Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1575675042135241925 219 P0WERM0DE the Gusty (level 5, 28/28 HPs) Began as a Tengu Air Elementalist on Mar 14, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:02:23 (2546 turns). P0WERM0DE the Gusty (Tengu Air Elementalist) Turns: 2546, Time: 00:02:24 Health: 28/28 AC: 3 Str: 8 XL: 5 Next: 96% Magic: 9/9 EV: 14 Int: 18 God: Gold: 111 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . j - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (You found it on level 1 of the Dungeon) l - a +1 dagger of venom (You found it on level 2 of the Dungeon) Missiles i - 137 stones Armour a - a +0 robe (worn) g - a +1 hat (worn) (You found it on level 1 of the Dungeon) Magical Staves j - a staff of conjuration (weapon) (You took it off a goblin on level 2 of the Dungeon) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} o - a scroll of immolation {unknown} Potions b - 2 potions of invisibility {unknown} d - 2 potions of attraction {unknown} h - a potion of heal wounds {unknown} n - a potion of degeneration {unknown} p - a potion of haste {unknown} q - a potion of lignification {unknown} Skills: * Level 0.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Shock Conj/Air 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 35% N/A 2% 2 Swiftness Air 23% N/A 4% 3 Airstrike Air 11% N/A 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (74% to hit) You feel a surge of power! That beam is likely to hit you. Continue anyway? The zap hits the scorpion! The scorpion is heavily wounded. The zap hits the scorpion! The scorpion is almost dead. The zap hits you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 74% to hit) You feel a surge of power! That beam is likely to hit you. Continue anyway? The zap hits the scorpion. You kill the scorpion! The zap hits you. Training target 6.0 for Conjurations reached! Your Conjurations skill increases to level 6! You need to enable at least one skill for training. You see here a scorpion corpse. Found a robe. A hobgoblin comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##########.## #.# #... #.# ##.## #.# # #..## #.# ##[# ##... #.##g.. # #### #..######. #......... #@.......# #.....#### #.####... #.. ..### #........# ##........ .###### ##.. ## There were no monsters in sight! Vanquished Creatures An ogre (D:3) A scorpion (D:3) 3 adders A worm (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:3) 7 goblins 5 hobgoblins 3 quokkas 2 ball pythons 3 bats 4 frilled lizards 4 kobolds 5 rats 46 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 1 creature vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 89 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/6 779 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1410 | D:2 | Reached skill level 5 in Air Magic 1922 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/8 2001 | D:3 | Found a stormy altar of Qazlal. 2003 | D:3 | Noticed an air elemental 2003 | D:3 | Noticed a water elemental 2004 | D:3 | Noticed an earth elemental 2004 | D:3 | Noticed a fire elemental 2041 | D:3 | Noticed an ogre 2044 | D:3 | Killed an ogre 2045 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2045 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/9 2160 | D:3 | Reached skill level 5 in Conjurations 2546 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, chequers_jeans, minmay_tetromino_s2 D:2: layout_basic D:3: layout_loops_cross, nicolae_qazlal_style_of_elements, minmay_puff, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 4 6 | 6.0 Air Magic | 5 6 | 6.0 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 8 | || 8 Kick | 3 | || 3 Peck | 1 | || 1 Cast: Shock | 65 | 22 || 87 Stab: Sleeping | 1 | || 1 Armor: Robe | 6 | || 6 Dodge: Dodged | 9 | || 9