P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (8, -1, D:1) a +0 short sword (12, 22, D:1) 20 stones (15, 10, D:1) a +0 club (42, -9, D:1) a +0 short sword (still there?) 3 stones (still there?) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 10, D:2) a +0 club a +0 hand axe (4, 12, D:2) a +0 whip (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) (13, 29, D:2) a +0 club (still there?) a goblin corpse (still there?) (44, 3, D:2) a +0 war axe (51, 17, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (31, -3, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) 3 boomerangs (10, 0, D:4) a +0 mace (10, 12, D:4) a +0 hand axe (11, 27, D:4) a +1 long sword of protection (16, 26, D:4) a +0 vampiric scythe (18, 1, D:4) a +0 leather armour a +0 rapier (20, 0, D:4) a +0 whip (unseen) (21, -6, D:4) a +0 ring mail (22, -2, D:4) a +0 morningstar (unseen) (22, -1, D:4) a +0 flail (25, 13, D:4) 9 arrows (27, -12, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (12, -10, D:5) a +0 mace (17, 19, D:5) a +0 hand axe (18, 19, D:5) a +0 club a +0 trident (18, 22, D:5) a +0 flail (19, 18, D:5) a +0 scale mail (still there?) a +0 morningstar (still there?) (19, 20, D:5) a +0 whip a +0 spear a +0 flail a +0 leather armour a +0 club (25, -28, D:5) 25 arrows (36, -10, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (9, -19, D:6) 10 gold pieces (11, -25, D:6) 15 bolts Level 7 of the Dungeon [Shop] Rurru's General Store a +4 short sword of venom (358 gold) 4 poisoned darts (22 gold) 17 stones (23 gold) a +0 rapier (56 gold) 18 arrows (50 gold) (0, 0, D:7) 23 arrows (9, -23, D:7) a +0 club (16, -21, D:7) 15 gold pieces (21, 7, D:7) a +0 whip (24, 4, D:7) a +0 robe (26, -21, D:7) a +1 flail of protection (28, 6, D:7) 28 stones (32, -8, D:7) a +0 dagger a +0 robe (33, -7, D:7) a +0 chain mail a +0 hand axe a +0 dagger (34, -7, D:7) a +0 long sword (38, -27, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (9, 3, D:8) a bullfrog corpse (skeletalised by now) (16, -13, D:8) a +0 robe (17, -14, D:8) a -2 spear a +0 animal skin a +0 dagger (17, -13, D:8) a +0 halberd a +0 dagger a +0 dagger a +0 robe (17, -12, D:8) a +0 chain mail (23, 7, D:8) a +0 war axe (23, 8, D:8) a +0 ring mail (24, -17, D:8) a +0 robe (still there?) a +4 short sword (still there?) a +0 robe (still there?) (24, -16, D:8) a +3 long sword (24, 0, D:8) 20 stones (25, -18, D:8) a +0 robe (25, -16, D:8) a +0 robe (40, 33, D:8) a +2 short sword of speed (40, 35, D:8) a +0 war axe (41, 33, D:8) a boomerang a +0 leather armour a +0 chain mail (41, 34, D:8) a +0 mace 2 boomerangs a +0 short sword Level 9 of the Dungeon (12, -19, D:9) a +0 troll leather armour (unseen) (13, 11, D:9) a +0 shortbow 23 arrows (17, -28, D:9) 5 gold pieces (20, -20, D:9) a +0 robe (30, -17, D:9) a +0 dire flail a +0 dagger a +0 robe (30, -16, D:9) a +0 plate armour (31, -16, D:9) a +0 falchion a +0 scale mail (35, -18, D:9) 10 arrows (55, 14, D:9) 22 stones (56, 15, D:9) 15 gold pieces (60, -5, D:9) a +0 long sword a +0 plate armour Level 10 of the Dungeon [Shop] Miogh's Antique Armour Emporium a +2 ring mail of poison resistance (558 gold) a +0 robe (21 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) a +0 scale mail (124 gold) a +2 robe of willpower (548 gold) a +0 chain mail (139 gold) the +3 salamander hide armour {Flames rF++ rC--} (1069 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +0 scale mail (124 gold) a +0 pair of gloves (139 gold) (0, 0, D:10) a +0 morningstar (2, -7, D:10) 6 stones (9, -14, D:10) 15 arrows (10, -6, D:10) 5 large rocks (11, -4, D:10) a +3 mace of venom Level 11 of the Dungeon (0, 0, D:11) a +4 hand axe a +0 halberd +0 steam dragon scales a +0 trident a +0 halberd a +0 hand axe of chaos a +0 war axe (1, 0, D:11) 3 large rocks (29, 20, D:11) a +0 club (30, 18, D:11) a +0 robe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (30, 20, D:11) a +0 dagger (35, 34, D:11) a +0 broad axe (51, 8, D:11) a +0 chain mail (still there?) 3 boomerangs (still there?) a +0 war axe (still there?) Level 12 of the Dungeon (0, 0, D:12) a +0 mace (2, 0, D:12) a +0 giant club a +0 giant club (29, 27, D:12) a +0 leather armour (44, 26, D:12) a +0 hand axe a +0 short sword (45, 26, D:12) a +1 mace of protection (45, 27, D:12) a +0 long sword (51, 43, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Ibbaloc's Antique Armour Emporium a +0 robe (22 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (883 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 ring mail (128 gold) +1 fire dragon scales (2144 gold) a +0 robe (22 gold) a +0 plate armour (736 gold) a +0 scale mail (128 gold) a +2 leather armour of cold resistance (608 gold) a +2 ring mail of positive energy (576 gold) a +0 pair of gloves (144 gold) (0, 0, D:13) 4 large rocks (4, 0, D:13) a +3 scimitar of flaming (39, 23, D:13) a +0 robe (40, 33, D:13) the ring "Baess" {*Slow AC+4 Str+4 SInv Stlth+} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+4). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (unseen) (0, 6, D:14) 20 stones (0, 7, D:14) a +0 whip (1, 1, D:14) a +0 scimitar a +1 glaive of flaming a +0 leather armour (3, 10, D:14) a +0 trident (7, 13, D:14) 15 bolts (18, 11, D:14) 22 arrows (29, 2, D:14) 2 poisoned darts (38, -25, D:14) a ring of willpower (38, -6, D:14) 23 arrows (38, -3, D:14) 16 gold pieces (41, -21, D:14) a +0 dagger (still there?) a +0 robe (still there?) (42, -27, D:14) a +0 dagger (42, -26, D:14) a +0 club a +0 short sword (42, -23, D:14) a +0 hand axe (42, -21, D:14) a +0 great mace of venom a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 long sword a +0 dire flail a +0 hand axe (9, 2, D:15) a +0 flail (38, -14, D:15) 17 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 1, Orc:1) a +0 plate armour (1, 0, Orc:1) a +0 dagger (26, 24, Orc:1) a +0 mace a +0 scale mail (29, 13, Orc:1) 9 gold pieces (38, -13, Orc:1) a +0 giant club (unseen) (38, -11, Orc:1) a +0 quarterstaff of freezing a +2 robe of cold resistance a ring of ice (39, -15, Orc:1) a +0 mace (unseen) (39, -14, Orc:1) a +0 glaive a +0 plate armour (40, -14, Orc:1) a +2 mace of draining (40, -12, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (41, -13, Orc:1) a +0 flail (41, -12, Orc:1) a +0 club (still there?) a +0 mace (still there?) a +0 leather armour (still there?) Level 2 of the Orcish Mines [Shop] Uhetra's Book Emporium a book of Party Tricks (208 gold) Uwekalu's Incunabulum of Displaced Conjuration (520 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Iskenderun's Battlesphere Conjuration 5 yes c - Fireball Conjuration/Fire 5 yes d - Manifold Assault Translocation 5 yes a book of Ice (598 gold) the Grimoire of the Hummingbird (624 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Foxfire Conjuration/Fire 1 no c - Corpse Rot Necromancy/Air 2 yes d - Starburst Conjuration/Fire 6 no e - Chain Lightning Conjuration/Air 9 no a book of Touch (338 gold) a Fen Folio (546 gold) [Shop] Viqogair's Assorted Antiques a +1 whip of venom (380 gold) a scroll of identify (76 gold) a +0 robe (26 gold) a +0 glaive (247 gold) a scroll of noise (38 gold) [Shop] Beimuc's Book Emporium a book of Air (264 gold) a book of Iron (432 gold) a book of the Wilderness (456 gold) a book of Rime (336 gold) a There-And-Back Book (360 gold) the Compendium of Shape Shifting and Hexes (456 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Wereblood Transmutation 2 no c - Fulminant Prism Conjuration/Hexes 4 no d - Storm Form Transmutation/Air 7 yes a book of the Sky (528 gold) a book of the Warp (384 gold) [Shop] Kiasacvi's Weapon Shoppe a +0 spear (30 gold) a +0 arbalest (45 gold) a +0 lajatang (150 gold) a +0 quarterstaff of speed (140 gold) a +0 glaive (65 gold) 14 stones (14 gold) the +4 war axe "Yloasemp" {flame, rPois rC+ rN+ Str-4} (403 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 trident (35 gold) a +0 flail (35 gold) (0, 0, Orc:2) a +2 short sword of freezing (1, 0, Orc:2) a +0 dagger (2, -1, Orc:2) a +0 hand axe a +0 mace a +0 leather armour (2, 0, Orc:2) a +0 trident (still there?) a +0 scale mail (still there?) (3, -1, Orc:2) a +0 plate armour (7, -25, Orc:2) a +0 hand axe (unseen) (7, -24, Orc:2) a +0 scimitar (8, -25, Orc:2) a +0 short sword a +0 broad axe a +0 plate armour (8, -23, Orc:2) a +0 hand axe (still there?) 3 boomerangs (still there?) a +0 robe (still there?) a +0 dagger (still there?) (8, 1, Orc:2) a +0 mace a +0 chain mail a +0 glaive (8, 3, Orc:2) a +0 flail (unseen) (9, -24, Orc:2) a +0 plate armour (9, 1, Orc:2) a +0 plate armour (unseen) (14, -15, Orc:2) a +0 halberd (15, -13, Orc:2) a +0 plate armour (15, 0, Orc:2) a +1 vampiric glaive (16, -14, Orc:2) a +0 trident (16, -1, Orc:2) a +0 chain mail (23, -22, Orc:2) a +0 club (23, -17, Orc:2) a +0 chain mail a +0 mace a +0 chain mail (23, -16, Orc:2) a +0 falchion (24, -22, Orc:2) a +0 hand axe (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) (24, -21, Orc:2) a +0 dagger (24, -17, Orc:2) a +0 mace (25, -22, Orc:2) a +0 mace a +0 robe (26, -41, Orc:2) a +0 battleaxe a +0 leather armour (26, -40, Orc:2) a +0 plate armour (26, -8, Orc:2) a +0 giant spiked club (27, -41, Orc:2) a +2 vorpal long sword (28, -1, Orc:2) 8 poisoned darts (29, 22, Orc:2) a +0 scale mail (29, 23, Orc:2) a +0 plate armour a +0 long sword (30, -11, Orc:2) a +0 chain mail a +0 short sword (33, -14, Orc:2) a +0 giant club (33, 1, Orc:2) a +0 short sword a +0 chain mail (35, -42, Orc:2) a +0 war axe a +0 chain mail (36, -42, Orc:2) a +0 battleaxe (still there?) a +0 chain mail (still there?) (44, -5, Orc:2) a +0 giant club (44, -1, Orc:2) a +0 flail (still there?) a +0 plate armour (still there?) (45, -1, Orc:2) a +0 long sword a +0 chain mail (51, -34, Orc:2) a +0 battleaxe a +0 plate armour a +0 mace a +0 dagger a +0 robe a +0 giant club (51, -10, Orc:2) a +0 leather armour a +0 flail of protection (52, -34, Orc:2) a +0 dire flail a +0 plate armour (52, -10, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (6, 1, Elf:1) a +0 dagger a +0 leather armour (6, 2, Elf:1) a +0 shortbow 15 arrows a +0 leather armour (6, 3, Elf:1) a +0 dagger (6, 4, Elf:1) a +0 dagger a +0 shortbow 27 arrows a +0 leather armour a +0 scale mail (6, 6, Elf:1) a +0 vorpal long sword (still there?) a +0 chain mail (still there?) (28, -8, Elf:1) a +0 scimitar a +0 longbow 24 arrows a +0 leather armour (28, 5, Elf:1) a +0 dagger (unseen) (29, -2, Elf:1) a +0 long sword (30, -14, Elf:1) a +0 long sword (30, 3, Elf:1) a +0 dagger (unseen) (33, 0, Elf:1) a +0 chain mail a +0 dagger a +0 dagger of pain (33, 1, Elf:1) a +0 long sword (34, 1, Elf:1) a +1 short sword of freezing (44, -21, Elf:1) a phial of floods (45, -24, Elf:1) a +0 mace Level 2 of the Elven Halls [Shop] Wiaxkyje's Overcharged Wands a wand of polymorph (25) (459 gold) a wand of iceblast (25) (493 gold) a wand of flame (55) (484 gold) a wand of polymorph (25) (459 gold) a wand of charming (25) (459 gold) a wand of flame (55) (484 gold) [Shop] Nuxyunya's Antique Armour Shop a +0 plate armour of willpower (900 gold) the +2 pearl dragon scales of Imperfection {Rampage Drain rF++ rC+ rN+} (3714 gold) rF: It greatly protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (60 gold) +0 fire dragon scales (1800 gold) a +2 plate armour of willpower (1200 gold) a +0 plate armour (690 gold) a +0 plate armour (690 gold) the +7 chain mail of the Spider Nest {Str+2 Int-2 Dex+2} (1521 gold) Str: It affects your strength (+2). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). a +0 chain mail (135 gold) [Shop] Kohoeles's Weapon Boutique a +0 hand axe of freezing (88 gold) a +3 glaive (282 gold) 6 arrows (14 gold) a +0 flail (42 gold) a +0 short sword (36 gold) 31 stones (37 gold) a +0 hand crossbow (42 gold) a +0 scythe (36 gold) 15 stones (18 gold) 15 stones (18 gold) [Shop] Howkiqet's Distillery a potion of brilliance (40 gold) 2 potions of curing (60 gold) a potion of heal wounds (50 gold) (0, 0, Elf:2) a +0 leather armour (8, 4, Elf:2) 18 bolts (9, -13, Elf:2) a +2 morningstar of draining (11, 30, Elf:2) a +0 flail (12, -17, Elf:2) a +0 scythe (13, -1, Elf:2) a +0 pair of boots (14, -2, Elf:2) 6 arrows (17, 12, Elf:2) 25 stones (18, 2, Elf:2) 5 poisoned darts (24, -14, Elf:2) a +0 battleaxe of venom (25, -5, Elf:2) 16 stones (47, -2, Elf:2) a +0 rapier Level 3 of the Elven Halls [Shop] Tenkuxumn's Distillery a potion of ambrosia (152 gold) a potion of magic (152 gold) a potion of lignification (57 gold) a potion of attraction (57 gold) a potion of lignification (57 gold) a potion of lignification (57 gold) a potion of attraction (57 gold) a potion of berserk rage (95 gold) (6, -9, Elf:3) a +3 short sword a +0 chain mail (6, -2, Elf:3) a +0 vorpal long sword (7, -40, Elf:3) a +0 short sword (still there?) a +0 shortbow (still there?) 20 arrows (still there?) a +0 leather armour (still there?) (8, -37, Elf:3) a +0 short sword a +0 shortbow 19 arrows a +0 ring mail a +1 rapier of holy wrath (8, -34, Elf:3) a +0 long sword a +0 short sword a +0 leather armour (8, -31, Elf:3) a +0 long sword a +0 leather armour (15, -22, Elf:3) a +0 long sword (16, 14, Elf:3) a +0 ring mail (18, -35, Elf:3) 5 poisoned darts (18, -4, Elf:3) a phial of floods (18, -3, Elf:3) 14 stones (18, 16, Elf:3) a +0 long sword (19, -18, Elf:3) a +0 rapier (19, -2, Elf:3) a +0 dagger 21 arrows a +1 longbow of freezing a +1 chain mail of poison resistance (19, 16, Elf:3) 18 stones (19, 17, Elf:3) a +1 flail of protection (20, -5, Elf:3) a +0 dagger (20, -4, Elf:3) a +1 dagger of holy wrath (20, -3, Elf:3) 28 stones (20, 16, Elf:3) a +0 leather armour (20, 17, Elf:3) a +0 giant spiked club (21, 16, Elf:3) a +0 rapier (24, 0, Elf:3) a +0 dagger (26, 17, Elf:3) an Inescapable Atlas (27, 17, Elf:3) a +0 club (27, 18, Elf:3) a +0 long sword (28, 17, Elf:3) a staff of cold (28, 19, Elf:3) a staff of poison (29, 16, Elf:3) a +0 short sword (29, 17, Elf:3) a +0 club (29, 18, Elf:3) a +0 rapier (29, 19, Elf:3) a +4 vorpal hand axe (30, 16, Elf:3) a +0 rapier (30, 17, Elf:3) a +0 dagger (31, 18, Elf:3) a ring of willpower a ring of protection from cold (32, 17, Elf:3) a +0 long sword (33, 2, Elf:3) the +3 chain mail "Myheus" {Harm rPois Str+6} Str: It affects your strength (+6). rPois: It protects you from poison. Harm: It increases damage dealt and taken. (39, -5, Elf:3) a +1 morningstar of protection (39, -2, Elf:3) a +2 vorpal longbow (39, 4, Elf:3) the +1 hand axe "Xeyjayfa" {vorpal, rF+ Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rF: It protects you from fire. (44, 6, Elf:3) a +0 long sword a +0 long sword a +0 buckler (45, 5, Elf:3) a +1 long sword of holy wrath a +0 leather armour (45, 6, Elf:3) a +0 ring mail a +0 short sword a staff of fire (46, 5, Elf:3) a +0 short sword a +0 buckler a +0 long sword a +0 robe a +0 long sword a +0 leather armour a +0 quick blade a +0 long sword a +4 short sword of distortion (46, 6, Elf:3) a +0 long sword a +0 leather armour (46, 7, Elf:3) a +3 long sword (47, 4, Elf:3) the +10 long sword of Peril {pain, Contam *Rage Dex+9 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 chain mail a +2 buckler a +0 long sword a +0 longbow a +0 leather armour a +0 shortbow a +4 rapier of protection the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 short sword a +0 long sword a +4 short sword of freezing a +0 leather armour a +0 long sword a +0 short sword a +0 ring mail a +1 flail of holy wrath a +0 shortbow 77 arrows a +0 leather armour a +0 long sword a +0 ring mail a +2 war axe of freezing a +0 long sword a +0 dagger a +1 rapier of draining (47, 7, Elf:3) a +0 flail a +0 leather armour (52, -15, Elf:3) a +0 leather armour 25 arrows a +0 dagger a +0 shortbow (55, -12, Elf:3) a potion of berserk rage Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (13, -26, Lair:1) a phial of floods (17, -7, Lair:1) the +5 hand axe of the Volcano {flame, Fragile rElec rF+ Int+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (27, -18, Lair:1) a +0 leather armour (33, -15, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (33, 23, Lair:2) a +0 whip (36, 29, Lair:2) a +0 ring mail (37, 26, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (12, 15, Lair:3) 15 stones (14, 19, Lair:3) 2 poisoned darts (32, -22, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 arrows (1, 9, Lair:4) a +0 scale mail (6, 18, Lair:4) 4 large rocks (26, -23, Lair:4) a +0 ring mail (30, -21, Lair:4) a +0 leather armour (35, 9, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (1, -13, Lair:5) a +0 long sword (1, -1, Lair:5) a +0 robe a +0 buckler (1, 1, Lair:5) a +0 shortbow (still there?) 17 arrows (still there?) Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 troll leather armour (unseen) (1, -6, Lair:6) 5 arrows (3, -3, Lair:6) the +8 arbalest "Penoanox" {penet, rF- rN+ Dex+8 SInv} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. SInv: It lets you see invisible. the +6 rapier of Maemiqupp {vorpal, Int+2 Dex+2 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. a +3 trident a +2 battleaxe of electrocution (4, -3, Lair:6) a +0 leather armour (5, -1, Lair:6) a +0 ring mail (45, -20, Lair:6) a +3 chain mail of fire resistance (50, -11, Lair:6) +0 steam dragon scales (unseen) Level 1 of the Swamp (0, 0, Swamp:1) 4 poisoned darts Level 2 of the Swamp (0, 0, Swamp:2) a +0 ring mail (5, 5, Swamp:2) a +0 spear (unseen) (6, 6, Swamp:2) a +0 spear Level 3 of the Swamp (5, 10, Swamp:3) a +1 spear of flaming Level 4 of the Swamp (0, 0, Swamp:4) a +0 spear (unseen) (0, 1, Swamp:4) a +0 rapier (still there?) a +1 robe of willpower (still there?) (1, 2, Swamp:4) a +0 quarterstaff (still there?) a +0 robe (still there?) (1, 3, Swamp:4) a +0 rapier a +0 robe (2, 0, Swamp:4) a +0 spear (unseen) (9, 11, Swamp:4) a +0 spear (still there?) a +0 leather armour (still there?) (13, 12, Swamp:4) a +0 spear (still there?) 9 gold pieces (still there?) (15, 18, Swamp:4) a +0 great mace (16, 16, Swamp:4) a +0 robe a +0 quarterstaff (18, 14, Swamp:4) a +0 robe (29, 18, Swamp:4) a +0 hand axe (31, 13, Swamp:4) the amulet of Light {Spirit rElec Will+ Int+5} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Will: It increases your willpower. (51, -11, Swamp:4) a +0 hat Level 1 of the Spider Nest (10, -17, Spider:1) 23 sling bullets (11, -17, Spider:1) a +0 robe (12, 10, Spider:1) a +0 robe (15, -23, Spider:1) 11 arrows (15, 6, Spider:1) 12 stones (15, 10, Spider:1) 5 boomerangs (22, 10, Spider:1) 22 stones (22, 22, Spider:1) 15 bolts (23, 19, Spider:1) 9 gold pieces (25, 12, Spider:1) a Fen Folio Level 2 of the Spider Nest (0, 0, Spider:2) a +0 rapier (2, -32, Spider:2) a +6 ring of strength (19, -2, Spider:2) 17 arrows Level 3 of the Spider Nest (0, 0, Spider:3) the +10 short sword "Moelix" {pain, rN+++ rCorr Str-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-2). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Level 4 of the Spider Nest (0, 0, Spider:4) a +0 broad axe (still there?) a +0 leather armour (still there?) (60, -26, Spider:4) the +2 pair of gloves "Qegutidd" {rN+} rN: It protects you from negative energy. Level 2 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 hunting sling "Vodugh" {vorpal, rCorr} Any ammunition fired from it inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. (1, 8, Slime:5) the +5 whip of the End {spect, *Corrode rF+ Dex+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. (8, 2, Slime:5) the +0 ring mail of Asceticism {MP+9} MP: It affects your magic capacity (+9). Level 1 of the Vaults (36, 27, Vaults:1) 23 stones (49, 42, Vaults:1) a +0 arbalest 31 bolts (50, 44, Vaults:1) a +0 ring mail a +0 arbalest 30 bolts (50, 45, Vaults:1) a +0 arbalest (still there?) 24 bolts (still there?) (51, 44, Vaults:1) a +0 arbalest (still there?) a +0 arbalest (still there?) 25 bolts (still there?) Level 2 of the Vaults (0, 0, Vaults:2) a +0 robe (2, -13, Vaults:2) a +0 ring mail (3, -8, Vaults:2) a +0 ring mail a +0 dire flail (38, -30, Vaults:2) a +0 arbalest (still there?) 22 bolts (still there?) (38, -29, Vaults:2) a +0 arbalest (still there?) 23 bolts (still there?) (39, -29, Vaults:2) a +5 bardiche of venom (still there?) a +0 plate armour (still there?) (48, -13, Vaults:2) a +0 shortbow (still there?) 22 arrows (still there?) (49, -16, Vaults:2) a +0 dagger a +0 robe (49, -12, Vaults:2) a +0 shortbow 25 arrows (50, -22, Vaults:2) a +0 ring mail (unseen) (50, -13, Vaults:2) a +0 shortbow (still there?) 11 arrows (still there?) (50, -12, Vaults:2) a +0 shortbow (still there?) 13 arrows (still there?) (52, -20, Vaults:2) a +0 robe (53, -20, Vaults:2) a +0 robe (57, -6, Vaults:2) a +0 great mace a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 arbalest 23 bolts (1, -1, Vaults:3) a +0 arbalest (still there?) 25 bolts (still there?) (1, 0, Vaults:3) a +0 dagger a +1 robe of cold resistance a +0 arbalest 8 bolts (13, 5, Vaults:3) a +0 shortbow 12 arrows (13, 6, Vaults:3) a +0 shortbow (still there?) 20 arrows (still there?) (13, 7, Vaults:3) a +0 longbow (still there?) 15 arrows (still there?) Level 4 of the Vaults (0, 0, Vaults:4) 5 boomerangs (2, 17, Vaults:4) 23 sling bullets (4, 17, Vaults:4) a +0 plate armour (still there?) a +3 vampiric long sword (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) (4, 18, Vaults:4) a +0 plate armour a +0 plate armour a +0 dire flail a +3 battleaxe (4, 19, Vaults:4) a +4 chain mail (still there?) a +0 battleaxe (still there?) (5, 17, Vaults:4) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a +3 great mace (still there?) (5, 19, Vaults:4) a +0 plate armour (still there?) a +3 great sword (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) (5, 23, Vaults:4) a +0 plate armour (still there?) a +0 battleaxe (still there?) (6, 17, Vaults:4) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) (6, 18, Vaults:4) a +0 chain mail a +3 battleaxe a +0 chain mail a +0 long sword 3 large rocks (6, 19, Vaults:4) a +0 chain mail (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) a +3 war axe (still there?) a +0 plate armour (still there?) a +2 battleaxe (still there?) (28, 24, Vaults:4) a +0 broad axe (29, 22, Vaults:4) a +0 arbalest 9 bolts (54, 11, Vaults:4) the +3 great sword "Syapheez" {drain, rCorr Int+2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (59, 36, Vaults:4) a +0 dire flail a +0 dire flail (61, 10, Vaults:4) 10 bolts (68, 14, Vaults:4) a +0 great mace a +0 scale mail Level 5 of the Vaults [Shop] Wotant's Antique Armour Boutique a +0 scale mail (132 gold) a +0 chain mail (148 gold) a +0 robe (23 gold) the +3 leather armour "Piemolao" {rPois rN+ Int+4 Stlth-} (1300 gold) Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you less stealthy. the +3 leather armour of Ignis {Will+} (976 gold) Will: It increases your willpower. a +0 leather armour (66 gold) a +0 robe (23 gold) a scarf of harm (297 gold) a +2 pair of gloves (544 gold) a +0 buckler (148 gold) a +0 scale mail (132 gold) [Shop] Qeipofiggo's Book Shop the Papyrus of the Toxic Glacier (690 gold) Spells Type Level Known a - Olgreb's Toxic Radiance Poison 4 yes b - Ozocubu's Refrigeration Ice 7 yes c - Polar Vortex Ice 9 yes a book of Pain (420 gold) Great Wizards, Vol. II (570 gold) a There-And-Back Book (450 gold) a book of Armaments (540 gold) a book of Maledictions (510 gold) a book of Power (630 gold) a book of Pain (420 gold) a book of Conjurations (300 gold) [Shop] Fenug's Distillery a potion of flight (60 gold) (0, 0, Vaults:5) a +0 flail a +0 scale mail (4, -21, Vaults:5) a +3 great mace (still there?) a +0 leather armour (still there?) (7, -16, Vaults:5) a +2 falchion of electrocution (8, -19, Vaults:5) a +3 battleaxe of freezing (8, -17, Vaults:5) 13 bolts (8, -16, Vaults:5) a +0 leather armour (10, -20, Vaults:5) a +0 great mace a +0 dire flail (11, -45, Vaults:5) a staff of conjuration (12, -20, Vaults:5) a +3 battleaxe of venom a +0 chain mail (12, -8, Vaults:5) the ring of Sophism {Fire Drain Int-4 Slay+5 Stlth+} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (13, -49, Vaults:5) a +0 war axe (still there?) a +0 plate armour (still there?) (13, -16, Vaults:5) the +0 pair of gloves of the Ancient Hells {Int+2 Stlth+} Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. (14, -36, Vaults:5) a potion of lignification (15, -44, Vaults:5) a +0 glaive (still there?) a +2 ring mail of cold resistance (still there?) an amulet of faith (still there?) 45 gold pieces (still there?) (17, -49, Vaults:5) a +0 war axe a +0 scale mail (17, -48, Vaults:5) a +0 great mace a +0 leather armour (18, -48, Vaults:5) a +0 short sword (18, -13, Vaults:5) a +0 flail a +0 robe (20, -48, Vaults:5) a +0 bardiche a +0 ring mail (21, -49, Vaults:5) a +0 flail a +0 scale mail (22, -20, Vaults:5) a phantom mirror (22, -19, Vaults:5) a +2 flail of venom (23, -44, Vaults:5) a +0 battleaxe a +0 scale mail (23, -20, Vaults:5) a +0 arbalest (23, -8, Vaults:5) a +0 scimitar (23, -7, Vaults:5) an orb of light (24, -42, Vaults:5) a +0 long sword of freezing (still there?) a +0 arbalest (still there?) 20 bolts (still there?) a +0 plate armour (still there?) (24, -20, Vaults:5) a +0 ring mail (24, -14, Vaults:5) a tin of tremorstones (2/2) (25, -5, Vaults:5) a +0 dire flail a +0 plate armour the ring "Jeemy" {rC+ SInv} [ring of see invisible] rC: It protects you from cold. SInv: It lets you see invisible. (30, -10, Vaults:5) a +0 bardiche a +0 arbalest 23 bolts a +0 chain mail (33, -50, Vaults:5) a +0 arbalest 23 bolts (34, -50, Vaults:5) a +4 flail a +0 ring mail (34, -49, Vaults:5) a +0 arbalest 22 bolts a +0 short sword (34, -48, Vaults:5) a +0 morningstar a +0 scale mail an amulet of the acrobat (34, -47, Vaults:5) a +4 lajatang of pain (35, -50, Vaults:5) a +0 dagger (still there?) a +0 robe (still there?) (35, -4, Vaults:5) a +0 dire flail a +0 dire flail (43, -9, Vaults:5) a +0 great sword of flaming (44, -41, Vaults:5) a +0 giant spiked club (44, -40, Vaults:5) 11 stones (44, -13, Vaults:5) a +0 leather armour (44, -12, Vaults:5) a +0 halberd of freezing (still there?) 19 stones (still there?) a +0 plate armour (still there?) a +4 flail (still there?) (45, -14, Vaults:5) a phantom mirror (45, -11, Vaults:5) a +0 tower shield (still there?) a +0 antimagic long sword (still there?) (46, -11, Vaults:5) a +0 robe (47, -39, Vaults:5) a +0 dagger (47, -15, Vaults:5) 10 arrows (47, -13, Vaults:5) 21 stones (47, -11, Vaults:5) a +0 dire flail (48, -41, Vaults:5) a +0 robe (48, -40, Vaults:5) a +0 leather armour (48, -12, Vaults:5) a +0 long sword (49, -40, Vaults:5) a +0 scimitar (49, -22, Vaults:5) a +0 ring mail (51, -37, Vaults:5) a +0 glaive the +0 leather armour of the Maze {rN++} rN: It greatly protects you from negative energy. (52, -37, Vaults:5) 3 large rocks (58, -31, Vaults:5) a +0 dire flail (unseen) Level 1 of the Crypt (0, 0, Crypt:1) a +2 vorpal flail (1, -1, Crypt:1) a +0 flail a +0 dagger a +0 leather armour (1, 0, Crypt:1) a +0 short sword (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) Level 2 of the Crypt (0, 0, Crypt:2) a +0 scimitar (1, -1, Crypt:2) a +0 halberd (2, -3, Crypt:2) a +0 battleaxe a +0 scimitar (2, -2, Crypt:2) a +0 battleaxe Level 3 of the Crypt (0, 0, Crypt:3) a +1 dagger of venom (1, -1, Crypt:3) 22 stones (1, 2, Crypt:3) 5 gold pieces (2, -1, Crypt:3) 12 gold pieces (2, 0, Crypt:3) 21 gold pieces (2, 1, Crypt:3) 16 gold pieces (2, 2, Crypt:3) 18 gold pieces (4, -22, Crypt:3) a +2 rapier of draining (5, -21, Crypt:3) 14 gold pieces (7, -1, Crypt:3) 13 stones (10, -15, Crypt:3) a +0 dire flail (still there?) 113 gold pieces (still there?) (10, -13, Crypt:3) a +0 war axe (10, -12, Crypt:3) a +0 halberd (10, -11, Crypt:3) a +0 chain mail (still there?) a +3 great mace of draining (still there?) (11, -14, Crypt:3) 25 gold pieces (11, -12, Crypt:3) a +0 glaive (11, -11, Crypt:3) a +0 plate armour a +0 great sword of pain (12, 16, Crypt:3) a +0 mace a +0 halberd (12, 17, Crypt:3) a +0 chain mail (still there?) a +0 war axe (still there?) (12, 23, Crypt:3) a +1 vorpal glaive (13, 17, Crypt:3) a +0 broad axe a +0 plate armour a +0 war axe (14, 2, Crypt:3) a +0 war axe a +0 plate armour (14, 3, Crypt:3) 4 datura-tipped darts (still there?) 15 gold pieces (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) a +0 great mace of draining (still there?) a +0 long sword (still there?) a +0 hand axe (still there?) a +2 glaive (still there?) a +0 robe (still there?) a +0 dagger (still there?) (14, 19, Crypt:3) a +0 halberd (15, -1, Crypt:3) a ring of flight (15, 16, Crypt:3) a +0 mace (15, 25, Crypt:3) 34 gold pieces (17, 16, Crypt:3) a +0 trident (19, 17, Crypt:3) a +1 war axe of flaming (20, -1, Crypt:3) 32 gold pieces (20, 0, Crypt:3) 19 gold pieces (20, 1, Crypt:3) 21 gold pieces (20, 2, Crypt:3) 18 gold pieces (20, 16, Crypt:3) 14 gold pieces (20, 18, Crypt:3) a +0 glaive (21, -1, Crypt:3) a +0 scale mail (21, 0, Crypt:3) 5 gold pieces (21, 1, Crypt:3) 24 gold pieces (21, 2, Crypt:3) 8 gold pieces Level 1 of the Tomb of the Ancients (16, 13, Tomb:1) a +0 plate armour a +2 great sword (24, 16, Tomb:1) a +0 short sword Level 2 of the Tomb of the Ancients (1, -1, Tomb:2) a ring of fire (5, 7, Tomb:2) 7 gold pieces (10, 5, Tomb:2) 18 sling bullets (11, 17, Tomb:2) a +0 plate armour (12, 17, Tomb:2) a +0 vorpal great mace Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 robe (4, -9, Tomb:3) 33 gold pieces (5, 17, Tomb:3) the +9 great mace of the Forsaken Hosts {venom, *Noise rN++ Dex+2} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. (8, 6, Tomb:3) 5 boomerangs (21, -1, Tomb:3) 17 stones (24, -1, Tomb:3) 24 stones (26, -2, Tomb:3) a +0 robe a +0 battleaxe (27, -3, Tomb:3) a +0 trident of protection (31, 19, Tomb:3) the +0 acid dragon scales of Pathos {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (33, 18, Tomb:3) the +0 plate armour "Bixej" {Rampage rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (33, 20, Tomb:3) the +6 dagger of the Two Names {drain, rF+ Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. (36, 15, Tomb:3) the +11 rapier "Kyefou Pief" {antimagic, rElec Str+2 Dex-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. the Vestibule of Hell (7, 21, Hell) a +5 scythe of flaming (12, -3, Hell) an amulet of magic regeneration (14, -22, Hell) a +0 plate armour a +3 great sword (16, 17, Hell) a +3 scythe of protection (18, 21, Hell) a +1 scythe of venom (29, -6, Hell) a +1 scythe of freezing a +0 mace (29, -5, Hell) a +1 demon whip of draining a +0 mace a +0 mace a +0 flail a +0 mace (30, -4, Hell) a +0 mace Level 1 of the Iron City of Dis (0, 0, Dis:1) a +3 battleaxe of freezing a +0 chain mail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 vorpal flail Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 battleaxe (1, -1, Dis:3) a +0 plate armour (5, -2, Dis:3) a +0 great mace (6, -9, Dis:3) a +0 plate armour (still there?) a +3 great mace (still there?) (8, -7, Dis:3) a +0 chain mail a +3 great mace of draining Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 chain mail (still there?) a +1 great mace (still there?) (5, 0, Dis:4) a +0 vorpal dire flail Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 plate armour (1, 0, Dis:5) a +1 battleaxe of draining Level 6 of the Iron City of Dis (4, 17, Dis:6) a +0 great mace of flaming (still there?) a +0 chain mail (still there?) (7, 10, Dis:6) a +2 great mace a +0 plate armour Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant club (2, -13, Dis:7) a +3 great mace of draining a +0 plate armour (2, 1, Dis:7) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. (3, -9, Dis:7) 18 stones (3, -6, Dis:7) a potion of degeneration (3, 2, Dis:7) a +0 great sword of draining a +0 plate armour (4, -12, Dis:7) a +0 giant club (5, -12, Dis:7) a +2 great mace of freezing a +0 plate armour (5, -6, Dis:7) 9 gold pieces (5, -4, Dis:7) a potion of haste (6, -12, Dis:7) a +3 great mace of flaming a +0 chain mail (8, -7, Dis:7) a book of Cantrips (10, -7, Dis:7) a tin of tremorstones (2/2) (12, -9, Dis:7) a +2 ring mail of cold resistance (13, -7, Dis:7) a Necronomicon (13, -4, Dis:7) a staff of conjuration (15, -6, Dis:7) the +4 trident of the Howling One {venom, rN+ Will+ rCorr} It poisons the flesh of those it strikes. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (15, 0, Dis:7) 19 gold pieces (15, 3, Dis:7) 38 gold pieces (20, -14, Dis:7) a +0 great mace of draining a +0 plate armour (22, -9, Dis:7) a +6 glaive (22, -5, Dis:7) a +2 great mace (still there?) a +0 plate armour (still there?) (23, -9, Dis:7) a +2 great sword (still there?) a +3 chain mail (still there?) the macabre finger necklace {rN+} (still there?) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. (23, -5, Dis:7) a +5 battleaxe (23, -4, Dis:7) a +6 glaive (28, -9, Dis:7) a +0 great mace (46, -13, Dis:7) a +0 great sword of draining (still there?) a +0 plate armour (still there?) (47, -14, Dis:7) a +5 great mace (47, -13, Dis:7) a +0 giant club (48, -32, Dis:7) a +5 great mace (49, -32, Dis:7) a +1 great sword (57, -44, Dis:7) a +0 dire flail (still there?) a +2 great sword of draining (still there?) a +0 plate armour (still there?) (58, -45, Dis:7) a +0 great mace of draining (58, -44, Dis:7) a +0 chain mail Level 1 of Gehenna (1, 1, Geh:1) a +3 great sword of flaming (unseen) (2, 2, Geh:1) a +2 demon whip of freezing (unseen) Level 3 of Gehenna (0, 2, Geh:3) a +0 demon whip of pain (2, 0, Geh:3) a +0 demon whip of draining Level 5 of Gehenna (6, 1, Geh:5) a +2 demon whip of flaming Level 6 of Gehenna (0, 0, Geh:6) a +0 demon whip (24, 2, Geh:6) a +0 demon whip Level 7 of Gehenna (3, -10, Geh:7) 30 gold pieces (3, -9, Geh:7) 11 gold pieces (3, -8, Geh:7) 22 gold pieces (4, -13, Geh:7) 33 gold pieces (4, -10, Geh:7) 22 gold pieces (4, -7, Geh:7) 30 gold pieces (5, -7, Geh:7) 14 gold pieces (6, -9, Geh:7) 48 gold pieces (6, -8, Geh:7) 18 gold pieces (6, -7, Geh:7) 27 gold pieces (9, -9, Geh:7) 19 arrows (9, -8, Geh:7) a +2 great sword of flaming (10, -7, Geh:7) a +2 leather armour of fire resistance (10, 13, Geh:7) a +0 hand crossbow (11, 32, Geh:7) 28 gold pieces (12, 31, Geh:7) 31 gold pieces (12, 33, Geh:7) 43 gold pieces (13, 26, Geh:7) a +2 demon whip of venom (13, 32, Geh:7) 44 gold pieces (25, -17, Geh:7) a +0 mace (26, -18, Geh:7) a +0 flail a +0 demon whip of venom a +2 mace of protection (27, -18, Geh:7) a +0 mace (31, -17, Geh:7) a +1 great sword of flaming (31, -16, Geh:7) a +1 demon whip of venom (still there?) a +3 great sword of flaming (still there?) a +0 flail (still there?) (31, -14, Geh:7) a +1 great sword of flaming (31, -11, Geh:7) a +0 mace (33, -18, Geh:7) a +2 demon whip of venom (34, -16, Geh:7) (unseen) (46, 29, Geh:7) a +0 flail (47, 29, Geh:7) a +4 mace a +1 demon whip of flaming a +3 demon whip of freezing (47, 30, Geh:7) a +0 flail of protection (47, 31, Geh:7) a +0 mace (48, 30, Geh:7) a +0 mace (still there?) 6 atropa-tipped darts (still there?) (51, 38, Geh:7) 23 gold pieces (51, 39, Geh:7) 30 gold pieces (51, 40, Geh:7) 36 gold pieces (52, 36, Geh:7) a potion of flight (52, 41, Geh:7) 46 gold pieces (53, 35, Geh:7) the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. (53, 41, Geh:7) 42 gold pieces (54, 41, Geh:7) 34 gold pieces (55, 34, Geh:7) 26 gold pieces (55, 35, Geh:7) 28 gold pieces (55, 36, Geh:7) 37 gold pieces (55, 43, Geh:7) a +0 great sword of flaming (56, 34, Geh:7) 34 gold pieces (56, 37, Geh:7) 18 gold pieces (57, -11, Geh:7) a +0 flail (57, -10, Geh:7) a +2 demon whip of electrocution (57, 34, Geh:7) 16 gold pieces (57, 37, Geh:7) 9 gold pieces (57, 40, Geh:7) 37 gold pieces (57, 42, Geh:7) 8 potions of flight (58, 35, Geh:7) 39 gold pieces (58, 36, Geh:7) 28 gold pieces (58, 37, Geh:7) 26 gold pieces Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (2, 15, Coc:5) a +0 battleaxe of freezing (unseen) Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) 34 gold pieces (0, 1, Coc:7) 39 gold pieces (unseen) (0, 2, Coc:7) 18 gold pieces (1, 0, Coc:7) 42 gold pieces (1, 1, Coc:7) a phial of floods (1, 2, Coc:7) 48 gold pieces (2, 0, Coc:7) 48 gold pieces (2, 1, Coc:7) a tin of tremorstones (2/2) (2, 2, Coc:7) 22 gold pieces (3, 0, Coc:7) 26 gold pieces (3, 1, Coc:7) a box of beasts (4, 0, Coc:7) 37 gold pieces (4, 1, Coc:7) a tin of tremorstones (2/2) (5, 0, Coc:7) 22 gold pieces (5, 1, Coc:7) 25 gold pieces (8, 32, Coc:7) a wand of mindburst (5) (10, -8, Coc:7) a piece from Xom's chessboard (15/15) (10, 32, Coc:7) a +1 halberd of venom (11, -8, Coc:7) a piece from Xom's chessboard (15/15) (12, -9, Coc:7) a phantom mirror Level 1 of Tartarus (3, 10, Tar:1) a +2 vampiric demon whip Level 2 of Tartarus (0, 0, Tar:2) a +3 whip (1, 0, Tar:2) 6 large rocks Level 4 of Tartarus (1, -6, Tar:4) a +2 whip Level 6 of Tartarus (14, 7, Tar:6) 4 large rocks (unseen) (17, 7, Tar:6) a +1 scythe of venom Level 7 of Tartarus (1, 31, Tar:7) 4 large rocks (unseen) (2, -1, Tar:7) 5 large rocks (unseen) (7, 27, Tar:7) 3 large rocks (8, 43, Tar:7) a book of Cantrips (9, 43, Tar:7) a +4 ring of protection (10, 43, Tar:7) Jiot's Guide on Floating Earth Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 yes b - Petrify Transmutation/Earth 4 yes c - Silence Hexes/Air 5 yes (11, 43, Tar:7) a +6 ring of intelligence (12, 33, Tar:7) 19 gold pieces (12, 43, Tar:7) an amulet of magic regeneration (13, -5, Tar:7) the +8 plate armour "Fyhacsul" {Int+2} Int: It affects your intelligence (+2). (13, 43, Tar:7) the +4 rapier "Jellyslayer" {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). (14, 43, Tar:7) a phantom mirror (18, -1, Tar:7) a +1 kite shield of protection (32, 30, Tar:7) 8 large rocks (32, 31, Tar:7) a +2 scythe of protection (33, 4, Tar:7) a staff of fire (33, 27, Tar:7) a +2 vorpal scythe (33, 29, Tar:7) 5 large rocks (33, 34, Tar:7) a piece from Xom's chessboard (15/15) (34, 4, Tar:7) a +1 mace of holy wrath (42, 0, Tar:7) 3 large rocks (43, -5, Tar:7) a +0 vorpal scythe (44, -4, Tar:7) a +2 vampiric scythe Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 trident of pain (still there?) a +0 battleaxe (still there?) a +0 battleaxe (still there?) (1, 0, Zot:1) +0 storm dragon scales (2, 0, Zot:1) a +0 short sword Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 trident (still there?) a +2 halberd of venom (still there?) (4, 8, Zot:2) a +0 glaive (6, 4, Zot:2) 18 gold pieces (11, -6, Zot:2) 12 gold pieces Level 3 of the Realm of Zot (0, 0, Zot:3) 36 gold pieces (still there?) a +0 long sword (still there?) a +2 battleaxe of freezing (still there?) (0, 1, Zot:3) a +0 cloak (1, -4, Zot:3) a +4 trident (1, 0, Zot:3) a +0 cloak (still there?) a +0 rapier (still there?) (1, 1, Zot:3) a +1 vorpal dire flail (1, 11, Zot:3) a +0 hunting sling (2, -2, Zot:3) a +0 flail (2, 0, Zot:3) 28 gold pieces (still there?) a +0 robe of willpower (still there?) a +2 dire flail of distortion (still there?) (2, 1, Zot:3) a +0 flail (still there?) a +0 cloak (still there?) (2, 11, Zot:3) 30 gold pieces (3, 11, Zot:3) a ring of wizardry (4, -2, Zot:3) 24 gold pieces (4, 15, Zot:3) the ring of Nalohech {rPois rN++} [ring of poison resistance] rPois: It protects you from poison. rN: It greatly protects you from negative energy. (6, 14, Zot:3) a scroll of identify (6, 17, Zot:3) a potion of heal wounds (9, -2, Zot:3) a +1 war axe of venom (still there?) a +0 cloak (still there?) a +0 kite shield (still there?) (9, 7, Zot:3) a +2 cloak (still there?) a +0 rapier (still there?) (9, 17, Zot:3) 11 sling bullets (10, -1, Zot:3) a +0 war axe (10, 3, Zot:3) a +0 tower shield a +1 cloak (10, 4, Zot:3) a +3 long sword (10, 5, Zot:3) a +2 cloak a +2 bardiche of venom (10, 6, Zot:3) a +0 scimitar (10, 7, Zot:3) a +0 cloak (11, -1, Zot:3) a scroll of identify (unseen) (11, 0, Zot:3) a +0 dire flail a +0 mace a +0 cloak a +1 rapier of electrocution (11, 2, Zot:3) a +0 long sword (unseen) (11, 3, Zot:3) a +1 cloak (still there?) a +0 great sword (still there?) a +1 cloak (still there?) a +0 short sword (still there?) (11, 5, Zot:3) a +0 cloak (still there?) a +0 whip (still there?) (11, 6, Zot:3) a +2 rapier of freezing (12, 0, Zot:3) a +0 war axe of freezing (16, 16, Zot:3) a +0 chain mail (22, 4, Zot:3) 15 stones Level 4 of the Realm of Zot (1, 4, Zot:4) a +0 scale mail (2, 1, Zot:4) the +2 trident of Success {protect, +Blink rF+ Dex+7} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+7). rF: It protects you from fire. +Blink: It lets you blink. (6, 7, Zot:4) 39 gold pieces (8, 15, Zot:4) a scroll of amnesia (10, 13, Zot:4) a +0 cloak (still there?) a throwing net (still there?) a +6 great sword of holy wrath (still there?) (10, 14, Zot:4) a +0 club a +0 kite shield a +0 cloak a +1 war axe (10, 15, Zot:4) a +0 battleaxe (10, 21, Zot:4) a +0 hand axe (11, 12, Zot:4) a +0 battleaxe (unseen) (11, 13, Zot:4) a +0 cloak a +0 long sword a +0 dire flail a +0 flail (11, 14, Zot:4) a +0 trident (11, 16, Zot:4) quicksilver dragon scales (12, 11, Zot:4) a +0 flail (still there?) a +0 cloak (still there?) a +0 dagger (still there?) (12, 13, Zot:4) a +0 cloak (still there?) a +2 cloak of stealth (still there?) a +0 great sword (still there?) (13, 3, Zot:4) a +1 cloak (13, 4, Zot:4) +0 storm dragon scales a +0 whip (14, 9, Zot:4) a +0 short sword a +0 scimitar (14, 10, Zot:4) 12 gold pieces (still there?) a +0 cloak (still there?) a +0 whip (still there?) (14, 11, Zot:4) a +0 cloak a +0 long sword (15, 8, Zot:4) a +0 cloak a +0 long sword (16, 12, Zot:4) a piece from Xom's chessboard (15/15) (19, 7, Zot:4) a +0 cloak (still there?) a +0 dagger (still there?) (20, 2, Zot:4) 36 gold pieces (25, 23, Zot:4) a +0 long sword of flaming a +2 whip of holy wrath a +7 great sword of flaming (26, 22, Zot:4) a +2 buckler (still there?) a +0 robe (still there?) 10 stones (still there?) a +0 fustibalus (still there?) +0 pearl dragon scales (still there?) (26, 23, Zot:4) a +0 robe (30, 34, Zot:4) 29 gold pieces Level 5 of the Realm of Zot (0, 0, Zot:5) +0 storm dragon scales (unseen) (13, 12, Zot:5) a +0 scimitar (14, 20, Zot:5) a +0 club (20, -14, Zot:5) a +3 scythe of venom (22, -7, Zot:5) a +0 dagger a +0 cloak (23, -13, Zot:5) a +0 long sword a +0 cloak a +0 kite shield (24, -14, Zot:5) a +0 dagger a +0 cloak (24, -13, Zot:5) a +0 long sword a +0 cloak a +0 war axe (24, 4, Zot:5) 4 atropa-tipped darts (25, 7, Zot:5) a scroll of vulnerability (25, 37, Zot:5) a scroll of enchant weapon (26, -14, Zot:5) a +0 short sword a +0 cloak (31, 30, Zot:5) a +11 club of flaming (33, 23, Zot:5) a +1 flail of holy wrath a +0 trident (34, 20, Zot:5) a +9 vorpal club (unseen) (34, 23, Zot:5) a +0 great mace (still there?) a +0 cloak (still there?) (34, 25, Zot:5) a +8 club (35, 23, Zot:5) a +0 glaive (35, 25, Zot:5) a +0 glaive (unseen) (35, 26, Zot:5) a +0 short sword (still there?) a +1 cloak (still there?) Level 1 of the Depths (0, 0, Depths:1) a book of Geomancy (2, 5, Depths:1) 4 large rocks (2, 19, Depths:1) a +0 hand crossbow (5, 19, Depths:1) a +0 great sword a +0 ring mail (6, 9, Depths:1) a +0 dagger of freezing (7, 9, Depths:1) a +0 falchion (9, 6, Depths:1) a tin of tremorstones (2/2) (9, 7, Depths:1) 26 arrows (9, 8, Depths:1) 18 stones (9, 12, Depths:1) a +1 broad axe a +0 plate armour 3 large rocks (9, 13, Depths:1) a +0 dire flail a +0 dire flail (10, 6, Depths:1) a potion of berserk rage (10, 16, Depths:1) a +4 demon blade (still there?) a +0 plate armour (still there?) (11, 17, Depths:1) a +2 vorpal great mace a +0 chain mail (11, 18, Depths:1) a +4 demon trident of pain (still there?) a +0 plate armour (still there?) the ring of Atheumme {rPois Will+ rCorr Str+2 Dex-4} (still there?) [ring of willpower] Str: It affects your strength (+2). Dex: It affects your dexterity (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a potion of lignification (still there?) a +2 great sword (still there?) a +0 chain mail (still there?) a +1 battleaxe of freezing (still there?) (12, 9, Depths:1) a staff of fire (12, 18, Depths:1) the +6 flail of Generosity {elec, rC+ Dex+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). rC: It protects you from cold. a +0 chain mail (13, 2, Depths:1) a +2 dire flail of protection a +0 dire flail a +0 battleaxe of freezing (14, 18, Depths:1) a +3 demon trident a +0 chain mail (15, 22, Depths:1) 21 stones (17, 9, Depths:1) a +0 whip a +0 robe (19, 9, Depths:1) a +0 dagger (still there?) a +0 robe (still there?) (23, 5, Depths:1) 20 sling bullets Level 2 of the Depths (3, 8, Depths:2) a +1 vampiric dagger a +0 robe (6, 9, Depths:2) a scroll of torment (6, 11, Depths:2) a scroll of vulnerability (6, 13, Depths:2) a +0 long sword a +0 robe (15, 17, Depths:2) a +0 lajatang (18, 7, Depths:2) a +2 trident of electrocution (19, 5, Depths:2) a +1 scimitar of freezing (19, 7, Depths:2) a +0 battleaxe of freezing (24, 19, Depths:2) +0 ice dragon scales (27, 22, Depths:2) +0 ice dragon scales (27, 23, Depths:2) a +1 battleaxe of freezing (28, 21, Depths:2) a +1 battleaxe of freezing (31, -2, Depths:2) a +0 trident of electrocution (31, 11, Depths:2) the +10 trident "Ipabb" {vorpal, Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). (32, 10, Depths:2) the +8 trident of Eternal Harmony {flame, Fragile rElec rC+} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (40, 3, Depths:2) 3 large rocks (41, 3, Depths:2) a +1 great sword of flaming (unseen) (54, 22, Depths:2) a +0 buckler (still there?) a +0 robe (still there?) a +1 rapier of venom (still there?) (54, 27, Depths:2) a +0 long sword (still there?) a +0 scale mail (still there?) (55, 22, Depths:2) a +0 robe (56, 22, Depths:2) a +0 buckler (still there?) a +0 spear (still there?) (57, 22, Depths:2) a +0 buckler a +0 robe a +6 quick blade a +0 dire flail a +0 dire flail (57, 23, Depths:2) a +2 great sword of flaming (58, 24, Depths:2) a +0 ring mail Level 3 of the Depths (5, 25, Depths:3) 4 large rocks (16, 23, Depths:3) a +0 mace (16, 34, Depths:3) a potion of lignification (18, 33, Depths:3) a +2 battleaxe of freezing (18, 37, Depths:3) the +5 broad axe of Roishet {flame, *Noise Str+8 Int+2 Dex-5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+8). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). *Noise: It may make noises in combat. (19, 32, Depths:3) a +0 great sword of flaming (21, 21, Depths:3) a +0 robe (21, 41, Depths:3) 26 gold pieces (27, 53, Depths:3) 4 large rocks (31, 40, Depths:3) a +2 battleaxe of freezing (unseen) (31, 42, Depths:3) 10 gold pieces (32, 38, Depths:3) a +0 robe (32, 39, Depths:3) a +0 troll leather armour (32, 41, Depths:3) a +0 dagger (still there?) a +0 robe (still there?) a +1 great sword of flaming (still there?) 11 gold pieces (still there?) (34, 29, Depths:3) a +0 dire flail a +0 ring mail (34, 40, Depths:3) 6 large rocks Level 4 of the Depths (26, -17, Depths:4) a +0 trident (33, -15, Depths:4) +0 ice dragon scales (unseen) (33, -13, Depths:4) +0 ice dragon scales (44, 7, Depths:4) 5 large rocks