P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 29 stones (11, 16, D:1) 14 stones (18, 29, D:1) a +0 robe (20, 15, D:1) a +0 short sword (21, 13, D:1) a stone (21, 14, D:1) a +0 club (21, 37, D:1) 18 stones (22, 22, D:1) 11 sling bullets (22, 34, D:1) a +0 dagger (22, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -18, D:2) 2 stones (1, -17, D:2) a stone (1, 7, D:2) 16 stones (5, -18, D:2) 2 stones (19, -12, D:2) 11 stones (21, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (24, 17, D:3) a +0 club Level 4 of the Dungeon [Shop] Coom's General Store the amulet of Vitality {Regen+ HP+15} (948 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. a +0 robe (8 gold) the +0 robe of Quvvev {rCorr SInv} (210 gold) It lets you see invisible. It provides partial protection from all sources of acid and corrosion. a wand of enslavement (9) (132 gold) a scroll of teleportation (36 gold) a +4 ring of protection (432 gold) a potion of attraction (36 gold) a +0 leather armour (24 gold) a +0 rapier (48 gold) 12 arrows (28 gold) a potion of berserk rage (60 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (1, -11, D:4) a +0 robe (6, -26, D:4) 11 arrows (13, -9, D:4) a +0 war axe (21, 0, D:4) 15 stones (30, -6, D:4) an adder corpse (30, -5, D:4) a +0 club (34, -8, D:4) a +0 dagger (37, -8, D:4) a jackal corpse (40, -8, D:4) a jackal corpse Level 5 of the Dungeon (0, 0, D:5) a leopard gecko corpse (12, 8, D:5) a worm corpse (14, 8, D:5) a giant cockroach corpse (32, 2, D:5) 2 poisoned darts (34, 4, D:5) a poisoned dart (34, 6, D:5) 10 gold pieces (40, 8, D:5) a howler monkey corpse (skeletalised by now) (41, 9, D:5) a poisoned dart (45, 11, D:5) a +0 flail (47, 9, D:5) a poisoned dart