P0WERM0DE Level 1 of the Dungeon (32, 14, D:1) a +0 hand axe (37, 0, D:1) a +0 dagger (46, -5, D:1) a +0 club (49, -11, D:1) a stone (49, -2, D:1) 20 bolts (51, -13, D:1) a stone (51, -12, D:1) 3 stones (51, -11, D:1) a stone (51, -10, D:1) 3 stones (52, -13, D:1) a stone (52, -12, D:1) 4 stones (52, -10, D:1) 4 stones (52, -9, D:1) a stone (52, -8, D:1) a stone (53, -15, D:1) a stone (53, -13, D:1) 3 stones (53, -12, D:1) 2 stones (54, -15, D:1) a stone (54, -12, D:1) 2 stones (54, -11, D:1) 2 stones (54, -10, D:1) 2 stones (54, -9, D:1) 3 stones (54, 5, D:1) 17 stones (55, -13, D:1) 3 stones (55, -12, D:1) 3 stones (55, -11, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 17 bolts (3, 11, D:2) a +0 club (5, 24, D:2) a +0 club a +0 dagger (6, 8, D:2) a +0 short sword (23, 11, D:2) a +0 dagger (43, 21, D:2) a +0 club a +0 robe (50, 1, D:2) 23 arrows (57, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 9 arrows (2, 3, D:3) 32 stones (7, -4, D:3) a +0 club (8, -13, D:3) a +0 leather armour (8, -5, D:3) 13 bolts (38, -7, D:3) a cursed +0 short sword (44, -5, D:3) 13 poisoned needles (46, -10, D:3) a +0 long sword (47, 7, D:3) a book of the Earth (51, 1, D:3) a +0 dagger of electrocution (57, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 10 stones (11, 4, D:4) a cursed -1 trident (14, -13, D:4) a +0 hand axe (17, 0, D:4) 28 stones (27, -24, D:4) a cursed +0 quarterstaff (31, -17, D:4) 20 stones (31, -4, D:4) 25 sling bullets (32, 0, D:4) a +0 shield (50, -32, D:4) 27 stones (56, -24, D:4) 10 stones (59, -2, D:4) 18 bolts Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (5, -1, D:5) 21 stones (7, -7, D:5) 11 gold pieces (9, -1, D:5) a book of Flames (11, 5, D:5) 7 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 14 arrows a wand of flame (3) (7, -11, D:7) 15 sling bullets (7, 1, D:7) a book of Cantrips (10, 13, D:7) a +0 scale mail a cursed -2 hand axe a +0 mace a +0 dagger a +0 dagger a +0 robe a +0 flail (11, -5, D:7) a +0 short sword (12, 5, D:7) a wand of disintegration (9) (26, 20, D:7) a +2 whip of freezing a +1 robe of the Archmagi (35, -5, D:7) 13 sling bullets Level 8 of the Dungeon (6, -12, D:8) a +0 robe (9, -14, D:8) 28 stones (11, -10, D:8) a +0 whip a +0 dagger a +0 leather armour (11, -9, D:8) a +3 trident (11, 0, D:8) a +0 hand axe (13, 6, D:8) a wand of flame (26) (14, -26, D:8) a stone a poisoned needle (14, -24, D:8) a +0 short sword (unseen) (14, -1, D:8) 10 stones (15, -25, D:8) 2 stones (15, -24, D:8) a +0 dagger (unseen) (15, -15, D:8) a +0 rapier (16, -24, D:8) a +0 whip of electrocution a +0 dagger a +0 blowgun 13 poisoned needles (17, -24, D:8) a +0 dagger (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, -12, D:9) a +0 chain mail (9, -13, D:9) a +0 scythe (27, -25, D:9) a +0 leather armour (27, -22, D:9) a +2 vampiric trident a +0 chain mail (28, -22, D:9) a +0 whip a +0 leather armour a +0 long sword a +0 chain mail a cursed -2 hand axe (29, -50, D:9) a +0 shortbow 13 arrows (29, -26, D:9) a +0 leather armour (29, -24, D:9) a +0 club (29, -22, D:9) the cursed +1 mace of Exhibitionism {venom, *Contam Int+4 Dex+7 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+7). It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (30, -48, D:9) an arrow (30, -33, D:9) a +0 large shield (30, -27, D:9) a +0 hand axe a +0 hand axe (30, -9, D:9) a +0 giant club (31, -47, D:9) 3 arrows (31, -27, D:9) a +0 dagger of venom (31, -26, D:9) a +0 spear (32, -47, D:9) an arrow (33, -47, D:9) an arrow (33, -33, D:9) a +0 rapier (36, -51, D:9) a wand of flame (10) (36, 0, D:9) 17 poisoned needles (37, -35, D:9) 18 stones (37, -18, D:9) an uncursed staff of cold (40, -17, D:9) an uncursed ring of ice an uncursed amulet of inaccuracy (48, -39, D:9) a +0 dagger a +0 war axe a +0 chain mail (49, -38, D:9) a +0 leather armour (51, -27, D:9) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail (52, -50, D:9) the +6 mace "Woluneb" {antimagic, +Blink rC+ MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. (52, -48, D:9) 11 bolts (52, -27, D:9) a +0 dagger a +0 robe (52, -21, D:9) a +0 spear (60, -32, D:9) 22 stones (60, -13, D:9) a +0 leather armour Level 10 of the Dungeon (0, 7, D:10) a yak skeleton (0, 8, D:10) a yak skeleton (2, 7, D:10) a yak skeleton (2, 8, D:10) a yak skeleton (2, 9, D:10) a yak skeleton a scorpion corpse (3, -1, D:10) 13 gold pieces the Ecumenical Temple