Dungeon Crawl Stone Soup version 0.24-a0-441-g27f0392e16 (webtiles) character file. Game seed: 10905280986354534859 16 P0WERM0DE the Skirmisher (level 2, -4/19 HPs) Began as a Gargoyle Fighter on June 19, 2019. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:00:16 (400 turns). P0WERM0DE the Skirmisher (Gargoyle Fighter) Turns: 400, Time: 00:00:17 Health: -4/19 AC: 9 Str: 19 XL: 2 Next: 58% Magic: 2/2 EV: 7 Int: 8 God: Gold: 11 SH: 9 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls f - 3 scrolls of remove curse {unknown} i - a scroll of identify {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of might g - a potion of curing {unknown} j - a potion of haste {unknown} Comestibles e - a ration h - 3 chunks of flesh Skills: * Level 3.6 Fighting * Level 2.1 Axes + Level 3.4 Armour + Level 0.3 Dodging + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! An orc priest comes into view. It is wielding a +0 short sword. Found a hand axe. You see here a bat corpse. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest casts a cantrip, but nothing happens. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! x2 The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ...#......##).... ...#............. .........$....... #............... #............... #............... o####..............$ .....o.@...†........ .................... ......#............# ......#.###?........ ........#......###.# ...............# .....#######.### ..... #?.. ##### You could see an orc priest and an orc. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins 3 bats 2 kobolds A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 309 | D:1 | You fall into a shaft and drop 1 floor! 385 | D:2 | You fall into a shaft and drop 1 floor! 400 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_park_tiny_2 D:2: layout_loops_ring, kennysheep_vampire_church, chequers_ecumenical_altar_simple D:3: layout_rooms, chequers_serial_rivers_micro_e Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.1 Fighting | | 3.6 Armour | | 3.4 Dodging | | 0.3 Shields | | 3.4 Action || total -------------------------++------- Melee: War axe || 55 Armor: Scale mail || 29 Dodge: Dodged || 26 Block: Shield || 37 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------