P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 24 stones (21, 7, D:1) a stone (24, 4, D:1) a stone (26, 4, D:1) a +2 antimagic dagger (30, 3, D:1) 20 stones (41, -2, D:1) a +0 hand axe Level 2 of the Dungeon (8, -18, D:2) a +0 spear (12, -20, D:2) a +0 scale mail (13, -29, D:2) 10 stones (19, -9, D:2) a cursed -1 club (24, -24, D:2) a +2 ring mail of cold resistance (26, -14, D:2) 17 stones (34, -13, D:2) 11 stones (37, -25, D:2) a +0 whip (39, 0, D:2) a +0 club (47, -20, D:2) a +0 club (53, -18, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) 13 stones (6, 0, D:3) a +0 club (7, -1, D:3) a cursed +0 shield (8, -13, D:3) a stone (10, -14, D:3) a +0 hand axe (12, -14, D:3) a +0 dagger (12, -13, D:3) a +0 leather armour (14, -7, D:3) a +0 dagger (16, -17, D:3) 10 sling bullets (18, -20, D:3) 9 stones (18, 13, D:3) a +0 club (21, -25, D:3) a +0 scale mail (24, -16, D:3) a +0 mace (25, -15, D:3) a +0 ring mail (25, -10, D:3) an uncursed staff of power (29, 13, D:3) a +0 club (35, -29, D:3) a +0 dagger (39, -31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 flail (0, 2, D:4) a +0 war axe a tomahawk a +0 leather armour a +0 mace (1, 1, D:4) 2 tomahawks (2, 1, D:4) a tomahawk (2, 21, D:4) a +0 short sword (8, 1, D:4) a +0 trident (19, 31, D:4) a +0 club (22, 33, D:4) 3 stones (23, 34, D:4) 2 stones (24, 33, D:4) 5 stones (24, 34, D:4) 7 stones (25, 33, D:4) 4 stones (25, 34, D:4) an uncursed amulet of the gourmand (25, 35, D:4) 4 stones (26, 33, D:4) a stone (26, 34, D:4) 2 stones (30, 17, D:4) a +0 hand axe (42, 18, D:4) a +0 hand axe a +0 ring mail (43, 18, D:4) a +0 club a +0 leather armour a +0 flail (44, 18, D:4) a +0 short sword (44, 19, D:4) a +0 scale mail a +0 club a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 17 arrows (3, 0, D:5) a cursed -2 robe (10, -1, D:5) a +0 spear (10, 5, D:5) 15 stones (10, 16, D:5) a +0 flail (12, 19, D:5) a +0 giant club (13, 14, D:5) a book of Geomancy (29, 8, D:5) a +0 dagger (41, -12, D:5) a +0 falchion (47, -15, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 22, D:6) 24 stones (7, 30, D:6) a scroll of random uselessness a scroll of amnesia (9, 36, D:6) a +0 dagger a +0 robe a +0 hand axe (10, 10, D:6) a +0 robe (10, 36, D:6) a +0 dagger (17, 12, D:6) 19 arrows (17, 45, D:6) a wand of flame (10) (26, 20, D:6) a +0 club a +0 scale mail (27, 20, D:6) a +0 club (27, 31, D:6) 15 poisoned needles (28, 20, D:6) a +0 club (30, 20, D:6) a +0 falchion a +0 leather armour a +0 mace (46, 25, D:6) 17 stones (52, 30, D:6) a +0 falchion (53, 31, D:6) a +0 short sword (54, 31, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon [Shop] Jaash's Antique Armour Shoppe a cursed +0 helmet (46 gold) the +3 chain mail of Parts Unknown {rC+ Int+5} (1364 gold) It affects your intelligence (+5). It protects you from cold. a +0 pair of gloves (139 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) a +0 pair of gloves (139 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1463 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +0 robe (21 gold) a +0 chain mail (139 gold) (1, -13, D:7) a Young Poisoner's Handbook (4, -4, D:7) 18 stones (13, 5, D:7) a +0 shield (26, -28, D:7) 17 stones (33, -14, D:7) a +0 club 8 stones (33, -13, D:7) a +0 whip (34, -14, D:7) a +0 spear (34, -13, D:7) a +0 spear (34, -10, D:7) a +0 shortbow (35, -27, D:7) a tomahawk a cursed +0 flail (36, -27, D:7) a +0 ring mail a +0 vampiric whip a +0 mace 2 tomahawks a +0 hand axe a +0 mace a +0 chain mail a +0 short sword (36, -26, D:7) a +0 chain mail a +0 mace the +3 glaive of Difos {venom, rC- MR+ MP-9 Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (36, -25, D:7) a +0 scale mail (36, -20, D:7) a +0 leather armour (36, -2, D:7) a +0 dagger (38, -25, D:7) a +0 ring mail (38, -20, D:7) a +1 hand axe of chopping the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (39, -20, D:7) a +0 club (39, -1, D:7) 21 stones (42, -2, D:7) a +0 flail (44, -17, D:7) 24 stones (47, -29, D:7) a cursed -3 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 25 arrows (0, 3, D:8) 2 arrows (2, 22, D:8) a +0 shortbow (3, 5, D:8) a scroll of vulnerability (13, 18, D:8) a +0 dagger (16, 17, D:8) a +0 short sword a wand of flame (25) (18, 30, D:8) a +0 short sword 16 stones a +0 plate armour (19, 23, D:8) 22 stones (20, 10, D:8) a +0 giant club a +0 giant spiked club (22, 22, D:8) a scroll of vulnerability (23, 28, D:8) a +0 club (24, 29, D:8) a +0 spear (25, 28, D:8) a +0 club (31, 2, D:8) a +0 scale mail (40, 28, D:8) a wand of flame (11) (44, 3, D:8) a +2 short sword of electrocution (44, 9, D:8) Feshyuck's Volume of Boosting Curses Spells Type Level a - Infusion Charms 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Regeneration Charms/Necromancy 3 d - Darkness Hexes 6 (46, 3, D:8) a +0 scimitar of flaming a +0 robe (46, 5, D:8) a +0 shortbow 18 arrows (49, 45, D:8) a +0 ring mail (52, 13, D:8) a scroll of random uselessness (53, 18, D:8) a -2 halberd a +0 animal skin (57, -3, D:8) a +1 dagger of chaos a +0 robe (60, 42, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Tuloimih's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (2, -8, D:9) 18 sling bullets (9, 1, D:9) a cursed -2 giant club (19, -10, D:9) a +0 leather armour (23, 23, D:9) a +0 scale mail (27, -2, D:9) a +0 quarterstaff (27, 26, D:9) a +0 troll leather armour (36, 17, D:9) 8 stones (46, -10, D:9) a +0 dagger a +0 robe (46, 0, D:9) a +0 long sword (47, -10, D:9) a +0 chain mail a +0 flail a +0 chain mail a +0 war axe 3 tomahawks a +0 chain mail (51, -2, D:9) a +0 whip a +0 leather armour (51, 23, D:9) 23 bolts (52, -3, D:9) a +0 whip (53, -1, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (7, -13, D:10) a +0 trident (9, 24, D:10) a +0 mace (9, 26, D:10) 18 stones (24, -2, D:10) a +0 arbalest (29, 28, D:10) a cursed +0 giant club (36, 38, D:10) a +0 dagger (37, 38, D:10) a stone (37, 39, D:10) a +0 dagger of pain (38, 37, D:10) a stone (39, 37, D:10) a stone (40, 36, D:10) a stone (43, -11, D:10) 12 poisoned needles (47, -12, D:10) 7 curare-tipped needles (50, -2, D:10) 18 stones Level 11 of the Dungeon (0, 0, D:11) 10 bolts (4, -11, D:11) a large rock (4, -10, D:11) a large rock (4, -5, D:11) a large rock (17, -41, D:11) a +0 flail a +0 ring mail (17, -6, D:11) 13 poisoned needles (19, -44, D:11) a wand of disintegration (13) (19, -39, D:11) a +0 falchion a +1 dagger of speed a +0 robe 23 stones (21, -28, D:11) 5 needles of confusion (26, -41, D:11) a +0 falchion (27, -41, D:11) a +0 hand axe (27, -40, D:11) a +0 club (28, 1, D:11) 9 sling bullets (41, -23, D:11) a large rock (42, -12, D:11) 22 stones (44, -25, D:11) a book of Frost (45, -25, D:11) a large rock (47, -26, D:11) a large rock (51, -14, D:11) a cursed +0 ring mail (62, -4, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) a +0 spear (1, 1, D:12) a +0 dagger (2, 6, D:12) a +0 flail (2, 7, D:12) a +0 dagger a +0 robe an orc corpse (2, 13, D:12) a +0 ring mail (2, 29, D:12) a +0 dagger a +0 robe (3, 6, D:12) a komodo dragon corpse (3, 7, D:12) a +0 halberd (unseen) (3, 9, D:12) a large rock (7, 29, D:12) 22 stones the Ecumenical Temple