P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (13, 4, D:1) a +0 mace (14, 17, D:1) 17 sling bullets (17, -8, D:1) a +0 hand axe (25, 7, D:1) a +0 dagger (34, 8, D:1) a +0 robe (37, -1, D:1) a +0 dagger (39, -9, D:1) a +0 ring mail (40, 23, D:1) a +0 club (41, 23, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a +0 club (5, -4, D:2) 15 sling bullets (7, -7, D:2) a +0 falchion (13, -5, D:2) a +0 leather armour (27, 30, D:2) a +0 spear (28, -6, D:2) a +0 dagger (34, 22, D:2) a +0 dagger a stone (36, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 7, D:2) a +0 leather armour of poison resistance (39, 1, D:2) a quokka corpse (skeletalised by now) (41, 16, D:2) a +0 club a +0 hunting sling 19 stones (53, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Mutadoz's Jewellery Shoppe a ring of positive energy (200 gold) a ring of poison resistance (200 gold) a ring of positive energy (200 gold) the ring of Fete {Drain rN+ Will+ SInv} (348 gold) [ring of willpower] rN: It protects you from negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. an amulet of guardian spirit (300 gold) a ring of flight (175 gold) a ring of see invisible (150 gold) [Shop] Pecirch's Antique Weapon Emporium a +0 dagger (50 gold) a +0 trident (87 gold) a +0 vorpal flail (180 gold) a +0 long sword (87 gold) a +0 club (25 gold) a +0 rapier of speed (350 gold) a +1 vampiric rapier (475 gold) [Shop] Juret's Armour Shop a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 robe of positive energy (51 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) the +3 chain mail "Vidgh" {Str+4} (383 gold) Str: It affects your strength (+4). the +0 scale mail "Muehykhle" {MP+9 Str+4 Dex+6 Slay-6} (282 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). MP: It affects your magic capacity (+9). (0, 0, D:3) 2 potions of curing (2, -18, D:3) a +0 leather armour (6, -1, D:3) a frilled lizard corpse (18, 8, D:3) a +4 mace