P0WERM0DE Level 1 of the Dungeon (2, -4, D:1) 14 poisoned needles (2, -1, D:1) a +0 club (6, 0, D:1) a +0 dagger (8, -18, D:1) 14 gold pieces (23, -4, D:1) a +0 short sword (27, -4, D:1) a stone (34, 0, D:1) a +0 whip (36, -13, D:1) a +0 club (37, -14, D:1) a +0 club (37, -2, D:1) 15 stones (43, -9, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +0 mace (2, -23, D:2) 4 tomahawks (2, -7, D:2) a cursed +0 rapier (4, 13, D:2) a +0 leather armour (4, 23, D:2) a +0 club (5, 24, D:2) 30 stones (15, -15, D:2) a +0 whip (18, 11, D:2) a +0 leather armour (19, 8, D:2) a +0 club (22, 0, D:2) a +0 chain mail (26, -13, D:2) a +0 chain mail (32, -8, D:2) a +0 club (32, -5, D:2) a +0 dagger (37, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 10 stones (6, 1, D:3) a +0 spear (16, 6, D:3) a +0 club (18, 8, D:3) a +0 short sword (19, 10, D:3) a stone (19, 12, D:3) a stone (20, 31, D:3) a +0 club (24, 4, D:3) a +0 dagger (30, 0, D:3) 28 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, -5, D:4) a +0 chain mail (2, -3, D:4) a book of Minor Magic (3, 18, D:4) a +0 robe (9, 5, D:4) a +0 scale mail a +0 dagger a +0 whip a +0 ring mail (10, -9, D:4) a +0 whip (10, 7, D:4) 18 stones (19, -13, D:4) a +0 robe (21, -15, D:4) a scroll of random uselessness a scroll of noise a +0 scale mail a +2 flail of crushing (21, -14, D:4) 34 stones (24, 10, D:4) 21 arrows (24, 18, D:4) a +0 ring mail (25, -9, D:4) a +0 long sword (26, 2, D:4) a +0 long sword (33, 1, D:4) a +2 scythe of slicing a +0 robe (37, -2, D:4) a +2 dagger of draining Level 5 of the Dungeon (4, 9, D:5) a +0 club (5, 8, D:5) a +0 hand axe (5, 10, D:5) a +0 dagger a +0 robe (5, 15, D:5) a +0 hunting sling (8, 10, D:5) a +0 flail a cursed +0 chain mail (14, 4, D:5) 12 stones (22, 23, D:5) a +0 hand crossbow (24, 17, D:5) a cursed -1 club a +0 leather armour a +0 hand axe (24, 19, D:5) a +0 dagger the +2 animal skin of the Blacksmith {rF- Int+9} It affects your intelligence (+9). It makes you vulnerable to fire. (25, 17, D:5) a +0 hand axe (38, -15, D:5) a +0 scale mail (38, 11, D:5) a +0 giant spiked club (40, 3, D:5) a +0 shield Level 6 of the Dungeon [Shop] Taal's Book Emporium a book of Frost (490 gold) a book of Frost (490 gold) a book of Clouds (630 gold) a book of Death (980 gold) a manual of Long Blades (1545 gold) a book of Minor Magic (280 gold) a book of Power (630 gold) a book of Misfortune (280 gold) a book of Clouds (630 gold) a book of Geomancy (490 gold) a book of Cantrips (280 gold) a book of Conjurations (420 gold) a book of Geomancy (490 gold) a book of Flames (490 gold) a book of Minor Magic (280 gold) (0, 0, D:6) a +1 falchion of holy wrath (1, -27, D:6) an arrow (4, -22, D:6) a +0 shortbow 18 arrows (5, 4, D:6) a cursed -2 flail a +0 halberd (6, 4, D:6) a +0 spear (9, -10, D:6) a +0 dagger (10, -24, D:6) a +0 dagger a +0 robe (10, -23, D:6) a +0 club (10, -19, D:6) 18 sling bullets (11, -17, D:6) a +0 flail (12, -20, D:6) a +0 whip (13, -16, D:6) a wand of random effects (15) (15, -22, D:6) a +0 hand axe (42, -8, D:6) a +0 flail a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (3, 17, D:7) a +0 war axe (12, 19, D:7) a +0 whip (12, 20, D:7) a +0 shortbow 20 arrows (16, 2, D:7) a +0 robe (24, 27, D:7) 18 stones (32, 23, D:7) a potion of degeneration (37, 16, D:7) a Young Poisoner's Handbook (42, 11, D:7) a +0 hand axe a +0 animal skin (42, 13, D:7) a +0 giant club (50, 4, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Ixisk's Book Shop a book of Geomancy (455 gold) a book of Misfortune (260 gold) the Handbook of the Shifting Traveller (962 gold) Spells Type Level a - Apportation Translocation 1 b - Passwall Transmutation/Earth 2 c - Petrify Transmutation/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Controlled Blink Translocation 8 a book of Unlife (845 gold) a book of Enchantments (650 gold) a book of Minor Magic (260 gold) a book of Death (910 gold) a book of Summonings (910 gold) (0, 0, D:8) a +0 dagger (2, 13, D:8) 3 scrolls of amnesia (3, 9, D:8) a +0 leather armour (5, 35, D:8) 14 stones (19, 18, D:8) 25 arrows (21, 32, D:8) a +0 dagger (22, 32, D:8) a +0 dagger a +0 robe (22, 33, D:8) a +0 whip (22, 35, D:8) a +0 war axe (30, -3, D:8) 12 sling bullets (36, 34, D:8) 8 stones (43, 26, D:8) a +0 whip of electrocution (43, 27, D:8) 2 stones (43, 28, D:8) a stone (44, 26, D:8) a +0 short sword a +0 dagger (44, 32, D:8) a +0 war axe (46, 1, D:8) a +0 scale mail (55, 37, D:8) a +0 scale mail (56, 26, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +2 hand axe of venom (3, 14, D:9) a +0 shortbow 10 arrows (4, 16, D:9) an arrow (4, 17, D:9) 2 arrows (4, 18, D:9) an arrow (4, 19, D:9) an arrow (4, 29, D:9) a +1 dagger of venom a +0 robe (4, 30, D:9) a +3 dagger a +0 robe (6, 29, D:9) a +0 war axe (6, 30, D:9) a cursed -2 club (8, 52, D:9) a cursed +2 dagger a +0 robe (8, 53, D:9) a cursed +0 hand axe a +0 robe (8, 54, D:9) a +0 spear a +0 robe (9, 53, D:9) a +0 long sword a +0 robe (13, 33, D:9) a +0 ring mail (20, 8, D:9) a +0 long sword (20, 36, D:9) the +8 dagger "Weaze" {drain, rPois rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It protects you from negative energy. (20, 37, D:9) a book of Summonings (21, 30, D:9) a +0 robe (21, 31, D:9) an arrow (21, 32, D:9) an uncursed staff of air (21, 33, D:9) a +0 shortbow 21 arrows (21, 36, D:9) a +2 ring mail of cold resistance (22, 36, D:9) an uncursed staff of air (22, 37, D:9) the +2 robe of Baofich {Dex+4} It affects your dexterity (+4). (22, 38, D:9) a +0 dagger (27, 4, D:9) a +0 scale mail (35, 38, D:9) a +0 spear a +0 ring mail (35, 39, D:9) a +0 whip (35, 40, D:9) a cursed +0 halberd (38, 53, D:9) a +0 hand axe a cursed +0 leather armour (38, 54, D:9) a +1 flail of draining a +0 leather armour (38, 55, D:9) a +0 leather armour (39, 52, D:9) a +0 trident (39, 53, D:9) a +0 flail a +0 leather armour a +0 dagger (40, 54, D:9) a +0 mace (48, 45, D:9) 23 stones (50, 36, D:9) a +0 dagger a +0 robe (51, 38, D:9) a +2 scale mail of fire resistance a +1 vampiric glaive Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (3, -23, D:10) 14 stones (5, -19, D:10) a large rock (6, -18, D:10) a large rock (6, -1, D:10) an uncursed staff of poison (7, -18, D:10) a large rock (9, -20, D:10) a +0 quarterstaff (9, -18, D:10) 3 large rocks (12, -23, D:10) a +0 dagger (17, -42, D:10) a cursed +0 flail (36, -8, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Dorupul's Distillery a potion of brilliance (64 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) a potion of brilliance (64 gold) a potion of degeneration (16 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of flight (48 gold) a potion of degeneration (16 gold) (0, 0, D:11) a +0 long sword (2, 0, D:11) 5 sling bullets (15, 10, D:11) 27 arrows (19, 4, D:11) a +3 flail of holy wrath a +2 dagger of speed a +0 leather armour (19, 5, D:11) a +0 plate armour a +0 flail (19, 6, D:11) a +0 club (20, -15, D:11) a +0 robe (23, -9, D:11) a +0 shortbow 6 arrows (23, -8, D:11) a +0 dagger a +0 robe (23, -7, D:11) a +0 whip a +0 chain mail (24, -8, D:11) 5 arrows (24, -7, D:11) a +0 flail a +0 leather armour (25, -9, D:11) a +0 hand axe a cursed -1 leather armour a +0 dagger a +0 robe a +0 club (26, -8, D:11) an arrow (26, -5, D:11) a +0 hand axe (27, -3, D:11) 25 arrows (32, 7, D:11) 18 arrows a +0 shortbow (32, 8, D:11) 23 arrows a +0 shortbow (33, 6, D:11) 47 arrows a +0 shortbow a cursed -3 shortbow (33, 7, D:11) an arrow (33, 8, D:11) a +0 shortbow 42 arrows a cursed -3 shortbow (34, 7, D:11) 2 arrows (34, 8, D:11) a +0 dagger a +0 robe (35, 7, D:11) 2 arrows (36, -10, D:11) a +0 trident a +0 plate armour (36, 6, D:11) a +0 dagger a +0 scale mail (37, -10, D:11) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (37, 8, D:11) 2 arrows (37, 10, D:11) a +0 war axe (38, -10, D:11) a +0 dagger a +0 leather armour a cursed -3 whip a +0 chain mail (39, -10, D:11) a +0 flail a cursed +0 scale mail (39, 7, D:11) a +0 robe (42, -10, D:11) 18 stones (43, 7, D:11) 23 arrows (49, -15, D:11) a +0 chain mail a +0 scimitar (49, -10, D:11) a +0 quarterstaff (50, -15, D:11) a +0 scale mail a +0 mace (50, -11, D:11) 2 large rocks (50, -10, D:11) a large rock (51, -15, D:11) a +0 leather armour (51, -9, D:11) a large rock (51, -8, D:11) a +0 chain mail a +1 mace of protection (51, -7, D:11) a +0 robe a cursed +0 flail (52, -7, D:11) a +0 club (53, -7, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (5, -8, D:12) a cursed -1 club (14, -2, D:12) 3 large rocks (14, -1, D:12) a +0 ring mail (15, -2, D:12) a +0 dagger a +0 scale mail a +0 dagger a +0 chain mail a +0 troll leather armour (15, -1, D:12) a +0 flail (21, -14, D:12) a +0 scale mail (26, -7, D:12) a +0 ring mail (28, 0, D:12) a +0 dire flail a +0 plate armour a +0 short sword (32, -14, D:12) a +0 mace (32, 17, D:12) a +0 giant club a +0 great mace Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 bolts (4, -11, Lair:1) 22 stones (4, 16, Lair:1) a +3 scimitar of flaming a +2 robe of the Archmagi (10, -3, Lair:1) 18 stones (12, -13, Lair:1) 9 bolts (14, -21, Lair:1) a +0 hand crossbow (17, -10, Lair:1) 16 stones (24, 24, Lair:1) 20 poisoned needles (38, 24, Lair:1) a +0 short sword (41, 0, Lair:1) a +0 war axe (44, -24, Lair:1) 7 stones (50, -12, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 sling bullets (0, 29, Lair:2) a +0 rapier (18, 2, Lair:2) a +2 glaive of protection (21, 27, Lair:2) a +0 halberd (21, 42, Lair:2) a +0 leather armour (49, 33, Lair:2) an uncursed ring of attention Level 3 of the Lair of Beasts (10, 9, Lair:3) a +0 trident (11, 11, Lair:3) a +0 spear (12, 10, Lair:3) a +0 trident (13, 12, Lair:3) a +0 trident (13, 41, Lair:3) 15 sling bullets (18, 43, Lair:3) 21 stones (46, 5, Lair:3) 27 stones (57, 35, Lair:3) a +0 scale mail (59, 6, Lair:3) 22 stones (60, 1, Lair:3) the +1 ring mail "Earthly Heaven" {-Tele rF+ Str+4 Stlth+} It affects your strength (+4). It protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. 6 scrolls of magic mapping the +1 scale mail of the Trombone {rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (0, 3, Lair:4) 27 sling bullets (6, -12, Lair:4) a +0 short sword (6, -11, Lair:4) a +0 dire flail a +0 robe a +0 glaive (18, 18, Lair:4) a +2 longbow of flaming 19 arrows a +0 centaur barding (20, 18, Lair:4) 9 arrows (21, 19, Lair:4) an arrow (23, -14, Lair:4) 11 stones (24, -22, Lair:4) a +0 falchion (34, 15, Lair:4) a wand of disintegration (12) (34, 24, Lair:4) 13 stones (35, 17, Lair:4) a cursed -1 trident (37, -12, Lair:4) 24 stones (39, 1, Lair:4) a +0 cloak (43, 6, Lair:4) a +0 chain mail (43, 13, Lair:4) 18 stones (46, -21, Lair:4) a +0 vampiric dagger a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 stones (1, 21, Lair:5) a +0 leather armour (4, 34, Lair:5) 14 stones (5, -3, Lair:5) a +0 scale mail (14, -14, Lair:5) a +0 blowgun (17, 3, Lair:5) 18 bolts (41, 0, Lair:5) 10 poisoned needles (41, 5, Lair:5) a +0 pair of gloves (45, 34, Lair:5) a +0 scale mail (46, -13, Lair:5) a +0 hand crossbow Level 6 of the Lair of Beasts (5, -1, Lair:6) a +0 hunting sling (6, -2, Lair:6) the +4 short sword "Nulesam" {freeze, rF+ rN+++ Str-3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+4). It protects you from fire. It renders you almost immune to negative energy. (6, -1, Lair:6) a +2 scale mail of cold resistance (7, -1, Lair:6) a +0 war axe (9, 42, Lair:6) a fan of gales (15, 25, Lair:6) a +0 battleaxe (16, 44, Lair:6) a scarf of spirit shield (19, -6, Lair:6) 16 sling bullets (23, 28, Lair:6) an uncursed ring of magical power the ring "Biteuthren" {Ice +Inv Int+2 Stlth-} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. It makes you less stealthy. an uncursed amulet of guardian spirit (30, 33, Lair:6) a wand of polymorph (8) (34, 4, Lair:6) 15 stones (36, 9, Lair:6) 25 stones (39, -3, Lair:6) 10 arrows (41, 32, Lair:6) a scroll of amnesia (49, 30, Lair:6) a dream sheep skeleton a dream sheep skeleton Level 1 of the Snake Pit (0, 0, Snake:1) 22 stones (4, -7, Snake:1) a +0 spear (unseen) (5, -6, Snake:1) a black mamba corpse (11, -12, Snake:1) a scroll of remove curse