Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 7741296845353817746, levelgen mode: deterministic 231 P0WERM0DE the Skirmisher (level 6, -6/40 HPs) Began as a Gargoyle Fighter on Sept 6, 2019. Mangled by an ogre ... wielding a +0 giant club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:01:22 (2548 turns). P0WERM0DE the Skirmisher (Gargoyle Fighter) Turns: 2548, Time: 00:01:22 Health: -6/40 AC: 15 Str: 21 XL: 6 Next: 3% Magic: 6/6 EV: 8 Int: 9 God: Gold: 203 SH: 9 Dex: 9 Spells: 5/5 levels left rFire + . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . f - scarf {rC+ rF+} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn p - +4 ring of protection MPRegen 0.10/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) f - a scarf of resistance (worn) (You found it on level 2 of the Dungeon) Jewellery g - an uncursed ring of flight {unknown} (You found it on level 3 of the Dungeon) p - a +4 ring of protection (left hand) (You found it on level 2 of the Dungeon) v - an uncursed amulet of rage {unknown} (You found it on level 3 of the Dungeon) Wands y - a wand of paralysis (3) (You found it on level 3 of the Dungeon) Scrolls h - a scroll of immolation {unknown} i - 3 scrolls of enchant weapon {unknown} l - 3 scrolls of enchant armour {unknown} m - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} r - 3 scrolls of remove curse {unknown} s - a scroll of identify {unknown} u - a scroll of teleportation {unknown} Potions d - 2 potions of might j - 2 potions of invisibility k - a potion of berserk rage {unknown} n - 2 potions of heal wounds {unknown} q - 2 potions of curing t - 3 potions of flight {unknown} w - a potion of magic {unknown} x - 3 potions of haste {unknown} Comestibles e - 3 rations Skills: * Level 4.8 Fighting * Level 3.1 Axes + Level 4.1 Armour + Level 1.4 Dodging + Level 4.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 99% 1 ##..... Blink Tloc N/A 100% 2 ###.... Call Imp Summ #....... 100% 2 ###.... Slow Hex #....... 100% 2 ###.... Conjure Flame Conj/Fire #....... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Your Shields skill increases to level 4! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You hit the ogre. The ogre is lightly wounded. You flicker back into view. The ogre closely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. The ogre hits you but does no damage. Your shield and scale mail prevent you from hitting the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You die... #..........# #..........# ### #..........# #.. #..........# #.# #..........# #.# #.....O....# #.# ..^...#.#### #.# ?.... #.######.### .... #....O@....# ..# ########.#.# # #.# # #.# #.# #.# #.# #.# #.# You could see an ogre. Vanquished Creatures Blork the orc (D:4) An orc wizard (D:3) A hound skeleton (D:3) 3 adders 2 oozes 2 worms (D:3) A dart slug (D:1) 2 leopard geckos 3 orcs (D:3) 9 bats A giant cockroach (D:1) 12 goblins 6 hobgoblins 4 jackals (D:1) 4 quokkas 6 frilled lizards 11 kobolds 3 rats 72 creatures vanquished. Vanquished Creatures (others) An adder skeleton (D:4) 1 creature vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 90 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/2 481 | D:1 | Reached XP level 3. HP: 21/24 MP: 3/3 1270 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1684 | D:3 | Reached skill level 1 in Dodging 1811 | D:3 | Reached XP level 5. HP: 33/34 MP: 5/5 1957 | D:3 | Found a blossoming altar of Fedhas. 2035 | D:3 | Found a faded altar of an unknown god. 2517 | D:4 | Noticed Blork the orc 2517 | D:4 | Noticed an ogre 2523 | D:4 | HP: 1/34 [Blork the orc/magic dart (4)] 2544 | D:4 | Killed Blork the orc 2544 | D:4 | Reached XP level 6. HP: 9/40 MP: 6/6 2548 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms D:2: layout_loops_corners D:3: layout_basic, old_standard_altar, chequers_ecumenical_altar_simple, first_ration, grunt_decor_arrowhead D:4: layout_basic, nicolae_qazlal_general_emergency, uniq_blork_the_orc, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 2 3 | 3.1 Fighting | 4 | 4.8 Dodging | 1 | 1.4 Armour | 4 | 4.1 Shields | 4 | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 99 | 166 || 265 Use: Potion | | 2 || 2 Eat: Chunk | 1 | 4 || 5 Armor: Scale mail | 68 | 108 || 176 Dodge: Dodged | 42 | 63 || 105 Block: Shield | 53 | 80 || 133 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 230 | 100 | 30.3 | 72 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 42 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 136 | 0 | 0.0 | 31 | 0 | 0.0 D:4 | 4 | 100 | 96.2 | 1 | 1 | 50.0 +---------+---------+-------+---------+---------+-------