Dungeon Crawl Stone Soup version 0.29-a0-251-g80730f7218 (webtiles) character file. Game seed: 10971795446029992075 0 P0WERM0DE the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Mar 5, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (0 turns). P0WERM0DE the Magician (Djinni Conjurer) Turns: 0, Time: 00:00:33 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 q - Magic Dart Conj 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, P0WERM0DE the Djinni Conjurer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a scroll labelled MIHOCI MIROUMM. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Magic Dart Adjust to which letter? q - Magic Dart Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. You need no library to learn spells. Unknown command. You need no library to learn spells. Cast which spell? (? or * to list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Cast which spell? (? or * to list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...# . # #### .... . . ...# ..### #+# ###.# ..#PP #.# PP#.# #P⌠P#.#P⌠P# PP#.#PP ..#####.#####.# +....@....+ ..#####.#####.. PP#.#PP #P⌠P#.#P⌠P# .?#PP #.# PP#.# ..### #+# ###.# #... . . ...# .... . . .... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, chequers_ecumenical_altar_simple_redux Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+