P0WERM0DE Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -12, D:2) a +0 club (7, 12, D:2) a +0 spear (9, -17, D:2) a +0 spear (17, -15, D:2) a +0 leather armour (29, -8, D:2) a +0 short sword Level 3 of the Dungeon (2, 37, D:3) 18 stones (6, 6, D:3) a +0 dagger (9, 10, D:3) a +0 dagger a +0 leather armour (13, 36, D:3) 8 gold pieces (14, 35, D:3) 8 gold pieces (14, 36, D:3) 5 gold pieces (18, 29, D:3) 14 stones (19, 34, D:3) a +0 club a +0 hunting sling 12 stones (28, 5, D:3) a +0 whip (42, 15, D:3) a +0 leather armour (43, 15, D:3) a ring of see invisible (45, 13, D:3) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (46, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 2 scrolls of teleportation (5, 0, D:4) a scroll of identify (14, 11, D:4) a scroll of noise (34, -10, D:4) a staff of conjuration (36, -13, D:4) a +0 hunting sling (39, -13, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Qimou's Antique Weapon Boutique a +0 mace (72 gold) a +0 war axe (84 gold) a +0 dagger (48 gold) a +0 falchion (72 gold) the +9 great mace "Orb Guardian's Bane" {flame, Int+3 Stlth+} (1747 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. a +0 long sword (84 gold) a +0 flail of holy wrath (199 gold) a +0 flail (84 gold) Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe