P0WERM0DE Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (36, -2, D:2) 5 needles of frenzy (37, -29, D:2) 21 sling bullets (37, -19, D:2) a stone (38, -22, D:2) a +0 club (38, -21, D:2) 2 stones (41, -15, D:2) a +0 dagger (43, -19, D:2) a +0 whip (47, 3, D:2) 14 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 25, D:3) a +0 mace (5, 7, D:3) a +0 leather armour (11, 32, D:3) a +0 halberd (12, 31, D:3) a +0 flail (17, 30, D:3) a +0 hand axe a +3 chain mail (19, 18, D:3) a +0 trident a +0 ring mail (20, 18, D:3) a +0 club (21, 18, D:3) a +0 dagger a +0 robe of fire resistance a +0 ring mail (22, 11, D:3) a +0 scale mail (25, 12, D:3) a book of Minor Magic Level 4 of the Dungeon (0, 0, D:4) a +0 spear (5, 37, D:4) a +0 mace (11, 33, D:4) 22 arrows (11, 38, D:4) a +0 mace (27, 33, D:4) a +0 club a +2 leather armour of poison resistance a +0 dagger a +0 robe (28, 33, D:4) a +0 mace a cursed +0 mace a +0 leather armour a +0 flail (40, 2, D:4) a +0 club (41, 24, D:4) a +1 short sword of protection (44, 16, D:4) a +0 flail a +0 ring mail a +0 club a +0 hand axe a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 12, D:5) 21 bolts (17, -21, D:5) 14 stones (19, -21, D:5) 24 bolts (36, -25, D:5) a +0 pair of gloves (37, -15, D:5) a +0 whip (37, 4, D:5) 13 stones (45, 3, D:5) a +0 giant spiked club (48, 1, D:5) a cursed +0 ring mail (50, 7, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, 1, D:6) a +0 morningstar (9, 14, D:6) a +0 club (13, 6, D:6) a +0 hand axe (13, 7, D:6) a +0 rapier a +0 mace (14, 6, D:6) a +0 robe a +0 dagger (15, -25, D:6) a +0 mace a +0 ring mail (15, 6, D:6) a +0 flail (17, -12, D:6) 18 stones (17, 8, D:6) a +0 hunting sling (18, -26, D:6) a cursed +0 leather armour (24, -25, D:6) a +0 shortbow 16 arrows (26, -25, D:6) an arrow (30, -25, D:6) 2 arrows (31, -25, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (1, 3, D:7) 21 bolts (6, 6, D:7) a +0 halberd a +0 scale mail (6, 33, D:7) a +0 scale mail a +0 battleaxe a +0 hand axe (10, -1, D:7) a +1 dagger of venom a +0 robe (10, 14, D:7) 16 stones (11, -2, D:7) a +0 robe (11, -1, D:7) a cursed +3 great sword a +0 robe (12, 13, D:7) a potion of lignification (12, 14, D:7) 12 gold pieces (14, 0, D:7) a cursed +5 trident a +0 robe (15, 16, D:7) 12 stones (16, 6, D:7) 13 gold pieces (17, 6, D:7) a potion of mutation (18, 6, D:7) 13 gold pieces (21, 6, D:7) 14 gold pieces (21, 18, D:7) 19 bolts (22, 11, D:7) a +2 buckler (22, 38, D:7) 20 bolts (26, -6, D:7) 27 sling bullets (28, 30, D:7) 11 sling bullets (32, 32, D:7) a +0 rapier (34, -4, D:7) 16 poisoned needles (41, 25, D:7) 6 tomahawks a +0 leather armour (42, 23, D:7) a tomahawk (42, 24, D:7) a +0 club a cursed +0 ring mail a +0 dagger a +0 robe (42, 25, D:7) a +0 dagger a cursed -1 robe a +0 spear (43, 22, D:7) a +0 trident (46, 0, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 8 poisoned needles (3, 7, D:8) a +0 club a +0 mace a +0 chain mail (3, 8, D:8) a +0 flail a +0 leather armour a +0 ring mail (4, 8, D:8) a +0 falchion (6, -8, D:8) a scroll of vulnerability (8, 5, D:8) 14 stones (13, -17, D:8) a +0 ring mail (14, -15, D:8) a book of Conjurations (14, -10, D:8) a +0 war axe (15, -29, D:8) a +0 chain mail (15, -25, D:8) a +0 giant club (20, -20, D:8) a +2 quarterstaff of draining (26, -19, D:8) a +0 falchion a +0 dire flail a +0 chain mail (27, -19, D:8) a +0 hand axe a cursed +0 scale mail a +0 dagger a +0 leather armour (29, -4, D:8) 25 bolts (30, -4, D:8) a +0 short sword (45, -1, D:8) a +0 plate armour a +0 dire flail (46, -7, D:8) a +0 leather armour (46, 10, D:8) a +1 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (1, -8, D:9) a +0 dagger a +0 ring mail (1, -6, D:9) a +0 pair of gloves (2, -8, D:9) a +0 dagger a +0 robe (2, -7, D:9) a +0 hand axe (13, -4, D:9) a +0 flail a +0 mace a +0 dagger a +0 robe a +0 mace a +0 plate armour (22, -9, D:9) a +0 glaive (31, 1, D:9) 12 stones (31, 42, D:9) a book of Maledictions (34, 19, D:9) a +0 spear (35, 20, D:9) a book of Changes Level 10 of the Dungeon (10, 20, D:10) a cursed -1 blowgun (13, 0, D:10) a +0 ring mail (14, 0, D:10) a +0 falchion (18, -3, D:10) 10 stones (22, -4, D:10) a +0 war axe (27, 4, D:10) a +0 hand axe a +0 ring mail a +0 club (27, 5, D:10) a +0 troll leather armour (27, 6, D:10) a +0 halberd a +0 chain mail (40, 8, D:10) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (5, 5, Lair:1) a +0 mace (8, -20, Lair:1) 20 bolts (11, -17, Lair:1) 21 poisoned needles (18, -30, Lair:1) a porcupine skeleton (19, -19, Lair:1) a +0 scale mail (20, -14, Lair:1) 24 stones (21, 19, Lair:1) 11 gold pieces (22, 19, Lair:1) a ration (22, 21, Lair:1) 21 gold pieces (22, 22, Lair:1) 13 gold pieces (23, 15, Lair:1) a wand of iceblast (6) (23, 19, Lair:1) a wand of acid (6) (24, 20, Lair:1) a scroll of identify (24, 22, Lair:1) the +4 war axe of Gaasex {flame, MP-9 Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It affects your magic capacity (-9). It lets you see invisible. (29, -34, Lair:1) a +0 ring mail (29, -27, Lair:1) a basilisk corpse (skeletalised by now) (29, -26, Lair:1) a black mamba skeleton (31, -27, Lair:1) a water moccasin corpse (skeletalised by now) (36, -28, Lair:1) a +0 chain mail (41, -12, Lair:1) a +0 pair of gloves (47, -9, Lair:1) a +0 spear (56, 2, Lair:1) a +0 scale mail