P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, 8, D:1) 9 gold pieces (13, 18, D:1) a +0 whip (15, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 stones (22, -5, D:2) 8 gold pieces (27, 7, D:2) a +0 spear (29, 6, D:2) a +0 ring mail (36, 20, D:2) a +1 falchion of holy wrath (40, -24, D:2) a frilled lizard corpse (44, -24, D:2) a +0 whip (47, -3, D:2) a bat corpse (skeletalised by now) (49, 3, D:2) a bat corpse (skeletalised by now) (52, -20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zumaiw's Weapon Shoppe a +0 rapier (48 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +1 whip of venom (120 gold) 26 stones (31 gold) a +0 long sword (42 gold) a +0 quarterstaff of draining (110 gold) the +4 lajatang "Hasap" {spect, rC++ rN+ Dex+3} (1110 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rN: It protects you from negative energy. (0, 0, D:3) a +0 rapier (7, -2, D:3) a bat corpse (10, -1, D:3) a ball python corpse (12, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -9, D:4) an iguana corpse (4, 1, D:4) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse an orc corpse (4, 3, D:4) a +0 short sword an orc corpse (17, 0, D:4) a +0 club a kobold corpse (28, -11, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +2 short sword of venom (still there?) a +0 chain mail (still there?) (5, -7, D:5) a scroll of enchant weapon