P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 13 stones (28, 57, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (39, 6, D:2) 14 stones Level 3 of the Dungeon (9, 13, D:3) a +0 barding Level 4 of the Dungeon (0, 19, D:4) a +0 short sword 2 stones (2, 0, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 4 gold pieces (2, 2, D:5) 7 gold pieces (15, -29, D:5) 14 stones (27, -28, D:5) a scroll of fog (35, -13, D:5) 4 boomerangs (44, -5, D:5) a +0 leather armour (45, -8, D:5) 16 stones (48, -19, D:5) a +0 ring mail (51, -24, D:5) a +0 hand axe a +0 robe a +0 dagger (51, -23, D:5) a +0 club Level 6 of the Dungeon [Shop] Qyvvaph's Antique Weapon Shoppe a +0 flail (105 gold) a +0 hunting sling (45 gold) a +2 war axe of electrocution (621 gold) a +1 great mace of protection (444 gold) a +0 rapier (120 gold) a +0 scimitar (120 gold) the +10 bardiche "Ogreslayer" {vorpal, rC+ Will- rCorr} (2367 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 war axe (105 gold) [Shop] Opti's Jewellery Shop a ring of fire (275 gold) a +4 ring of protection (396 gold) a +4 ring of evasion (396 gold) a +4 ring of evasion (396 gold) a ring of fire (275 gold) a ring of see invisible (165 gold) an amulet of magic regeneration (330 gold) [Shop] Irri's Distillery a potion of berserk rage (65 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of resistance (130 gold) (0, 0, D:6) 11 stones (17, -6, D:6) a +0 leather armour (27, 0, D:6) a +0 flail (28, 3, D:6) a +0 halberd (29, 4, D:6) a +0 halberd (37, 12, D:6) a +0 club (38, 12, D:6) a +0 short sword 5 stones (46, -5, D:6) a +0 club a +0 leather armour (47, -5, D:6) a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 robe (50, -3, D:6) a +0 short sword 2 poisoned darts (51, 7, D:6) 2 stones a +0 club (52, 7, D:6) a +0 short sword a stone a +0 short sword 3 poisoned darts (53, -1, D:6) a +0 dagger a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe of chaos a +2 whip of flaming a +2 mace of protection a +1 dagger of freezing a +0 war axe (9, 8, D:7) a +0 plate armour (19, -4, D:7) a +0 hand axe a +0 leather armour a +0 trident a +0 chain mail (20, -4, D:7) a +0 short sword (35, -6, D:7) the amulet of Ubyzissuf {Spirit rF- Regen+ Int+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. a ring of resist corrosion (43, 13, D:7) a +0 hand axe (46, -9, D:7) a +0 dagger a +0 robe (47, -9, D:7) a +0 falchion (47, -7, D:7) a +0 short sword (50, 5, D:7) a +0 shortbow (54, 12, D:7) a +0 robe (55, 12, D:7) a +0 hand axe a +0 giant spiked club (56, 12, D:7) a +0 short sword a +0 leather armour a +0 short sword a +0 hand crossbow a +0 plate armour (56, 13, D:7) a +0 dagger a +0 hand axe (56, 14, D:7) a +0 dagger a +0 club 3 stones a +0 leather armour (64, 29, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (13, 9, D:8) a +0 dagger a +0 robe (14, 10, D:8) a +0 whip a +0 ring mail a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail (14, 40, D:8) a +0 dagger (still there?) a +0 ring mail (still there?) (15, 9, D:8) a +0 club (15, 40, D:8) a +0 club (unseen) (15, 41, D:8) a +0 shortbow a +0 short sword a +0 robe a +0 club a +0 ring mail a +0 hand axe (16, 40, D:8) a +0 club (16, 41, D:8) a +0 club a +0 leather armour (20, 37, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 flail (still there?) a +0 scale mail (still there?) (0, 1, D:9) a +0 hand axe a +0 leather armour (15, -5, D:9) a +0 spear a +0 ring mail (25, -8, D:9) a +0 falchion of protection (31, -8, D:9) a +0 leather armour a +0 hand axe (32, -8, D:9) a +0 hand axe a +0 plate armour a +2 vorpal hand axe a +0 mace a +0 plate armour (33, -8, D:9) a +0 dagger a +0 mace (33, -7, D:9) a +0 long sword (34, -32, D:9) a +0 dagger a +0 robe (39, -27, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 10 gold pieces (18, -1, D:10) 2 boomerangs (43, -3, D:10) a +0 shortbow (47, -9, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) an amulet of regeneration (9, 6, D:11) 19 stones Level 12 of the Dungeon (0, 0, D:12) +0 acid dragon scales (unseen) (42, -41, D:12) a +0 club (45, -13, D:12) 5 poisoned darts Level 13 of the Dungeon [Shop] Kyoparokk's Antique Weapon Emporium a +0 mace of holy wrath (207 gold) a +0 short sword (84 gold) a +4 trident (714 gold) a +0 spear (84 gold) a +0 rapier (112 gold) a +0 flail (98 gold) a +1 hand crossbow of flaming (372 gold) a +0 vorpal shortbow (182 gold) a +0 dagger (56 gold) a +0 falchion (84 gold) a +3 vorpal morningstar (644 gold) (3, 6, D:13) a scroll of noise a ring of ice the +5 ring mail of Miracles {rN+ rCorr MP+9 Str+2} Str: It affects your strength (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (3, 7, D:13) a +2 vorpal hand axe (4, 14, D:13) 17 gold pieces (5, 15, D:13) 26 gold pieces (6, -14, D:13) a +1 dire flail of protection (6, 16, D:13) 21 gold pieces (9, -13, D:13) 2 large rocks a +0 battleaxe (10, -12, D:13) a +0 flail (11, -8, D:13) a There-And-Back Book (12, -10, D:13) a +0 dagger a +0 robe a +3 scimitar of flaming 4 large rocks (13, -12, D:13) a book of the Warp (13, -11, D:13) a wand of polymorph (7) a potion of degeneration a +1 broad axe a +0 chain mail a +0 rapier a +0 ring mail a wand of paralysis (3) a +0 shortbow 82 stones a +0 robe an amulet of the acrobat (13, -10, D:13) a +0 short sword a +0 great sword a +0 shortbow (14, -9, D:13) a +0 dire flail (still there?) a +0 giant club (still there?) a +0 dagger (still there?) a +0 robe (still there?) a wand of flame (2) (still there?) 5 large rocks (still there?) a +0 arbalest (still there?) (17, -6, D:13) a +0 robe (18, -17, D:13) 13 gold pieces (18, -11, D:13) a +0 robe (19, 0, D:13) a +0 robe (still there?) a +0 dagger (still there?) a +0 buckler (still there?) (20, -3, D:13) a +0 dagger 23 gold pieces (20, 1, D:13) a +3 scimitar of flaming (23, 15, D:13) a +0 ring mail of poison resistance (24, 14, D:13) a +0 short sword (35, 14, D:13) a +3 long sword (35, 15, D:13) a +6 long sword (43, 19, D:13) a +0 dagger (44, 7, D:13) a +0 shortbow (44, 8, D:13) a +0 shortbow (46, 10, D:13) a +0 longbow (unseen) Level 14 of the Dungeon (0, 0, D:14) a +0 flail (12, -4, D:14) a +0 leather armour a +0 whip (12, -3, D:14) a +0 short sword (14, -12, D:14) a +0 leather armour (15, -4, D:14) a +0 club (18, -8, D:14) a +0 robe (still there?) a +0 dagger (still there?) (24, 3, D:14) a +0 longbow (30, 0, D:14) a +0 buckler (31, -7, D:14) a +0 ring mail (37, -7, D:14) a +0 dagger (38, -7, D:14) a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 rapier a +0 troll leather armour a +0 whip Level 15 of the Dungeon (19, -5, D:15) a +0 club a +0 leather armour a +0 dagger (20, -6, D:15) a +0 battleaxe a +0 plate armour a +4 flail a +0 ring mail (20, -4, D:15) a +0 dire flail (still there?) a +3 plate armour (still there?) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (1, 0, Orc:1) a +0 club (1, 1, Orc:1) a +0 plate armour a +0 vorpal glaive (1, 2, Orc:1) a +0 hand axe (9, -13, Orc:1) a +0 giant spiked club (9, -12, Orc:1) a +0 robe a +4 dagger of flaming (11, 2, Orc:1) a +0 giant club a +0 mace of holy wrath a +0 leather armour a +0 flail of draining (12, 0, Orc:1) a +0 leather armour (still there?) a +0 flail (still there?) (12, 2, Orc:1) a +0 flail a +0 flail (13, 0, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 club (still there?) (38, 0, Orc:1) a +0 hand axe a +0 ring mail (38, 10, Orc:1) a +0 club a +0 leather armour (38, 11, Orc:1) a +0 flail (40, -4, Orc:1) a +0 mace a +0 falchion a +0 ring mail (40, -3, Orc:1) a +0 dagger a +0 robe (41, -4, Orc:1) a +0 war axe a +0 chain mail Level 2 of the Orcish Mines [Shop] Xidulel's Distillery a potion of lignification (54 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of lignification (54 gold) [Shop] Lioxkofe's Distillery a potion of degeneration (14 gold) 2 potions of invisibility (224 gold) a potion of degeneration (14 gold) a potion of flight (42 gold) [Shop] Ustrutta's Book Emporium a book of Death (616 gold) the Catalogue of Context (392 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Maxwell's Capacitive Coupling Air 8 a book of Touch (364 gold) a book of Party Tricks (224 gold) a book of the Senses (448 gold) Ozocubu's Autobiography (336 gold) a book of Minor Magic (252 gold) a book of the Sky (616 gold) [Shop] Kiefriej's Antique Weapon Shoppe a +0 flail (105 gold) a +1 long sword of draining (399 gold) a +0 hunting sling (45 gold) a +2 spear of freezing (522 gold) a +4 double sword of electrocution (1785 gold) a +0 quarterstaff (120 gold) a +0 shortbow of freezing (222 gold) a +0 glaive (195 gold) a +0 war axe (105 gold) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (1, -6, Elf:1) a +0 rapier (1, 21, Elf:1) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (2, -4, Elf:1) a +0 long sword a +0 leather armour a +0 dagger (2, -2, Elf:1) a +0 chain mail (2, 3, Elf:1) a +0 short sword (3, -2, Elf:1) a +0 dagger a +0 scale mail (3, 4, Elf:1) a +0 short sword of freezing (3, 15, Elf:1) a +1 dagger of venom a +0 longbow a +0 leather armour (3, 16, Elf:1) a +2 rapier of draining a +0 robe (3, 21, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (4, -3, Elf:1) a +2 flail of protection (4, 5, Elf:1) a +0 quarterstaff a +0 shortbow a +0 leather armour (4, 21, Elf:1) a +0 long sword (unseen) (5, -2, Elf:1) a +0 rapier (still there?) 2 potions of attraction (still there?) (6, 0, Elf:1) a +0 short sword a +0 leather armour (6, 5, Elf:1) a +2 antimagic mace (23, 29, Elf:1) a +0 long sword a +0 scale mail (25, -6, Elf:1) a +0 glaive (29, 25, Elf:1) the +9 halberd of Folummia {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). a +1 demon whip of venom a +0 broad axe a +0 scimitar a +0 leather armour a +0 buckler (33, 22, Elf:1) 31 stones (34, -1, Elf:1) a +0 long sword (35, -4, Elf:1) a +0 dagger (still there?) a +0 ring mail (still there?) (35, -3, Elf:1) a +0 scimitar a +0 leather armour a +0 long sword (36, 2, Elf:1) a +0 long sword (38, 30, Elf:1) a +3 hand axe of flaming (49, 21, Elf:1) a +1 halberd of flaming (49, 42, Elf:1) a +0 robe (50, 39, Elf:1) a +0 scale mail a +0 trident (50, 40, Elf:1) a +0 rapier a +0 leather armour a +0 halberd (51, 40, Elf:1) a +0 long sword (51, 41, Elf:1) a +0 hand axe (52, 36, Elf:1) a +0 dagger (52, 41, Elf:1) a +0 dagger (54, 40, Elf:1) a +0 leather armour (still there?) a +0 rapier (still there?) Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger (1, 0, Elf:2) a +1 long sword of holy wrath a +0 leather armour (2, 0, Elf:2) a +2 long sword of freezing (4, 7, Elf:2) a +0 short sword a +0 ring mail (4, 29, Elf:2) a +0 short sword a +0 leather armour (10, 2, Elf:2) a +0 long sword (10, 29, Elf:2) a +0 dagger a +0 ring mail (11, 29, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (11, 30, Elf:2) a +0 halberd of venom (12, 28, Elf:2) a +4 antimagic long sword (12, 29, Elf:2) a +0 scimitar of draining (13, 29, Elf:2) a +5 glaive of protection (14, 2, Elf:2) a +0 morningstar (14, 29, Elf:2) a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) the +9 spear "Helaytz" {flame, *Noise rC+ Str+3 Dex+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rC: It protects you from cold. *Noise: It may make noises in combat. (0, 26, Elf:3) a +0 long sword (still there?) a +0 leather armour (still there?) (3, 27, Elf:3) a +0 rapier a +0 leather armour a +0 short sword a +0 scale mail a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour a +0 short sword a +0 long sword a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (4, 26, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (4, 27, Elf:3) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 long sword (still there?) (5, 27, Elf:3) a +0 shortbow a +1 dagger of pain a +0 leather armour (6, 25, Elf:3) a +0 long sword (6, 26, Elf:3) a +0 shortbow a +0 long sword a +0 ring mail (6, 28, Elf:3) a +0 rapier (still there?) a +0 chain mail (still there?) (7, 25, Elf:3) a +0 short sword (7, 26, Elf:3) a +0 long sword (7, 27, Elf:3) a +0 vampiric long sword (still there?) a +0 dagger (still there?) 10 gold pieces (still there?) a +0 short sword (still there?) (12, 0, Elf:3) the +4 halberd "Uwashrobb" {vorpal, rC+ rN+} It inflicts extra damage upon your enemies. rC: It protects you from cold. rN: It protects you from negative energy. (23, 23, Elf:3) 24 stones (29, 27, Elf:3) a +0 morningstar (32, 22, Elf:3) a +0 dagger a +2 robe of resistance (33, 52, Elf:3) a +0 chain mail a +0 rapier (36, 18, Elf:3) a +0 rapier a +0 ring mail (45, 12, Elf:3) a +0 rapier (45, 18, Elf:3) a +0 long sword a +0 leather armour (45, 51, Elf:3) a +0 ring mail a +1 short sword of speed (49, 53, Elf:3) a +3 short sword of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (1, -11, Lair:1) a +1 short sword of venom (2, -38, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe a +0 chain mail (2, 3, Lair:2) a +2 scimitar of flaming a +0 robe (41, 50, Lair:2) a +0 mace (43, 6, Lair:2) (unseen) Level 3 of the Lair of Beasts (12, -24, Lair:3) a +0 scale mail (21, -30, Lair:3) 16 stones (22, -28, Lair:3) a +0 flail (23, 7, Lair:3) a +0 robe a +0 dagger (26, -18, Lair:3) a +3 spear (30, -11, Lair:3) a +0 rapier (41, -6, Lair:3) a +0 mace Level 4 of the Lair of Beasts (2, 1, Lair:4) (unseen) (26, 7, Lair:4) 25 stones (63, 19, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 gold pieces (6, 29, Lair:5) a +0 flail (8, 20, Lair:5) a +0 leather armour (22, 11, Lair:5) a +0 chain mail (30, 29, Lair:5) +0 steam dragon scales (unseen) (38, -6, Lair:5) a +0 trident (39, 18, Lair:5) 24 stones (60, 29, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (3, 12, Lair:6) 4 poisoned darts (22, 8, Lair:6) 4 large rocks (34, -41, Lair:6) (unseen) (45, -37, Lair:6) (unseen) (56, -27, Lair:6) a potion of brilliance (57, -27, Lair:6) a +0 war axe (66, 9, Lair:6) 7 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour (2, -5, Swamp:1) 21 stones (13, 2, Swamp:1) a +0 spear (23, 7, Swamp:1) a +0 hunting sling (23, 9, Swamp:1) a +0 mace (30, 6, Swamp:1) a +0 spear (30, 8, Swamp:1) a +0 buckler a +0 spear (31, 5, Swamp:1) a +0 spear (unseen) (32, 7, Swamp:1) the +8 hunting sling "Meacwov" {venom, Fly rElec rPois} Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. an amulet of the acrobat a +4 ring of evasion a ring of protection from cold a +2 plate armour of cold resistance Level 2 of the Swamp (0, 0, Swamp:2) a +0 ring mail (11, -3, Swamp:2) a +0 trident (20, 32, Swamp:2) a condenser vane (34, 12, Swamp:2) 24 stones (35, 32, Swamp:2) a book of Spatial Translocations Level 3 of the Swamp (0, 0, Swamp:3) a scroll of amnesia (1, 5, Swamp:3) (unseen) (3, 5, Swamp:3) a +0 quarterstaff (still there?) a +0 robe (still there?) (18, 33, Swamp:3) a +0 chain mail (24, 12, Swamp:3) a +0 spear (40, 25, Swamp:3) a +0 spear (46, 36, Swamp:3) a +0 trident a +0 leather armour Level 4 of the Swamp (0, 0, Swamp:4) 9 stones (11, 1, Swamp:4) a +0 leather armour (15, -6, Swamp:4) 18 stones (16, 10, Swamp:4) 21 stones (23, 9, Swamp:4) a +0 ring mail (40, -7, Swamp:4) a +0 quarterstaff a +0 robe (41, -7, Swamp:4) a +0 dagger a +0 robe a +0 buckler a +0 rapier a +0 robe (47, -16, Swamp:4) a +0 hand axe (53, -6, Swamp:4) 4 atropa-tipped darts (55, -10, Swamp:4) 19 gold pieces (58, 2, Swamp:4) 23 stones Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe (1, -1, Snake:1) a +0 glaive (2, -1, Snake:1) a +0 robe (3, -2, Snake:1) a +0 flail (6, -26, Snake:1) a +0 flail a +0 halberd (11, -17, Snake:1) a staff of cold (12, -9, Snake:1) a +0 shortbow of flaming (unseen) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident (1, -1, Snake:2) a +0 trident (still there?) a +0 robe (still there?) (1, 0, Snake:2) a +0 shortbow of flaming (2, 2, Snake:2) a +0 long sword (unseen) (14, 2, Snake:2) a +0 pair of gloves (23, 4, Snake:2) a +0 arbalest (still there?) a +0 hand axe (still there?) (24, 3, Snake:2) a +0 robe (unseen) (24, 4, Snake:2) a +0 halberd of protection (24, 5, Snake:2) a +0 trident a +0 shortbow a +0 glaive (24, 6, Snake:2) a +0 hand axe (25, 5, Snake:2) a +0 robe (still there?) a +0 battleaxe (still there?) (44, 43, Snake:2) 18 stones (46, 48, Snake:2) a +1 chain mail of cold resistance (53, 44, Snake:2) a +0 spear Level 3 of the Snake Pit (0, 0, Snake:3) a +0 hand axe (3, 20, Snake:3) a +0 whip a +3 battleaxe (3, 21, Snake:3) a +0 arbalest a +0 scimitar a +0 robe (4, 20, Snake:3) a +0 mace a +0 robe a +0 war axe (5, 2, Snake:3) a +6 ring of intelligence (9, 18, Snake:3) 20 stones (10, 16, Snake:3) a scroll of fog (11, 16, Snake:3) a +5 rapier of flaming (11, 17, Snake:3) 37 gold pieces (17, 9, Snake:3) a +2 robe of resistance (23, 28, Snake:3) a +6 ring of dexterity (38, 43, Snake:3) the +4 leather armour of the Aged Knaves {Str+3} Str: It affects your strength (+3). (39, 40, Snake:3) a +0 trident (40, 42, Snake:3) a +0 glaive (45, -13, Snake:3) a +0 arbalest (46, -6, Snake:3) a +0 halberd a +0 robe (63, 30, Snake:3) a +4 glaive a +0 battleaxe (63, 31, Snake:3) a +0 scimitar (64, 31, Snake:3) a +0 spear Level 4 of the Snake Pit (0, 0, Snake:4) a +0 leather armour (7, 16, Snake:4) a +0 robe (10, -2, Snake:4) a +0 dagger (17, -17, Snake:4) a +0 halberd a +0 robe (18, -17, Snake:4) a +1 short sword of venom a +0 dire flail a +0 longbow (18, -16, Snake:4) a +0 dire flail (still there?) a +0 halberd (still there?) a +0 robe (still there?) (19, -18, Snake:4) a +1 spear of flaming (still there?) a +0 robe (still there?) (19, -17, Snake:4) a +0 whip a +0 whip a +0 robe a +0 long sword a +0 robe (19, -3, Snake:4) a +0 dire flail (still there?) a +0 robe (still there?) (19, -2, Snake:4) a +0 flail (20, -18, Snake:4) a +0 hand axe (still there?) a +0 shortbow (still there?) a +0 glaive (still there?) (20, -3, Snake:4) a +0 scimitar a +0 long sword (20, -2, Snake:4) a +0 robe (21, -17, Snake:4) a +0 morningstar (still there?) a +0 robe (still there?) (21, -16, Snake:4) a +0 battleaxe (21, -4, Snake:4) a +0 spear (still there?) a +0 robe (still there?) a +0 robe (still there?) (21, -3, Snake:4) a +0 club (22, -6, Snake:4) a +0 halberd (unseen) (22, -5, Snake:4) a +1 whip of electrocution (still there?) a +0 robe (still there?) a +0 robe (still there?) a +0 dire flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (22, -4, Snake:4) a +0 broad axe a +0 shortbow a +1 war axe of flaming a +0 arbalest a +0 halberd a +0 robe (23, -5, Snake:4) a +1 glaive of venom a +0 spear (23, 8, Snake:4) a +0 dire flail a +0 robe (26, 8, Snake:4) 20 stones (28, -7, Snake:4) a +0 shortbow a +0 glaive a +0 robe (31, 8, Snake:4) a scroll of noise (32, -21, Snake:4) a +0 spear (still there?) a +0 robe (still there?) (32, -20, Snake:4) a +0 hand axe (32, -18, Snake:4) a +0 trident (32, 35, Snake:4) a +0 glaive (still there?) a +0 robe (still there?) (33, 34, Snake:4) a +0 war axe a +0 battleaxe (34, 35, Snake:4) a +0 short sword a +0 dire flail (35, 36, Snake:4) a +0 club (unseen) (38, -2, Snake:4) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. the +8 short sword of Foolhardiness {drain, rF+ Will- Str+2 Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It decreases your willpower. (39, -7, Snake:4) a piece from Xom's chessboard (15/15) (44, 16, Snake:4) a +0 spear (unseen) (45, -7, Snake:4) a +0 leather armour (45, 17, Snake:4) a +0 spear (unseen) (46, 15, Snake:4) a +0 dagger (still there?) a +0 robe (still there?) (46, 16, Snake:4) a +0 trident (46, 18, Snake:4) a +0 mace (unseen) Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +2 mace of Roilam {venom, *Slow rPois rC+ rN+++} It poisons the flesh of those it strikes. rC: It protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Level 1 of the Vaults (0, 0, Vaults:1) a +0 dagger (still there?) a +0 robe (still there?) (1, 0, Vaults:1) a +0 war axe a +0 plate armour a +0 flail a +0 leather armour a +0 arbalest (4, 19, Vaults:1) a +0 flail a +0 ring mail (4, 20, Vaults:1) a +0 great mace (still there?) a +0 ring mail (still there?) (4, 22, Vaults:1) a +2 dire flail of pain a +0 arbalest a +0 plate armour (4, 23, Vaults:1) a +0 arbalest (5, 17, Vaults:1) a +0 falchion a +0 ring mail (7, 17, Vaults:1) a +4 battleaxe of freezing a ring of willpower (16, 40, Vaults:1) a +0 longbow (20, 18, Vaults:1) a +0 dire flail a +0 dire flail (28, 18, Vaults:1) a +1 leather armour of positive energy (41, 34, Vaults:1) a +0 scale mail a +0 long sword Level 2 of the Vaults (0, 0, Vaults:2) a +3 vorpal dire flail a +0 arbalest a +0 plate armour (11, 0, Vaults:2) a +0 battleaxe (20, -39, Vaults:2) a +0 arbalest (20, -36, Vaults:2) a +0 arbalest (27, 5, Vaults:2) a +0 troll leather armour (28, 4, Vaults:2) a +0 ring mail a +0 morningstar a +0 troll leather armour a +0 troll leather armour (31, -11, Vaults:2) 24 stones (40, -8, Vaults:2) a +0 arbalest (40, -7, Vaults:2) a +0 ring mail (still there?) a +0 great mace (still there?) (44, -35, Vaults:2) a +0 robe a +0 dagger (47, -11, Vaults:2) a +0 plate armour (49, -30, Vaults:2) a +3 battleaxe a +0 shortbow 24 stones a +0 plate armour a +0 dire flail a +0 plate armour (49, -29, Vaults:2) a +0 scale mail (49, -28, Vaults:2) a +0 long sword a +0 scale mail a +0 arbalest (50, -29, Vaults:2) a +0 ring mail a +0 long sword a +0 ring mail a +0 mace Level 3 of the Vaults (0, 0, Vaults:3) a +2 arbalest of freezing (0, 3, Vaults:3) a +0 arbalest (1, 3, Vaults:3) 17 stones (9, 5, Vaults:3) a +0 tower shield a +0 chain mail a +0 war axe (10, 4, Vaults:3) a +0 plate armour a +0 war axe a +0 plate armour a +5 antimagic battleaxe (11, 1, Vaults:3) a +0 ring mail (still there?) a +0 great mace (still there?) (11, 5, Vaults:3) a +0 chain mail a +3 great sword (19, 14, Vaults:3) a +0 dagger (33, -3, Vaults:3) a +0 arbalest (34, -3, Vaults:3) a +0 arbalest a +0 arbalest (35, -3, Vaults:3) a +0 arbalest (35, -2, Vaults:3) a +0 battleaxe a +0 chain mail a +1 morningstar of holy wrath a +0 scale mail (35, -1, Vaults:3) a +0 battleaxe a +0 plate armour a +0 dire flail a +0 chain mail (35, 0, Vaults:3) a +0 troll leather armour (unseen) (36, 0, Vaults:3) a +0 great mace (still there?) a +0 leather armour (still there?) Level 4 of the Vaults [Shop] Tuog's Distillery a potion of curing (69 gold) a potion of attraction (69 gold) a potion of curing (69 gold) a potion of invisibility (184 gold) a potion of curing (69 gold) [Shop] Sotephi's Distillery a potion of heal wounds (95 gold) a potion of ambrosia (152 gold) a potion of magic (152 gold) 2 potions of degeneration (38 gold) a potion of heal wounds (95 gold) a potion of heal wounds (95 gold) a potion of lignification (57 gold) [Shop] Uqoorphy's Magic Scroll Shoppe a scroll of holy word (112 gold) a scroll of amnesia (52 gold) [Shop] Qawnem Ewoh's General Store a potion of degeneration (15 gold) a +0 chain mail (67 gold) an orb of light (240 gold) a +0 ring mail (60 gold) a +3 leather armour of cold resistance (360 gold) 27 stones (40 gold) 14 stones (21 gold) a +4 hunting sling of freezing (370 gold) [Shop] Plog's Antique Weapon Shoppe the +5 long sword of Weaz {vorpal, Dex+3 SInv} (1526 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +2 flail of protection (518 gold) a +0 short sword (96 gold) a +0 spear of venom (179 gold) the +8 morningstar of Zubejeej {drain, rF++ rN++ Dex-2} (2496 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. rN: It greatly protects you from negative energy. a +0 quarterstaff (128 gold) a +0 club (32 gold) a +0 vampiric dagger (256 gold) a +5 hand axe of electrocution (1104 gold) (0, 0, Vaults:4) +0 shadow dragon scales (6, -12, Vaults:4) a +0 shortbow a +2 great sword of venom a +0 chain mail (6, -11, Vaults:4) a +0 longbow (unseen) (6, -10, Vaults:4) a +0 arbalest (unseen) (7, -13, Vaults:4) a +0 longbow (unseen) (7, -10, Vaults:4) a +0 longbow (8, -14, Vaults:4) a +0 great mace (still there?) a +0 leather armour (still there?) (8, -13, Vaults:4) a +0 dagger (still there?) a +0 robe (still there?) (8, -12, Vaults:4) a +0 troll leather armour (unseen) (8, -11, Vaults:4) a +0 arbalest (10, -4, Vaults:4) a +0 ring mail (12, -4, Vaults:4) a +0 great mace a +0 scale mail (27, -17, Vaults:4) the +1 leather armour of the Secret Invaders {Rampage Will- Dex+3} Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. (44, -15, Vaults:4) a +0 demon whip of electrocution a +0 robe (54, -40, Vaults:4) a ring of ice 2 potions of berserk rage Level 5 of the Vaults (0, 0, Vaults:5) a +0 robe (2, -17, Vaults:5) a ring of see invisible (3, -6, Vaults:5) a +0 flail a +0 scale mail (4, -15, Vaults:5) a +0 great mace the +3 plate armour of the Dolphin {rPois rN+ Regen+} rPois: It protects you from poison. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (4, -14, Vaults:5) a +6 hand crossbow of freezing (4, -5, Vaults:5) a +0 plate armour (still there?) a +0 great sword (still there?) (5, -3, Vaults:5) a +0 arbalest (9, 13, Vaults:5) a +2 great sword of flaming (11, -14, Vaults:5) a +0 chain mail a +2 great sword of protection (11, -8, Vaults:5) 3 datura-tipped darts (11, 8, Vaults:5) a +0 short sword (11, 10, Vaults:5) a +0 chain mail (11, 16, Vaults:5) a condenser vane (11, 20, Vaults:5) a book of Blasting (11, 23, Vaults:5) a +0 falchion (12, -14, Vaults:5) a +0 ring mail a +0 dire flail (13, -13, Vaults:5) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +2 great mace of holy wrath (still there?) (13, -12, Vaults:5) a +0 tower shield a +0 chain mail a +1 long sword a +0 short sword (14, -23, Vaults:5) a +0 arbalest a +0 arbalest (14, -22, Vaults:5) a +0 arbalest (18, 9, Vaults:5) a +0 morningstar (still there?) a +0 arbalest (still there?) a +0 ring mail (still there?) (19, -18, Vaults:5) a +0 great mace a +0 dire flail (20, -17, Vaults:5) the +5 swamp dragon scales of the Modern Towns {rPois Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. a wand of flame (26) (20, -7, Vaults:5) 30 gold pieces (20, 7, Vaults:5) quicksilver dragon scales a +4 vorpal battleaxe a +0 plate armour (22, -23, Vaults:5) a +0 dagger a +0 leather armour a +0 dire flail a +0 chain mail (26, 23, Vaults:5) a +0 plate armour (30, -24, Vaults:5) a +0 morningstar of pain (still there?) a +0 scale mail (still there?) (30, -23, Vaults:5) a +3 great mace (still there?) a +0 leather armour (still there?) a +2 morningstar of protection (still there?) a +0 leather armour (still there?) a +0 great mace (still there?) a +0 leather armour (still there?) 37 gold pieces (still there?) (30, -22, Vaults:5) a +0 halberd (still there?) a +0 plate armour (still there?) (30, 5, Vaults:5) a +0 morningstar a +0 ring mail an amulet of magic regeneration (31, -23, Vaults:5) a scroll of silence a +2 vorpal broad axe a +1 great sword of flaming the +6 shortbow of Anguish {vorpal, rElec rPois Str-2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 arbalest a +0 scale mail a +0 battleaxe a +0 chain mail a +1 battleaxe of freezing a +0 club a +0 robe a +1 long sword the +1 fire dragon scales of the Tanner {-Tele rF++ rC- Int+4} Int: It affects your intelligence (+4). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. -Tele: It prevents most forms of teleportation. a +0 kite shield a +0 great mace a +0 chain mail a +0 shortbow a +3 spectral quarterstaff a +0 arbalest a +0 chain mail a +0 dire flail a +0 dire flail (31, 5, Vaults:5) a +0 ring mail (31, 6, Vaults:5) a +0 troll leather armour a +1 long sword 32 stones a +0 chain mail (32, -15, Vaults:5) a +0 arbalest (32, 6, Vaults:5) a +0 long sword a +0 scale mail (32, 7, Vaults:5) a +0 quarterstaff a +0 chain mail a +5 hunting sling a +0 arbalest (33, -15, Vaults:5) a +0 short sword (33, 5, Vaults:5) a +3 great mace a +0 chain mail a +0 battleaxe of freezing a +0 arbalest a +0 dire flail (33, 6, Vaults:5) a +0 great sword a +0 plate armour a +0 great sword a +0 hunting sling a +0 plate armour a +2 battleaxe a +0 arbalest a +0 chain mail a ring of resist corrosion (34, 4, Vaults:5) +0 storm dragon scales a +0 arbalest a +0 arbalest a +0 ring mail a +0 halberd a +0 chain mail (34, 5, Vaults:5) +0 shadow dragon scales the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. a +0 arbalest a +0 scale mail a +0 scale mail a +0 great sword 34 stones a +0 chain mail (34, 6, Vaults:5) a +0 battleaxe of freezing the amulet of Jopn {Spirit rC++ Str+4 Dex+3 SInv} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. SInv: It lets you see invisible. a +0 battleaxe a +0 plate armour a +0 battleaxe a +1 shortbow of freezing a +0 chain mail a potion of berserk rage (35, 4, Vaults:5) a +0 morningstar a +2 chain mail of positive energy (36, 6, Vaults:5) a +0 dire flail (still there?) a +0 leather armour (still there?) (38, -17, Vaults:5) a ring of fire a +1 pair of boots (38, -14, Vaults:5) a +4 plate armour of positive energy (38, -12, Vaults:5) a +0 plate armour (39, -18, Vaults:5) a +2 ring mail of fire resistance a +0 war axe (39, -13, Vaults:5) a staff of poison (40, -16, Vaults:5) a staff of earth (40, -15, Vaults:5) a +2 great sword of protection (40, 13, Vaults:5) a +0 ring mail (40, 14, Vaults:5) a wand of flame (8) (41, -16, Vaults:5) a +0 hand crossbow of flaming (41, 14, Vaults:5) a +2 flail of protection a +0 long sword (41, 16, Vaults:5) a +0 plate armour (42, -16, Vaults:5) 19 stones (42, 11, Vaults:5) a +2 dagger of speed (43, -10, Vaults:5) a +0 long sword (43, 14, Vaults:5) a +0 long sword (44, 15, Vaults:5) a +0 long sword (45, 14, Vaults:5) a +0 plate armour (48, -22, Vaults:5) a +2 long sword of protection Level 11 of a ziggurat (0, 0, Zig:11) 3 large rocks (1, -2, Zig:11) 5 large rocks (1, 0, Zig:11) 6 large rocks (2, -4, Zig:11) a staff of conjuration (2, -3, Zig:11) a scroll of magic mapping (2, -2, Zig:11) 4 large rocks (still there?) a staff of poison (still there?) (2, -1, Zig:11) a scroll of identify (2, 0, Zig:11) a +3 giant spiked club (3, -4, Zig:11) a potion of mutation (3, -3, Zig:11) 22 gold pieces (3, -2, Zig:11) a +0 great mace (still there?) a +0 dire flail (still there?) a scroll of fog (still there?) (3, -1, Zig:11) 2 scrolls of fog (3, 0, Zig:11) a +1 battleaxe of freezing (still there?) a book of Blasting (still there?) (4, -4, Zig:11) a scroll of identify (4, -3, Zig:11) a +5 mace of protection (4, -2, Zig:11) a phial of floods (4, -1, Zig:11) a book of Winter (4, 0, Zig:11) a +2 vorpal hunting sling Level 1 of the Depths (0, 0, Depths:1) a +0 scythe (4, -2, Depths:1) 3 large rocks (unseen) (4, 0, Depths:1) a +1 great sword of flaming (6, -43, Depths:1) a +0 dire flail a +0 dire flail (11, -31, Depths:1) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) (22, -13, Depths:1) (unseen) (25, 1, Depths:1) a wand of mindburst (5) a +0 robe a +1 whip of holy wrath a +0 robe (28, -40, Depths:1) a +0 dire flail a +0 dire flail (34, -37, Depths:1) a scroll of vulnerability (39, -41, Depths:1) 16 stones (39, -29, Depths:1) 3 stones Level 2 of the Depths (0, 0, Depths:2) a staff of air a +0 club (0, 1, Depths:2) a +2 spectral quarterstaff a +1 antimagic quarterstaff a +0 club (7, -36, Depths:2) a +0 dagger (8, -30, Depths:2) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. (11, -25, Depths:2) a +0 troll leather armour a +4 plate armour of cold resistance 2 large rocks a +0 spear a +0 animal skin a +0 rapier a +0 robe a +0 whip a +0 battleaxe of freezing (12, -40, Depths:2) a +0 spear (12, -39, Depths:2) a +0 spear a +0 buckler (12, -25, Depths:2) a +0 troll leather armour a +0 troll leather armour a +0 dire flail a +0 dire flail a +2 battleaxe of freezing a +0 great sword of flaming (13, -25, Depths:2) a +4 ring mail a +0 great sword a +0 longbow 3 large rocks a +0 animal skin a +0 quarterstaff (13, -24, Depths:2) a +0 buckler (still there?) a +0 ring mail (still there?) a +0 war axe (still there?) a +2 great sword of flaming (still there?) (13, -9, Depths:2) a +0 dire flail a +0 dire flail (14, -28, Depths:2) 27 gold pieces (14, -8, Depths:2) 5 large rocks (15, -38, Depths:2) 18 stones (18, -30, Depths:2) a staff of cold (18, -20, Depths:2) the Guide on Displacement Spells Type Level a - Lesser Beckoning Translocation 3 b - Teleport Other Translocation 3 (22, -13, Depths:2) a +1 broad axe a +0 ring mail a +1 buckler of cold resistance (22, -12, Depths:2) a +0 troll leather armour a +0 troll leather armour (24, -16, Depths:2) a +0 robe (31, -5, Depths:2) a +0 whip (34, -20, Depths:2) a +0 dagger a +0 robe (35, -25, Depths:2) 19 stones (35, -6, Depths:2) a +0 dire flail a +0 dire flail (38, -4, Depths:2) a +3 chain mail of positive energy (39, -29, Depths:2) a +0 short sword (42, -25, Depths:2) a +0 battleaxe of freezing (42, -24, Depths:2) a +0 battleaxe of freezing (44, -25, Depths:2) 5 large rocks (unseen) (48, -11, Depths:2) a +0 troll leather armour (48, -8, Depths:2) 6 large rocks (unseen) (49, -13, Depths:2) a +0 scale mail (49, -11, Depths:2) a +0 troll leather armour (unseen) (50, -6, Depths:2) 20 stones Level 3 of the Depths [Shop] Eddynlid's Antique Weapon Shoppe a +0 spear (141 gold) a +0 club (47 gold) a +0 dagger (94 gold) a +1 long sword of electrocution (737 gold) a +0 quarterstaff (188 gold) the +3 dagger of Sunlight {vamp, rPois rCorr} (1776 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +1 whip of distortion (620 gold) a +0 dire flail of protection (319 gold) the +6 hand crossbow "Piugoc" {penet, rPois rN+++ Dex-3} (3036 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. a +0 battleaxe (305 gold) (2, 18, Depths:3) a +5 demon blade of flaming a +0 chain mail a +0 dagger a +0 robe (2, 19, Depths:3) a +5 war axe a +0 chain mail (2, 20, Depths:3) a +1 long sword (still there?) a +0 chain mail (still there?) (3, 18, Depths:3) a +5 war axe a +0 plate armour (4, 19, Depths:3) a +0 demon blade of flaming (still there?) a +0 chain mail (still there?) (4, 20, Depths:3) a +0 dagger (still there?) a +0 robe (still there?) (12, 8, Depths:3) 2 large rocks (unseen) (14, 31, Depths:3) a +0 great sword a +0 leather armour (15, 26, Depths:3) a +0 great mace a +0 great mace (15, 30, Depths:3) a +0 dagger a +0 robe (16, 26, Depths:3) a +0 dire flail a +1 dire flail of protection (17, 25, Depths:3) a +1 battleaxe of freezing (18, 25, Depths:3) a +0 dagger (still there?) a +0 robe (still there?) a +1 great sword of flaming (still there?) (18, 26, Depths:3) a +0 great sword of flaming 121 gold pieces (24, 15, Depths:3) a +0 dire flail a +0 dire flail (25, 14, Depths:3) +0 ice dragon scales (30, 10, Depths:3) 22 stones (34, 6, Depths:3) a +0 chain mail (39, 15, Depths:3) 25 gold pieces (45, 43, Depths:3) a +0 arbalest (59, 17, Depths:3) a +0 spear 16 stones a +0 buckler (60, 17, Depths:3) a +0 quarterstaff a +0 animal skin (61, 18, Depths:3) a +0 spear (unseen) Level 4 of the Depths (2, -25, Depths:4) a +0 war axe (3, -23, Depths:4) a +0 hand axe (3, -21, Depths:4) a +0 rapier (3, 1, Depths:4) a +0 great mace of holy wrath (still there?) a +0 dire flail of venom (still there?) (6, -40, Depths:4) a +0 club (15, -22, Depths:4) a +1 glaive of venom (15, -21, Depths:4) a +0 dire flail a +0 dire flail (15, -19, Depths:4) a +0 long sword (16, -19, Depths:4) a +2 cloak a +0 short sword (16, -18, Depths:4) a +0 arbalest (unseen) (17, 2, Depths:4) a +2 battleaxe of freezing (20, -10, Depths:4) 11 gold pieces (25, -9, Depths:4) a +0 short sword (29, -8, Depths:4) a +3 war axe a +0 cloak a +0 kite shield (30, -9, Depths:4) the ring of Thoughtfulness {Fly rPois MP+9 Dex-3 Slay-5} [ring of flight] Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Fly: It grants you flight. (34, -16, Depths:4) a scroll of identify (38, -16, Depths:4) a +1 pair of boots (41, -8, Depths:4) a +0 war axe (still there?) a +0 animal skin (still there?) a +0 long sword (still there?) (41, -6, Depths:4) a +0 robe (unseen) (42, -7, Depths:4) a +0 hand axe a +0 animal skin (44, -25, Depths:4) a +0 troll leather armour (unseen) (44, -5, Depths:4) a +0 animal skin a +0 war axe (45, -25, Depths:4) a +0 troll leather armour (unseen) (46, -40, Depths:4) an amulet of regeneration (46, -12, Depths:4) a +0 great mace a +0 plate armour (47, -25, Depths:4) a +0 troll leather armour (unseen) (50, -26, Depths:4) a +0 troll leather armour (unseen)