crossbow (84 gold) the +6 long sword "Miups" {venom, *Drain +Inv rF+++ rC-} (1694 gold) It poisons the flesh of those it strikes. It renders you almost immune to fire. It makes you vulnerable to cold. It lets you turn invisible. It causes draining when unequipped. (0, 0, D:4) 13 stones (9, 27, D:4) a +0 ring mail (13, 8, D:4) a potion of lignification (15, 18, D:4) 8 gold pieces (16, 18, D:4) 11 gold pieces (17, 18, D:4) 10 gold pieces (28, 1, D:4) 19 stones (30, -6, D:4) a +0 trident (33, 15, D:4) a cursed +0 hand axe (34, 13, D:4) a book of Conjurations (39, 1, D:4) a +0 scale mail (41, 10, D:4) 2 javelins (52, 5, D:4) a +0 whip a +0 club (53, 6, D:4) a tomahawk (53, 7, D:4) a +0 spear 6 tomahawks (54, -24, D:4) a +0 whip (54, 4, D:4) a +0 hand axe (54, 6, D:4) a +0 whip Level 5 of the Dungeon [Shop] Lied's Antique Armour Shoppe a +0 robe (21 gold) a +0 pair of gloves (135 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +2 pair of boots (495 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 chain mail (135 gold) a +1 scale mail of fire resistance (480 gold) a +0 robe (21 gold) [Shop] Zoobuyckos's Assorted Antiques a +0 robe (12 gold) an uncursed ring of stealth (315 gold) a +0 club (18 gold) the cursed +1 fustibalus of Forced Transition {flame, Dex+2} (723 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It has a curse placed upon it. an uncursed staff of earth (450 gold) a wand of clouds (6) (540 gold) 2 potions of might (144 gold) a potion of agility (72 gold) a scroll of identify (36 gold) a +0 dagger (36 gold) [Shop] Pacuv's Distillery a potion of curing (39 gold) a potion of cancellation (104 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) 2 potions of berserk rage (130 gold) a potion of cancellation (104 gold) (0, 0, D:5) 8 needles of confusion (4, -6, D:5) a +0 ring mail (20, -10, D:5) a +0 leather armour (25, 20, D:5) a +0 shield (29, 30, D:5) a +0 spear (32, -6, D:5) a +0 scale mail (41, 2, D:5) a +0 scale mail a +0 flail a cursed -1 mace (43, 0, D:5) a +0 robe a cursed +0 dagger (43, 1, D:5) a cursed -2 leather armour (43, 2, D:5) a steel tomahawk a +0 short sword (43, 33, D:5) a +0 robe (44, 3, D:5) a +0 ring mail a +0 trident (47, -1, D:5) a +0 hand axe (65, 27, D:5) a scroll of amnesia (66, 4, D:5) a +0 chain mail (66, 26, D:5) a +0 ring mail a +0 robe a +2 short sword of freezing a +0 dagger (66, 27, D:5) a +0 flail (67, 26, D:5) a +0 club Level 6 of the Dungeon (2, 12, D:6) a +0 leather armour a +0 war axe (5, 14, D:6) a +0 leather armour (11, 3, D:6) 3 arrows (13, 1, D:6) an arrow (14, 4, D:6) 16 arrows a +0 shortbow (15, -20, D:6) 14 stones (23, 2, D:6) a +0 whip (25, 3, D:6) a +0 mace (32, -20, D:6) 2 arrows (32, -19, D:6) an arrow (32, -18, D:6) an arrow (32, -17, D:6) 2 arrows (32, -16, D:6) an arrow (32, -15, D:6) an arrow (32, -13, D:6) 25 arrows a cursed -2 shortbow (33, -27, D:6) 19 stones (34, 5, D:6) an arrow (34, 8, D:6) 9 poisoned needles (35, 1, D:6) a +0 shortbow 21 arrows (35, 4, D:6) an arrow Level 7 of the Dungeon [Shop] Eliasch's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:7) a +0 falchion (15, 26, D:7) a +0 trident (16, 25, D:7) a +0 war axe a +0 mace a +0 flail (17, 25, D:7) a +0 chain mail (36, 30, D:7) 2 curare-tipped needles (41, -15, D:7) a +1 rapier of electrocution (43, 35, D:7) a Young Poisoner's Handbook (62, 28, D:7) 2 arrows (65, -3, D:7) a +0 falchion (65, 28, D:7) an arrow (66, 28, D:7) a +0 shortbow 7 arrows Level 8 of the Dungeon (5, 11, D:8) a +0 falchion (11, 7, D:8) 19 stones (22, -3, D:8) a +0 short sword (22, -2, D:8) a +0 short sword (23, -4, D:8) a stone (23, 26, D:8) 15 bolts (25, 20, D:8) a +0 club (26, 17, D:8) 2 tomahawks (26, 27, D:8) a +0 war axe a +0 plate armour (26, 31, D:8) 15 stones (27, 19, D:8) a +0 robe (28, 4, D:8) a +0 chain mail (28, 41, D:8) a +0 club (29, 19, D:8) a +0 robe (30, -2, D:8) a +2 hat (31, 41, D:8) an uncursed ring of teleportation an uncursed ring of ice (31, 42, D:8) a +0 dagger (32, 42, D:8) a scroll of noise a +0 short sword (34, 25, D:8) an arrow (34, 26, D:8) an arrow (34, 31, D:8) a +2 ring mail of fire resistance (35, 9, D:8) a +0 hunting sling a +0 quarterstaff 24 sling bullets a +0 leather armour (35, 15, D:8) 28 sling bullets (35, 28, D:8) a +0 shortbow 25 arrows (37, 2, D:8) a sling bullet (46, 38, D:8) 15 arrows (50, 26, D:8) 10 arrows (55, 15, D:8) 8 stones (57, 15, D:8) a +0 hand axe 20 stones a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 fustibalus (3, 26, D:9) 15 stones (8, -6, D:9) 13 poisoned needles (13, 11, D:9) a potion of degeneration (16, 9, D:9) a book of Party Tricks (17, 4, D:9) a +0 robe (20, 26, D:9) a +0 shortbow 9 arrows (20, 40, D:9) 24 stones (21, 24, D:9) an arrow (22, 23, D:9) an arrow (33, 6, D:9) an uncursed staff of air (33, 11, D:9) a +4 war axe an uncursed amulet of harm (34, 11, D:9) a +0 trident (36, 25, D:9) a +0 war axe (38, 13, D:9) a +0 falchion a +0 leather armour (42, 18, D:9) an uncursed ring of magical power (42, 37, D:9) a +0 ring mail (46, 15, D:9) a scroll of random uselessness (51, 25, D:9) a +0 hand axe a +0 animal skin (51, 33, D:9) a +0 club a +0 short sword a cursed +0 scale mail (52, 33, D:9) a +0 hand axe a +0 chain mail (52, 36, D:9) a +0 whip a +0 ring mail (59, 15, D:9) a +1 long sword of draining Level 10 of the Dungeon (0, 0, D:10) 17 bolts (0, 3, D:10) a scroll of amnesia (0, 10, D:10) a scroll of amnesia (6, -16, D:10) 14 stones (6, 13, D:10) a +0 chain mail (16, 26, D:10) 18 stones (18, 15, D:10) a +0 great mace a +0 chain mail (21, -9, D:10) a +0 shortbow 8 arrows (22, -9, D:10) 2 arrows (23, -8, D:10) an arrow (24, -7, D:10) an arrow (25, -3, D:10) a +0 dagger a +0 robe (26, -5, D:10) an arrow (27, -5, D:10) an arrow a +0 club (27, -4, D:10) a +0 mace (27, -3, D:10) a +0 dire flail a +0 plate armour (37, 2, D:10) a +0 great mace (39, 20, D:10) a +0 giant club a +0 giant club (42, -5, D:10) 14 sling bullets (42, 3, D:10) a +0 trident (42, 4, D:10) a +0 dagger a +0 robe (43, -15, D:10) a +0 antimagic halberd (43, 1, D:10) a +0 club (43, 4, D:10) a +0 short sword a +0 chain mail (44, -8, D:10) a +2 flail of protection (44, 4, D:10) a +0 hand axe a cursed +0 leather armour (44, 5, D:10) a cursed +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 stones (2, -7, Lair:1) a +0 quarterstaff (2, 36, Lair:1) a +0 ring mail (3, 35, Lair:1) a +0 quarterstaff (12, 36, Lair:1) 18 bolts (14, 15, Lair:1) a +0 plate armour (29, 37, Lair:1) a +0 ring mail (35, 28, Lair:1) a +0 leather armour (37, 0, Lair:1) a book of Geomancy (44, 14, Lair:1) a +0 club (52, 32, Lair:1) 19 stones Level 2 of the Lair of Beasts (5, 0, Lair:2) 19 bolts (13, -39, Lair:2) a +0 falchion (26, 9, Lair:2) 19 stones (31, -33, Lair:2) a wand of random effects (15) (32, -33, Lair:2) a +0 leather armour (32, 5, Lair:2) a wand of polymorph (7) (45, -30, Lair:2) 17 stones (51, -42, Lair:2) 23 stones (52, -20, Lair:2) a +0 scale mail (60, 10, Lair:2) an uncursed ring of protection from magic (69, -41, Lair:2) 17 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (2, -41, Lair:3) a +0 great sword (3, 2, Lair:3) a +0 robe (4, -33, Lair:3) the +3 robe of Darkness {-Cast rPois rC- Dex+8} It affects your dexterity (+8). It makes you vulnerable to cold. It protects you from poison. It prevents spellcasting. (5, 1, Lair:3) 5 large rocks (28, -35, Lair:3) a scroll of amnesia (34, -13, Lair:3) a potion of curing (34, -11, Lair:3) 9 bolts (35, -36, Lair:3) a +0 flail of protection (35, -13, Lair:3) a +1 cloak of poison resistance (35, -12, Lair:3) a sack of spiders (35, -11, Lair:3) 10 sling bullets (41, -41, Lair:3) a +2 vampiric trident (47, -10, Lair:3) 18 arrows (48, -20, Lair:3) 2 curare-tipped needles (50, -40, Lair:3) a wolf skeleton a hippogriff skeleton (50, -21, Lair:3) 2 curare-tipped needles (54, -21, Lair:3) a curare-tipped needle (55, -23, Lair:3) 22 arrows (56, -20, Lair:3) 2 curare-tipped needles (56, -19, Lair:3) a curare-tipped needle (57, -25, Lair:3) a +2 dagger of distortion a +0 blowgun