P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -11, D:1) a +0 club (11, -25, D:1) 18 sling bullets (13, -27, D:1) a +0 club (15, -26, D:1) 17 stones (27, -28, D:1) a +0 club (28, -28, D:1) a +0 club (32, -24, D:1) a +0 club (33, -24, D:1) a +0 club Level 2 of the Dungeon (11, 1, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, -3, D:3) 10 poisoned needles (5, -24, D:3) a cursed -1 whip (10, -18, D:3) a +0 club (21, -9, D:3) a +0 leather armour (27, -4, D:3) a +0 whip a +0 club a +0 dagger (27, -3, D:3) a +0 dagger a cursed -1 leather armour (34, 6, D:3) a +0 club (35, -8, D:3) a +0 leather armour (39, -22, D:3) a +0 club (39, -21, D:3) a +0 short sword of holy wrath (39, -10, D:3) 5 silver tomahawks (40, -18, D:3) a scroll of remove curse (52, 0, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 centaur barding (1, -18, D:4) 19 arrows (13, -26, D:4) a +0 club a +0 leather armour (23, -21, D:4) a +0 scythe a +0 robe (28, -31, D:4) 16 bolts (31, -38, D:4) a +0 ring mail (34, -29, D:4) a +1 whip of freezing a +0 robe (34, -28, D:4) a +0 animal skin (34, -27, D:4) a +0 animal skin (35, -29, D:4) a +0 club a +0 scale mail a wand of random effects (27) (35, -27, D:4) a +0 animal skin (36, -29, D:4) a +0 animal skin (37, 12, D:4) a +0 whip (42, -25, D:4) a +0 mace (43, -23, D:4) a +0 short sword (47, -33, D:4) a +0 leather armour a +0 flail (48, -33, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 1, D:5) a +0 chain mail (2, 2, D:5) a +0 rapier a +0 leather armour (5, 46, D:5) a +0 scale mail (9, 25, D:5) a +0 giant club (9, 27, D:5) a +0 dagger of venom a cursed +0 robe (10, -6, D:5) a +0 whip (10, 25, D:5) a +0 hand axe a +0 leather armour a +0 hand axe (10, 26, D:5) a +0 hand axe a +0 leather armour a +0 club (11, 1, D:5) a +0 robe (12, 46, D:5) a +0 short sword (18, 35, D:5) a +0 leather armour (22, 27, D:5) a +0 robe (32, 43, D:5) a +0 hand axe a +0 robe (33, -13, D:5) a +0 hunting sling (46, 35, D:5) a +1 flail of protection a +0 leather armour (52, 43, D:5) 5 javelins (53, 14, D:5) 8 bolts (53, 23, D:5) a +0 rapier (54, 23, D:5) a book of Minor Magic (56, 25, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Ydan's Armour Shoppe a +2 robe of positive energy (191 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a scarf of resistance (416 gold) a +3 ring mail of magic resistance (338 gold) a +0 chain mail (58 gold) a +1 scale mail of cold resistance (208 gold) a +0 chain mail (58 gold) (18, -19, D:6) a +0 club a +0 trident (19, -19, D:6) a +0 dagger a +1 robe of cold resistance (20, -19, D:6) a +0 trident (44, -17, D:6) a +0 rapier (44, -4, D:6) a +0 whip (45, -3, D:6) a +0 flail a +0 mace (46, -4, D:6) a +0 dagger a +0 robe (46, -3, D:6) a +0 mace a cursed +0 leather armour Level 7 of the Dungeon [Shop] Vurenum's Assorted Antiques a box of beasts (580 gold) a scroll of identify (58 gold) a +0 leather armour (58 gold) a potion of might (116 gold) a potion of curing (87 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1368 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a potion of heal wounds (145 gold) a +3 antimagic flail (797 gold) a +0 great sword (188 gold) (4, -19, D:7) a +0 shortbow 18 arrows (4, -18, D:7) a +0 shortbow 9 arrows (5, 1, D:7) a +0 giant club (6, -19, D:7) an arrow (7, -23, D:7) a cursed -2 mace (8, -24, D:7) a +0 dagger of venom a +0 robe (8, -16, D:7) 19 arrows (11, -2, D:7) 6 tomahawks (17, -8, D:7) 24 arrows (20, -2, D:7) a +0 pair of gloves (21, 8, D:7) a +0 mace (27, -3, D:7) a +0 giant club (32, 2, D:7) a +0 club (33, -14, D:7) a +0 flail (33, -13, D:7) a cursed +0 dagger (33, -12, D:7) a +0 flail (43, 5, D:7) a +0 scale mail (46, -21, D:7) a +0 scale mail (52, -14, D:7) a +0 chain mail Level 8 of the Dungeon (19, 3, D:8) a +0 whip a +0 robe a +0 whip (20, 3, D:8) a +0 club (20, 4, D:8) a +0 halberd (21, 4, D:8) a +0 halberd (25, -25, D:8) 14 stones (25, -7, D:8) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (25, -6, D:8) a cursed -3 giant club (26, -6, D:8) a +0 short sword a cursed +0 leather armour a +1 dagger of protection (27, 16, D:8) a +0 flail (30, -22, D:8) a potion of heal wounds (30, -21, D:8) a +0 rapier (30, -20, D:8) an uncursed ring of flight (38, -24, D:8) a +0 spear (42, 7, D:8) a +0 flail (48, -24, D:8) a +0 leather armour (55, -12, D:8) a scroll of teleportation (55, -11, D:8) 17 gold pieces (56, -12, D:8) 24 stones (56, -11, D:8) a +0 buckler (57, -19, D:8) 16 gold pieces (57, -12, D:8) 12 gold pieces (58, -12, D:8) 24 stones (58, 13, D:8) 26 stones (59, -13, D:8) 16 arrows (59, -12, D:8) 9 gold pieces (59, -11, D:8) 19 gold pieces Level 9 of the Dungeon (1, 29, D:9) the +8 hunting sling of the Crypt {freeze, rN+ MP+9 Int+4 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. (3, 25, D:9) a +0 blowgun (8, 30, D:9) a cursed +0 scale mail (17, -7, D:9) a +0 whip of flaming 2 stones (17, 16, D:9) 20 stones (18, -7, D:9) a +0 dagger (18, -6, D:9) a +1 short sword of venom a stone (19, -7, D:9) 2 stones (19, -6, D:9) a cursed -2 dagger a stone (20, -7, D:9) a stone (20, -6, D:9) a +0 blowgun 16 poisoned needles (20, 13, D:9) a wand of flame (30) (23, 17, D:9) a +0 trident (24, 4, D:9) a +0 short sword a cursed +0 cloak (24, 24, D:9) a wand of random effects (9) (36, 28, D:9) a +0 giant club a +0 giant club (39, 32, D:9) a +0 war axe (40, 24, D:9) a cursed +0 buckler (49, 9, D:9) an uncursed ring of poison resistance (50, 5, D:9) a +0 morningstar (50, 6, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an uncursed amulet of the gourmand (51, 7, D:9) a +0 dagger a +0 robe (52, 5, D:9) a +0 short sword a +0 plate armour a +0 dire flail a +0 plate armour (52, 6, D:9) a +0 club a +0 short sword (53, 7, D:9) a +0 trident (54, 7, D:9) a +0 club a cursed +0 leather armour (54, 10, D:9) a +0 glaive Level 10 of the Dungeon (0, 0, D:10) a wand of disintegration (12) (5, -8, D:10) a +2 trident of venom (unseen) (6, -7, D:10) a +0 dagger (unseen) (6, -6, D:10) a +0 mace (unseen) (11, -26, D:10) an uncursed amulet of inaccuracy a -2 ring of dexterity (16, 5, D:10) 13 gold pieces (20, -5, D:10) an uncursed ring of poison resistance (20, 0, D:10) a +0 long sword (23, 1, D:10) a +0 robe (25, -26, D:10) a +2 buckler (30, -4, D:10) a +0 pair of gloves (39, -1, D:10) a wand of disintegration (13) (40, -12, D:10) 16 arrows (45, -5, D:10) an arrow (47, -3, D:10) an arrow (51, -3, D:10) a +0 shortbow 17 arrows (54, -5, D:10) 11 poisoned needles Level 1 of the Orcish Mines (0, 0, Orc:1) 21 gold pieces (1, -4, Orc:1) a warg corpse (2, -6, Orc:1) a tomahawk an orc corpse (2, -5, Orc:1) a +0 hand axe (2, -4, Orc:1) a +0 giant spiked club (3, -6, Orc:1) a +0 trident (unseen) (3, -5, Orc:1) a +0 giant spiked club (3, -4, Orc:1) a +0 scimitar (unseen) (8, -3, Orc:1) 25 gold pieces (8, -1, Orc:1) 15 gold pieces