P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 29 sling bullets (11, -5, D:1) a +0 dagger a +0 ring mail (12, -5, D:1) a +0 dagger (23, -6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 1, D:2) a +0 dagger (7, -10, D:2) a +0 dagger a +0 hunting sling 17 stones (8, -7, D:2) a stone (8, -6, D:2) a stone (8, -5, D:2) a stone (9, -10, D:2) a +0 dagger (9, -8, D:2) a +0 robe (10, -32, D:2) 10 stones (14, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -23, D:3) a stone (5, -20, D:3) a +0 club (5, -7, D:3) a +0 flail (6, -26, D:3) a stone (8, -41, D:3) a +0 leather armour (13, -29, D:3) a +0 hunting sling (13, -17, D:3) a +0 leather armour (16, -3, D:3) a +0 war axe (17, -9, D:3) a +0 rapier (17, -6, D:3) a +0 hand axe (17, -5, D:3) a +0 club (25, -13, D:3) a scroll of enchant weapon (28, -17, D:3) a ration (29, -25, D:3) 19 arrows (29, -20, D:3) a potion of curing (30, -13, D:3) 10 gold pieces (31, -18, D:3) a scroll of identify (36, -32, D:3) a +0 ring mail (38, -14, D:3) a potion of flight (41, -23, D:3) a +0 dagger a +1 leather armour of positive energy a wand of flame (10) (42, -23, D:3) a +0 club (43, -22, D:3) a +3 trident a +0 leather armour (45, -28, D:3) 24 bolts (45, -20, D:3) 16 stones (49, -38, D:3) a book of Misfortune Level 4 of the Dungeon (2, -2, D:4) 20 stones (13, -36, D:4) 21 bolts (25, -2, D:4) 11 poisoned needles (36, -12, D:4) a cursed +0 scale mail (37, -34, D:4) a +0 robe (37, -9, D:4) a +0 club (40, -44, D:4) 11 bolts (47, -12, D:4) 22 stones (50, -41, D:4) a +0 trident Level 5 of the Dungeon [Shop] Hubymief's Assorted Antiques a +0 club (22 gold) the +6 quarterstaff of Kethemm {freeze, Fragile rElec rC+++} (1773 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to cold. It insulates you from electricity. It will be destroyed if unequipped. a +2 long sword of electrocution (455 gold) a scroll of identify (44 gold) a +0 club (22 gold) 3 scrolls of identify (132 gold) a wand of disintegration (14) (396 gold) [Shop] Kyis Ved's Distillery a potion of lignification (45 gold) a potion of cancellation (120 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of berserk rage (75 gold) a potion of agility (60 gold) a potion of curing (45 gold) a potion of ambrosia (120 gold) [Shop] Kaammir's Armour Shop a +0 leather armour of poison resistance (84 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) the cursed +0 scale mail of Defiance {rC+ SInv} (268 gold) It protects you from cold. It lets you see invisible. It has a curse placed upon it. a +0 leather armour (28 gold) a +2 troll leather armour (378 gold) a +0 buckler (63 gold) the +2 leather armour of Xisashel {Str+4} (383 gold) It affects your strength (+4). (0, 0, D:5) 20 bolts (8, 7, D:5) 17 stones (13, -13, D:5) 16 stones (14, 0, D:5) a +0 hunting sling (14, 7, D:5) a +0 spear (19, -13, D:5) a +0 robe (20, 0, D:5) a +0 ring mail (28, 2, D:5) a cursed +0 robe a +0 dagger (28, 17, D:5) 11 stones (29, 2, D:5) a +0 dagger (30, 2, D:5) 15 sling bullets (30, 3, D:5) a +0 chain mail (30, 12, D:5) 20 arrows (30, 14, D:5) 18 bolts (33, 6, D:5) 23 sling bullets (33, 15, D:5) 3 needles of confusion (37, -10, D:5) a +0 chain mail (41, -6, D:5) a +0 ring mail (41, -1, D:5) a +1 leather armour of cold resistance a +2 falchion of electrocution (45, -6, D:5) a +0 ring mail (55, -1, D:5) a wand of polymorph (9) Level 6 of the Dungeon (0, 0, D:6) a +0 club (9, -6, D:6) a +0 giant club (11, -12, D:6) a +2 quarterstaff of draining (16, -25, D:6) 19 stones (17, 3, D:6) a +0 robe a +0 spear (17, 4, D:6) a cursed +0 robe a +0 flail (18, 4, D:6) a +0 robe a +0 flail (18, 8, D:6) a cursed +0 robe a +4 spear (20, -4, D:6) a +0 war axe (20, 16, D:6) 31 stones (25, -15, D:6) a +0 dagger a tomahawk (26, -16, D:6) 2 tomahawks (26, -15, D:6) a +0 short sword a +0 ring mail (27, -15, D:6) a +0 short sword a +0 dagger a cursed +0 robe (38, -7, D:6) a +0 flail (39, -6, D:6) a +0 giant club (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (2, -21, D:7) 33 stones (2, 0, D:7) a +0 shortbow 6 arrows (2, 1, D:7) 2 arrows (4, -5, D:7) an arrow (4, -3, D:7) an arrow (5, -3, D:7) a +2 long sword of flaming (6, -7, D:7) an arrow (7, 6, D:7) 5 tomahawks (10, -17, D:7) a +0 giant spiked club (11, -19, D:7) a +0 flail (13, -12, D:7) 21 arrows (13, -8, D:7) a +0 ring mail (13, 6, D:7) a +0 giant club (17, -2, D:7) a book of Air (24, -49, D:7) a +0 scale mail (24, -13, D:7) 26 bolts (26, -28, D:7) 18 stones (27, -48, D:7) a +0 robe (30, -36, D:7) an arrow (31, -35, D:7) an arrow (33, -33, D:7) a cursed -2 shortbow 19 arrows (34, -38, D:7) 18 arrows (35, -31, D:7) 2 arrows (36, -30, D:7) an arrow (37, -17, D:7) a +0 halberd (37, -16, D:7) a +0 club (38, -15, D:7) a +0 spear a +0 scale mail (39, -17, D:7) a +0 spear (39, -16, D:7) a +0 whip a +0 flail Level 8 of the Dungeon (0, 0, D:8) 5 stones (0, 1, D:8) a +0 dagger a +0 whip of draining a kobold corpse (skeletalised by now) (0, 2, D:8) a +0 whip a +0 short sword 2 stones a kobold corpse (skeletalised by now) (4, 8, D:8) a killer bee corpse (4, 10, D:8) a jackal skeleton (5, 9, D:8) a +0 giant club an arrow a killer bee corpse (5, 10, D:8) 5 large rocks a cyclops skeleton (6, 4, D:8) a +3 quarterstaff of speed (6, 11, D:8) a jackal skeleton (7, 9, D:8) a bullfrog skeleton (7, 10, D:8) an arrow (8, 9, D:8) a cursed -2 shortbow 26 arrows (8, 10, D:8) a +0 giant spiked club a +0 falchion a +0 leather armour an ogre skeleton an orc skeleton (9, 10, D:8) an arrow (16, 4, D:8) the cursed +2 quarterstaff "Ruel" {flame, *Corrode MR++ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (19, 21, D:8) a +0 robe (24, 12, D:8) the Handbook of Weightlessness and the Voyage Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Portal Projectile Hexes/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Lightning Bolt Conjuration/Air 5 (24, 22, D:8) the +7 shortbow of Forced Transition {velocity, -Tele rPois rN+++ Int+5} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It protects you from poison. It renders you almost immune to negative energy. It prevents most forms of teleportation. (45, -8, D:8) a +0 spear (46, -9, D:8) a +0 spear (46, -7, D:8) a +0 halberd (47, -8, D:8) a +0 dagger the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe an orc skeleton (1, -2, Bailey) a +0 war axe a +0 war axe an orc skeleton (1, -1, Bailey) a +0 halberd (1, 0, Bailey) a +0 spear an orc skeleton (1, 1, Bailey) a +0 halberd a +0 ring mail (2, -2, Bailey) a +0 spear a +0 chain mail an orc skeleton (2, -1, Bailey) a +0 trident a +0 ring mail (2, 0, Bailey) a +0 spear (2, 1, Bailey) a +0 halberd an orc skeleton (3, -1, Bailey) a +0 halberd a +0 chain mail (3, 0, Bailey) a +0 trident a +0 ring mail an orc skeleton (13, 0, Bailey) a +0 war axe (13, 1, Bailey) a +0 hand axe (13, 2, Bailey) a +0 war axe (unseen) (14, 0, Bailey) a +0 spear (unseen) (14, 1, Bailey) a +0 war axe (unseen)