P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (3, 10, D:1) a scroll of identify (15, 11, D:1) a stone (17, -1, D:1) a +0 club (17, 6, D:1) 2 stones (17, 9, D:1) a stone (17, 10, D:1) a +0 dagger 4 stones a +0 short sword (17, 12, D:1) a stone (17, 15, D:1) a bat corpse (skeletalised by now) (22, 22, D:1) a +0 dagger 4 stones (23, 6, D:1) a +0 whip (23, 37, D:1) a cursed -2 dagger a goblin corpse (skeletalised by now) (25, 4, D:1) a +0 whip (26, -12, D:1) a jackal corpse (27, -13, D:1) a hobgoblin corpse (29, -19, D:1) a +0 dagger (29, -16, D:1) a jackal corpse (skeletalised by now) (36, -20, D:1) a jackal corpse (37, -15, D:1) a +0 club (38, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 22, D:1) a +0 spear (42, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, -3, D:2) a scroll of immolation (29, -19, D:2) a scroll of teleportation (32, -20, D:2) 6 gold pieces (32, -14, D:2) 2 scrolls of identify (40, -24, D:2) a rat corpse