Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5435113078510387197 70 P0WERM0DE the Gusty (level 4, 24/24 HPs) Began as a Tengu Air Elementalist on Mar 14, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:01:39 (2424 turns). P0WERM0DE the Gusty (Tengu Air Elementalist) Turns: 2424, Time: 00:01:40 Health: 24/24 AC: 4 Str: 9 XL: 4 Next: 21% Magic: 6/8 EV: 12 Int: 17 God: Gold: 117 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . SeeInvis . d - +1 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . e - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons d - a +1 dagger of flaming (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) e - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery i - a ring of flight (You found it on level 1 of the Dungeon) Wands j - a wand of iceblast (9) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of magic mapping h - a scroll of immolation t - a scroll of teleportation Potions q - 2 potions of curing Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 3.8 Conjurations * Level 5.4 Air Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Static Discharge Conj/Air 17% N/A 4% 2 Swiftness Air 20% N/A 6% 3 Airstrike Air 10% N/A 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The zap hits the quokka. The quokka is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 60% to hit) The zap hits the quokka. You kill the quokka! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. As you read the scroll labelled POTEHU ENUOTT, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labelled DYASOIZAMP, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Unknown command. As you read the scroll labelled FAMAM ROIDDYOSE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. t - a scroll of teleportation Unknown command. As you read the scroll labelled MABIAC WISUA, it crumbles to dust. It is a scroll of amnesia. Forget Shock, freeing 1 spell level for a total of 7? Your memory of Shock unravels. As you read the scroll labelled UTWAMUNOSY, it crumbles to dust. It is a scroll of enchant armour. Your +0 pair of gloves glows green for a moment. As you read the scroll labelled MIPEUK JAXYTZ, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. As you read the scroll labelled XYZITEA DARIO, it crumbles to dust. It is a scroll of identify. b - 2 potions of curing; q - 2 potions of curing Your surroundings suddenly seem different. An adder and a hobgoblin come into view. Found a robe and a spear. Found a stone staircase leading down. It was a potion of heal wounds. You feel much better. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ,,,,,**.......,,,* ,,,,,**..b.......# ,,,,,,,#.........# ,,,,,*,*.........# ,,,,,*,*......[..# ,,,,,*,*.........## ,,,,,*,**.......S.# ,,****,**#...g....# ,,* *,* #......@.# +** *,* #........# ,* *,* #........# ,* *,* ###...#### ,* *,****#.#.* ,* *,,,,,#>#)* ,* *****,#*#,* ,* *,,,,,* ** ******* You could see an adder, a hobgoblin (asleep) and a friendly bat (summoned). Vanquished Creatures 3 adders (D:2) 4 ball pythons A bat (D:1) 9 endoplasms 2 giant cockroaches (D:1) 2 goblins 4 hobgoblins 4 jackals (D:2) 2 quokkas A frilled lizard (D:2) 2 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 448 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 1252 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1342 | D:2 | Reached skill level 5 in Air Magic 2140 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 2424 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, roderic_filled_cross, minmay_vboxes D:2: layout_basic D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.8 Air Magic | 5 | 5.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Kick | 4 | || 4 Peck | 1 | || 1 Cast: Shock | 58 | 8 || 66 Use: Scroll | | 7 || 7 Potion | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 5 | || 5