P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 18, D:1) a +0 dagger (8, -13, D:1) a cursed -2 club (23, 3, D:1) a cursed -1 hand axe (28, 14, D:1) a +0 club (40, -2, D:1) a +0 leather armour (42, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (7, -4, D:2) a +0 dagger (22, -1, D:2) 8 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (1, 19, D:3) 24 bolts (6, 6, D:3) a +0 flail (13, 11, D:3) a +0 war axe (18, 10, D:3) 13 stones (19, 39, D:3) a +0 flail a +0 robe (24, 11, D:3) a +0 falchion (24, 13, D:3) a +0 club a +0 leather armour a +0 short sword (40, 26, D:3) a +0 leather armour (41, 7, D:3) 13 arrows (47, 21, D:3) 4 tomahawks (47, 28, D:3) 27 stones (48, 6, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 1, D:4) 24 sling bullets (1, 13, D:4) 21 stones (9, 5, D:4) 26 stones (35, 21, D:4) a +0 chain mail (37, 9, D:4) the +3 dagger of Dullness {antimagic, rF+ Str+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from fire. It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a +0 flail (unseen) (2, 4, D:5) 13 gold pieces (5, 6, D:5) a +0 shield (6, 6, D:5) 17 gold pieces