P0WERM0DE Level 1 of the Dungeon [Shop] Noixku Rafo's Distillery 2 potions of brilliance (112 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of curing (84 gold) a potion of degeneration (14 gold) a potion of berserk rage (70 gold) (0, 0, D:1) 19 arrows (1, -18, D:1) a +0 mace (1, 1, D:1) a +0 club (10, -7, D:1) a +0 hand axe (19, 14, D:1) a +0 dagger (40, -16, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Wyovong's Armour Emporium a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) a +2 robe of positive energy (176 gold) the +4 leather armour of a sewer {Rampage rElec Regen+ Str-4} (331 gold) Str: It affects your strength (-4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +2 ring mail of fire resistance (252 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) (0, 0, D:2) a +0 club a stone (3, -40, D:2) a +0 club (14, -32, D:2) 19 stones a +2 dagger of venom a +0 hunting sling (21, -34, D:2) a +0 club (23, -30, D:2) 22 stones (27, -41, D:2) a +0 dagger 4 stones (37, -46, D:2) a +0 hand axe a +0 scale mail (44, -4, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (7, 35, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 club a +0 club (1, -2, D:4) a +0 hand axe (1, -1, D:4) a +0 scale mail a +0 flail (1, 0, D:4) a +0 club a +0 dagger a +0 leather armour a +0 flail Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (4, 9, D:5) 21 stones (6, 15, D:5) 22 stones (26, 21, D:5) 8 stones (39, 17, D:5) a +0 mace a +0 leather armour (40, 18, D:5) a +0 short sword a +0 leather armour (41, 17, D:5) a +0 trident (41, 18, D:5) a +0 club Level 6 of the Dungeon [Shop] Ekethret's Antique Weapon Shoppe a +2 dagger of venom (432 gold) a +1 morningstar of protection (354 gold) the +9 scimitar "Howkee" {flame, Drain Int+6 Dex+5} (2301 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). Drain: It drains your maximum health when unequipped. a +4 hunting sling of flaming (741 gold) a +0 spectral quarterstaff (360 gold) the +7 mace of the Magic Mushroom {flame, rC+ Int+2} (1758 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rC: It protects you from cold. (0, 0, D:6) a +0 giant club (0, 21, D:6) a +0 dagger a +0 leather armour a +0 mace a +0 club (5, 41, D:6) a +0 club (5, 45, D:6) a +0 club (6, 30, D:6) 6 gold pieces a +0 club a stone a scroll of magic mapping (10, 40, D:6) a +0 dagger a +0 robe (33, 27, D:6) a +0 club (35, 27, D:6) 4 stones a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 11 stones (6, 5, D:7) 25 gold pieces (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 club (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) (6, 6, D:7) 9 gold pieces (still there?) a +0 club (still there?) a +0 leather armour of cold resistance (still there?) (14, 3, D:7) 20 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 trident (1, 16, D:8) a +0 hunting sling (3, 10, D:8) a +0 mace (11, 32, D:8) 9 gold pieces a +0 whip (12, 32, D:8) 8 gold pieces a +0 trident (15, 7, D:8) a +0 shortbow 14 arrows (19, 17, D:8) a +0 shortbow 19 arrows (21, 34, D:8) a +0 ring mail (29, 20, D:8) 13 bolts (30, 28, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (1, 4, D:9) 6 gold pieces (12, -15, D:9) a +0 great sword a +0 robe (13, -15, D:9) a +2 great sword a +0 robe a +0 dagger a +0 robe (14, -15, D:9) a +0 dagger a +0 robe a +0 robe a +0 short sword (16, -12, D:9) a +0 dagger (17, -23, D:9) a +0 scale mail (17, -12, D:9) 5 stones a +0 whip a +0 dagger 4 poisoned darts a +0 whip 13 arrows a +0 shortbow (18, -12, D:9) 25 stones a +0 whip (18, -11, D:9) a +0 club (18, -10, D:9) 8 poisoned darts a +0 short sword Level 10 of the Dungeon [Shop] Nicwat's Distillery a potion of attraction (48 gold) a potion of lignification (48 gold) a potion of heal wounds (80 gold) a potion of brilliance (64 gold) a potion of mutation (128 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of ambrosia (128 gold) a potion of curing (48 gold) a potion of lignification (48 gold) (0, 2, D:10) a +0 club (6, -12, D:10) a +0 short sword (15, 12, D:10) 2 scrolls of noise (20, 12, D:10) a +0 scale mail (21, -19, D:10) a +0 flail (23, 4, D:10) a +0 leather armour (26, -34, D:10) 18 gold pieces (26, -20, D:10) a +0 robe (27, -31, D:10) a +0 mace (28, -28, D:10) a +0 flail (30, -29, D:10) a +0 shortbow 20 arrows (30, 10, D:10) a +0 leather armour of cold resistance (33, -24, D:10) a +0 mace (40, -35, D:10) a +0 rapier (41, 7, D:10) a +0 scale mail (45, 3, D:10) a +0 shortbow 8 arrows Level 11 of the Dungeon (0, 0, D:11) a wand of mindburst (7) (13, -1, D:11) a +0 shortbow (20, 4, D:11) a scroll of identify (22, 12, D:11) a +0 hand axe (22, 13, D:11) a +0 battleaxe a +0 chain mail (23, 13, D:11) a +0 dagger a +0 robe (27, 18, D:11) 17 gold pieces (30, -3, D:11) a +6 ring of intelligence (32, 27, D:11) 17 gold pieces a +0 giant club a +0 giant club (33, 16, D:11) 21 stones (33, 26, D:11) 5 gold pieces (37, 23, D:11) a scroll of fog (41, 6, D:11) a +0 quarterstaff (42, -1, D:11) 7 gold pieces Level 12 of the Dungeon [Shop] Qotunt's Armour Boutique the +0 kite shield of Midsummer {Will++} (278 gold) Will: It greatly increases your willpower. a +1 leather armour of fire resistance (196 gold) a +1 scale mail of cold resistance (224 gold) a +1 plate armour of willpower (490 gold) a +0 tower shield of cold resistance (161 gold) a +2 helmet of intelligence (301 gold) a +0 chain mail of positive energy (119 gold) a +3 chain mail of willpower (371 gold) a +2 robe (177 gold) (0, 0, D:12) a +0 rapier