P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a stone (1, -1, D:1) a stone (3, -1, D:1) a stone (5, -1, D:1) 2 stones (10, 4, D:1) a +1 leather armour of magic resistance (22, 10, D:1) 16 arrows (40, 15, D:1) a +0 club (40, 16, D:1) a +0 club (41, 1, D:1) a +0 club (48, 26, D:1) a stone (49, 24, D:1) a stone (56, -6, D:1) a +0 dagger (58, -5, D:1) a +0 short sword (58, 22, D:1) 16 poisoned needles (62, -22, D:1) a +0 dagger (69, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 6, D:2) a +0 dagger (13, -24, D:2) a +0 leather armour (13, 1, D:2) a +0 scale mail (14, -10, D:2) 13 arrows (24, 1, D:2) a +0 club (28, 2, D:2) a cursed -2 club (30, 6, D:2) 10 sling bullets (31, 9, D:2) a +0 chain mail (33, 5, D:2) 9 poisoned needles (36, -24, D:2) a +0 club (44, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (17, -3, D:3) a +0 short sword a +0 ring mail (20, 41, D:3) a +0 hunting sling (27, 8, D:3) a +0 dagger (27, 9, D:3) a +0 club (28, 52, D:3) a +0 hand axe (31, 45, D:3) a +0 blowgun 2 poisoned needles (32, 46, D:3) a cursed +0 chain mail (32, 47, D:3) a +0 club (35, 34, D:3) 28 stones (35, 35, D:3) 10 gold pieces (38, 41, D:3) a +0 buckler Level 4 of the Dungeon [Shop] Paaxtaeh's Antique Weapon Boutique a +0 morningstar (88 gold) a +0 hand axe (66 gold) a +0 fustibalus (330 gold) the +6 arbalest of War {penet, rPois SInv} (1245 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It lets you see invisible. a +0 quarterstaff (88 gold) a +0 long sword (77 gold) the +2 great sword "Voelan" {flame, *Noise Str+7} (877 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It may make noises in combat. a +0 quarterstaff (88 gold) a +0 halberd (88 gold) (0, 0, D:4) a +0 club (11, 5, D:4) a +0 dagger a +0 robe (11, 6, D:4) a +0 mace (12, 5, D:4) a +0 hand axe (23, 21, D:4) 26 arrows (32, -7, D:4) a +0 mace (32, -5, D:4) a +0 spear (32, 27, D:4) a +0 chain mail (34, -7, D:4) a +0 falchion (34, -5, D:4) a +0 hand axe (44, -4, D:4) a +0 ring mail (44, 0, D:4) a +0 leather armour (45, 1, D:4) a +0 hand axe (46, 0, D:4) a +0 giant club (46, 35, D:4) 11 stones (48, -1, D:4) a +0 club (49, -6, D:4) a +0 ring mail (49, 2, D:4) a +0 shortbow (54, -7, D:4) a +0 dagger a +0 robe (54, -6, D:4) a +0 short sword a +1 leather armour of fire resistance (54, -2, D:4) a +0 ring mail (54, -1, D:4) 14 stones (57, -6, D:4) a +0 falchion (57, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 2, D:5) a cursed +0 robe (1, -3, D:5) a book of Frost (3, -6, D:5) 20 arrows (5, 10, D:5) 15 sling bullets Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger of Purpose {holy, *Rage rN+ Dex+5} (3820 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It protects you from negative energy. It may make you go berserk in combat. the +6 whip "Ushag" {freeze, rElec rPois rC+} (5970 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It protects you from poison. the +5 mace of Darkness {crush, rC+ Str+4 Int+4} (6030 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It protects you from cold. the cursed +1 mace "Odios" {distort, Str+4 Dex+3} (3120 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It affects your dexterity (+3). It has a curse placed upon it. (7, 10, D:6) an uncursed ring of ice (8, -30, D:6) a +0 dagger a +0 robe (10, -30, D:6) a +0 trident a +0 plate armour (10, -29, D:6) a +0 hand axe a +0 leather armour (11, -30, D:6) a +0 dagger a +0 robe (11, -29, D:6) a +2 short sword of flaming (17, -11, D:6) an arrow (18, -8, D:6) an arrow (19, -20, D:6) a +0 trident (19, -9, D:6) an arrow (20, -10, D:6) an arrow (22, -11, D:6) an arrow (24, -11, D:6) a +0 shortbow 15 arrows (29, -35, D:6) a +0 robe (37, -31, D:6) 17 stones (39, -22, D:6) a +0 leather armour (40, -8, D:6) a +0 scale mail (42, -8, D:6) 15 arrows (55, -1, D:6) a +0 ring mail (57, -39, D:6) a +0 chain mail (59, -9, D:6) a +0 mace (60, -41, D:6) 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, -1, D:7) a +0 halberd (1, 1, D:7) a +0 halberd (2, 0, D:7) a +0 spear (7, 6, D:7) a +0 dagger a +0 robe (11, 6, D:7) a +0 dagger a +0 short sword a +0 dagger a +0 robe an orc corpse an orc corpse (11, 7, D:7) a +0 halberd (unseen) (15, 7, D:7) a bullfrog corpse (16, 14, D:7) a +0 dagger a +0 robe an orc skeleton (16, 17, D:7) a jackal skeleton (16, 18, D:7) a +0 dagger a tomahawk a +0 scale mail a cursed -3 dagger a +0 robe (17, 18, D:7) a +0 mace (17, 19, D:7) 3 tomahawks a bailey (0, 0, Bailey) a bolt (1, 4, Bailey) a bolt (2, 3, Bailey) a bolt (3, 2, Bailey) 2 bolts (4, 3, Bailey) a bolt (6, 4, Bailey) 3 bolts (7, 1, Bailey) a cursed -3 spear a +0 chain mail