P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -20, D:1) a cursed +0 dagger (6, 13, D:1) 5 stones (8, -24, D:1) a +0 ring mail (14, 7, D:1) a +0 club (16, 6, D:1) a +0 dagger (17, -1, D:1) a +0 club (36, -21, D:1) a +0 short sword (38, -24, D:1) a +0 club (39, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (0, 6, D:2) 24 stones (2, -1, D:2) a cursed -2 club (15, 20, D:2) a +0 dagger (21, 3, D:2) a +0 short sword (22, -12, D:2) a -1 dagger (24, 16, D:2) a +1 mace of holy wrath a +0 scale mail a +0 club (25, 8, D:2) a +0 club a +0 robe (30, -5, D:2) 11 bolts (32, 4, D:2) a +0 dagger (33, 4, D:2) a +0 dagger (42, 15, D:2) a +0 club (48, 15, D:2) a +0 robe (57, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 23 arrows (7, 48, D:3) 22 stones (8, 38, D:3) a +0 flail (10, 8, D:3) a +0 dagger a +0 short sword a +0 animal skin a +0 club a +0 club (11, 8, D:3) 2 stones (13, 8, D:3) a +0 rapier a +0 club a +0 dagger of flaming a +0 club a +0 hunting sling a cursed -1 club 20 stones (16, 41, D:3) a +0 spear (17, 41, D:3) 4 stones (17, 42, D:3) a +0 spear (20, 43, D:3) a stone (31, 5, D:3) a +0 ring mail (32, 47, D:3) a +0 whip (36, 25, D:3) a +0 dagger (38, 60, D:3) 14 stones (43, 14, D:3) 17 stones (52, 20, D:3) 3 javelins (56, 42, D:3) a +0 chain mail (59, 46, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) the +2 hunting sling of the Hall of Blades {flame, +Fly rC+++ Int+2 Dex-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (-2). It renders you almost immune to cold. It lets you fly. (14, -25, D:4) 17 stones (22, 6, D:4) a +0 shield (26, -27, D:4) a +0 robe (27, -25, D:4) a +0 leather armour (30, -36, D:4) a +0 flail a +0 leather armour a +0 whip a +0 leather armour a +0 mace (33, -30, D:4) a +0 dagger a +0 leather armour (33, -29, D:4) a +0 dagger a +0 hand axe (33, -28, D:4) a +0 whip a +0 dagger a +0 robe (41, 12, D:4) a +0 robe (49, 11, D:4) a +0 scale mail (55, 0, D:4) a +0 scale mail (56, 5, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 0, D:5) a +0 spear (2, 0, D:5) a +0 flail (3, 0, D:5) a +0 spear (8, 16, D:5) a +0 dagger a +0 robe (9, 16, D:5) a +0 flail (10, 0, D:5) 16 bolts (13, 17, D:5) a +0 dagger (14, 56, D:5) 12 poisoned needles (16, 39, D:5) an uncursed ring of flight (17, 21, D:5) 9 poisoned needles (18, 3, D:5) a +0 ring mail a +0 falchion a +0 scale mail (18, 4, D:5) a +0 club a +0 arbalest a +0 chain mail (18, 42, D:5) 23 sling bullets (18, 47, D:5) 2 scrolls of amnesia (18, 49, D:5) a +0 club an uncursed amulet of faith (21, 21, D:5) a +0 trident (23, 5, D:5) 22 sling bullets (26, 6, D:5) a +0 leather armour (30, 12, D:5) a +0 rapier (33, 17, D:5) a +0 club (35, 16, D:5) a +0 halberd (35, 17, D:5) a +0 spear (36, 17, D:5) a +0 dagger a +0 leather armour (37, 15, D:5) a +0 morningstar a +0 leather armour (40, 13, D:5) a +0 war axe a +0 leather armour (43, 11, D:5) a +0 robe (55, 22, D:5) a +0 robe Level 6 of the Dungeon [Shop] Hyngiupp's Weapon Emporium a +1 rapier of venom (141 gold) a +0 dagger (24 gold) 17 bolts (40 gold) a +0 war axe (42 gold) 19 stones (22 gold) a +5 quarterstaff of protection (381 gold) a +1 hand axe of flaming (148 gold) a +0 arbalest (54 gold) a +0 flail of holy wrath (99 gold) (0, 0, D:6) a +0 trident (11, 6, D:6) an uncursed staff of fire (13, -39, D:6) 21 stones (17, -21, D:6) an uncursed staff of fire (21, -15, D:6) the +4 dagger of Risk Management {pierce, rPois rN+ Int+3 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. (32, -12, D:6) a +0 helmet (54, 0, D:6) 14 stones (57, 10, D:6) a +0 rapier (58, -1, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) 20 stones (19, -23, D:7) a +0 quarterstaff (27, -31, D:7) a +0 ring mail 28 sling bullets a +7 quarterstaff of speed a +0 hunting sling (43, -43, D:7) 17 gold pieces Level 8 of the Dungeon (0, 0, D:8) 20 stones (5, -25, D:8) the +8 long sword "Omucolis" {venom, +Inv rC++ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It greatly protects you from cold. It lets you turn invisible. (9, -5, D:8) 28 sling bullets (10, -43, D:8) a +0 ring mail (10, -3, D:8) a +0 mace (12, -34, D:8) a +0 whip (14, -37, D:8) 20 arrows (14, -34, D:8) a +0 chain mail a +0 halberd (27, -38, D:8) a +0 broad axe (35, -34, D:8) 19 stones a +0 leather armour (37, -24, D:8) 21 sling bullets (41, -23, D:8) a bullfrog skeleton (45, -19, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (unseen) (1, -1, D:9) a +0 shortbow (unseen) (1, 0, D:9) a potion of resistance a scorpion corpse (3, 0, D:9) an arrow (4, -6, D:9) 6 sling bullets the Ecumenical Temple