P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, -11, D:1) a +0 club (12, -8, D:1) a +0 club (17, 14, D:1) a +0 ring mail (28, 21, D:1) a +0 leather armour (31, 0, D:1) a cursed -1 club (43, -9, D:1) a +0 club (48, -9, D:1) a +0 ring mail (48, -8, D:1) a +0 robe a +0 dagger Level 2 of the Dungeon (4, 1, D:2) a +0 dagger (10, 9, D:2) a +0 dagger a +0 robe (12, -15, D:2) a +0 short sword (12, -8, D:2) a +0 robe a +0 club (21, -14, D:2) a +0 ring mail (35, 6, D:2) a +0 robe (42, 24, D:2) a +0 leather armour (42, 25, D:2) a cursed -3 flail a +0 leather armour a +0 flail (58, -8, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed -1 robe (0, 8, D:3) a +0 ring mail (2, 39, D:3) a +0 leather armour (9, 6, D:3) a +0 short sword (12, 30, D:3) a +0 club (17, 8, D:3) a +0 ring mail (21, 24, D:3) a +0 hand crossbow (22, 12, D:3) a +0 shortbow a +0 war axe a +0 short sword a +0 short sword a cursed +0 leather armour (22, 28, D:3) a +0 dagger (22, 31, D:3) a cursed -2 club (25, 14, D:3) a +0 dagger a +0 robe (26, 15, D:3) a +0 flail a +0 leather armour (29, 26, D:3) a +0 club a +0 whip a +0 flail (30, 27, D:3) a +0 club a +0 flail a +0 ring mail (42, 30, D:3) a +0 club (52, 11, D:3) a +0 hunting sling (52, 12, D:3) a +0 dagger (53, 14, D:3) a +0 mace Level 4 of the Dungeon [Shop] Gadext's General Store 3 scrolls of remove curse (117 gold) a +1 quarterstaff of draining (184 gold) a potion of curing (39 gold) a scroll of identify (26 gold) 17 arrows (44 gold) the +2 war axe of the Pure Demons {freeze, rC++ MP+9} (776 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It affects your magic capacity (+9). 26 arrows (67 gold) (8, 10, D:4) a +0 spear (8, 11, D:4) a +0 club (14, 26, D:4) 22 bolts (18, -12, D:4) a cursed -3 spear (18, 23, D:4) 24 sling bullets Level 5 of the Dungeon (1, 35, D:5) a +0 dagger (22, 4, D:5) a +0 giant club (30, 24, D:5) a ration (35, 25, D:5) a +0 shortbow (40, 14, D:5) a +0 hunting sling (42, 40, D:5) a +0 robe (46, 28, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, -13, D:6) a +0 chain mail (5, 9, D:6) a cursed -2 giant club (6, -9, D:6) a +0 mace (6, -1, D:6) a +0 dagger a +0 robe (6, 1, D:6) a +0 mace (8, -8, D:6) a +0 falchion a +0 leather armour (10, -11, D:6) 13 sling bullets (11, 4, D:6) a +0 war axe (25, -3, D:6) a +0 ring mail (32, -28, D:6) a +0 pair of gloves (38, -26, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 23 bolts (0, 6, D:7) a cursed staff of summoning (3, 2, D:7) a +0 ring mail (3, 32, D:7) a +0 hand axe (11, 25, D:7) a cursed +0 club a +0 leather armour (12, 24, D:7) a +0 dagger a +0 robe (12, 25, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (12, 26, D:7) a +0 chain mail (13, 20, D:7) a +0 short sword a +0 ring mail (13, 21, D:7) a +0 club (13, 22, D:7) a +0 short sword (13, 24, D:7) a +0 club a +0 ring mail (15, -11, D:7) a +0 club (15, -10, D:7) a cursed -2 club (21, -7, D:7) a cursed -2 dagger (still there?) Sif Muna's Guide on Flames (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no (22, -7, D:7) a +0 dagger (unseen) (26, -3, D:7) a +0 dagger a +0 robe (26, 25, D:7) a +0 flail (26, 26, D:7) a +0 halberd (27, -5, D:7) a cursed -3 dagger a +0 robe (29, 1, D:7) a +2 falchion of holy wrath a +0 leather armour (34, 13, D:7) a +0 battleaxe (41, 20, D:7) a +0 spear (41, 21, D:7) a +0 spear (46, 3, D:7) a +0 arbalest (47, 10, D:7) a +0 leather armour a cursed -2 short sword (48, 9, D:7) a +0 chain mail a +0 hand axe (48, 10, D:7) a +0 plate armour a +0 flail (53, 34, D:7) 5 atropa-tipped darts (57, -7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a book of Minor Magic (26, -11, D:8) a +0 robe a +1 whip of electrocution (26, 10, D:8) a +0 flail (27, 10, D:8) a +0 whip (31, 12, D:8) a +0 pair of gloves (34, -12, D:8) a +0 dagger a +0 robe (36, 2, D:8) a +0 giant spiked club (36, 3, D:8) a +0 short sword a +0 leather armour (37, -5, D:8) a +0 halberd (37, 0, D:8) a +0 whip (39, -19, D:8) a +0 giant club a +0 giant spiked club (39, -1, D:8) a +0 spear (40, -1, D:8) a +0 whip of freezing a +0 flail a +2 vorpal spear a +0 scale mail (41, -5, D:8) a +0 flail (41, 4, D:8) a +1 whip of flaming (43, -17, D:8) a +0 short sword (48, 2, D:8) a +0 morningstar (49, 2, D:8) a +0 ring mail a +0 club (54, -15, D:8) a +0 flail a +0 dagger Level 9 of the Dungeon [Shop] Innats's Antique Weapon Shoppe a +0 dagger of speed (248 gold) the +8 hunting sling "Weolamum" {speed, rF+++ Int-3 Dex+5} (2811 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-3). It affects your dexterity (+5). It renders you almost immune to fire. a +0 hand axe (93 gold) a +0 whip (77 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2294 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +2 morningstar of venom (520 gold) a +0 war axe (108 gold) a cursed -2 quarterstaff (3 gold) a cursed -3 quarterstaff (3 gold) a cursed -3 mace (3 gold) (0, 0, D:9) a cursed +0 chain mail (0, 25, D:9) 2 javelins (17, 31, D:9) 13 gold pieces Level 10 of the Dungeon [Shop] Isurr's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:10) a +0 vorpal hand axe (28, 0, D:10) 20 bolts (30, -12, D:10) a +0 short sword (31, -4, D:10) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a bolt (2, -1, D:13) a bolt (5, 3, D:13) a hog skeleton (6, 0, D:13) a throwing net (7, 9, D:13) a hog skeleton a hog skeleton (10, -21, D:13) 3 arrows (10, -11, D:13) a scroll of remove curse (10, 0, D:13) a +0 halberd (17, -26, D:13) a +0 hat (18, -2, D:13) a scroll of holy word (19, 0, D:13) a +0 giant spiked club