P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 13 stones (20, 22, D:1) 21 bolts (21, 30, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 robe (2, -7, D:2) a +0 long sword (3, -3, D:2) a +0 whip (3, 0, D:2) a +0 dagger (6, 5, D:2) a +1 short sword of electrocution (9, 9, D:2) a stone (10, 7, D:2) 22 stones (10, 9, D:2) a stone (12, 10, D:2) a stone (15, 11, D:2) a +0 hunting sling 21 stones Level 3 of the Dungeon (0, 0, D:3) an uncursed amulet of magic regeneration (1, 19, D:3) 2 javelins (20, 12, D:3) a +0 dagger (20, 21, D:3) 21 stones (21, -1, D:3) a +0 leather armour (22, -2, D:3) a cursed -2 club (22, 15, D:3) a +0 ring mail (23, -1, D:3) a +0 dagger (24, -2, D:3) a +0 club Level 4 of the Dungeon [Shop] Epsuaruu's Magic Scroll Shoppe a scroll of magic mapping (45 gold) a scroll of blinking (97 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of enchant weapon (97 gold) a scroll of summoning (123 gold) a scroll of amnesia (45 gold) [Shop] Deklodinn's Weapon Boutique a +5 great mace of protection (417 gold) a +2 hunting sling of flaming (176 gold) a +0 club (12 gold) a +3 arbalest of freezing (301 gold) a +0 scimitar (48 gold) a +6 falchion of slicing (438 gold) a +0 dagger (24 gold) a +0 falchion (36 gold) a +0 whip (30 gold) a cursed -3 club (1 gold) a +1 short sword of protection (127 gold) a +0 longbow (54 gold) a +0 falchion (36 gold) a +0 mace (36 gold) the +7 glaive "Guiris" {venom, rElec} (681 gold) It poisons the flesh of those it strikes. It insulates you from electricity. a +2 halberd of protection (201 gold) (0, 0, D:4) an uncursed ring of flight (2, 6, D:4) a +0 spear (2, 7, D:4) a +0 ring mail (3, 27, D:4) 15 stones (3, 30, D:4) 19 stones (7, 29, D:4) 16 stones (8, 12, D:4) a +0 ring mail (9, 13, D:4) 16 stones (21, -15, D:4) a +0 giant club (25, -16, D:4) a +0 leather armour (33, -1, D:4) 15 poisoned needles (33, 0, D:4) a ration (34, 15, D:4) a tomahawk (39, 15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 11 bolts (2, -16, D:5) a +0 dagger (3, 33, D:5) a +0 falchion (6, 7, D:5) 2 stones (6, 9, D:5) a cursed -1 short sword a +0 dagger 4 stones (7, 8, D:5) a +1 dagger of venom (7, 9, D:5) a +0 whip (8, 16, D:5) a +0 leather armour (11, 25, D:5) 27 stones (14, 22, D:5) a +0 robe (17, 19, D:5) 12 bolts (20, -3, D:5) a +2 quarterstaff of chaos (21, -5, D:5) a +0 mace (33, -10, D:5) a +0 robe a +0 dagger (33, -9, D:5) a +0 ring mail a +0 short sword (41, 4, D:5) a +0 robe (42, -10, D:5) a scroll of random uselessness (50, -11, D:5) a +0 shield (53, 27, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 hunting sling "Mihops" {freeze, rF++ Dex-2} (5800 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-2). It greatly protects you from fire. a scarf of resistance (3200 gold) the amulet of Orthodoxy {rF+ rC+ MR+ Regen+ Str+2} (6080 gold) [amulet of regeneration] It affects your strength (+2). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. the ring "Bipeuko" {*Tele Stlth+} (1730 gold) [ring of teleportation] It may teleport you next to monsters. It makes you more stealthy. [Shop] Erikhlenk's Magic Scroll Emporium a scroll of remove curse (45 gold) a scroll of blinking (112 gold) a scroll of teleportation (45 gold) 3 scrolls of identify (90 gold) a scroll of teleportation (45 gold) (0, 0, D:6) a cursed -3 giant club (4, 17, D:6) a book of Clouds (5, -14, D:6) 17 stones (16, 13, D:6) a wand of flame (12) an uncursed ring of attention (18, -8, D:6) 27 stones (34, -5, D:6) a scroll of noise (35, 29, D:6) 17 stones (38, 25, D:6) a +5 ring of intelligence a +1 ring of evasion a scroll of teleportation Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (8, -13, D:7) a cursed -3 club a +0 scale mail (9, 1, D:7) a +0 leather armour 38 sling bullets a +0 quarterstaff a +1 hunting sling of flaming (10, 1, D:7) a sling bullet (11, 0, D:7) a +0 robe a +0 whip of flaming (11, 1, D:7) a sling bullet (15, -15, D:7) a +0 long sword (27, 13, D:7) a +0 club (40, -20, D:7) a +0 leather armour (41, 12, D:7) a +1 trident of piercing Level 8 of the Dungeon (0, 0, D:8) 14 bolts (5, 38, D:8) a wand of random effects (16) (10, 1, D:8) a +0 short sword a +0 chain mail (11, 1, D:8) a +0 scale mail a +0 trident (15, 10, D:8) a +0 mace of holy wrath a +0 chain mail of poison resistance (23, -8, D:8) a +3 long sword (26, -4, D:8) a +0 robe (26, 26, D:8) 22 sling bullets (36, 6, D:8) 20 sling bullets (40, 13, D:8) a cursed -2 short sword (43, 16, D:8) 18 stones (45, 53, D:8) a tomahawk (46, 53, D:8) a +0 dagger a cursed -2 robe (47, 53, D:8) a +0 leather armour a +0 morningstar 3 tomahawks (48, 53, D:8) a +0 hand axe 2 tomahawks of dispersal a +0 leather armour (54, 34, D:8) 21 stones (58, 50, D:8) a +0 trident a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +3 dagger a +0 robe (0, 1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 halberd a +0 plate armour (0, 32, D:9) a +0 dagger (4, 18, D:9) a +0 helmet (8, 16, D:9) a +0 robe (12, 6, D:9) 16 stones (13, 7, D:9) a +0 dagger (14, 6, D:9) a wand of polymorph (2) (15, 7, D:9) a +0 shortbow 7 arrows (15, 14, D:9) a +0 club (16, 6, D:9) 2 arrows (18, 23, D:9) a +0 giant club (19, -9, D:9) 14 stones (22, 2, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 club (23, 2, D:9) a +0 hand axe a +0 chain mail (27, 22, D:9) an arrow (28, 4, D:9) a +0 dire flail a +0 robe (30, 7, D:9) a +0 blowgun (32, 24, D:9) an arrow a +0 short sword a +0 ring mail (33, 25, D:9) a +0 trident a +0 chain mail (34, 25, D:9) a +0 flail a +0 chain mail a +0 whip a +0 leather armour a +2 short sword of electrocution a +0 ring mail a +0 shortbow 4 arrows (35, 25, D:9) a +0 mace a cursed +0 leather armour (35, 27, D:9) a +0 falchion a +0 scale mail a +0 falchion a +0 leather armour (36, -5, D:9) a +0 scale mail (36, 27, D:9) a +0 club (36, 30, D:9) a cursed +0 flail 22 stones a +0 robe (37, 29, D:9) a +0 dagger a +0 robe a +0 hand axe (38, 28, D:9) a +2 mace of draining a +0 leather armour (38, 29, D:9) a +0 flail (38, 30, D:9) a stone (38, 31, D:9) a stone (39, 2, D:9) a +0 whip a +0 shortbow 4 arrows (39, 3, D:9) a +0 halberd (40, 1, D:9) 3 arrows a +0 halberd (40, 31, D:9) 2 stones a +0 club a +0 ring mail a +0 dagger a cursed -1 robe a +0 dagger a +0 falchion a +0 morningstar a +0 ring mail a +0 dagger a cursed +0 robe (40, 32, D:9) a +0 whip 16 stones (41, 0, D:9) 2 arrows (41, 1, D:9) a +0 shortbow 50 arrows (41, 22, D:9) a +0 flail a +0 dagger a cursed -1 robe (41, 29, D:9) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (41, 30, D:9) 2 stones (42, 28, D:9) a +0 falchion (43, 28, D:9) a +0 club a +0 club 20 stones a +0 ring mail (47, 11, D:9) a +0 dagger a +0 robe (48, -1, D:9) a +0 shortbow 16 arrows (48, 14, D:9) a +0 leather armour (49, 32, D:9) a +0 mace of holy wrath a +0 leather armour (50, 1, D:9) an arrow (50, 2, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 3, D:10) a +0 war axe a +0 dagger a +0 robe (7, -4, D:10) the +3 hunting sling of Beyond {freeze, *Contam rElec Dex+2 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. (11, -6, D:10) a cursed +0 halberd (13, -9, D:10) a +0 dagger (17, -7, D:10) a fan of gales (19, -30, D:10) a +0 leather armour (22, -18, D:10) a +0 short sword (23, -10, D:10) 13 arrows (25, -16, D:10) 17 bolts (39, -18, D:10) a +0 short sword (43, -30, D:10) a +0 whip a +0 mace (45, -30, D:10) a cursed +0 leather armour a +0 flail (59, 11, D:10) 3 potions of degeneration Level 11 of the Dungeon (2, -10, D:11) a cursed +0 chain mail (4, -29, D:11) a +0 dagger a cursed -2 hunting sling a +0 ring mail (14, -15, D:11) a +0 dire flail a cursed +0 plate armour (18, -31, D:11) 2 stones (18, 8, D:11) an arrow (19, -32, D:11) a +0 short sword (19, -31, D:11) a stone a +0 dagger a +0 robe (19, -30, D:11) a stone a +0 dagger a +0 leather armour 3 large rocks (19, 8, D:11) an arrow (20, -30, D:11) a +0 dire flail (20, 8, D:11) a +1 falchion a +0 robe (21, -40, D:11) a +0 flail (21, -34, D:11) a stone (21, 8, D:11) a +3 dagger a +0 robe a +0 hand axe a +0 robe a +0 shortbow 13 arrows (22, -30, D:11) a ration (22, -29, D:11) a ration (23, -30, D:11) a stone (23, -29, D:11) a ration (24, 0, D:11) a +1 ring of slaying (28, 12, D:11) 20 arrows (34, -32, D:11) 21 stones Level 12 of the Dungeon (0, 0, D:12) 22 stones Level 1 of the Lair of Beasts (9, -1, Lair:1) an uncursed staff of poison (9, 30, Lair:1) a wand of flame (15) (17, 19, Lair:1) 19 bolts (19, 26, Lair:1) a +0 spear (32, 14, Lair:1) a cursed +0 leather armour (42, 1, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (15, -42, Lair:2) a wand of random effects (23) (23, -1, Lair:2) a +0 club (34, -2, Lair:2) 14 poisoned needles (35, -43, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (1, 48, Lair:3) 16 stones (6, 9, Lair:3) a +0 scale mail (8, 27, Lair:3) a +0 shortbow (9, 16, Lair:3) 5 tomahawks (12, 34, Lair:3) 27 arrows (12, 37, Lair:3) a +0 pair of gloves (14, 45, Lair:3) a +0 long sword (15, 8, Lair:3) 15 arrows (19, -2, Lair:3) 18 sling bullets (19, 29, Lair:3) a +0 cloak (25, 49, Lair:3) a +0 ring mail (26, 3, Lair:3) a cursed -2 arbalest (26, 20, Lair:3) 10 arrows (30, 43, Lair:3) a +3 great sword of pain a +1 ring mail of fire resistance (40, 46, Lair:3) a +0 ring mail (48, 12, Lair:3) a +0 leather armour (54, 25, Lair:3) a +0 dagger (55, 31, Lair:3) a +2 longbow of freezing (60, 40, Lair:3) a wand of disintegration (10) (61, 14, Lair:3) a +0 flail (64, 38, Lair:3) 9 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 27 stones (2, 24, Lair:4) a +0 dagger a +2 robe of the Archmagi (5, 9, Lair:4) 6 tomahawks (9, -30, Lair:4) a +0 blowgun (9, 7, Lair:4) 19 stones (9, 23, Lair:4) a +0 halberd (10, 22, Lair:4) a cursed -1 shortbow (15, 24, Lair:4) a +0 scale mail (19, 12, Lair:4) an uncursed staff of poison (22, -17, Lair:4) a scroll of random uselessness (25, -27, Lair:4) 23 stones (47, -19, Lair:4) a +0 scale mail (48, -17, Lair:4) a +0 leather armour of poison resistance (50, -28, Lair:4) a +0 flail (53, 6, Lair:4) 15 poisoned needles (66, 6, Lair:4) 3 curare-tipped needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hunting sling (2, 0, Lair:5) a wand of disintegration (10) (5, 8, Lair:5) a +0 quarterstaff (28, 9, Lair:5) a cursed +0 robe (32, -12, Lair:5) a +0 large shield (35, -19, Lair:5) a scroll of amnesia (39, -3, Lair:5) a +0 leather armour (44, 1, Lair:5) a lightning rod (4/4) (55, 0, Lair:5) 13 poisoned needles Level 6 of the Lair of Beasts (15, -1, Lair:6) a +0 dagger a +0 robe (23, -30, Lair:6) 6 stones (50, -5, Lair:6) 13 poisoned needles (52, -7, Lair:6) 22 stones (53, -6, Lair:6) the +5 glaive of Zeh Hod {chop, *Noise +Inv MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make noises in combat. Level 1 of the Swamp (0, 0, Swamp:1) 5 curare-tipped needles (4, 0, Swamp:1) an uncursed ring of teleportation (9, 17, Swamp:1) a +0 morningstar (11, -1, Swamp:1) a +0 helmet (13, 19, Swamp:1) a +3 dagger (14, -6, Swamp:1) 25 bolts (15, -8, Swamp:1) a +0 flail (15, 4, Swamp:1) an uncursed staff of power (19, 19, Swamp:1) a +0 chain mail Level 2 of the Swamp (5, -3, Swamp:2) a cursed ring of teleportation (6, -9, Swamp:2) 24 arrows (11, -9, Swamp:2) 2 curare-tipped needles (19, 12, Swamp:2) a book of Conjurations Level 3 of the Swamp (0, 0, Swamp:3) a swamp drake corpse (skeletalised by now) (0, 20, Swamp:3) a +0 leather armour (3, 13, Swamp:3) a bog body corpse (skeletalised by now) (10, 19, Swamp:3) 22 stones (11, 20, Swamp:3) a bog body corpse (skeletalised by now) (13, 15, Swamp:3) a +0 rapier (15, 9, Swamp:3) a +0 spear (unseen) (17, 9, Swamp:3) a +0 rapier a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) 8 gold pieces (8, 3, Swamp:4) 15 stones (11, -1, Swamp:4) a ghost crab corpse (12, -3, Swamp:4) an alligator skeleton (13, 24, Swamp:4) a +0 spear (14, 25, Swamp:4) a potion of degeneration (16, 8, Swamp:4) a +0 ring mail (23, 11, Swamp:4) a +0 shield (29, 32, Swamp:4) a book of Maledictions