P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe Level 2 of the Dungeon (0, 8, D:2) a +0 hunting sling (2, 1, D:2) a tomahawk (3, 1, D:2) 2 tomahawks (4, 0, D:2) a tomahawk (4, 3, D:2) a +0 dagger (6, -3, D:2) a tomahawk (8, -5, D:2) a +0 dagger 2 tomahawks (11, -11, D:2) a +0 centaur barding (13, -8, D:2) a +0 chain mail (13, -5, D:2) a +0 club (13, -3, D:2) a +0 dagger a cursed +0 plate armour (33, 0, D:2) a +0 robe (36, 12, D:2) a +0 club (40, -3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 24 stones (7, 3, D:3) a +0 mace (8, 3, D:3) a +0 plate armour (10, 17, D:3) a book of Changes (15, -1, D:3) a +0 dagger a +0 robe of cold resistance (16, -1, D:3) a +0 flail (16, 0, D:3) a +0 whip a +0 leather armour (17, 16, D:3) a +0 mace (21, -5, D:3) a stone (22, -6, D:3) a stone (23, -7, D:3) a stone (25, 5, D:3) a +0 ring mail (29, -6, D:3) a +0 dagger of venom (29, -5, D:3) a +0 short sword (30, -10, D:3) a +0 whip a +0 blowgun 12 poisoned needles (30, -8, D:3) a poisoned needle (30, -7, D:3) a +0 scale mail (30, -6, D:3) 2 poisoned needles (30, -4, D:3) a poisoned needle (31, -7, D:3) a +0 club a +0 dagger a +0 leather armour (31, -6, D:3) a +0 dagger a +0 leather armour (31, -5, D:3) a +0 club a +0 blowgun a curare-tipped needle (31, -4, D:3) a curare-tipped needle (32, -5, D:3) a curare-tipped needle (33, -12, D:3) a +0 whip (35, -6, D:3) a +0 hand axe (39, -1, D:3) 14 sling bullets (42, 12, D:3) 10 stones (45, -9, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 5 tomahawks (11, -31, D:4) a +0 hand axe (13, -19, D:4) 17 stones (14, -26, D:4) 10 stones (16, 6, D:4) 18 stones (18, 11, D:4) a +0 leather armour (19, -18, D:4) a +0 giant spiked club (19, -17, D:4) a +0 dagger a +0 robe a +0 leather armour a +0 mace a +0 dagger a +0 robe a +0 hand axe a +1 ring mail of poison resistance (33, -4, D:4) a +0 dagger (35, -21, D:4) a +0 flail (39, 13, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 4 needles of frenzy (1, 9, D:5) 10 arrows (3, 40, D:5) 13 stones (5, 22, D:5) a +0 chain mail (7, 25, D:5) a +0 war axe (8, 19, D:5) a +0 ring mail 2 poisoned tomahawks a +0 falchion a +0 mace a +0 leather armour (8, 20, D:5) 2 poisoned tomahawks (9, 18, D:5) a +0 scale mail a +0 trident (10, 28, D:5) 4 arrows (11, 29, D:5) 2 arrows (11, 30, D:5) a +0 whip (11, 31, D:5) a +0 leather armour (12, 29, D:5) 6 arrows (12, 30, D:5) a +0 falchion a +0 ring mail (13, 28, D:5) a +0 shortbow (13, 29, D:5) a +0 giant club (14, 52, D:5) a +0 short sword (17, 18, D:5) a +0 long sword (20, 43, D:5) 6 stones (22, 13, D:5) a wand of random effects (17) (22, 44, D:5) a +0 short sword (30, 39, D:5) 7 javelins (39, 16, D:5) a +0 robe (47, 18, D:5) a +0 robe Level 6 of the Dungeon [Shop] Cacvimos's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Xonir's Weapon Shoppe a +0 long sword (35 gold) the +7 short sword of Tydaeg {pierce, +Rage rPois} (542 gold) It inflicts extra damage upon your enemies. It protects you from poison. It lets you go berserk. a +0 scythe of venom (56 gold) a +0 hand axe (30 gold) a +0 halberd of chopping (80 gold) a +0 long sword (35 gold) 14 stones (14 gold) a +0 quarterstaff (40 gold) the cursed +3 mace "Hydra's Demise" {crush, +Blink rElec rPois Dex+4} (501 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It lets you blink. It has a curse placed upon it. a +0 long sword (35 gold) the +7 arbalest of the Morning {elec, rPois} (574 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. a +2 arbalest of velocity (187 gold) (0, 0, D:6) a +0 rapier (3, -14, D:6) a +1 flail of protection (6, -12, D:6) a +0 hand axe 3 tomahawks (20, -11, D:6) a wand of flame (19) (21, -9, D:6) a +0 whip (25, 8, D:6) a +0 dagger (25, 9, D:6) a +0 short sword a +0 scale mail a +0 hand axe a +0 leather armour a +0 club a +1 flail of protection (27, -1, D:6) a +0 robe (32, 38, D:6) 3 poisoned needles (34, 12, D:6) a cursed +0 leather armour (44, 16, D:6) a +0 short sword a +0 ring mail (45, 17, D:6) a +0 mace a +0 leather armour (46, 16, D:6) a +0 dagger (50, 27, D:6) an uncursed ring of protection from magic (50, 37, D:6) a scroll of amnesia (51, 5, D:6) a +0 ring mail (52, 10, D:6) a +0 ring mail Level 7 of the Dungeon (1, -2, D:7) a scroll of random uselessness (1, 0, D:7) a +0 flail (2, 8, D:7) a +0 shield (6, 14, D:7) a +0 leather armour (12, 1, D:7) a +0 leather armour (17, 16, D:7) an uncursed amulet of guardian spirit (21, 29, D:7) a +0 trident (25, 25, D:7) an arrow (26, 22, D:7) an arrow (26, 26, D:7) 17 arrows a +0 shortbow (27, 23, D:7) 2 arrows (33, 19, D:7) 24 sling bullets (35, 18, D:7) a +0 falchion (36, 16, D:7) a +0 quarterstaff (37, 36, D:7) a scroll of amnesia (38, 20, D:7) a cursed +4 halberd of freezing a +0 robe (39, 19, D:7) a +0 short sword a +0 robe (39, 20, D:7) a cursed +0 flail of protection a +0 robe (40, 19, D:7) a +0 halberd a +0 robe (45, 22, D:7) a cursed -2 leather armour (46, 22, D:7) 17 stones (52, 32, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Taggaunk's Magic Scroll Shoppe a scroll of remove curse (45 gold) 3 scrolls of enchant weapon (337 gold) 2 scrolls of blinking (225 gold) a scroll of amnesia (52 gold) a scroll of blinking (112 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of magic mapping (52 gold) (0, 0, D:8) a +0 shortbow 12 arrows (2, 1, D:8) 2 arrows (3, 2, D:8) an arrow (6, -2, D:8) a +0 short sword (6, -1, D:8) a +0 club a +0 dagger a +0 robe a +0 flail a +0 plate armour (7, -3, D:8) a +2 long sword of holy wrath a +0 robe (9, -7, D:8) a +0 dagger (23, 5, D:8) a +0 hand axe a +0 scimitar a +0 plate armour (24, 3, D:8) a +0 dagger a +0 robe (24, 5, D:8) a cursed -2 dagger a cursed -1 robe (27, 4, D:8) a stone (29, -9, D:8) 13 poisoned needles (31, -24, D:8) a +0 giant club (31, -10, D:8) a +0 robe (31, 3, D:8) a +0 dagger (32, -24, D:8) a +0 giant club a +0 giant spiked club (32, 3, D:8) a +0 whip (32, 4, D:8) 2 stones (33, 3, D:8) a stone a +0 shortbow 13 arrows a +0 short sword a +0 dagger (33, 4, D:8) a +0 dagger (35, 3, D:8) a cursed +0 leather armour a +0 dagger a +0 scale mail (36, -24, D:8) a scroll of amnesia (36, -23, D:8) a +0 trident (36, 3, D:8) a +0 halberd 3 stones a +0 chain mail (41, 31, D:8) 9 stones (59, 4, D:8) a +0 whip a throwing net (60, 5, D:8) a +0 flail (61, 4, D:8) a +0 spear Level 9 of the Dungeon [Shop] Qosmuasm's Gadget Shoppe a phantom mirror (390 gold) a crystal ball of energy (260 gold) a wand of digging (5) (234 gold) a box of beasts (260 gold) a lamp of fire (520 gold) a wand of scattershot (7) (429 gold) a phial of floods (520 gold) a crystal ball of energy (260 gold) a lightning rod (4/4) (520 gold) a wand of flame (13) (97 gold) a phantom mirror (390 gold) a crystal ball of energy (260 gold) (11, -4, D:9) a +0 long sword (13, 1, D:9) a fan of gales (22, 8, D:9) a cursed +0 scale mail (22, 13, D:9) a +0 short sword (25, -16, D:9) a +2 trident of protection (26, -15, D:9) a cursed -3 giant club (26, -14, D:9) a +0 giant spiked club a +0 giant club (27, -15, D:9) a +0 club a +0 leather armour a +0 war axe a +0 leather armour (27, 1, D:9) a +0 long sword (28, -14, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (30, 18, D:9) a large rock (30, 19, D:9) a large rock (32, 24, D:9) an uncursed ring of poison resistance (33, -1, D:9) a lightning rod (4/4) 14 stones (35, 2, D:9) 2 javelins (40, -4, D:9) a +0 giant spiked club (42, -4, D:9) an uncursed ring of wizardry Level 10 of the Dungeon (0, 0, D:10) a +0 flail (5, 5, D:10) a cursed -3 great sword (5, 26, D:10) the cursed +1 trident "Becrebaa" {pierce, rPois Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (17, 15, D:10) 2 arrows (18, 17, D:10) a +0 shortbow 15 arrows (19, 32, D:10) a +0 robe (20, 21, D:10) a +0 dire flail a +0 giant club a +0 giant club a +0 dire flail of draining Level 11 of the Dungeon (0, 0, D:11) 2 tomahawks (0, 17, D:11) a +0 dagger (0, 18, D:11) a +0 long sword a +0 plate armour (1, -4, D:11) a +0 trident 4 tomahawks (1, -3, D:11) a +0 short sword a +3 ring mail (1, -1, D:11) a tomahawk (1, 17, D:11) a +0 hand axe of electrocution a +1 chain mail of positive energy (1, 18, D:11) a +0 dagger a +0 robe (2, -32, D:11) a +0 dagger (4, -4, D:11) a ration (5, -5, D:11) a stone (5, -4, D:11) a ration (6, -5, D:11) a ration (6, -4, D:11) a ration (7, -8, D:11) a +0 hand axe (21, -27, D:11) a +0 flail (21, -3, D:11) a +0 club (21, -2, D:11) a +0 whip (22, -1, D:11) a +0 halberd (26, -16, D:11) a +0 whip (27, -16, D:11) a +0 robe a +0 dagger (27, -15, D:11) a +0 short sword (28, -17, D:11) a +0 short sword (28, -15, D:11) a +0 robe a +0 dagger (38, 4, D:11) 13 stones (43, -13, D:11) 13 arrows a +0 shortbow (44, -14, D:11) 7 arrows (51, 5, D:11) 14 stones Level 12 of the Dungeon [Shop] Kuaganguek's Book Emporium a book of Frost (560 gold) a book of Party Tricks (800 gold) a book of Minor Magic (320 gold) a book of Fire (1040 gold) a book of Debilitation (640 gold) a book of Conjurations (480 gold) the Collected Works on Glacial Aid (745 gold) Spells Type Level a - Infusion Charms 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Ice Form Ice/Transmutation 4 f - Deflect Missiles Charms/Air 6 a book of Geomancy (560 gold) a book of Changes (400 gold) (1, 2, D:12) a +0 flail (4, 14, D:12) a +0 war axe (27, -12, D:12) a scroll of identify (27, -10, D:12) 20 gold pieces the Ecumenical Temple