P0WERM0DE Level 1 of the Dungeon (1, 17, D:1) a +0 club (3, -7, D:1) a +0 hunting sling (4, -1, D:1) a +0 short sword (12, 27, D:1) 3 stones (12, 28, D:1) 3 stones (12, 29, D:1) a stone (12, 30, D:1) a stone (12, 31, D:1) a stone (13, 25, D:1) a stone (13, 26, D:1) a stone (13, 27, D:1) 3 stones (13, 28, D:1) 2 stones (13, 29, D:1) 2 stones (14, 27, D:1) a stone (14, 28, D:1) 2 stones (14, 32, D:1) a stone (14, 33, D:1) a stone (15, 25, D:1) a stone (15, 28, D:1) 4 stones (15, 29, D:1) 2 stones (15, 30, D:1) 2 stones (15, 31, D:1) a stone (15, 32, D:1) 2 stones (16, 31, D:1) 3 stones (18, 28, D:1) a stone (18, 30, D:1) a stone (26, -3, D:1) 25 sling bullets (28, -3, D:1) a +0 short sword (36, 30, D:1) 2 gold pieces (39, 2, D:1) a stone (40, -3, D:1) a cursed -3 dagger a stone (47, 2, D:1) a +0 leather armour Level 2 of the Dungeon (2, 4, D:2) 21 sling bullets (3, 12, D:2) a +0 robe (12, 1, D:2) a +0 short sword (12, 9, D:2) a cursed -2 club (26, 7, D:2) a +0 ring mail (37, -23, D:2) a +0 club (42, -34, D:2) a +0 club (42, 6, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 26 arrows (6, 1, D:3) a +0 club (6, 35, D:3) a +0 club (9, 0, D:3) a +0 club (10, 33, D:3) a +0 chain mail (11, 39, D:3) a +0 spear (18, -3, D:3) 25 stones (20, 24, D:3) a +0 short sword (23, 17, D:3) 18 stones Level 4 of the Dungeon [Shop] Zemeag's Book Emporium a book of Power (450 gold) a book of Necromancy (300 gold) a Young Poisoner's Handbook (400 gold) a book of Maledictions (250 gold) a book of the Warp (900 gold) a book of Necromancy (300 gold) a book of Necromancy (300 gold) a manual of Hexes (1104 gold) a book of Misfortune (200 gold) (0, 0, D:4) 13 stones (6, -19, D:4) 17 stones (9, -8, D:4) 20 sling bullets (10, 0, D:4) 22 arrows (11, 10, D:4) a +0 hunting sling (13, -14, D:4) a +0 war axe (16, -12, D:4) 2 potions of curing (16, 17, D:4) a +0 club (16, 19, D:4) a +0 falchion (17, 17, D:4) an orc skeleton (18, -12, D:4) a potion of haste (18, 14, D:4) 9 bolts (22, 18, D:4) a +0 robe a +0 dagger (27, -8, D:4) 9 gold pieces (27, 13, D:4) a +0 pair of boots (30, -15, D:4) 20 sling bullets (38, -9, D:4) the +0 robe of Jimel {-Tele rElec rF++} It greatly protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. Level 5 of the Dungeon (0, 0, D:5) 14 poisoned darts (2, 17, D:5) 14 stones (7, -3, D:5) a leopard gecko corpse (skeletalised by now) (7, 3, D:5) a +0 giant club (13, 11, D:5) a hound corpse (skeletalised by now) (28, 10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 17 gold pieces