P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 22 stones (9, -7, D:1) a +0 club (9, 0, D:1) a bat corpse (skeletalised by now) (10, -7, D:1) 22 sling bullets (20, -5, D:1) a +0 dagger (27, -6, D:1) 2 stones (30, -7, D:1) a stone (31, -12, D:1) a bat corpse (skeletalised by now) (32, -13, D:1) a +0 ring mail (58, -5, D:1) a rat corpse (58, -3, D:1) a +0 spear a gnoll corpse Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (0, 3, D:2) 11 gold pieces (1, 35, D:2) a potion of curing (3, 30, D:2) a quokka corpse (skeletalised by now) (4, 7, D:2) a potion of mutation (5, 3, D:2) 2 potions of berserk rage (6, 12, D:2) 25 bolts (6, 30, D:2) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (7, 30, D:2) a cursed -1 dagger a jackal corpse an adder corpse (skeletalised by now) (8, 30, D:2) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 8, D:2) a leopard gecko corpse (13, 9, D:2) 22 sling bullets (14, 29, D:2) a +0 rapier (15, 18, D:2) a +0 leather armour (15, 27, D:2) 14 arrows (16, 15, D:2) a potion of brilliance (19, 7, D:2) 3 stones