P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 8, D:1) a +0 club (6, -28, D:1) 9 sling bullets (9, -25, D:1) a +0 club (11, -5, D:1) a +0 club (12, -37, D:1) 18 arrows (25, -2, D:1) a +0 club (35, -33, D:1) a cursed +0 club (35, 4, D:1) a cursed +0 pair of gloves (39, 3, D:1) a stone (40, 4, D:1) a stone (43, -4, D:1) a +0 leather armour (44, -5, D:1) a +0 club a stone (44, -2, D:1) a stone (44, -1, D:1) a stone (50, -23, D:1) a +0 hunting sling (52, -7, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (3, -5, D:2) 7 javelins (4, 27, D:2) a +0 hand axe (7, -16, D:2) a +0 club (14, -10, D:2) 27 stones (19, -21, D:2) 6 poisoned needles (25, -12, D:2) 25 stones (29, 24, D:2) 19 sling bullets (31, -19, D:2) a cursed -2 club (31, -9, D:2) 17 sling bullets (52, 14, D:2) a +2 quarterstaff of chaos (53, 17, D:2) a +1 mace of protection Level 3 of the Dungeon (3, -15, D:3) a +0 dagger (10, -54, D:3) a cursed +0 dagger 5 javelins of returning (12, -54, D:3) a +2 dagger of venom (14, -9, D:3) 13 stones (24, -15, D:3) a stone (24, -14, D:3) a +0 hand axe a cursed +0 leather armour a +0 dagger a +0 leather armour a +0 mace a +0 ring mail (24, -13, D:3) a +0 rapier a +0 hunting sling 13 stones (26, -16, D:3) a +0 giant spiked club (26, -15, D:3) a stone (43, -40, D:3) a +0 dagger (44, -48, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, -24, D:4) 16 gold pieces (7, 0, D:4) a cursed +0 rapier a +0 leather armour (11, -23, D:4) a +0 dagger a +0 club (11, -22, D:4) a +0 dagger a +0 dagger a +0 club (13, -23, D:4) a +0 dagger (16, -21, D:4) a +0 short sword a +0 animal skin (17, -20, D:4) a +0 club (17, -19, D:4) a +0 club (26, 23, D:4) 25 stones (28, -33, D:4) a +0 dagger a +0 scale mail (33, -31, D:4) a +0 dagger a +0 robe a +0 flail a +0 scale mail (33, -30, D:4) a +2 flail of draining a +0 ring mail of poison resistance Level 5 of the Dungeon [Shop] Iribilerghas's Mass Market a +0 giant club (23 gold) a +0 great mace (91 gold) a +0 executioner's axe (140 gold) a +0 bardiche (126 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 bardiche (126 gold) a +0 giant spiked club (26 gold) a +0 giant club (23 gold) a +0 giant spiked club (26 gold) a +0 plate armour (322 gold) a +0 giant spiked club (26 gold) (0, 0, D:5) a +0 flail (4, -5, D:5) 20 sling bullets (7, 6, D:5) a +0 scale mail (8, 0, D:5) a +0 club (8, 2, D:5) 25 sling bullets (9, -7, D:5) 2 needles of confusion (18, -5, D:5) a +2 leather armour of cold resistance (19, 9, D:5) a +0 helmet (20, 2, D:5) 23 stones (21, 7, D:5) a +0 robe (23, 7, D:5) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (23, 9, D:5) a +0 short sword a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour (24, 6, D:5) a +0 dagger a cursed +0 robe (24, 9, D:5) a +0 club a +0 ring mail (28, 25, D:5) a +0 giant spiked club (53, 0, D:5) a +0 giant club (53, 7, D:5) a +0 flail (53, 9, D:5) a +0 spear (53, 11, D:5) a +0 robe (55, 15, D:5) 18 arrows Level 6 of the Dungeon [Shop] Cimeawuv's Weapon Boutique 15 stones (19 gold) a +2 halberd of venom (218 gold) a +0 war axe (45 gold) the +10 hunting sling of the Present {flame, Int+5} (912 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). 23 sling bullets (149 gold) a +0 club (13 gold) a +0 shortbow (39 gold) a +0 dagger (26 gold) the +6 mace of Emiamixt {drain, Str+4 Int+3} (742 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+3). a +0 arbalest (58 gold) (0, 0, D:6) a +0 short sword (11, 22, D:6) 25 stones (13, 18, D:6) an uncursed ring of stealth (14, 30, D:6) a +0 rapier (16, 17, D:6) a +0 giant spiked club (27, 20, D:6) a +0 plate armour (35, 17, D:6) a +0 giant club (36, -6, D:6) a +0 robe (43, 28, D:6) a cursed +4 battleaxe a +0 robe (44, 29, D:6) a +4 long sword of freezing a +0 robe (45, 29, D:6) a +0 long sword a +0 robe (47, -2, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a cursed -1 giant club (1, -20, D:7) 27 stones (6, -3, D:7) a +0 leather armour (9, 3, D:7) a +0 trident (10, 10, D:7) a +0 club (10, 11, D:7) a +0 dagger (10, 12, D:7) a +0 club a +0 ring mail (15, -34, D:7) a cursed -3 war axe (16, 8, D:7) 19 stones (22, -3, D:7) a +0 dagger a +0 robe (31, -39, D:7) a +0 whip (37, -18, D:7) 24 sling bullets (38, 3, D:7) a +0 club a +0 scale mail a +0 scale mail (39, 3, D:7) a +1 dagger of venom (41, -16, D:7) a +0 quarterstaff (49, -12, D:7) a +0 leather armour (50, -26, D:7) a +0 cloak (50, -11, D:7) the +4 flail of Conformity {chaos, +Inv rC- rN+ MR+} Each time it hits an enemy it has a different, random effect. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (56, -12, D:7) 23 sling bullets (56, -11, D:7) 13 arrows Level 8 of the Dungeon [Shop] Vikel's Magic Scroll Shop a scroll of holy word (112 gold) a scroll of identify (30 gold) 2 scrolls of vulnerability (225 gold) a scroll of blinking (112 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of summoning (142 gold) a scroll of identify (30 gold) a scroll of vulnerability (112 gold) [Shop] Reih's Book Boutique a book of Annihilations (1435 gold) a book of Changes (325 gold) a manual of Stealth (1435 gold) a book of Conjurations (390 gold) a book of Summonings (910 gold) a book of Conjurations (390 gold) a book of Transfigurations (715 gold) a book of Misfortune (260 gold) a book of Callings (390 gold) (1, -2, D:8) a +3 scimitar a +0 robe (2, -5, D:8) a cursed +0 mace a +0 robe a cursed +0 great sword a +0 robe (3, -6, D:8) a +0 flail a +0 robe (3, -5, D:8) a cursed +2 morningstar a +0 robe (5, -41, D:8) 29 stones (7, -41, D:8) a +0 robe (7, -13, D:8) a +0 club (8, -14, D:8) a +0 hand axe a +0 chain mail (8, -13, D:8) a +0 flail (20, -24, D:8) the +6 battleaxe of Pride {flame, *Corrode Int+2 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. (22, -30, D:8) 20 stones (25, -45, D:8) a +0 war axe (25, -12, D:8) a +0 shortbow 15 arrows (28, -13, D:8) an arrow (29, -13, D:8) an arrow (30, -13, D:8) an arrow (32, -48, D:8) a +0 club a +0 dagger a stone (32, -35, D:8) 21 stones (32, -16, D:8) an arrow (32, -13, D:8) 2 arrows (37, -13, D:8) a cursed -2 short sword (39, -13, D:8) a +0 shortbow 22 arrows Level 9 of the Dungeon (1, 12, D:9) a +0 long sword (8, 10, D:9) a +0 scale mail (12, 4, D:9) a +0 hand axe a +0 leather armour (12, 5, D:9) a +0 club (14, -1, D:9) a +0 dagger (15, 0, D:9) a +0 scale mail (17, -11, D:9) a +0 long sword (23, 21, D:9) a +0 chain mail (28, -14, D:9) 14 arrows (32, 26, D:9) a book of Maledictions (37, -20, D:9) a +0 short sword a +0 ring mail (39, -26, D:9) a +0 falchion a cursed +0 robe a cursed +0 falchion a +0 robe a +3 falchion a +0 robe (39, -25, D:9) a cursed +0 trident a +0 robe (44, -20, D:9) 11 sling bullets (46, -25, D:9) a +0 giant club (47, -8, D:9) a wand of random effects (17) (48, 0, D:9) an uncursed staff of air (50, 14, D:9) a +0 hunting sling 2 exploding tomahawks an uncursed ring of flight Level 10 of the Dungeon [Shop] Zaheqov's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) 3 scrolls of immolation (136 gold) a scroll of immolation (45 gold) (0, 0, D:10) a book of Misfortune (6, -5, D:10) a +1 dagger of pain a +0 robe (6, 14, D:10) a +0 trident a +0 chain mail (8, 14, D:10) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (15, -24, D:10) 19 stones (20, -22, D:10) a +0 hunting sling (22, -11, D:10) 14 poisoned needles (27, -22, D:10) a +0 trident a +0 plate armour (37, -24, D:10) a +3 scimitar a +0 robe a +0 mace a +0 robe a +2 short sword a +0 robe (38, -23, D:10) a +1 short sword a +0 robe (38, -1, D:10) a book of Geomancy (39, -26, D:10) a +0 ring mail (39, -25, D:10) a cursed +2 morningstar a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 flail a +0 dire flail a +0 plate armour a +0 trident a +0 leather armour (0, 1, D:11) an uncursed ring of wizardry a +0 dagger a +0 robe (0, 2, D:11) a cursed -3 dagger (1, -3, D:11) an uncursed ring of protection from magic (15, -4, D:11) a +0 whip (19, -23, D:11) a +0 ring mail (19, -10, D:11) a +2 shortbow of velocity 14 arrows (20, -10, D:11) a +0 dagger a +0 long sword a +0 chain mail a +0 shortbow 18 arrows (20, -9, D:11) a cursed -1 mace a +2 shortbow of flaming a +0 shortbow 31 arrows (21, -10, D:11) 4 arrows (21, -9, D:11) a +0 shortbow 18 arrows a wand of flame (17) (22, -11, D:11) 2 arrows (22, -10, D:11) an arrow (22, -9, D:11) a +0 flail a +0 scale mail a +0 shortbow 14 arrows (23, -10, D:11) an arrow (24, -18, D:11) a +0 spear a +0 shortbow 24 arrows (24, -10, D:11) an arrow (24, -8, D:11) an arrow (26, -10, D:11) 3 arrows (28, -32, D:11) a +0 club a +0 ring mail (28, -31, D:11) a +0 flail a +0 ring mail (29, -31, D:11) a +0 hand axe (29, -28, D:11) a scroll of amnesia (31, 6, D:11) a +0 morningstar (45, 0, D:11) 3 large rocks Level 12 of the Dungeon (0, 0, D:12) a scroll of enchant armour (6, -4, D:12) a +1 falchion a +0 robe (6, -3, D:12) a +0 short sword a +0 ring mail a cursed +5 halberd of freezing a +0 robe (7, -5, D:12) a +0 whip a +0 scale mail (7, -4, D:12) a +0 short sword a +0 plate armour (8, -4, D:12) a +0 hand axe (9, -1, D:12) a +2 mace a +0 robe a cursed +4 falchion a +0 robe (9, 0, D:12) a +0 scimitar a +1 robe of magic resistance (11, -12, D:12) 19 stones (13, 8, D:12) 16 stones (24, 11, D:12) 31 stones Level 14 of the Dungeon (8, -25, D:14) 21 stones (14, -26, D:14) 19 stones (14, -6, D:14) a +0 robe a +2 vampiric lajatang (25, 4, D:14) a large rock (27, 2, D:14) 2 large rocks (42, -31, D:14) an arrow (43, -34, D:14) 3 arrows (44, -34, D:14) 2 arrows (44, -33, D:14) an arrow (45, -34, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a +0 trident (0, 8, D:15) an uncursed ring of ice (0, 21, D:15) an arrow (2, -4, D:15) 14 stones (3, 25, D:15) a +0 shortbow 18 arrows (4, 1, D:15) 3 arrows a cursed -3 shortbow (4, 2, D:15) 6 arrows (4, 3, D:15) 2 arrows (4, 4, D:15) an arrow (4, 5, D:15) an arrow (4, 6, D:15) an arrow (4, 7, D:15) an arrow (4, 25, D:15) a +0 glaive (5, 1, D:15) 26 arrows a +0 shortbow (5, 2, D:15) 16 arrows a +0 shortbow (5, 8, D:15) a +0 giant club a +0 giant club (6, 8, D:15) a +0 shortbow 18 arrows (6, 16, D:15) 2 arrows (7, 15, D:15) an arrow (7, 17, D:15) 3 arrows (8, 16, D:15) 11 arrows (8, 17, D:15) a cursed -1 giant club 4 arrows (9, 17, D:15) an arrow (9, 18, D:15) a +0 mace a +0 giant club an arrow a +0 robe a +0 spear (9, 19, D:15) 7 arrows (10, 17, D:15) a +0 shortbow (10, 18, D:15) a +0 shortbow a +0 shortbow 55 arrows a +0 shortbow a +3 shortbow (10, 19, D:15) 22 arrows a +0 longbow (10, 20, D:15) a +0 giant spiked club a +0 dire flail a +0 robe of magic resistance a +0 dagger (18, -5, D:15) 10 arrows (20, -3, D:15) the Compendium of Lethal Displacement Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Dazzling Spray Conjuration/Hexes 3 d - Conjure Flame Conjuration/Fire 3 e - Stone Arrow Conjuration/Earth 3 f - Fireball Conjuration/Fire 5 (20, 11, D:15) a +0 long sword (24, -6, D:15) a +0 shortbow 18 arrows (24, -5, D:15) a +0 plate armour (25, 19, D:15) a +0 blowgun (26, -6, D:15) a +0 shortbow 19 arrows (26, -4, D:15) a +0 troll leather armour (27, 13, D:15) a +4 mace the Ecumenical Temple