P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 17 arrows (3, -8, D:1) 19 stones (6, -10, D:1) a +0 dagger (6, 8, D:1) a +0 rapier (13, -4, D:1) a +0 ring mail (15, -2, D:1) a +0 short sword (18, 6, D:1) a +0 shield (19, 4, D:1) a stone (19, 7, D:1) 15 poisoned needles (21, -1, D:1) 2 stones (21, 0, D:1) a stone (21, 1, D:1) a stone (21, 3, D:1) a +0 club (22, 0, D:1) a +0 club (22, 2, D:1) a +0 club (25, -12, D:1) a +0 whip (26, 12, D:1) a ration (30, -26, D:1) a ration (33, -20, D:1) a +0 dagger (37, 12, D:1) 3 stones (39, 9, D:1) a ration (43, -13, D:1) a stone (44, -12, D:1) 3 stones (45, -12, D:1) a stone (46, -10, D:1) a cursed -1 club (48, -9, D:1) a +0 club (52, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 9, D:2) a +0 scythe a +0 robe (11, 30, D:2) a ration (13, 31, D:2) 11 poisoned needles (17, 31, D:2) a ration (20, 38, D:2) 13 stones (23, 22, D:2) a +0 club (25, 21, D:2) a +0 robe (25, 24, D:2) a scroll of random uselessness (25, 27, D:2) a cursed -1 falchion (27, 7, D:2) a +0 shield (28, 6, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -13, D:3) a +0 halberd (7, -13, D:3) a cursed -3 club (8, -13, D:3) a +0 whip (8, 7, D:3) a +0 scale mail (10, 9, D:3) a +0 whip (11, 9, D:3) a +0 dagger (11, 10, D:3) a +6 club a +0 scale mail (11, 13, D:3) a +0 club a +0 hunting sling a +0 chain mail (13, 22, D:3) a +0 robe (15, 5, D:3) a +0 club (18, -3, D:3) a +0 club (21, 24, D:3) a +0 large shield (22, 1, D:3) 18 bolts (23, -2, D:3) 5 tomahawks (23, 1, D:3) a ration (42, -12, D:3) 19 stones (45, 16, D:3) 19 sling bullets (48, -4, D:3) 12 arrows (49, -1, D:3) 23 sling bullets (52, -7, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 0, D:4) a +0 spear (2, 0, D:4) a +0 whip (4, 0, D:4) a +0 flail (11, -4, D:4) a cursed +0 falchion (14, 2, D:4) 18 arrows (17, 7, D:4) a wand of flame (24) (18, 34, D:4) the +1 whip of Generosity {vamp, +Fly rC+ Str-5 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It affects your dexterity (+3). It protects you from cold. It lets you fly. (22, 14, D:4) a +0 leather armour (23, 12, D:4) a +0 robe (25, 10, D:4) a +0 war axe (25, 34, D:4) a +0 robe (26, 10, D:4) a +0 hand axe (35, 27, D:4) 16 arrows (38, 41, D:4) a +0 hunting sling (39, 37, D:4) a ration (41, 49, D:4) a +0 whip (53, 17, D:4) a +0 leather armour (61, 23, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +5 ring of intelligence (5, 32, D:5) a ration (7, -2, D:5) a +0 club (12, 12, D:5) 14 stones (24, 27, D:5) 16 gold pieces (28, 27, D:5) a book of Beasts (30, -6, D:5) a +0 hand axe (30, 25, D:5) 15 gold pieces (31, -6, D:5) a +0 dagger a +0 robe (31, -5, D:5) a +0 dagger a +0 robe (33, 31, D:5) a ration (38, -4, D:5) 16 stones (39, -2, D:5) a ration (44, 46, D:5) a +0 flail a +0 hand axe (45, 45, D:5) a +0 dagger (45, 46, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (5, 7, D:6) a +0 leather armour (unseen) (8, 7, D:6) a +0 dagger (20, 8, D:6) an adder corpse (skeletalised by now) (34, 33, D:6) a cursed +0 ring mail (35, 12, D:6) a ration (48, 19, D:6) a +0 giant club the Ecumenical Temple